- Publisher: Paramount Digital Entertainment
- Release Date: May 13, 2009
- Also On: PC, PlayStation 3
- Critic score
- Publication
- By date
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The overwhelming feeling, the more you play D-A-C, is that what it really needs is more Star Trek in it.
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This stripped top-down shooter is the very definition of a cheap cash-in.
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It's another bad top-down multiplayer shooter on a system that already has more than enough of the same.
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At 800 MS Points, it is bordering on expensive. There is no last ability factor, the game is dull and lifeless and you’ll spend more time dying and respawning than enjoying the game.
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Xbox World 360 Magazine UKA license squandered on a game which would have been no different with the Trek taken out. [Aug 2009, p.103]
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It's not like Star Trek: D-A-C is a bad game; it's just not good. The whole thing feels like a game design major threw together a game in Shockwave Flash over the weekend, threw the Star Trek name on it, and called it a day. It's not surprising for a licensed game, but still disappointing nonetheless.
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The first new Star Trek game in years doesn't boldy go anywhere in this cheap and tacky tie-in.
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A good Star Trek title is hard to find and it’s definitely not here. D-A-C doesn’t offer much in terms of replay value. If you rock out by yourself or even via Xbox LIVE, you’ll quickly become numb to the action. The simple victory parameters coupled with the painfully basic shooting provide an experience that you can become accustomed to in seconds, but there’s nothing there to explore. No strategy, no campaign, and no complexity.
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Despite quality graphics and sound and a responsive control system, there just isn't anything here to make Star Trek DAC worth playing.
User score distribution:
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Positive: 5 out of 11
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Mixed: 3 out of 11
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Negative: 3 out of 11
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Jul 2, 2013
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Jun 3, 2013
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PaulFMay 13, 2009Fun gameplay, easy to jump in, awesome sound!