User Score
6.4

Mixed or average reviews- based on 194 Ratings

User score distribution:
  1. Positive: 96 out of 194
  2. Negative: 54 out of 194
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Metascore
68

Mixed or average reviews - based on 65 Critic Reviews

Critic score distribution:
  1. Positive: 28 out of 65
  2. Negative: 2 out of 65
  1. Feb 12, 2012
    83
    As I said, I've been a fan of the Need for Speed franchise for quite some time, but even I've been rubbed a bit raw by some of the franchise's evolution over the years. It's not like EA and Black Box were struggling to find an identity, but they seemed to always be looking to switch things up just for the sake of switching. With Need for Speed: The Run, it seems like EA finally found the right mix of action and challenge, and the sporadic out-of-the-car sequences give just enough of a break to keep you pushing forward.
  2. Jan 24, 2012
    78
    Need for Speed The Run is a game that has just enough issues to make it an average game. It is filled with potential, and it eventually could have made a really great game. The cross-country race is a great story-telling mechanic and the cutscenes are well done. The progression of the Driver Level to gain more bonuses could have been given out more consistently and some of the cars could have handled better. If you don't mind driving for a while to unlock cars and abilities, then you should find a satisfying experience.
  3. Jan 18, 2012
    80
    Although the single-player adventure runs out of fuel way too soon, the intensity of the racing while driving beautifully rendered "dream" autos makes up for the brevity, and a few replayable modes (Challenge and online) greatly increases Need for Speed: The Run's gameplay driving distance.