User Score
6.2

Mixed or average reviews- based on 28 Ratings

User score distribution:
  1. Positive: 15 out of 28
  2. Negative: 8 out of 28
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  1. Jun 30, 2012
    6
    Record of Agarest War is not a game of merit, but it does okay. It tries to revive the the JRPG game by trying something new, but it winds up falling down and landing on its over sexualized breasts. The game attracts fans of the JRPG genre and tries to gather others with a harem of scantly clad women and a small cast of dreamy guys for the lady fans. Personally, I believe that itsRecord of Agarest War is not a game of merit, but it does okay. It tries to revive the the JRPG game by trying something new, but it winds up falling down and landing on its over sexualized breasts. The game attracts fans of the JRPG genre and tries to gather others with a harem of scantly clad women and a small cast of dreamy guys for the lady fans. Personally, I believe that its attention to its own strong points (elements of anime such as beautiful girls, cute boys, overall silliness, etc.) prevented the developers from paying attention to what really mattered: the story, visuals, and game play. The story isn't much to speak about. It's decent but it does not do much to stand out from an overused story: Ancient evil is sealed, chosen one meant to stop evil, chosen one gets friends to go on journey to help destroy evil. The only thing that was good, but also about it was that this battle spanned over 5 generations. In each one, you had a choice of three women to romance and they would produce a child whose appearance and fighting style depended on their mother,but their initial strength is depended only on how much one of the ladies love you. That was an interesting concept, but the child's personality or dialogue does not change depending on the mom. Speaking of the characters, most of them are one dimensional and do not act differently over the span of 5 generations or whenever they enter the game and 100+ hrs. They tend to be a character type rather than being a character and sometimes interact interestingly enough, but there are just too many characters to appreciate at any given time. Sometimes you won't see them for awhile and will forget about them while training and progressing through the story. Couple that with multiple endings and that there is nothing to do outside of the main quest (other than finding events) and the game loses a lot of replay value even with its hidden events, artwork, etc.. The artwork is interesting enough but they could have had more and tried to be different about it. The characters that you used and fought against stood out more than enough but what about everyone else? They could be differentiated but they were never in the game long enough to be cared for. The towns, cities, and rooms hardly stood out from one another neither did the environments on any of the continents. Even the people you bought stuff from the stores were all the same. I have no problem with the way the characters look when they are fighting, but they could stand to be full sized and moving like real people. Also, the background sceneries during the dialogue parts could be done better as well. They all look the same from one place to the next. That's fairly lazy. The games' saving grace is its battle system. It may be the dreaded turn based that make many people cringe in irritation, but the grid battle system makes it more challenging especially when I have to make sure I have the right characters who have the right abilities. This can be alleviated by having the right weapons but let me tell you how that works: You have to be strong enough or have the right combinations of attacks to get an overkill on enemies in order to get special items needed to build most of your weapons, armors, accessories, etc. You still need money, to pay for it that is not easy to get. In order to enhance those you need Enhancement Points (EP) and those aren't easy to get either. But you might as well do it because it takes hours of level grinding just to gain a few levels and that's how you get EP and money. Also to get other nice weapons without building them you have to do battles and get high combos to get Technical Points (TP). You also need TP and money to get attacks, magic, and other items. It takes a lot of work to get anything done, but the payoff is immense when you can beat the enemies with ease. Record of Agarest Wars is not the best game and tries hard to revive the same love people had for JRPGs, but it comes up short in that it has to use gimmicks to get people to even pay attention to it instead of its own inherit merits as an RPG. Expand
  2. Jul 13, 2012
    6
    What if Final Fantasy 6 came out in 2010. Would you say it was great? I think it's safe to say that this game is less good than that. This is a classic turn-based RPG with a mechanic fairly similar to Final Fantasy Tactics. The story is good, and the gameplay is challenging, and would have been really good in the early-to-mid 1990s. But good god people, it looks and plays like an SNESWhat if Final Fantasy 6 came out in 2010. Would you say it was great? I think it's safe to say that this game is less good than that. This is a classic turn-based RPG with a mechanic fairly similar to Final Fantasy Tactics. The story is good, and the gameplay is challenging, and would have been really good in the early-to-mid 1990s. But good god people, it looks and plays like an SNES game. The graphics are **** as is the dialog style, and the combat is slow as death. If you're thinking about getting this game, go back and play a classic instead. BTW: re American marketing, my game came with a "sexy" pillow case and a mouse pad with a bossom wrist wrest. lol! Who do they think they're kidding? Expand
Metascore
71

Mixed or average reviews - based on 7 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 7
  2. Negative: 0 out of 7
  1. 75
    It's being marketed as an erotic SRPG, but in reality it's actually very tame. A little cleavage is all you're going to see here. I would rather it have gone more over-the-top with its sexuality, as that would have made it a more unique experience.
  2. A game of insane length. Soul breeding gives infinite room for replay value, but just getting through the first time can actually take up the entire life span of a normal human.
  3. 80
    Overall, Record of Agarest War is a nice quality title for the next generation consoles. The graphics and sound might not be very impressive but the gameplay and the heart of the game just might creep up on you and make you a fan, I know it did me.