- Publisher: D3Publisher
- Release Date: May 30, 2007
- Also On: iPhone/iPad, PC
- Critic score
- Publication
- By date
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For a small-byte Xbox Live Arcade title, Mad Tracks packs some serious horsepower under its hood. The single-player campaign and multiplayer areas are closer to what you would find in a standalone title, and the amount of event types and variance among them keeps Mad Tracks fresh, yet it’s still easy to pick-up-and-play in true party game fashion.
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Official Xbox MagazineMultiplayer is a blast, even if it's a hassle to re-invite everybody after each game. For 800 Microsoft Points, the goofy racing variety of Mad Tracks gives you excellent milage. [June 2007, p.72]
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A worthwhile purchase. Early on you may find it hard to justify, but give the game a chance - and a few online matches - and chances are you’ll soon be a fan. Can’t wait to download some of the impending expansion packs.
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Official Xbox Magazine UKIt IS "Micro Machines," right down to the dinky size of the cars and power-up based racing buffoonery. [Aug 2007, p.101]
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Pick this one up if you know some of your friends are going to also. It's fun in multiplayer mode. Otherwise, be sure to try the demo before you grab the full version.
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AceGamezMad Tracks is an excellent little game. Though it's short, it offers a whole lot of fun, especially in multiplayer mode where I can almost guarantee you'll be either badly humiliated by you friends, or you'll humiliate the heck out of them.
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A standard kart racer with a bunch of well-done, but hollow mini-games tacked on that gets old quickly in single player, but has its life extended with multi-player, where the added competition adds a great deal of fun to the proceedings.
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If you enjoy local multiplayer and have a few extra controllers, Mad Tracks is worth looking into.
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Mad Tracks makes for a nice distraction, but it’s doubtful that you’ll want to play this for more than ten minutes at a time.
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Mad Tracks starts off fun, and each level will entertain through the first play through, but the replay grows flat sooner rather than later.
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Mad Tracks is an underwhelming first effort from Load Inc. Xbox Live Arcade titles are understandably held to looser standards than their retail counterparts, but this title needs some polish in its graphical and audio content.
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Xbox World 360 Magazine UKThe actual racing is sluggish and generally skill-free, but the mini games are top fun. [Sept 2007, p.96]
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Overall, the single-player is a boring affair. Online multiplayer is not worth the hassle.
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Mad Tracks goes to show the limitations and constraints Microsoft put on XBLA developers with the 50 MB limit, which sadly Mad Tracks had to comply with. And you can tell.
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Mad Tracks is pretty short on gameplay, which is probably a good thing since the gameplay that is there isn’t very exciting.
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X-ONE Magazine UKTwo quid too expensive, seven years late and lacking the 'aw' factor if its predecessor. [Issue #22, p.114]
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Mad Tracks is the sort of idiot-simple game that you'll forget about five minutes after you play it.
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In the same way, Mad Tracks—a very simple racing game where spring-powered cars race on toy tracks—looks and acts fun, but it fails to catch the imagination.
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Mad Tracks is a missed hit.
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Mad Tracks not only feels like a game that's designed to get as much money out of consumers as possible, it also lacks a real sense of speed and feels uninspired.
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If you want to play with chums, you're going to have to reselect your gang for every two-minute game, as the interface will dump you all back in the wild as soon as it's over. Easier is jumping in with strangers, but none of the tracks/games hold enough allure to inspire much of this.
User score distribution:
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Positive: 7 out of 12
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Mixed: 3 out of 12
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Negative: 2 out of 12
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Mar 8, 2017
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Mar 9, 2012
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Aaace5Jun 1, 2007