User Score
7.9

Generally favorable reviews- based on 994 Ratings

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  1. Jul 3, 2023
    7
    The granddaddy of bullet time returns with a similarly lead-riddled storyline involving a kidnapped Brazilian heiress. The blasting is pretty much non-stop to the point where it resembles a third person version of a shooting gallery game thanks to the linear structure and a total lack of variation in gameplay. Technically well done but those not so enamoured with shoot 'em ups will find itThe granddaddy of bullet time returns with a similarly lead-riddled storyline involving a kidnapped Brazilian heiress. The blasting is pretty much non-stop to the point where it resembles a third person version of a shooting gallery game thanks to the linear structure and a total lack of variation in gameplay. Technically well done but those not so enamoured with shoot 'em ups will find it very, very repetitive. Expand
  2. Mar 29, 2023
    6
    Good to see you finally retire, Max! Especially in my country!

    Look, Max Payne 3 is a fine game. I had a lot of fun with it and loved finally concluding this trilogy. The gameplay was improved from the previous one, they managed to successfully change the environments and the game's tone. The writing is still pretty cool and Max is still a badass protagonist. Voice acting alone could
    Good to see you finally retire, Max! Especially in my country!

    Look, Max Payne 3 is a fine game.

    I had a lot of fun with it and loved finally concluding this trilogy. The gameplay was improved from the previous one, they managed to successfully change the environments and the game's tone. The writing is still pretty cool and Max is still a badass protagonist. Voice acting alone could convince you to fall for this game, in fact. Even if it feels, at times, quite forced, with exaggerated plot points and murky point of views. But it IS supposed to be a moody noir game after all and they manage to sell this through storytelling, bloody set pieces and frenetic gunplay.

    I also really liked how they set this one in Brazil. Not only for the necessary change of pace that the game (and character) needed, but also from the perspective of someone who lives in a coastal city in São Paulo. They hyperbolize and dramatize the country's crime gangs A LOT, but they did it in an interesting way, nailing a few of the environments, from the rich to the poor ones, as well.

    What mostly **** this game up are problems from the past, though. The same things I hated back in the previous both games are still present. Somehow improved, sure, but still a mess. Clunky aiming, weird cover system, too edgy, mindless shooting endless enemies, repetitive level design, weak replay factor, Max Payne's life is made of thin paper and too many bullet-sponge-soldiers. I swear, you could shower someone in bullets but some **** just refused to fall. Felt like Gears of War, but without sense, because you fight humans here.

    Playing this game on harder difficulties must not be fun at all.

    I also felt like this game took longer than it should. Outstaying your welcome by doing the same flaws, repeating things over and over, just isn't good. Especially right at the end of a trilogy, with an actual cool story. It just kills the rhythm.

    So, yeah, I'm glad Max finally retired. It was a fun ride and I do recommend this game if you've played the other ones. But, honestly, I'm pretty much done here.

    Enjoy Bahia, Max!
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  3. Jun 7, 2022
    6
    Eventually, the GTA and Max Payne sensibilities came together. It's the most cynical, gory and cinematic Max Payne to date. Also, that's why it feels really dated in 2022.

    Pros: * James McCaffrey now portrays Max not only in voice, but also in body. * You can shoot grenades mid-air. * Sao Paolo looks really dirty, levels are highly detailed and you get onto shoot outs all over the
    Eventually, the GTA and Max Payne sensibilities came together. It's the most cynical, gory and cinematic Max Payne to date. Also, that's why it feels really dated in 2022.

    Pros:
    * James McCaffrey now portrays Max not only in voice, but also in body.
    * You can shoot grenades mid-air.
    * Sao Paolo looks really dirty, levels are highly detailed and you get onto shoot outs all over the sightseeing spots. In general, replacing NY cold with SP heat was a stroke of genius.
    * They don't translate Portuguese! That feels very authentic and helps to show Max as gringo.
    * I enjoyed the storyline here better then MP2 (yes, it's an unpopular opinion).

    Cons:
    * This game has more cutscenes than shootouts (ok, I'm exaggerating a little). But during the second play-through that becomes much more visible and annoying. That part didn't date well.
    * The over-the-top brutality entertained me 10 yrs ago (as I've never seen anything like that before), but now it feels overly gratuitous and not necessary. This game is a teenager take on what 'adult content' looks like.
    * Gameplay itself gets old faster then it should. W/o auto-aim the game is too hard. With auto-aim -- too easy. It had never found a difficulty balance for me that I could enjoy.
    * The resolution is too low. I played this on Series X, and the age shows in resolutions. Models and levels are cool. But any time you need to shoot smth in the distance, you start pixel hunting.
    * Achievements are unreasonable.
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  4. Sep 19, 2020
    6
    This game is average. This was developed completely by Rockstar and as hard as they try, they can't pull off the same quality as Remedy when it comes to writing. They also added cover mechanics which just completely ruin the core gameplay of Max Payne in my opinion.
  5. Oct 16, 2018
    5
    Extremely One-Dimensional, Linear and Overrated.

    When it comes to Rockstar third-person games - if you like true story-led detection then LA Noire is far better (albeit repetitive and not that great either). If you like third-person gun battles with a great story, Red Dead Redemption is for you (a truly great game). Max Payne 3 feels like a very poor cross between those two games and
    Extremely One-Dimensional, Linear and Overrated.

    When it comes to Rockstar third-person games - if you like true story-led detection then LA Noire is far better (albeit repetitive and not that great either). If you like third-person gun battles with a great story, Red Dead Redemption is for you (a truly great game).
    Max Payne 3 feels like a very poor cross between those two games and as a result can be compared to, and totally outclassed by, Resident Evil 4 (so, if you've never played it download yourself the HD version of that instead).

    Review score: 5/10

    This score may seem low, but is fair and truthful. If the content of this game had been polished to perfection the maximum score it could attain should still only be 7/10.
    Due to sheer lack of gameplay variety, content and its linearity any score of 7 or above is impossible, or Rockstar's best games, which are at least 10x bigger and better, would be due scores far greater than 10/10.
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  6. Jul 15, 2018
    7
    This one has Rockstar's label of quality, although not being perfect. Ok, it's a linear game, but it's inevitable playing missing freedom gived by Rockstar's open world games, it's kinda make playing feeling stucked and lefted a few options what to do. About gameplay, it has GTA's shooting mechanicals, what is very good, making playability best thing about this game, counting to style ofThis one has Rockstar's label of quality, although not being perfect. Ok, it's a linear game, but it's inevitable playing missing freedom gived by Rockstar's open world games, it's kinda make playing feeling stucked and lefted a few options what to do. About gameplay, it has GTA's shooting mechanicals, what is very good, making playability best thing about this game, counting to style of hiding, that works well too. Story is interesting too, but not intriguing as seen in another producer games. Not really stain perfect Rockstar games library, but isn't amazing, much less bad, just a good game. Expand
  7. Jul 9, 2018
    7
    After the emotionally intimate first chapters in this trilogy, we return to protagonist Max Payne as he's pretty much given up on life. He's a drunk bodyguard for a wealthy family when everything just seems to go wrong and he has to find it in himself to step up to the plate one last time and seize his chance for redemption. Gotta say, I played this game 5 years ago and loved it but afterAfter the emotionally intimate first chapters in this trilogy, we return to protagonist Max Payne as he's pretty much given up on life. He's a drunk bodyguard for a wealthy family when everything just seems to go wrong and he has to find it in himself to step up to the plate one last time and seize his chance for redemption. Gotta say, I played this game 5 years ago and loved it but after finally playing the first two, this one pales in comparison. I didn't care about the trials and tribulations that he went through and I felt as though this was an unnecessary final chapter in an otherwise perfect saga of games. The game was extraordinarily glitchy (NO textures aside from the backgrounds loaded in 2 separate missions so I just had to run around in circles avoiding invisible walls until prompted with a button-command or cutscene transition). The story felt like it dragged on and I got bored of it fairly quickly; all of the missions felt the same and after awhile, uninspired. If you haven't played the first two games, then this one could be a lot of fun but after playing the others, this ending disappointed me greatly. I'm giving it a 70% because I still had a good time and since this is a Rockstar game, I feel the need to explain why it's not a 100%. Expand
  8. Jul 13, 2015
    6
    There is much to say as to why I don't like this game. For one, on harder difficulties in older Max Paynes, (1 and 2), it wasn't gut wrenchingly cheap to the point where an enemy (excluding the few and far between bosses) can take a headshot, their helmet simply fly off (and I know I hit them in the mouth where they're exposed) and they return fire and kill you. And the "minibosses withThere is much to say as to why I don't like this game. For one, on harder difficulties in older Max Paynes, (1 and 2), it wasn't gut wrenchingly cheap to the point where an enemy (excluding the few and far between bosses) can take a headshot, their helmet simply fly off (and I know I hit them in the mouth where they're exposed) and they return fire and kill you. And the "minibosses with shotguns" or whatever they decided to throw in here are absolute BS on hard. You could sit there with a submachine gun wailing on their heads with every round, yet I guarantee at some point they will get the upper hand and make you waste on of your health items just because Rockstar doesn't know **** about boss design. Yeah, after a few deaths the game will give you a break and give you some painkillers or whatever when it reloads your last autosave, but even then, it's usually barely enough and it feels like pure luck when you finally make it through. Why not just reduce the enemy count? Or hell, why not just make these "everything but a headshot only phases me" bulletsponge horse**** enemies take a few less shots to kill on the next reload? Also, who the **** is the guy going behind Max and locking every single door? Why? What's the purpose of this? When there's collectables involved, things like this in a game are even more frustrating.

    I don't understand why Max Payne needed a cover system, what this boils down to is, "wait for the enemy to reload and hit him in the head" or, "blindly fire an automatic gun into a hallway full of bad guys." It's redundant, Max Payne already had its own unique and entertaining system for avoiding fire and giving you an edge over the enemies, and yeah, it's still in here, but you waste half of your bar just from one leap, and it's bundled with an unecessary second wind mechanic. Or at least, it would've been uncessary if they toned down the hit-detecting AI that pin-point shot your head if you so much as one of Max's hairs pop out of cover.

    Then there's the story, yeah ok, MP1 Max gets revenge on people who wronged him, MP2, he gets his revenge on the remaining people. Here? They use the backstory of 1 and 2 to shoehorn him into some white knight role, not to mention at one point they make Max look like a total moron if you find a certain clue during one of the flashback sequences. Max might not be the smartest guy, but after finding that clue, it's like they didn't even try to develop Max anymore than, "clueless drunk beyond his prime who gets swept along for the ride," gee, sounds like another one of Rockstar's characters. I didn't really have a problem with the more serious tone of the game, it's just the way it's told, interrupting you every time after leaving behind a pile of dead bodies, that gets annoying.

    For all these faults, I will say the game is well optimized, sound is nice, and it looks great. However, if you're thinking of getting into Max Payne, only play the first two, and stay away from this.
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  9. Aug 17, 2014
    7
    You'er Max Payne, an ex-cop hired to be bodyguard to a rich family in Brazil. It's supposed to be a vacation for you, but it turns out to be everything but. Shoot your way through carnage and mayhem, trying to solve a puzzle you never suspected. Kill hundreds of bad guys in slow motion, and with an assortment of weapons.

    Lots of fun, however, can be frustrating at times. Sometimes the
    You'er Max Payne, an ex-cop hired to be bodyguard to a rich family in Brazil. It's supposed to be a vacation for you, but it turns out to be everything but. Shoot your way through carnage and mayhem, trying to solve a puzzle you never suspected. Kill hundreds of bad guys in slow motion, and with an assortment of weapons.

    Lots of fun, however, can be frustrating at times. Sometimes the game gets repetitive, and then there are flaws in the combat system, and other errors that stop you from having a good, gun blasting time. All in all though still a good game. At least worth a rent. The story is very well done.

    You get two discs of Max Payne 3.
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  10. Oct 13, 2013
    7
    Max Payne 3 is actually a good game. Gameplay is fantastic, unique and addictive. The story can make you see the pain of Max, for sure, but I didn't like it a lot, cause it's a simple story, that you will forget in about two days. I played the game too long and beat it three times (10 hours playthrough). Now, I'm going for hardcore mode, because gameplay is beautiful. Actually the gameplayMax Payne 3 is actually a good game. Gameplay is fantastic, unique and addictive. The story can make you see the pain of Max, for sure, but I didn't like it a lot, cause it's a simple story, that you will forget in about two days. I played the game too long and beat it three times (10 hours playthrough). Now, I'm going for hardcore mode, because gameplay is beautiful. Actually the gameplay saves this game and make it worth-buying, but story is frustrating for me, because it presents the legendary Max being a boozing bodyguard and involved in things, that don't concern a legend like him. After all, if you're a fan and liked the past two games, get thin one, cause you owe it to yourself. Otherwise, play the past two games and see after that if you want this one. Expand
  11. Sep 22, 2013
    5
    I believe this is one of the worst games rockstar has developed... Here are the reasons..

    1)Extremely linear No choice.. no freedom.. You are directed exactly as the game wants it.. 2) The bullet time mechanic is cool, but after the first 1000 kills it gets boring and repetitive.. 3) The game repeats its self a lot!! Go into a room kill 100 enemies, go to the next room kill another
    I believe this is one of the worst games rockstar has developed... Here are the reasons..

    1)Extremely linear No choice.. no freedom.. You are directed exactly as the game wants it..
    2) The bullet time mechanic is cool, but after the first 1000 kills it gets boring and repetitive..
    3) The game repeats its self a lot!! Go into a room kill 100 enemies, go to the next room kill another 100 it goes on for 10-12 hours..
    4)You can not skip cut scenes!! Which during your second playthough is an issue!
    5) way too much talking by max payne... almost non-stop!

    5/10
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  12. Aug 4, 2013
    5
    Unlike the first Max Payne (the only one I played) I found myself not having the slightest amount of empathy for this guy this time around. A self-analyzing, angst ridden, drug addicted alcoholic is boring and tedious in real life. Who thought that would be a good idea for gaming protagonist? Hmm? NO. There was no real motivation to drive Max forward. He should have gone home after theUnlike the first Max Payne (the only one I played) I found myself not having the slightest amount of empathy for this guy this time around. A self-analyzing, angst ridden, drug addicted alcoholic is boring and tedious in real life. Who thought that would be a good idea for gaming protagonist? Hmm? NO. There was no real motivation to drive Max forward. He should have gone home after the Panama debacle if he had a brain left in his alcohol soaked brain. The combat controls were at times unresponsive. He might get glued to cover, and not respond quickly enough to the (inconsistently) overpowered approaching enemies. All of it was clunky in general. The cut scenes ruined it for me. What is it with the direction of developers lately? Look at Tomb Raider and Resident Evil Six. Apparently THEY want to play the game FOR us. They have gotten so egocentric recently. I esp. can't stand a forced walk. Every door in the first third of the game is a freaking cut scene. Every cut scene starts you back with a handgun. Some reloads after death put you right out with no cover and again, holding a hand gun instead of that grenade launcher you had 5 secs ago. Occasionally after a big battle, it goes straight to cut scene. Need ammo? Want to grab an assault rifle, tough s***, WE want to show you what great movie makers we are! Aren't you impressed? NO. I am not. Expand
  13. Jul 10, 2013
    7
    I was very angry about this game it was so impressive and fun,but there was a bad bug that made me start the storyline all over again all dang over again... and after that happened i'm like screw this.It was a very good game besides that bug.
  14. Jun 30, 2013
    7
    A decent game, action-wise, however, I never cared for any of the plot lines of any of the Max Payne games and this game is no exception. But I didn't play this for the story line, rather for the action, which is good but is extremely repetitive. By the end of the game, I couldn't wait for it to be over. Multiplayer was mediocre but not bad. A solid buy at it's current price point ofA decent game, action-wise, however, I never cared for any of the plot lines of any of the Max Payne games and this game is no exception. But I didn't play this for the story line, rather for the action, which is good but is extremely repetitive. By the end of the game, I couldn't wait for it to be over. Multiplayer was mediocre but not bad. A solid buy at it's current price point of under $20 but I feel bad for people who bought this new for $60. Expand
  15. Mar 14, 2013
    7
    So Max is back to deal out more death and violence while pumping painkillers and booze. But is it any good? Well, yes! As a matter of fact it's rather excellent and a very satisfying 3rd person shooter, which does justice to the Max Payne franchise. But that being said, I did have a few problems with it. First of all there's the constantly shaking camera and the lens flare, which sometimesSo Max is back to deal out more death and violence while pumping painkillers and booze. But is it any good? Well, yes! As a matter of fact it's rather excellent and a very satisfying 3rd person shooter, which does justice to the Max Payne franchise. But that being said, I did have a few problems with it. First of all there's the constantly shaking camera and the lens flare, which sometimes made me feel like Michael Bay and J. J. Abrams had decided to make a game together. Sorry, but I'm not a fan. When used to this extent it looses it's dramatic effect and feels more like a 4-year old jumping up and down flailing his arms while screaming, "Look at me, look at me, look at me, look at me!" It got so bad I actually had to stop playing at times, fearing a seizure.
    The second thing is the huge amount of cut scenes. Though they are very well made and does a good job of telling the story, they simply interrupt the action way too often. Just as a good firefight is going on and I was all psyched up BANG! another 3-5 minutes cut scene ripped me out of the game. It got to a stage where I literally shouted, "NO!" when it happened because it became detrimental to the gaming experience.
    But all said and done, Max Payne 3 is an excellent 3rd person shooter which is definitely worth a look, but be prepared for some really annoying interruptions.
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  16. Mar 3, 2013
    6
    While the game does have some good points to it, it gets beyond repetitive at times. Sometimes poor controls get in the way of the otherwise decent cover based shooting, but it is definitely nothing special. However as with most Rockstar games there are some moments that make the ride worth it
  17. Feb 26, 2013
    6
    Whilst playing Max Payne 3 my opinion on the game changed almost minute to minute. One second I would find myself enjoying the action packed, if rather one note, gameplay the next I would be closing to turning off the game through pure frustration.

    Anyone that has played any of the previous titles in the series won’t really find any gameplay surprises here and the bullet-time mechanic,
    Whilst playing Max Payne 3 my opinion on the game changed almost minute to minute. One second I would find myself enjoying the action packed, if rather one note, gameplay the next I would be closing to turning off the game through pure frustration.

    Anyone that has played any of the previous titles in the series won’t really find any gameplay surprises here and the bullet-time mechanic, while no longer as original as it was when the first game was released over a decade ago, can certainly still be great fun when you are able to get things right. The gunplay is also pretty solid but questionable design choices often make it seem as though the game is going out of its way to prevent the player enjoying themselves. Every so often the player will be handed back control following a cut scene to find themselves under heavy fire, if you don’t get your bearings quick enough you’re dead. A number of other sections will also see you killed pretty quickly if you go in all guns blazing leading to a frustrating amount of trial and error. On these occasions the game can become a generic, and rather average, cover based shooter forcing the player to pick of enemies one at a time. Try to imagine a slightly inferior imitation of Modern Warfare 2’s campaign (including the favela) and you’re not far off. Vest wearing bad guys that seem to be able to take three or four bullets to the chest and yet still continue to fire back at you only add further to the frustration. Having to repeat a section because you are killed by an enemy you assumed was already dead is not fun. Another of the games problems is that the gameplay doesn’t evolve at all from start to finish. I wasn’t expecting the freedom of an open world game but some choice in how to tackle certain missions would have been nice. Why could the bullet time mechanic not be used to help keep the player unnoticed by enemies for example?

    In terms of its characters and storyline this third outing is certainly aiming for a more serious tone. To be perfectly honest however this is another aspect of the game that doesn’t really work. Many of the cut-scenes are longer than necessary and simply end up intruding on the gameplay. Listening to Mr Payne spout increasing forced ‘film noir’ type metaphors is almost laughable on occasions and by the end of the game I wasn’t really paying much attention to what was going on.

    Thanks to some fantastically cinematic set pieces there is plenty of enjoyment to be had here but if this series is to attract me back for any sequels the developers need to get back to the drawing board and offer a bit more variety next time around.
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  18. Feb 24, 2013
    6
    Disappointing effort for Rockstar; by fair their weakest game of the current generation. It's incredibly short, even by modern standards (about 10 hours for a playthrough), linear to the point of being completely scripted at times, and the gameplay is extremely shallow. If it weren't for the story and great presentation this game would be a complete dud. My only hope is that they carryDisappointing effort for Rockstar; by fair their weakest game of the current generation. It's incredibly short, even by modern standards (about 10 hours for a playthrough), linear to the point of being completely scripted at times, and the gameplay is extremely shallow. If it weren't for the story and great presentation this game would be a complete dud. My only hope is that they carry over some of the gunplay/cover mechanics to GTA V. Expand
  19. Feb 17, 2013
    7
    It had been quite a while since I had played a shooter, so I thought I would pick one up. I decided to go for Max Payne 3 as I had been a fan of the first two games and it was currently on special offer. I was not sure what to expect from this installation, but I was glad to see that it largely lived up to it's predecessors. Just like in the first two games, Max is a fun character to playIt had been quite a while since I had played a shooter, so I thought I would pick one up. I decided to go for Max Payne 3 as I had been a fan of the first two games and it was currently on special offer. I was not sure what to expect from this installation, but I was glad to see that it largely lived up to it's predecessors. Just like in the first two games, Max is a fun character to play as cynical, jaded and with awful luck (and now with a serious drink/pills problem). Many bemoaned to move away from the film noir, graphic novel aspect of the first two, but it felt right to leave that behind in my opinion, as the game's setting would not suit that feel. For those who like their games at the cutting age technology-wise, maybe this is not for you the graphics are average and there are some technical issues at times. For the rest of us who are simply looking for a fun way so spend a few hours, you could do a lot worse than picking up Max Payne 3 and blowing away a few thousand terrorists, crooked cops and drug dealers. Expand
  20. Jan 1, 2013
    7
    The game was dark and gritty like a constant gnashing of teeth, which you'll inevitably be doing, having to replay certain parts. The mechanics certainly aren't as fine tuned as you would expect from a triple A title, but they don't completely turn you off either. I enjoyed the tone and narrative that kept you engrossed in the story and overall experience. Max Payne 3 is definitely worth aThe game was dark and gritty like a constant gnashing of teeth, which you'll inevitably be doing, having to replay certain parts. The mechanics certainly aren't as fine tuned as you would expect from a triple A title, but they don't completely turn you off either. I enjoyed the tone and narrative that kept you engrossed in the story and overall experience. Max Payne 3 is definitely worth a rental, I'm not however convinced this is worth a purchase. Expand
  21. Dec 27, 2012
    5
    Rockstar undoubtedly had the best of intentions when making this game. However, while the gameplay is fine, albeit repetitive, the story doesn't make much sense, the multiplayer is just standard fair with a bullet time twist, and here are several immersion-breaking bugs, also with a few BIG game-breaking ones too, Max Payne 3 could've been something great, but instead it feels like anRockstar undoubtedly had the best of intentions when making this game. However, while the gameplay is fine, albeit repetitive, the story doesn't make much sense, the multiplayer is just standard fair with a bullet time twist, and here are several immersion-breaking bugs, also with a few BIG game-breaking ones too, Max Payne 3 could've been something great, but instead it feels like an unpolished, bland cash in. Expand
  22. Dec 11, 2012
    5
    No spoilers

    This is the first video game review I've written, and I am writing it because I felt compelled to do so. No game I've played recently has had such stark contrasts between the good and bad showcased within; being incredibly fun at times and unbearable in others. Although sometimes these alternated in such quick succession that it was making me feel as crazy as ol' Max
    No spoilers

    This is the first video game review I've written, and I am writing it because I felt compelled to do so. No game I've played recently has had such stark contrasts between the good and bad showcased within; being incredibly fun at times and unbearable in others. Although sometimes these alternated in such quick succession that it was making me feel as crazy as ol' Max himself. I want to start by saying I like Max Payne the character; I like where his story goes in this game, and I like the "gritty action guy" narration and grisly slowed down "bullet-time" stuff. It might be cheesy but I want to be entertained and on a basic level this is really fun tough guy entertainment. Max doesn't have real superpowers or anything. He's just a hard-ass dude who wants to do his job and then get all boozed up. It's great! In terms of gameplay it's very similar to the first two installments I remember from PS2. It can be challenging (on Normal mode) to a casual gamer like myself at times, but once you figure out what you should be doing you can usually win through by simply being more precise and playing better. However. This game is broken. It may simply be the XBOX 360 version that has problems, but the problems made the game frustrating beyond belief. For example when Max goes into a "Last Stand Mode" that players of this generation of games are familiar with he needs to shoot the last person who shot him. Which one? Meh, you died. The camera is behind Max's fat head? You died. The dude ducked behind cover? You died. Out of bullets in your revolver? You died. If for some reason the restricted "Last Stand" camera won't let you aim at the dude? You are dead. It gets worse. If you shoot the dude in "Last Stand" (only one bullet required) Max recovers while on the ground, takes a painkiller, and then STANDS UP! Like in the middle of a firefight. So you take damage from whoever you were ducking behind cover from. Sometimes a lot of damage. Like enough to put you into "Last Stand."

    There are also Golden Guns in the game with parts (3) hidden throughout levels. Being a check behind the staircase person I found 2/3 parts of every gun. Not a single third piece, despite being curious. I thought I had explored the levels thouroughly, and just found it frustrating that in playing the game I didn't get to see what these guns did. Speaking of guns I found it just stupid that while there were in-game (non XBOX Live) achievements for kills with each type of weapon there was no system for achieving proficiency with a preferred gun. By the end of the game I had realized that it is better to simply take the gun with the highest ammo capacity because a shotgun and a .38 basically take the same amount of effort to dispatch an enemy. That's no fun. I want to get good at a weapon type. It just made the game duller where the system to have proficiency upgrades basically seemed in place, but was passed by.

    The absolute worst was the cover-glitch. This glitch occurred occasionally throughout the game, and consisted of Max ducking behind cover and then freezing. I could reload, switch weapons, pause and drop weapons, but could not stand or escape cover. So I had to let someone shoot me to put me in "Last Stand" or restart from the last checkpoint. This was annoying but bearable until it started to happen more and more often towards the end of the game where levels become much longer and more challenging, with more time between checkpoints. I could laugh at many of the problems the game had but this was just maddening, and just seemed like pure laziness on the part of the makers.

    It simply does not make sense for a top-tier game to have been released with this many problems. I spent 40-60% of playing time in this game replaying levels that had broken or killed me due to poorly made gameplay aspects, It was purely frustrating at many times when it should have been the most fun, and the overall experience was ruined. TL:DR - Overall experience of the game is ruined by poor programming, mechanics, and character control even though the story and general gameplay could be good. Lazy execution by the makers of the game. Very, very low replayability
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  23. Nov 1, 2012
    7
    In terms of general production values the game is great - visuals and gameplay are both tight and the dialogue works quite well too. The main problem with the game (to me) is that the main character is someone who doesn't care about life and whose job it is to protect people so obnoxious that I don't care if they die, making the first hours a bit tedious. But lacking initiative to keepIn terms of general production values the game is great - visuals and gameplay are both tight and the dialogue works quite well too. The main problem with the game (to me) is that the main character is someone who doesn't care about life and whose job it is to protect people so obnoxious that I don't care if they die, making the first hours a bit tedious. But lacking initiative to keep playing based on story, it's still a tight action game for anyone who likes cover shooters and bullet time. Expand
  24. Sep 3, 2012
    7
    Solid. If you like good graphics and blur effects plus the classical storytelling from Max Payne, you are in. Bullet Time is a nice extra, once you feel comfortable with the sometimes clunky controls. I enjoyed the replay by constantly using the Bullet Time which makes the whole game a kind of LSD trip.
  25. Aug 19, 2012
    7
    Rockstar did a great job with the franchise, everything works perfect and the game is fun to play. It is not, however, a good MAX PAYNE, and because of that I couldn't love it as much as I wanted to.
  26. Aug 10, 2012
    7
    This is a very competent third person shooter with good slow motion and bullet time effects but the occasionally the story detracts from game play as cut-scenes can be to long and cannot be skipped.
  27. Jul 23, 2012
    5
    Boy, what a disappointment. I've been playing the Max Payne series, since it first came out on the PC - and this is arguably its worst iteration. While the first two titles of the series strongly depended on the style and elegance of sliding shooting through doors - now a bald, fattened version of Max Payne stumbles drunk through Brazilian favelas. I get it: It should add to the dark andBoy, what a disappointment. I've been playing the Max Payne series, since it first came out on the PC - and this is arguably its worst iteration. While the first two titles of the series strongly depended on the style and elegance of sliding shooting through doors - now a bald, fattened version of Max Payne stumbles drunk through Brazilian favelas. I get it: It should add to the dark and sad trauma he has been going through storywise - but the game lacks at every end: The controls on Xbox360 are frustrating. The shoot dodge movement is barely useful, as Max insists to bump into walls and doors whenever he's using it. He likes to get up under heavy fire or ignoring the safe side of a barricade. when dodging fire. To top it off - the writing is really, really bad. Why? Because I just don't care about Max as a character, nor about the people he's trying to save, nor that the game continuously demotivates me, by killing characters throughout the storyline I'm expected to safe.

    Stay away from this game.
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  28. Jul 17, 2012
    6
    I really wanted to like this game, honest. I am a big fan of rockstar and their games (with my favorites being Red Dead Redemption and Grand Theft Auto 4), but this one just didn't cut it for me. On one hand, you have great visuals, with nearly all of your surroundings reacting to the many firefights you have throughout the game; Max has some of the most inventive skills I have everI really wanted to like this game, honest. I am a big fan of rockstar and their games (with my favorites being Red Dead Redemption and Grand Theft Auto 4), but this one just didn't cut it for me. On one hand, you have great visuals, with nearly all of your surroundings reacting to the many firefights you have throughout the game; Max has some of the most inventive skills I have ever seen in a third person shooter, and I would often dive into bullet-time just because I could. On the flip side, however, the controls can be quite a pain to deal with, as my character would often get caught on walls while performing bullet-time. I would get snagged behind cover, struggling to get my character out of the way of oncoming bullets or grenades. The story was fantastic, but how far can good story and great visuals carry a game with bad controls? Expand
  29. Xon
    Jul 10, 2012
    6
    MULTIPLAYER MAX PAYNE IN THE ASS

    The single player rocks. Perhaps it is because I live in Brazil that i can tell you visually and story-wise the game hits the nail on the head like I have never seen before in a game. I give the single player campaign 9/10. The single player is short but impressive so I bought the season pass. Man, do I rue the day i did that. First of all it is super
    MULTIPLAYER MAX PAYNE IN THE ASS

    The single player rocks. Perhaps it is because I live in Brazil that i can tell you visually and story-wise the game hits the nail on the head like I have never seen before in a game. I give the single player campaign 9/10.

    The single player is short but impressive so I bought the season pass. Man, do I rue the day i did that. First of all it is super difficult for me to get into a game. I can play any game online, Diablo 3, Syndicate, BF3...you name it. With MP3 I spend half the time trying to connect but failing due to "connection errors" and "failed synchronization". Also, I only started to enjoy the game after reaching level 10. Started. I haven't yet had a fun game.

    At this moment I am still unable to enjoy the multiplayer. I have written R* about my connection issues who have not responded.

    I am a hard working father with precious, little free-time. When I sit down with an hour to indulge I definitely do not choose MP3 multiplayer since it will be only frustrating.

    What a shame.
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  30. Jun 15, 2012
    7
    Underwhelming. Great score, voice acting, nice graphics and fantastic animations but on the other hand... annoying ai, bad level design, mediocre multiplayer, unremarkable story and gameplay sometimes becomes just frustrating and not very fun.
Metascore
86

Generally favorable reviews - based on 80 Critic Reviews

Critic score distribution:
  1. Positive: 73 out of 80
  2. Negative: 1 out of 80
  1. Hyper Magazine
    Jul 8, 2012
    90
    A compelling, down and dirty bullet basket populated by real characters and visceral gunplay. [July 2012, p.55]
  2. Jun 26, 2012
    90
    The presentation is top-notch, the game feels like you want it to never end while you're playing it, and the multiplayer gives it longevity that will stick around for a good while.
  3. Pelit (Finland)
    Jun 20, 2012
    87
    Max Payne 3 is a great action-movie experience with life-like characters that Rockstar is famous for. It does fall a bit flat on the actual action part, however. The controls on consoles are confusing and hard to get used to. Still very much worth a play-thru. It's also one of the best looking console games in the current generation. [June 2012]