- Publisher: Atari , Atari SA
- Release Date: Jul 4, 2007
- Also On: iPhone/iPad
- Critic score
- Publication
- By date
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Official Xbox MagazineTwenty-seven years later, the game's Live Arcade version is still stressing us out, but in good ways. [Aug 2007, p.79]
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A title that stands the test of time. Despite the game's eventual tedium, it will only set players back 400 Microsoft Points (US$5), and is still a memorable experience, one that both accomplished and new missile commanders will want to experience.
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We doubt Atari will convert many new players with such basic gameplay but pop on the rose tinted glasses and you could almost forgive the unforgiving controls.
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I wanted to like Missile Command more than I did. While it was fun to play again—and the 400 Microsoft Points price tag (about $5) is a small cost—it’s another case where a control pad isn’t the best input device.
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This Missile Command is off target.
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Cheap, cheerful, timeless fun, and ultimately short-lived - but isn't that the whole point?
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Official Xbox Magazine UKThere's not actually that much to do here. [Sept 2007, p.108]
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Xbox World 360 Magazine UKThe 'evolved' modern mode is duff, but classic Missile Command has still got it. [Aug 2007, p.92]
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With the lack of its original trackball controller, new and exciting gameplay, and only bringing in tacked-on modes, Missile Command unfortunately won’t meet expectations of ones who had fun with it nearly 30 years ago.
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X-ONE Magazine UKIt's just a shame that the left analogue stick is no substitution for the original arcade trackball. [Issue#24, p.101]
User score distribution:
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Positive: 2 out of 3
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Mixed: 1 out of 3
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Negative: 0 out of 3
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BrendanO.Aug 6, 2007Brilliant Classic.