- Publisher: Capcom
- Release Date: Jun 4, 2013
- Also On: PC, PlayStation 3
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Jun 14, 2013Remember Me offers nothing new as far as gameplay goes but it has an interesting concept that parallels many of the things happening now in our technologically obsessed social media culture.
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Jun 10, 2013There are parts of Remember Me that are likeable – smart, even – and sit teetering on the brink of potential greatness. It helps that it’s backed up with an attractive location and strong atmosphere, which saddens me more that one of its core features – the combat – is not engaging enough to transfer the game into greatness. Mix that up with linearity and its simple climbing sections, and Remember Me is prevented from being anything more than a decent title that will most likely be forgotten by most and remembered by so few.
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Jun 3, 2013Dontnods game is far from perfect, but offers nice action and exciting adventures. The future Paris is also well designed and it's nice to see a good female character for once.
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Jun 3, 2013Because Remember Me has moments of novel brilliance. The Memory Remix segments aren't particularly challenging, or even puzzles in the real sense. They're more a fun way of tinkering with things, and seeing what happens. They do work perfectly well as a narrative device, and a change in pace. The combat system, which might appear strategically moribund to anyone with long experience of gaming, develops constantly throughout the game, which helps prevent you from becoming bored.
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Jun 3, 2013While I suspect many will either doggedly reprimand or passively tolerate Remember Me, at least it tries something new.
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Jun 3, 2013A game that a small number of people will rightly love and cherish, but overall it's an uneven experience - one that feels like it knows what it wants to be, but has resigned itself to existing in a world where it can't quite get away with it.
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Jun 3, 2013A game full of interesting ideas, but blandly developed. Its only strengths lie in the brilliant environments and good enemy/boss design, but all of this gets obscured by a tedious combat system and climbing sections, while the Memory Remix and Remembrane parts ended up being overly scripted and not really satisfying. Shortness is also a problem.
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Jun 3, 2013It’s sometimes frustrating and sometimes monotonous, but it also transports you to an amazing world with striking designs, a deep culture, and interesting characters.
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Jun 3, 2013Nilin is the best reason to make this game a future memory: she's resolute, conflicted, and all too human, making her a terrific escort through this beautiful and underutilized world.
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Jun 3, 2013Remember Me is a product where the effort made in creating a fascinating and credible world has taken away all the rest. Audio and graphics are stunning, unfortunately the game is not.
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Jun 3, 2013Remember Me is not a bad game, but it's also far from being as good as we all expected.
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Jun 3, 2013Remember Me isn’t quite up to par in terms of craft. But whatever you might say about it, this curious and ambitious game certainly isn’t without personality or interest. It’s up to you to decide if your mind has room to hold such a curious oddity.
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Jun 5, 2013Instead, I am left with the anticipation of a possible sequel, hoping that much of its ideas are left intact and that what needs to be fixed gets fixed. If that were to happen, then perhaps I'd look at this first chapter and, well, remember it differently.
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Jun 4, 2013Cyberpunk lovers that impatiently wait for Shadowrun Returns or Cyberpunk 2077 can forget about Remember Me and wait for their dream games while playing checkers. But if what you want is some simple beat'em up with many cut scenes and you're not expecting a big hit, you can consider buying this game. A few hours needed to finish this adventure should be enjoyable, but the game quickly becomes repetitive.
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X-ONE Magazine UKJul 2, 2013It's never bland, but it is so bland it's impossible to recommend. [Issue#99, p.74]
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Jul 1, 2013Remember Me has failed to make us experience a game that we will remember for a long time. It had that potential, but it was lost due to some of DontNod Entertainment's design choices.
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Jun 19, 2013Remember Me is a game filled with ambition it doesn’t quite reach. Protagonist Nilin is a strong, interesting female lead carrying a good story through the entire game.
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Jun 3, 2013Remember Me is a better story than a game, a mixture of Philip K. Dick-style plotting and Luc Besson's sci-fi aesthetics grafted onto an initially nifty, but ultimately repetitive gameplay design.
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Jun 3, 2013I had really hoped Remember Me would have been a better game. A few tweaks here and there, and it could easily have scored a notch or two higher on a scale. The only thing that's holding it back is the mediocre gameplay, as everything else in the game is in the same league as the best in the genre.
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Jun 3, 2013Remember Me is a game that is, to be quite fair, thoroughly up its own arse, a game where simplicity is dressed in shallow complexity, and meaning is an illusion created by carefully constructed gibberish...Strangely, though, it's not bad. It's infuriatingly full of itself, but there's fun to be had through the density of the smugness.
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Jun 2, 2013A likeable, even admirable game that tells a deeply personal story in a thoughtfully-fashioned world populated by richly detailed character models. But ultimately, it failed to challenge or excite me as a game, as all of its best ideas are confined to its overarching fiction rather than its gameplay.
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Jun 25, 2013Remember Me gets off on the right foot with an impressive opening and a rare female protagonist, but the overall experience of both gameplay and storytelling is too heavily guided and lacking in depth.
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Jun 2, 2013Plenty of smart ideas and some very attractive presentation, but none of the core gameplay elements work as well as they should and the game ends up sadly forgettable.
Awards & Rankings
User score distribution:
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Positive: 204 out of 297
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Mixed: 56 out of 297
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Negative: 37 out of 297
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Jun 4, 2013
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Jun 6, 2013
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Jun 4, 2013