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5.3

Mixed or average reviews- based on 1551 Ratings

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  1. Oct 7, 2012
    7
    Resident Evil 6 offers a variety of brand new fun changes and additions that make it different from others, but even though the game is very big, it still lacks to original formula many fans crave for.
  2. Oct 18, 2016
    7
    With the 6th main entry in the series Capcom moves even further away from the series horror roots in favor of straight up action gameplay in a horror skin. You'll shoot grotesque monsters and Bruce Lee kick your way through zombies, but don't expect to find any scares here. The tone is much more in line with that of the movies (only with a much better plot). This sort of change hasWith the 6th main entry in the series Capcom moves even further away from the series horror roots in favor of straight up action gameplay in a horror skin. You'll shoot grotesque monsters and Bruce Lee kick your way through zombies, but don't expect to find any scares here. The tone is much more in line with that of the movies (only with a much better plot). This sort of change has understandably ticked off longtime fans of the series. For a relative outsider like me though, it's not hard to see there's still a decent game here. This new embracing of the action genre has allowed for better gameplay than what was found in the 5th Resident Evil.

    It's amazing how much a little mobility can go along way to making a better game. You no longer have to stand perfectly still while shooting and fumble around with stiff aiming. While there are still some inconsistencies with the controls, it's an overall smooth 3rd-person shooter. I never felt like I couldn't get out of the way of a threat and always felt in control of the firefights.

    The cover system in the game is outright broken though. It's a pain to aim while using cover. Mix in some frustrating encounters here and there and RE 6 isn't as smooth an experience as one would like. Yet, it's leaps and bounds more playable than RE 5. The gameplay is pretty solid all the way through and the big, explosive set-pieces can be a blast to play through, even if they serve as another example of the not well received change in the series identity. There's also a lot of content to dig into.

    RE 6 comes packed with four, fully fleshed out campaigns to play through. Each with their own feel, encounters, and story elements to make them feel distinct from one another. While they all end up playing out like action movies at some point, you can find traces of the series horror roots in the likes of Leon's campaign. Still nothing scary though. Playing through them all is the only way to get the whole picture of the overall events the game covers, as each only show one side of the story. The writing itself isn't all that interesting, and basically all of the new characters suck, but it's a pretty cool and ambitious move. It's fun to see the different character's goals intertwine and cross over with one another.

    Just like RE 5, the ability to experience the entire thing with a friend is a big focus. Multiplayer as a whole is really. Not only can you team up with a buddy, but during certain moments other players can join your game for brief sessions when the stories connect at some points. There's also the ability to jump into other players games as a monster to give them a little extra trouble. The series Mercenaries mode also makes a return. Of course all of this isn't as lively as when the game first came out, but you can still get your moments of cooperative multiplayer fun in.

    Even if you don't go the co-op root, this is still a solid single-player experience. If you do want to experience this with a friend, I recommend doing so online. Playing this as a couch co-op game kind of sucks thanks to a boneheaded design choice regarding the handling of the split-screen. It's kind of hard to explain, but both players screens are shrunk down and kind of positioned in a way where the lower right corner of one sits on top of the upper left corner of the other. The other 40% of the screen is left blank. Who though that was a good idea. This outright moronic decision makes it hard to see what's going on at times and actively discourages people form playing local co-op. It was a stupid move on Capcom's part, and I really hope they learn from their mistake and NEVER do that again.

    Resident Evil 6 is a flawed, content rich beast. One that seemingly forgets what made people love the series in the first place by trading scares for explosions. There's still an entertaining game here though. Just the simple act of increasing play mobility makes things so much more fun than they were in Resident Evil 5. It's a much better co-op game as well (minus the split-screen stupidity). Where RE 5 suffered from trying to awkwardly balance on the line separating the horror and action genres in an effort to please longtime fans and take the series in a new direction, RE 6 benefits from definitively picking a side even if it's not the one most people wanted them to pick. Some horror genre elements are still hanging around like limited ammo that hold the game back, but for the most part this is totally an action game and a solid one at that. The biggest issues are just some design choices and a few not so well developed encounters. Even then they aren't so bad that the game becomes unplayable.

    It may not be the Resident Evil game fans wanted, but there are still things to enjoy here. It's definitely got it's flaws, but I still found it to be a pretty fun game. Warts and all.

    7.5/10
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  3. Jun 8, 2013
    7
    Action horror. That's what this game is all about. It's not survival horror anymore. That's the thing: It lost its mystery and creativity. It's just a "KILL-DA-MONSTAH!!! Game". It's not original. But not everything is bad. The story (the videos in the game) are good. The campaigns are all related to each other and the graphics are excellent. Of course, Leon's campaign is the best oneAction horror. That's what this game is all about. It's not survival horror anymore. That's the thing: It lost its mystery and creativity. It's just a "KILL-DA-MONSTAH!!! Game". It's not original. But not everything is bad. The story (the videos in the game) are good. The campaigns are all related to each other and the graphics are excellent. Of course, Leon's campaign is the best one here, but the other ones are kind of worth playing too. I'd suggest you buying this only if you're not one of those fans who doesn't accept changes. If you're open to see a RE transition to action horror (like RE5), go ahead and buy it. Otherwise... keep out. Expand
  4. Oct 3, 2012
    7
    I'm a guy who likes to embrace change, especially change in video games. I love the first three Resident Evil games and Code Veronica X, but Resident Evil 4 blew my mind with its revolutionary gunplay and fantastic pacing. I still consider it one of the best games I've ever played. Resident Evil 5 didn't change things up much aside from providing players with a great co-op experience, butI'm a guy who likes to embrace change, especially change in video games. I love the first three Resident Evil games and Code Veronica X, but Resident Evil 4 blew my mind with its revolutionary gunplay and fantastic pacing. I still consider it one of the best games I've ever played. Resident Evil 5 didn't change things up much aside from providing players with a great co-op experience, but I still enjoyed the time I spent with it. As I learned more and more about the extreme modifications being made to the Resident Evil formula in the sixth game I admittedly got a little worried. Now that I've played the game my fears have been somewhat confirmed.

    Resident Evil used to aim to frighten by taking it slow and doling out its surprises a little at a time. Now it's all about delivering thrills through bullets and explosions, which is fine in small doses. Unfortunately, Resident Evil 6 doesn't believe in doing anything small; it's the noisiest Resident Evil game yet. It seems as if something is blowing up every two minutes. The characters are always shouting something at each other, which is more annoying than helpful. No ammo was spared in the making of this game; it's all about guns, guns, guns. A large majority of the zombies even carry guns.

    The franticness of the game becomes tiresome after a while, and the length doesn't help. It took me over 20 hours to complete Resident Evil 4 and I loved almost every second of it. I don't mind a long game as long as it's well-paced. The thing is, Resident Evil 6 isn't. It begins with a bang, literally, and never lets up, which is fine for a five-hour Call of Duty single-player campaign, but not for a game that lasts over 20 hours.

    Also, the game lacks focus. Having three separate campaigns that revolve around three completely different central ideas is cool, but those ideas are implemented badly here. Chris Redfield's campaign is akin to a militaristic shooter and could very well be considered one if not for the strange enemies. As such, it contains the bulk of the game's set pieces and loudness and I grew weary of it after one chapter. Jake Muller is a really terrible character, but his campaign, which is obviously based on Resident Evil 3: Nemesis, is exciting
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  5. Oct 7, 2012
    7
    I really liked this game, with the exception of the overused QTE's each campaign has a different play style. and caters for different types of players. Merc mode is amazing, especially the music. Leon's campaign is especially good, it brings back the Zombies which haven't been seen since Code Veronica, and they can also use guns and armor which means you have to mix up the tactics toI really liked this game, with the exception of the overused QTE's each campaign has a different play style. and caters for different types of players. Merc mode is amazing, especially the music. Leon's campaign is especially good, it brings back the Zombies which haven't been seen since Code Veronica, and they can also use guns and armor which means you have to mix up the tactics to take them out, instead of just popping them in the head.

    Pulling off special moves is very satisfying, especially Chris' as he can lift up and J'avo and throw them to the ground. Getting back to what I don't like, is the QTE's. I think they are way overused in this game, and in some cases especially near the end of Leon's campaign the QTE doesn't seem to register that I pressed the right button at the right time.

    There were also several moments where you have to run from things, and these are also way overused, there is at least one section in each campaign (Minus the prelude) where you have to do an indina jones style run away.

    Is this a bad game? No it's not, and it's a shame that the people who have it a Zero are just CoD/Gears Fanboys.

    This game is a solid action game, it has some elements to it, and I am happy that most of the un-needed puzzles from past RE games are not present.

    Another thing I do not like is that each campaign (Apart from Chris') just starts. Take Leon's campaign, how did the president end up being infected in the first place? In fact how did the whole thing start? The story is all over the place, but once you get the jist of it you'll understand.

    As I said this is not a bad game, it's a decent action title, but I don't think it should have been part of the main series. It probably would have been better as a spin off like ORC was.
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  6. Mar 16, 2013
    7
    Yup..it's Ninja Gaiden 3 all over again..A renowned Japanese series decided to include 'Western style' influences with mixed results. Just to be clear, I am a big fan of Resident Evil, and after the excellent, RE Revelations on the 3DS, I was thinking that Capcom has finally fixed some of the series shortcomings. Instead, that game only sold around 500-600 thousand copy worldwide so far.Yup..it's Ninja Gaiden 3 all over again..A renowned Japanese series decided to include 'Western style' influences with mixed results. Just to be clear, I am a big fan of Resident Evil, and after the excellent, RE Revelations on the 3DS, I was thinking that Capcom has finally fixed some of the series shortcomings. Instead, that game only sold around 500-600 thousand copy worldwide so far. Hence, this ambitious, but scatter shot installment of this series, which felt an amalgamation of Uncharted and Gears of War, mixed in with a bit of Call of Duty. The game is long with 4 campaigns, and contains some excellent production values. But by simply throwing everything to the wall,and expecting something to stick, Capcom made the game unfocused. This is one of Capcom's biggest production ever, which is also its shortcomings. Campaigns felt like they were designed by different teams (NOTE: they were). Nevertheless, it is still an exciting game, with some memorable scenes. In my opinion, it is an improvement over RE 5, but a step down from REVELATIONS. If you want classic RE, get REVELATIONS for the 3DS Expand
  7. Oct 10, 2012
    7
    I'll be honest and say that I've only completed Leon and Chris' campaigns at the moment (on Veteran so not sure how the game differs in other difficulties) but I believe the 15ish hours that I've put into the game has given me a pretty good idea of what the rest will be like. First of all, it's not a terrible game. It's far different than what people would have expected, yes, but it'sI'll be honest and say that I've only completed Leon and Chris' campaigns at the moment (on Veteran so not sure how the game differs in other difficulties) but I believe the 15ish hours that I've put into the game has given me a pretty good idea of what the rest will be like. First of all, it's not a terrible game. It's far different than what people would have expected, yes, but it's not a bad game. Many people are hating on the controls but I found that after a bit of time with them they felt natural and I was dodging and popping off headshots without much trouble. One big standout when in regards to gameplay is that RE6 has a MUCH greater emphasis on hand to hand combat. It's basically a necessity but I feel the implementation was done well and feels visceral. Level design and set pieces are hit or miss but generally get the job done. RE6 shines when it tries to get back to it's roots of survival horror and Leon's campaign has a number of great moments. Chris' campaign fell a bit more flat due to the repetitive nature of some of the gunfights and lack of tension during most of it (save one area where you're scrambling to retrieve keys in tight corridors while numerous monsters capable of 1-shotting you are wandering the halls). My assumption is that Jake's campaign will play more like Chris' and Ada's will be more like Leon's but ultimately the game has kept me engaged enough to want to see it all the way through. Despite it's flaws, it's very entertaining and worth a play but you may want to wait until the price drops. Expand
  8. Oct 2, 2012
    7
    Firstly let's get the bad stuff out of the way. Resident evil 6 is not a survival horror. Those fans expecting edge of your seat, ammo conserving tension are not gonna be happy at all. This is as far a cry from the original 1992 game as you can get. Resident evil 6 is an action/shooter game with puzzle elements and a dash of exploration thrown in.

    There I've said it. Now onto the nitty
    Firstly let's get the bad stuff out of the way. Resident evil 6 is not a survival horror. Those fans expecting edge of your seat, ammo conserving tension are not gonna be happy at all. This is as far a cry from the original 1992 game as you can get. Resident evil 6 is an action/shooter game with puzzle elements and a dash of exploration thrown in.

    There I've said it. Now onto the nitty gritty. I've decided to approach this game as a stand alone title instead of just whining on about how survival horror is dead and how the zombies carry guns and how great the past titles were. Let's face it people, like a c-virus infected entity, RE has has to adapt to survive. It has evolved into a game to appeal to the masses (or rather 4 games).

    Therein lies it's biggest success and it's biggest failure. RE6 offers 4 completely different gameplay experiences. Whether you want classic (yet very diluted) RE game play of Leon's campaign, straight up action scooter of Chris', Action hand to hand running (always running) adventures of jake's or even puzzle solving of Ada's then RE6 is your go to guy. The problem is that it doesn't ever really excel at any one of the styles of play. Leon's campaign is hindered by just too many QTEs and it at times extremely dark in places. This is to help create tension but at times you find yourself walking into a zombie you just couldn't see standing in front of you. Chris' all out shooter game play is OK in small doses but quickly get's dull for anyone who isn't a big fan of the GOW style offerings.

    Jake's is just a bit of a mish-mash of styles with a massive amount of QTEs and lost of running and jumping. All of which aren't really done that well.

    Ada's campaign feels like a bit of an afterthought with simple puzzles and a severe lack of Co-op.

    Which leads nicely onto Co-op. I've yet to really test out online but I'm a big fan of RE6's offline split screen campaign. The game gives a really good account of itself when you're blasting away alongside a buddy. Much like Borderland's RE6 is a must play from a co-op perspective. RE6 had a huge workforce working on many different aspects of the game and this really shows in the final product. It feels just a bit mashed together with many elements that work and many that don't all being tagged together to make what is a real behemoth of a game that never really hit the heights it so very nearly threatens to. This game feels more like a mutated experiment by Capcom just to see what they can do with 4-5 different genres. So if you like action/adventure/shooter/platformer/slight horror/puzzler games then why shell out for 4 different titles when RE6 does the job of all 4... just not that well.
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  9. Oct 4, 2012
    7
    This is not the Resident Evil I've been waiting for. And that's sad. I really thought that after the amazing Revelations on the 3DS they finally turned back to their origins... but they are not. RE6 story is a mess, too many QTE and even the campaign's beginning is bad rendered. Not a general introduction? How did Sherry and Jake meet? Leon's suddenly there at the right moment? What was heThis is not the Resident Evil I've been waiting for. And that's sad. I really thought that after the amazing Revelations on the 3DS they finally turned back to their origins... but they are not. RE6 story is a mess, too many QTE and even the campaign's beginning is bad rendered. Not a general introduction? How did Sherry and Jake meet? Leon's suddenly there at the right moment? What was he doing there? If the president was zombified, how has that happened? Hasn't he got bodyguards? Leon was there right? Why isn't he a zombie? Chris's scenery has too much action, and not even the good one. Only positive things is the graphic/atmosphere (especially in Leon's campaign) and maybe some of the online modes... Why can't they just follow RE: Revelations path? That was the good way :( Expand
  10. Oct 17, 2012
    7
    It truly is a better game than many critics and rabid fans have labeled it. While it's not the most original installment in the series, it truly gives the fans a little bit of everything. This may be preferable by some, but likely not by the majority who would rather have the game focused in one major area.
  11. Oct 5, 2012
    7
    I'll begin my saying yes I am a diehard fan, and yes I am overall disappointed with this game as I felt Capcom should stop trying to attract the attention of the 3rd person shooter market where it has stiff competition with the likes of Gears of War and to be honest, it isnt going to better them. Instead it should be staying true to real fans of the series who are the reason it is such aI'll begin my saying yes I am a diehard fan, and yes I am overall disappointed with this game as I felt Capcom should stop trying to attract the attention of the 3rd person shooter market where it has stiff competition with the likes of Gears of War and to be honest, it isnt going to better them. Instead it should be staying true to real fans of the series who are the reason it is such a successful franchise. That being said I think this game is getting a very undeserved bad rap. On the whole, this game isnt bad. I was so worried after playing the demo that I almost didnt buy the game, but perhaps it was because of such low expectations that I found myself pleasantly surprised when I launched Leon's campaign. While technically not horror, this is as close as we have been for some time. Locations are dark, atmospheric and dank. Lighting is used to excellent effect, especially at one point when you find yourself in an underground tube station. Also the primary enemy here is zombies, and lots of them. I thought after playing the demo that melee combat was cheesy but Ive actually grown fond of it. Some of the finishing moves you can use to down zombies are especially satisfying, particularly one involving a broken glass bottle.

    Granted as many people have said, the game is filled with annoying QTE's, awkward camera shifts and moment of just pure stupidity when the game decides that unless you are psychic, you are going to die. These marr the game somewhat, but I have been able to overlook them for the most part. The story crossovers, although having only seen one involving Sherry and Leon, are interesting to say the least, and it was particularly nostalgic to witness the chemistry between the two carrying over from RE2.

    As I havent played any of the other scenarios, and considering what I have read about Chris', I dont really want to, I wont talk any further. Other than to say this game is nowhere near as bad people make out, but also not what i hoped it would be.

    On another note, Nichtswisser is a total idiot. He mentions that this game is a poor mans CoD but if he had played CoD2 or 4 he would know that today's CoD is itself a poor man's CoD....or an uneducated mans Battlefield. He also states that this game steals ideas from RE6...but you only have to go back to 2006 when the original GoW borrowed heavily from the fantastic RE4, and I use the term borrowed not stolen because the developers at Epic even acknowledged RE4 as a huge inspiration for their game. Also, how many metaphors does a review need?

    I will finish saying only this: BRING CLARE REDFIELD BACK FFS!
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  12. Oct 6, 2012
    7
    Is the game perfect? No. Is it the best Resident Evil game? Probably not. Is it entertaining? Heck yes. Many people will try to claim that it is awful and that it is a mere shadow of the games before it. The truth of the matter is, it is very different from any other Resident Evil game. What we have is an example of a game that tried to do too much. We have four campaigns, all which offerIs the game perfect? No. Is it the best Resident Evil game? Probably not. Is it entertaining? Heck yes. Many people will try to claim that it is awful and that it is a mere shadow of the games before it. The truth of the matter is, it is very different from any other Resident Evil game. What we have is an example of a game that tried to do too much. We have four campaigns, all which offer completely different gameplay styles. We have Agent Hunt mode, mercenaries, co-op (up to four players) along with the standard changes to game mechanics, graphics and story. When you throw it all together, you end up with a game that bit off more than it could chew. Agent Hunt mode is generally short and unsatisfying. The four player coop depends on almost astronomical odds to actually happen. The four campaigns offer varying degrees of success. With all that being said, I still find myself enjoying the game. It offers one of the best story lines in the series, the computer AI has been improved from Resident Evil 5, and the gunplay is still very solid. The new character customization system offers players the chance to specialize in some unique and diverse ways. If you are looking for scary, the newest iteration will probably disappoint, but Resident Evil 5 wasn't that scary either. If you are looking for another standard Resident Evil game, you may not like it. RE6 takes a lot of risks, and doesn't necessarily get back an equal amount of reward. However, it is still a strong title and it makes me very excited for the future of this series. Expand
  13. Oct 9, 2012
    7
    Trying to be fair to the game, here is a honest review. RE 6 is not a good game compared to RE4 and RE5 mainly because the story isn't as good because the campaigns are really short. 4 campaigns about half the length of the previous two games really bring down the quality of the game. The game plan fun though, bringing back the zombies makes the game fun to play and you will enjoyTrying to be fair to the game, here is a honest review. RE 6 is not a good game compared to RE4 and RE5 mainly because the story isn't as good because the campaigns are really short. 4 campaigns about half the length of the previous two games really bring down the quality of the game. The game plan fun though, bringing back the zombies makes the game fun to play and you will enjoy playing the game. I hope similar gameplay is available in the future games, but the campaigns need work, no more short campaigns could've made the game much better. I haven't played online, but the single player campaign gives you a lot of game play (20 hours). I understand the low user rating because this game is a slight disappointment, but RE and shooter fans will enjoy the game. Hopefully capcom stays away from the short campaigns in the future. Leon's campaign is the best so please give the game a chance and see what you think Expand
  14. Oct 10, 2012
    7
    Yeah ok, we all got it: it's not the Resident Evil that we came to appreciate and love back in the 90s. I'd like the thinking people to get over the QQ of all the fanboys and actually give this game a try.
    Mind you, it's not the best game ever made, much less the best Resident Evil ever made: the controls take a while to get used to, especially if you still have your brain set on RE4-5,
    Yeah ok, we all got it: it's not the Resident Evil that we came to appreciate and love back in the 90s. I'd like the thinking people to get over the QQ of all the fanboys and actually give this game a try.
    Mind you, it's not the best game ever made, much less the best Resident Evil ever made: the controls take a while to get used to, especially if you still have your brain set on RE4-5, but it gets better after playing a bit. The whole story and atmosphere has moved from the horror genre to a more action packed game style, which is not really a problem, as the feel of your typical RE is still there. Everything is faster, easier, more on par with today's shooters (yes, you can finally STRAFE AND DODGE). If the AI partner in RE5 made you want to pull your own eyes out, this time the bot controlled partner is there but not really there: doesn't get in the way, has his/her own ammo, doesn't require healing, doesn't spam his/her healings on you, and is actually very helpful instead of being a pure pain in the butt.

    Now, the bad sides of the game: the main menu is poor in design and really not intuitive. Playing a local co-op can be a very frustrating experience, both because it takes a while to figure out how to actually do it, and also because the local split-screen is a complete mess. To keep the aspect ratio, you're forced to play in two tiny little windows with tons of blank space on the sides and there's no way to fix it. You're given the opportunity to play with unlimited ammo on the get-go, and while it's completely optional, it made me think "Kids these days want everything handed over to them". There is a cover system in the game, like leaning on a wall and peeking out to shoot, but it's extremely sloppy and unresponsive: most of the times it doesn't work or it isn't necessary, since the zombies with a form of ranged attack are few in between. I'm guessing it'll be more useful if there's any form of player versus player, but considering how hard it is to make your character stick to a wall, I doubt this feature will be of any use.

    Cutting the crap: I give this game a 7. It's not perfect, but it's pretty good. I enjoy the characters, the skill system, the general feel of the game, the action. Don't listen to the people QQing and give it a try. All in all, it's a solid game.
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  15. Nov 18, 2012
    7
    Resident Evil 6 is a good arcade 3rd person shooter but not so much a survival horror as tries to be. Resident Evil series changed its roots into more of action placed shooter since the over the shoulder view point that Resident Evil 4 applied. Since then, the newer Resident Evil games seem to disappointed others leaving behind the horror feeling that many fans grew up with. Personally,Resident Evil 6 is a good arcade 3rd person shooter but not so much a survival horror as tries to be. Resident Evil series changed its roots into more of action placed shooter since the over the shoulder view point that Resident Evil 4 applied. Since then, the newer Resident Evil games seem to disappointed others leaving behind the horror feeling that many fans grew up with. Personally, Resident Evil 6 isn't so bad if your welling to pass on that Resident Evil 6 isn't a survival horror any more and decently right has an arcade shooter.

    Resident Evil 6 has 3 main campaigns that differ in characters, few locations, and scenarios which they all play as an action 3rd person shooter. Leon's campaign comes close to feeling like a horror shooter(For half the campaign at lest), Chris's Campaign plays out like a military shooter facing infected mercenaries, and Jake's has a mix of both Leon's and Chris campaign while getting constantly chanced by a nemsis like creature. Each campaign is cooperative up to 2 players through out the campaign, each of those campaign last around 5 to 6 hours long. Friends or randoms can join your game while on session if you want the option to turn on for it.

    The story branches out into an Zombie Outbreak in the U.S. and then into china caused by (you guessed it) Neo Umbrella and their gang of infected zombie like mercenaries called J'avo. Each campaign connects with one another revealing story bits you didn't know from campaign. I thought this worked pretty discovering the threat and the man behind the cause. As the characters from their campaigns try to resolve their problems, at points, they will meet up in the same location. If another couple in their play through is at that same part where both campaigns meet allows you to play along side them in a 4 player cooperative moment. After completing all 3 campaigns, another campaign(single player) opens up at the side of another character that see in the shadows(New update may have her unlocked instantly and adds as well co-op as well). She fills in some of the missing gaps of the story. Speaking of gaps, small plot holes are left empty and the villain doesn't have real good excuse for his doing.

    Resident Evil 6 plays like a 3rd person shooter allowing you for the first in a RE game to move and shoot. You go in cover in fire fights which takes awhile to get used too and jump into the floor in a aiming position just avoid incoming hits. Melee attacks pack a real punch which kills your foes faster then bullets. Your only limited to Melee depending on how much stamina you balancing from small amount of ammo if played on the harder difficulties. The game tries to be a horror game limiting the amount of ammo but in my opinion, doesn't really work well. From the start of the peloge, your introduce into quick time events. As it does feel like a pain at first, it does add attention for some moments as like small mini games. Expect the whole game to be quick time events if your into those types of games. Going into this game, you may have to expect some boring moments before gets a little better. If you can deal with slow and repetitive moments, you may have another problem with the camera(New Update allows you adjust camera). This mainly due to the camera zooming into events that could somewhat blind you. Its alot worse when your in hallways and the camera has a hard time following you. Death can be cheap and out of no but this isn't too much of a big since death isn't too punishing. Despite being a co-op game, you can't trade with your partner. Weapons and ammo you find are for your self and stay with you in till you lose you delete your save data. I don't see my self going back into this game after completion. 2 other extra modes such as Mercenaries mode and Agent hunt mode Mercenaries mode is another horde like mode where you try to kill as many enemies as you can before time runs out. With out pre-orders or maybe a DLC, there are only 3 maps for mercenaries leaving out 3 others impossible to get with out buying the game 3 times from pre-orders or waiting for a DLC. Customs are unlock-able with their own load out but their not usable for the main campaign. Agent hunt mode allows you invade other couples in their game if they have the option turn on. Its fun for a little bit but its very limited with controls and you leave the players game after they leave the area or one of them die. Resident Evil 6 isn't that bad and can be very fun if you can deal passed with some of the poor moments and cheesy deaths. The game makes a good arcade 3rd person shooter but not so much a horror survival game. It tries to be a horror shooter but it doesn't work well and it slows the game down. For what its worth, I suggest you ether rent the game for the week or wait for a price drop.
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  16. Nov 29, 2012
    7
    Resident Evil 6 is not bad after all,but i wanna survival horror not action! CAPCOM LISTEN THE FANS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  17. Feb 17, 2013
    7
    Aside from annoying QTE, this game should not be judged solely for it's lack in horror elements. Improving problems that were present in 5, the AI is enhanced, additional game play methods are fairly welcome, the soundtrack is enjoyable, and a story with four separate scenarios crossing over each other makes Resident Evil 6 one of the more interesting entries in the series.
  18. Apr 24, 2013
    7
    This was my first Resident Evil game, I played through on easy, and had no expectations going in and it was a nice bit of fun. Kicking zombies in the face, shooting them, just get stuck into some zombie guts and don't take it too seriously.
  19. May 14, 2013
    7
    Okay so let me start by saying yes I am a Resident evil fan boy. But! I will be completely honest in this review.
    So in RE6 theres 3 different campaigns plus Ada's if you beat the game but now you can just down load it or whatever each campaign crosses into each other and you can play it online with someone else so its pretty cool but it still doesn't help out in this review. I'm gonna
    Okay so let me start by saying yes I am a Resident evil fan boy. But! I will be completely honest in this review.
    So in RE6 theres 3 different campaigns plus Ada's if you beat the game but now you can just down load it or whatever each campaign crosses into each other and you can play it online with someone else so its pretty cool but it still doesn't help out in this review. I'm gonna go from bad to good in this so here I go.
    1. Jake's story.
    Okay so Jake is wesker's son and he's a mercenary thats got something in his blood that'll save the world and we find him in this place shooting up something I don't know. But along comes his partner Sherry Birkin from resident evil 2 she was a little kid back then now shes all grown up and hot and stuff. This campaign was bad let me just come out and say that it could've been more I feel like this one was made so say hey! Look blows up check this one out! Yeah NO! With repetitive boss battles and frustrating "melee" attacks and a dumb story line I was royally pissed off in the end of this story and glad that it was over when I finished this one.

    2.Chris's story
    Okay so I'll say Chris's was decent compared to Jake's. okay so in this story its a few years after he killed wesker and went through the hell that was RE5 so now we see him drunk as in this European bar where we meet his partner Pierce Nivans who I'll say I really liked He's a bad ass I kind of like the relationship tey have its pretty cool this one I can say capcom actually tried in this seeing how its Chris Redfield and all but going on...in this the boss battles are pretty damn cool the action is fun and blows up! But theres NO ****ING HORROR ELEMENTS IN THIS!!! WTF capcom by far I was saddened by the ending but also happy with it.

    1.Leon's story.
    Okay so Leon has come a long way we can all say that after kicking ass and practically becoming the face of resident evil in RE4 we now find our hero in washington D.C with a very hot Helena Harper whos like a secret service agent or something I don't remember. Anyway this campaign is a throw back to RE2 kind of. Not a whole lot of horror in this but theres not alot of action either his story is pretty epic like Chris's so its safe to say Leon's campaign saved this game from a pretty bad review from me. Also it has some cool little easter eggs I found so yeah haha I liked that. But in this you're trying to find out who attacked washington and also prevent another outbreak in Japan. Its pretty cool and fun too I just wish it would've had some horror in it all I found was one good jump scare in the bathroom and then that was it. But this one was my favorite though.

    4. Adas story okay so in ads its more of a fill in the blank story its annoying and dumb thats all.

    Collectively this game could've been more if they havn't tried to satisfy everybody and stayed true to if core. The moving while you shoot thing is okay but it just makes the camera all messed up and junk and it pissed me off alot as sometimes I'd find myself running into walls and end up getting killed. But I will say this all the stories are pretty cool. Lemme reframe that the story is pretty damn good.
    A damaged Chris Redfield a pissed off Leon and a kick ass jake. All add up to a good story but capcom falls short in this one so I'll give it a 7 its still a cool game but not the greatest. Hopefully capcom will revive the series some how. Maybe it will be with Revelations being ported or maybe Resident evil 7 but I'll be there to support my favorite franchise thats pissing me off but maybe just maybe they'll bring back that old resident evil feel.
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  20. Nov 14, 2015
    7
    Graphical good, cool characters, divided into chapters each around 40 minutes 1 hour 1 hour 30 minutes.
    Do not swear by that RE6 has almost not at elemneto survival horror but is a great action game
    Final note: 7.6
  21. Mar 7, 2023
    7
    Resident Evil 6 is an "everything but the kitchen sink" sequel. Capcom packed it to the gills with multiple campaigns, modes and several features. This is also the most polarizing RE entry since it's basically an action game. Purists will hate it, but more forgiving fans should enjoy the ride. I would rate this with a 7.4 out of 10.
  22. Oct 17, 2018
    7
    The worst game in the main series, only few moments are good. The story isn't bad but the overall experience is quite bad.
  23. Nov 12, 2020
    7
    Me diverti mas achei o RE5 melhor. Senti falta de mais elementos de terror, fazer o que? No geral achei meio tedioso. Mas é um jogo legal. Dá para se divertir.
  24. Aug 19, 2023
    7
    Come on, this is the normally most hated game in this franchise, largely because of the immense hype that was made before launch, and after it came out it was absolutely nothing that was promised.
    But for me, this is a good game, maybe because I played it a lot when I was younger, but even when I was older I liked the game.
    Even though it departs a little from the survival horror
    Come on, this is the normally most hated game in this franchise, largely because of the immense hype that was made before launch, and after it came out it was absolutely nothing that was promised.
    But for me, this is a good game, maybe because I played it a lot when I was younger, but even when I was older I liked the game.
    Even though it departs a little from the survival horror proposal and goes more towards an action side, I liked the game, it's clearly not one of the best for me, but the story I don't think is bad, I like the protagonists, and it's a lot of fun, especially playing in co-op with a friend.
    Perhaps what made me like the game was not having completed the campaigns alone, but with a friend.
    However, I cannot say that it is a very good game either, I admit that it is very disappointing in relation to the others, but for me it is special.
    But I don't like everything about the game, as I said before the story is weak, and the game is full of bugs that disturb the gameplay, and the enemies are more of the same, it seems that they simply copied some enemies from re4 and re5 and played in re6. The movement is strange, and in certain missions in which your objective is to escape from a monster, changing the camera is very annoying!
    But otherwise, it's a game that I like, and that made my childhood.
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  25. Oct 4, 2012
    6
    Most disappointing Resident Evil game in the series. Good graphics, enjoyable co op, bad Chris and Jake campaign, lack of horror (game made me laugh when I saw zombies with guns and CoD gameplay mechanics). Average game - definitely worse than Resident Evil 4 and 5. Not worth 59 $ in my opinion. Wait for the price cut!!!
  26. Oct 30, 2012
    6
    I gotta say this game was very fun and very disappointing at the same time. Fun because I played split-screen co-op throughout the campaign with my brother, and enjoyed the story. But got very disappointed once I played Ada's campagin( which forces you to play single player) and realized how poor the game was. I didn't even make it through the first level of her campaign (that's how bad itI gotta say this game was very fun and very disappointing at the same time. Fun because I played split-screen co-op throughout the campaign with my brother, and enjoyed the story. But got very disappointed once I played Ada's campagin( which forces you to play single player) and realized how poor the game was. I didn't even make it through the first level of her campaign (that's how bad it was). Now the game has many flaws like the aiming in which the default aiming is broken but YOU HAVE TO SWITCH TO LASER SIGHT, IT'LL MAKE THE GAME MORE PLAYABLE. The deaths are also very cheap, and the camera angels are awkward and very off at times, in return also causing non-nonsensical deaths. Now all three campaigns are decent ( Leon's being my favorite) but very forgettable at the same time. I think this game would have been better received if Crapcom had given consumers a decent tutorial on how to use the changes they have made to the genre. Overall a decent game, but very disappointing, Woulda given it a 7, if it wasn't for Ada's campaign that left a bad taste in my mouth. If you have a weekend to spare, it won't hurt to play, but I wouldn't recommend buying this forgettable piece of Japanese trash. Expand
  27. Oct 24, 2012
    6
    I haven't seen a game reviewed this poorly since The Expendables 2 Videogame! The game looks great, gives the player multiple experiences on one disc, enhances on the series, and is kick ass. What is going on here??? The story and the way it ties with each character is beyond good, it's great. The fear is not totally in your face but the feeling of isolation at points can be terrifying. DoI haven't seen a game reviewed this poorly since The Expendables 2 Videogame! The game looks great, gives the player multiple experiences on one disc, enhances on the series, and is kick ass. What is going on here??? The story and the way it ties with each character is beyond good, it's great. The fear is not totally in your face but the feeling of isolation at points can be terrifying. Do I like it more than a lot of games I have played... No. Do I recommend it to purchase... No. Do I think it deserves a 2 or a 4... Hell no. And if you think that it is worse than Operation Raccoon City... You should be put in a mental institution. I would love to read some thoughts from the haters and talk about what they think on the podcast, send me a tweet @LiquidPodcast so I can get your opinions out to my listeners. I'd like a healthy debate. And hear my full review with your comments on the show, http://liquidgamer.podbean.com Expand
  28. Oct 2, 2012
    6
    Not Bad, just not exactly good. The Controls are a bit wonky, they can be very unresponsive at times. The need for a cover system slightly confuses me since you are fighting Zombies. It does offer some good fun moments. If you had to say which campaign was the best, I would have to say that Ada Wongs one is, because you are isolated and there are more puzzles, like old school ResidentNot Bad, just not exactly good. The Controls are a bit wonky, they can be very unresponsive at times. The need for a cover system slightly confuses me since you are fighting Zombies. It does offer some good fun moments. If you had to say which campaign was the best, I would have to say that Ada Wongs one is, because you are isolated and there are more puzzles, like old school Resident Evil. The Multiplayer modes are decent, but once again not great. The cutscenes are excellent though. One thing I do not understand is why Capcom does not go back to the Horror mechanics and gameplay. Thank goodness you can now move and shoot, but still we need horror. This is just way too different. I reckon if this was not a Resident Evil game I would have scored it higher, but since it is, I have to give it a 6. Dissapointing, I was really hoping for a return to the good. Expand
  29. Dec 22, 2012
    6
    Don't be fooled by the trailer with the beginning of Leon's campaign, this is no longer a survival horror series. It's straight up 3rd person shooter. If you had any fun with RE5, you'll have some fun with this one as well. Chris's gun-centric campaign is downright awful though - the controls are still **** so you'll be constantly knocked on your ass by gunfire, taking several secondsDon't be fooled by the trailer with the beginning of Leon's campaign, this is no longer a survival horror series. It's straight up 3rd person shooter. If you had any fun with RE5, you'll have some fun with this one as well. Chris's gun-centric campaign is downright awful though - the controls are still **** so you'll be constantly knocked on your ass by gunfire, taking several seconds to get back up. Sometimes this will happen several times in a row and there is literally nothing you can do to stop it. Expand
  30. Oct 2, 2012
    6
    This is the first time I have seen a metacritic score so incredibly, mind bogglingly low, that the only explanation is that there is a cult of people on facebook dedicated to getting their way into the Guinness book of world records. Seriously though, I played a bit of this game, it looks awesome, and while the quicktime pissed me off the zombie shooting is, well, zombie shooting. AndThis is the first time I have seen a metacritic score so incredibly, mind bogglingly low, that the only explanation is that there is a cult of people on facebook dedicated to getting their way into the Guinness book of world records. Seriously though, I played a bit of this game, it looks awesome, and while the quicktime pissed me off the zombie shooting is, well, zombie shooting. And the whole epic, macho zombie apocalypse atmosphere that the movies have done so well seems to have found its way into the game, and I can't say that's necessarily a bad thing. In fact, the main reason I didn't like it is I had no idea what was going on, because I have played none, yes none, of the other games. And for the record, I really hope that they work more of the Wizard of Oz into the RE franchise.
    And you only need to look as far as the usernames of some of the downvoters to see they are kinda sorta only messing with you. ResidentEvil992, Trololool, qwertyz.
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Metascore
67

Mixed or average reviews - based on 71 Critic Reviews

Critic score distribution:
  1. Positive: 31 out of 71
  2. Negative: 7 out of 71
  1. Nov 6, 2012
    72
    The game has some stumbling moments, but it is worth sticking it out. With the franchise changing over time it has lost a lot of what originally defined Resident Evil to us all.
  2. LEVEL (Czech Republic)
    Nov 4, 2012
    70
    This new Resident Evil installment has definitely abandoned the survival horror genre and has moved into the crowded field of action shooters. [Nov 2012]
  3. Oct 27, 2012
    70
    A varied and challenging game that continues the series' evolution into action territory. IT can be incredibly frustrating at times, but also very rewarding when you finally overcome the many challenges it puts you through.