- Publisher: Electronic Arts
- Release Date: Nov 15, 2011
- Also On: 3DS, PC, PlayStation 3
User Score
Mixed or average reviews- based on 194 Ratings
User score distribution:
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Positive: 96 out of 194
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Mixed: 44 out of 194
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Negative: 54 out of 194
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Jan 23, 2012
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Feb 17, 2012
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Nov 24, 2011Despite the short campaign that does as much to kill excitement as build it, Need for Speed: The Run is worth a look for the online play but it is not one of the must-buy titles this holiday season.
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Nov 17, 2011OMFG! This game is okay at best! The online play will probably suck. Just let me get these offline achievements, and I swear gamefly you can have this back!
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Nov 18, 2011
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Jan 14, 2012This review contains spoilers, click expand to view.
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Oct 11, 2015Good idea, but poor implementation. It's a shame, because the idea is really good, but only 2 hours of game it's really poor. Graphics and textures are really bad, and the handling of the cars is not perfect. I give for that game 5 points because of the great idea.
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Dec 6, 2014The game feels too much like an action move. It is over scripted and gives you little freedom if any to make your own decisions. The racing is up to scratch as you would expect but the weight of the game's let downs overshadows any positive aspects.
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Feb 12, 2015Well the game plays like a movie. I like the action, the graphics and the music, but it only took me 2 and a half hours to finish it. Also the QTE's are annoying. Sorry, but I'm going back to the NFS Underground era
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Sep 20, 2016
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Oct 11, 2021A very flawed racing game, car customization is almost nonexistent, controls are not that good, the handling is decent but clunky, and the story is bad, but to be honest, I did enjoy the game... well, kind of, it's just an average racing experience.
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Dec 28, 2021Atmosphere: 8
Enjoyment: 8
Gameplay: 7
Graphics: 8
Music: 5
Story: 6
Total: 7.00
Awards & Rankings
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Feb 12, 2012As I said, I've been a fan of the Need for Speed franchise for quite some time, but even I've been rubbed a bit raw by some of the franchise's evolution over the years. It's not like EA and Black Box were struggling to find an identity, but they seemed to always be looking to switch things up just for the sake of switching. With Need for Speed: The Run, it seems like EA finally found the right mix of action and challenge, and the sporadic out-of-the-car sequences give just enough of a break to keep you pushing forward.
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Jan 24, 2012Need for Speed The Run is a game that has just enough issues to make it an average game. It is filled with potential, and it eventually could have made a really great game. The cross-country race is a great story-telling mechanic and the cutscenes are well done. The progression of the Driver Level to gain more bonuses could have been given out more consistently and some of the cars could have handled better. If you don't mind driving for a while to unlock cars and abilities, then you should find a satisfying experience.
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Jan 18, 2012Although the single-player adventure runs out of fuel way too soon, the intensity of the racing while driving beautifully rendered "dream" autos makes up for the brevity, and a few replayable modes (Challenge and online) greatly increases Need for Speed: The Run's gameplay driving distance.