Is this the worst Lego game to date? No. Is it as good as the originals? No. TT is trying to change so much that they are really breaking some of the fundamental things that made Legos fun.
Let's start with the most obvious - the voices. This was marked as a big deal but honestly I never liked it. One of the things that makes Legos so fun is watching their silent acting. TheIs this the worst Lego game to date? No. Is it as good as the originals? No. TT is trying to change so much that they are really breaking some of the fundamental things that made Legos fun.
Let's start with the most obvious - the voices. This was marked as a big deal but honestly I never liked it. One of the things that makes Legos so fun is watching their silent acting. The actions were funny even if you didn't understand what they were trying to say. Adding voices has ruined that experience. The game just isn't funny like all the other Lego games. Forget the "true to the movie" crap. This just isn't a funny game to play. I wish they had provided the option to turn off the voices.
They added some new features to the game but I think they detract more than they add. TT has added yet another set of collectibles that allow you to...do nothing but get more collectibles. This is tied to the side quest concept. Neither of these do anything for the game other than extend its length. The quests aren't fun and don't move the story forward. Some of the collectible items are suppose to be useful (allow you to use a single char with all the abilities) but some of the key abilities still cannot be obtained without using certain characters. This was a half-hearted implementation and does nothing for the game.
Fortunately there were no vehicles in this game (because TT has never gotten them right). But they replaced that will yet more jumping puzzles that test your patience. If you don't jump at the right time you lose the puzzle. Losing the puzzle means starting all over again. Some puzzles can take minutes to complete. TT does anybody there actually evaluate how much time you are wasting of gamers' times because of these crappy puzzles? If they were straightforward then this would be a different scenario but often times the camera angle changes, you have to switch characters (which is messed up), jump at just the right time or a series of other actions that cause failure. The jumping puzzles aren't fun. I remember when Lego games were for younger kids. I doubt most 8 yr olds could easily complete them now.
Changing chars is painful in this game. You really have to understand what is going on or you can mess things up. If you "quick" select a char from the radial and that char is already on the screen (either the second controller char or because of story mode) then you switch from the first to the second char's location. If you're in the middle of a puzzle you just got screwed. If you use the full roster screen or the char is not visible then the current char switches. This leads you down the path of always using the full roster just to be safe. The problem with the full roster is that, especially with timed events, it is slower and can take a while to get the char you want.
All in all this game attempts to move the Lego games forward but I think it actually takes them a step back. I hope voices, the horrible jumping puzzles and odd char selection behavior don't make their way into the next Lego game. This isn't the worse of the serious but it is nowhere near the best. Bring us back the fun Lego games TT!!!… Expand