- Publisher: Namco Bandai Games
- Release Date: Feb 22, 2011
- Also On: PlayStation 3
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- Critic score
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Mar 14, 2011Knights Contract is a Japanese interpretation of Goethe's Faust in hack'n'slay style. Apart from the funny, twisted story, the game lacks in pretty much every aspect: the boss fights are unfair and the AI is plainly stupid, to name but a few examples. Other games in this genre like Dantes Inferno are both better and cheaper.
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Feb 24, 2011Knights Contract should have been a better game, but several poor design choices really hurt the experience. Still, I found it rewarding enough to continue on and discovered that underneath some of the glaring issues, there is a solid game to be found.
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Feb 22, 2011Even when the game seems to be working against me at every inopportune time, the drive to see the fate of Heinrich and Gretchen made me push forward. I'm glad I did. I didn't see the ending coming, and I love how the story concludes.
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Apr 28, 2011It's got an interesting story, a control setup that's not too hard to get used to (aside from the annoying lock-on mechanic), and the graphics and sound are nice, though the music can get repetitive after a while.
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Mar 23, 2011Unforgiving quick-time events, unintelligent AI, frustrating cheap deaths, and confusing level design are just a few problems.
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Mar 12, 2011Patient gamers will be able to find some fun in this game, especially when the higher difficulty levels open up, but for everyone else, Knights Contract makes for a good weekend rental.
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Mar 1, 2011Gratifying, gory combat contends with aggravating design flaws in this intriguing adventure.
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Mar 1, 2011A sword combat game which is unbalanced in many aspects. Its difficulty curve is strange, being very easy until its difficulty suddenly leaps. Those who love the genre will like it, but the rest should consider more options.
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Mar 24, 2011While not entirely bad, Knights Contract feels like another missed opportunity to capitalize on a good concept, something 'Game Republic' is sadly perfecting.
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Mar 2, 2011You'll find some bloody good times scattered throughout the journey, but not nearly as many as we'd hoped. [April 2011, p.78]
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Mar 1, 2011Unacceptably frustrating.
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Feb 22, 2011The combat, for the most part, is satisfying and visceral, and the story, at times, is genuinely compelling. A mostly entertaining experience, it's marred by some terrible flaws and a handful of moments of unadulterated rage; much, we'd expect, like actually selling one's soul.
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Mar 28, 2011Obviously, I cannot recommend Knights Contract unless you are looking for a game that will punish you non-stop with horrible companion AI and frustrating boss battles. While the game has some ambitious elements in story, gameplay, and visual design, it also suffers from inexplicable bad choices in those same areas and more.
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Mar 14, 2011Almost nothing works in Knights Contract and it's strange since Game Republic have a name for interesting and well crafted games. It's too hard and not accessible enough.
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Mar 7, 2011I have no idea how anyone could possibly think, after getting past the early design stages, that Knights' Contract was in any way a good idea.
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Mar 4, 2011Knight's Contract will test your patience and simply just doesn't match what the Hack and Slash market is offering today.
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May 6, 2011Okay combat, some neat spell effects, okay levels, a protection mechanic that works, upgradeable powers, spells and special items, and protracted cutscenes that revel in being overly dramatic (that's a positive in my book), make Knight's Contract utterly unremarkable.
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Apr 7, 2011This massively unbalanced game manages to produce tears of joy and tears of pain pretty much all at the same time. An awesome combat system can't quite fight off the vast army of frustrating annoyances.
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Mar 17, 2011But whatever "fun" might be experienced is abbreviated by a terrifyingly bad plot, and frustrating gameplay choices. While it's true that comparisons may be drawn to God of War, or Devil May Cry, they will always inevitably end with the statement: "Go play those instead."
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X-ONE Magazine UKMar 3, 2011Frustration and grind are the most prominent attributes. [Issue#69, p.84]
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Mar 3, 2011A fantastic narrative wrapped in some decent combat and plagued by poor design decisions. This is actually more disappointing because there is something here you want to experience, but the shortcomings really keep you from doing so.
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Feb 28, 2011I mostly enjoyed Knights Contract's blistering combat, absorbing story, and dark fantasy setting, which makes it all the more difficult to see it sullied so significantly by a single bad idea. But honestly, the buzz-killing boss battles made reaching the game's conclusion more frustrating than fun.
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Feb 27, 2011Knights Contract revealed to be a quite dull game, bound to an outworn combat system and frustrating gameplay.
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Feb 25, 2011Knights Contracts has nice ideas and too many technical issues. With rivals like Ninja Gaiden, Bayonetta, God of War and Devil May cry, this Game Republic title has no chance to gain your attention.
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Feb 24, 2011Even if it didn't want to become a new milestone in the action genre, Knights Contract had all the chances to be an entertaining game. Unfortunately many technical flaws kill the good gameplay and the enjoyable story.
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Official Xbox Magazine UKFeb 20, 2011Too punishing to recommend. [Mar 2011, p.100]
User score distribution:
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Positive: 9 out of 22
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Mixed: 5 out of 22
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Negative: 8 out of 22
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Jan 24, 2012This review contains spoilers, click full review link to view.
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Mar 13, 2011
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Mar 8, 2011