- Publisher: SouthPeak Games
- Release Date: Jun 12, 2007
- Also On: PC, PlayStation 3
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- Critic score
- Publication
- By date
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The ideas behind the game are solid, but the poor implementation too often leads to tedium or frustration.
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With three friends on a couch with you, this is a solid 7. Considering that friends and a couch don't come in the box, it's more of a 3. I'm going to compromise and call it a 4.5.
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The addition of online co-op and Deathmatch modes maybe elevates Monster Madness above the bottom tier of Live Arcade titles, but at full price there will probably be so few people playing that it's unlikely to be a vibrant online community.
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Electronic Gaming MonthlyMonster Madness is a train wreck if you happen to be an only child or lack nearby friends. [June 2007, p.89]
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Sub-standard stuff - its only redeeming feature is the very unlikely prospect of online fun. A bargain bin title.
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Official Xbox MagazineThe frantic overhead ghoul-slaying of "Gauntlet" worked thanks to simple controls and cunning level design. Monster Madness fumbles the first part of that formula by saddling you with a control scheme that's counterintuitive and overcomplicated. [June 2007, p.74]
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Monster Madness will make you tear your hair out in frustration before it bores you to death.
User score distribution:
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Positive: 9 out of 19
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Mixed: 2 out of 19
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Negative: 8 out of 19
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Nov 16, 2012
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Apr 23, 2015
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StanStillFeb 26, 2009