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- Critic score
- Publication
- By date
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Feb 7, 2013The game falls short on too many points to really earn a top score, but Omerta: City of Gangsters is by no means a bad game. Building your criminal empire is entertaining, but not as exciting as you might expect.
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May 10, 2013There isn't enough depth to the main game to attract anyone with a yen for crime management games, and while I did enjoy the combat, there's not enough of it to justify the game's purchase as a turn-based-strategy title.
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Feb 3, 2013While Omerta has a great gangster style with the black and white photos and jazz music, the gameplay itself feels more like work than playing a videogame. The animations in the fighting scenes are stiff, and the only thing that changes when your influence on Atlantic City grows are the emblems above the houses. All missions start up slow, and especially in the first few hours you are constantly waiting for your henchmen to finish their task.
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Mar 4, 2013If Omerta had a persistent world in single player, rather than neighbourhoods which you played then left never to have an impact on you again, or more in depth strategy system when it came to earning money and resources, action cut scenes rather than stills, ok, so it still wouldn't be the greatest game ever, but it would have been worth spending time with.
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X-ONE Magazine UKFeb 27, 2013Has far too many rough edges and faults to come close to Firaxis' brilliance. [Issue#95, p.82]
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Feb 12, 2013It’s not deep enough and therefore not fun enough.
Awards & Rankings
User score distribution:
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Positive: 5 out of 25
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Mixed: 3 out of 25
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Negative: 17 out of 25
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Mar 28, 2017
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Jul 26, 2014
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Feb 21, 2014