- Publisher: Rockstar Games
- Release Date: May 22, 2006
Summary:
"Our goal was to create a game that is perfectly addictive in its focused simplicity, a game that showcases the true possibilities of a next gen experience, not just in looks but in feel and pace," stated Sam Houser, Founder and Executive Producer of Rockstar Games. "We wanted to use the power of the new hardware and the resolution of new televisions to give the game an immediacy, an intensity and a sense of physicality and reality, resulting in a purer, more visceral experience that simply was not possible previously." Houser continued, "It is a distillation of game design philosophy, focusing on removing the traditional areas of compromise inherent in managing size and scope and concentrating the hardware's entire power on one activity, with the aim of doing that better than it's ever been done before." [Rockstar Games]
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| Rating: | E |
|---|---|
| Official Site: | http://www.rockstargames.com/tabletennis/ |
| Developer: | Rockstar San Diego |
| Genre(s): | Sports, Traditional, Individual, Tennis, Other, Tennis |
| Number of Players: | 1-2 Players |
| Sound: | Dolby Digital 5.1 |
| Offline Modes: | Competitive |
| Online Modes: | Competitive |
| Resolution: | 1080i 480p 720p Widescreen |
| Number of Online Players: | 8 Players Online |
| Cast | Credit |
|---|---|
| Sam Houser | Executive Producer |
| Ted Bradshaw | Art Director |
| Steve reed | Optimizations |
| Steve reed | Senior Graphics Programmer/Optimizations |
| Steve reed | Senior Graphics Programmer/Optimizations |
| James Graham | Technical Artist |
| Josh Needleman | Associate Producer |
| Alexander Ehrath | Character Effects & System Programmer |
| Alexander Ehrath | Character Effects & System Programmer |
| Joseph Pileski | Lead Artist |
| Race Lancaster | Design & Level Art |
| Race Lancaster | Design & Level Art |
| Troy Bowman | Online And User Interface Designer |
| Charles T. Eubanks | Animation Programmer |
| Darion Lowenstein | Producer |
| Kevin Luckerson | Gameplay & AI Programmer |
| Kevin Luckerson | Gameplay & AI Programmer |
| Jason Castagna | Character Art Director |
| Christian Kjeldsen | Sound Designer |
| Nathan Carlin | Physics Programming |
| Joshua Breindel | Audio Engine |
| Joshua Breindel | Senior Audio Programmer/Audio Engine |
| Joshua Breindel | Senior Audio Programmer/Audio Engine |
| Corey Ross | Sound Effects Editor |
| Benjamin Johnson | Lead Designer |
| Wil Paredes | Technical Direcotr/Lead Programmer |
| Ferdinand Fontanilla | Lead Animator |
| Kirk Cumming | Senior Animator |
| Jeffrey R. Whitcher | Lead Sound Designer |
| Adrian Castaneda | Associate Producer |
| Kevin Rose | Tools Programmer |
| Kevin Rose | Tools Programmer |
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