- Publisher: 2K Games
- Release Date: Aug 24, 2010
- Also On: PC, PlayStation 3
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Mafia II gets the last word by destroying the myth that the mafia is interesting at all. It contends that the mob world is a hell of boredom populated by aggressively stupid automatons. These drones wake up each morning, carry out a series of repetitious tasks, and return home.
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Here's how to sum up Mafia II : 12 hours of repetitive, linear missions, with but a few gameplay mechanics. Shoot, drive, punch, a tiny little bit of stealth, that's it. There's nothing more to be done than to follow the unfolding of the plot, which is clearly sub-par, especially when considering how easy it is to watch a rerun of The Godfather or a season of the Sopranos instead. Replay value is nil, there's no multiplayer. You can't even roam freely in the city after the ending (what for anyway, one may ask). Combat is way to easy, cars don't provide much thrill. In the end, Mafia II is a very pretty box, but an empty one. 80% of what has been developed doesn't serve any real purpose. The rest isn't enough to make a great game. If you're a die hard fan of the 50's atmosphere (nicely rendered), and the Mafia genre, you might still enjoy it. Otherwise...
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Another big budget game more obsessed with impersonating its favourite films than creating any genuinely new script or gameplay ideas.
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Mafia II is every bit as soulless and dull as its bland sociopathic protagonist
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Unfortunately, aging gameplay mechanics and weak plot turns make the game's magic peel away faster than a bank-job getaway car.
Awards & Rankings
User score distribution:
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Positive: 550 out of 751
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Mixed: 145 out of 751
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Negative: 56 out of 751
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Sep 11, 2010
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Aug 24, 2010
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Aug 26, 2010