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6.1

Mixed or average reviews- based on 412 Ratings

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  1. Feb 21, 2019
    7
    It isn't innovative with the controls, it's just another CoD copy, but the story feels epic and rough by showing cruel images. It's a good game.
  2. Sep 10, 2020
    7
    The Xbox 360 version of Homefront is slightly better than the PlayStation 3 one. Graphics look way better and the controls seem to work better. Nevertheless, the story is dumb and the gamplay is nothing special. If you want to play Homefront, get this version!
  3. Jun 5, 2011
    6
    Homefront was a massive disapointment for me. The sad thing is that this game was supposed to be one of the best games of 2011 and it sadly wasn't. The campaign is semi different all though it is similar to the modern warfare series's campaign. How ever it is very buggy and INCREDIBLY SHORT. You may enjoy your self sometimes in the campaign but others wise it is a massive let down. Now theHomefront was a massive disapointment for me. The sad thing is that this game was supposed to be one of the best games of 2011 and it sadly wasn't. The campaign is semi different all though it is similar to the modern warfare series's campaign. How ever it is very buggy and INCREDIBLY SHORT. You may enjoy your self sometimes in the campaign but others wise it is a massive let down. Now the multiplayer is as if battlefield took steroids. This is not a good thing. Battlefield is one of the most realistic FPS out there (next to medal of honor) and turning it into what homefront is is a major mistake. The maps are terrible and BTW if you enjoy getting spawn raped you'll love this one. It take FOR EVER to find a game and there are almost no differences between guns. I am insanely disapointed with this game and it is most likely going in the trade in box. Expand
  4. Apr 9, 2011
    6
    Although Kaos's last game didn't turn out good i had high hopes for this game. the idea of an American underdog rebel army against a strong korean force seemed very exciting. the campaign was very good and it had good mechanics. although the multiplayer which excited me the most, was a letdown. many people said it would a mix of COD and battlefield, which it was, but the bad sides of theAlthough Kaos's last game didn't turn out good i had high hopes for this game. the idea of an American underdog rebel army against a strong korean force seemed very exciting. the campaign was very good and it had good mechanics. although the multiplayer which excited me the most, was a letdown. many people said it would a mix of COD and battlefield, which it was, but the bad sides of the games. in multiplayer it seems you move too slow and with the huge maps that can affect the gameplay. also it seems like it copied a lot out of call of duty. i felt like kaos should have come up with their own new ideas. one thing they did come up with was battle points. i felt like these were an upgrade of cod killstreaks and a good thing to have in a game. the game was fun at first but began to get boring and unexciting. Thats two strikes for kaos. Expand
  5. Mar 18, 2011
    6
    Homefront - A game on extra ordinary potential, wasted on poor characters and game design.

    Homefront is an FPS developed by Kaos Studios, who are part of THQ. In the near future, North and South Korea have formed a Korean republic which invades America. You play a guy called erm...Jacob I think, who is accosted in his apartment and taken by the Korean Army. The convey is attacked by the
    Homefront - A game on extra ordinary potential, wasted on poor characters and game design.

    Homefront is an FPS developed by Kaos Studios, who are part of THQ. In the near future, North and South Korea have formed a Korean republic which invades America. You play a guy called erm...Jacob I think, who is accosted in his apartment and taken by the Korean Army. The convey is attacked by the Resistance who free you and expect you to join your cause.

    Story wise, Homefront is incredibly poor. The game is set 2 years after the Korean invasion and although the premise of a foreign invader coupled with a resistance has the potential for excellent narrative and character design, it is executed poorly. Embarrasingly poor.

    The campaign is short. I finished in on normal in maybe 5 hours and it contains 6 levels. In the marketing campaign, THQ made a point of emphasising that your character was just an every day man struggling to help the resistance. However, you are never given a reason to fight or care about the resistance because they is no scope for character development. You just do!

    The intro to Homefront has one scene in particular which I found to be quite interesting in terms of building empathy for the current climate in the country, but this is not repeated throughout. 6/10. Extremely disappointed. Before Kaos consider Homefront 2, they should look back at why this one is so incredibly flawed.

    The game feels rushed.
    Expand
  6. Mar 25, 2011
    6
    I want to like Homefront, and in some ways I really do. But unfortunately good ideas and potential do not excuse poor design and questionable mechanics. I will begin with the single player. At face value, it seems that Homefront has a good thing going for it on the SP front. While it is far from the first game to depict an occupied/invaded U.S. as some have claimed(see Freedom Fighters,I want to like Homefront, and in some ways I really do. But unfortunately good ideas and potential do not excuse poor design and questionable mechanics. I will begin with the single player. At face value, it seems that Homefront has a good thing going for it on the SP front. While it is far from the first game to depict an occupied/invaded U.S. as some have claimed(see Freedom Fighters, World in Conflict, and even MW2), it does seek to exist in a somewhat niche area of the war-based FPS sub-genre. The opening of the game features some truly disgusting and emotional "Oh my God" moments and the setting does provide some utility to the game, but it quickly becomes apparent that all is not right with the game. First of all, Connors, the man you will spend most of the game following, is a horrendously irritating brick head. I wanted to put a bullet in him within the first 5 seconds of the campaign. He is foul-mouthed (and not in a good way), stupid (several of the encounters in the game involve massive firefights instigated by his mental handicap), and downright unlikable. Your female companion, whose name I am tellingly failing to remember now, is about as interesting and memorable as a cardboard box. The only character in the single player who is worth taking note of is Boone, and he isn't around for very long at all. Hopper, the Korean smart kid in your squad, is almost an ok character, but even he falls flat more often than not. This wouldn't be so bad if you weren't forced to interact with them in agonizingly slow walk-around-the-base segments. However, it is clear that the dev team wanted to build up a relationship with these characters and I'm sad to say that effort failed miserably. As a result, the story fails to connect with you in any meaningful way despite some memorable set piece moments (one involving a mass grave really stands out). Unfortunately, all of this spirals into a so-so campaign that you will either not bother with or forget within one wee, a problem I am currently experiencing while trying to write about it. It is also embarrassingly short, which would have been passable were it an impressive experience, but the combination of weak characters and short length make the SP on this game a flop. Now, on to the game mechanics and graphics. The game plays relatively well - the hit detection and ballistics behavior is passable - although the complete lack of bullet penetration through any surface and the questionable weapon handling take a little of the wind out of its sails. The sound design, on the other hand, is atrocious. WIth the exception of the music and some of the ambient sounds, this may be the worst sound mixing I've ever heard. The weapons all sound muffled, as if you are wearing ear plugs the whole time you are wearing ear plugs. This, in turn, reduces the impact and power in the feel of the weapons and leads to an all around less satisfying shooting experience than the competition. The level design is nothing special, and the game generally plays out like your typical corridor shooter, adding to the mediocrity. The graphics are slightly better and are at least average. They are not as bad as some have said, though you will most likely not be finding anything to wow you, especially given the technical achievement that is Crysis 2 being out now (which you really should be playing instead of this game). Still, they do their job well enough to get by and don't break the game. Sadly, though, that's really the best I can say about them. Finally, we have the multiplayer to deal with. Homefront was hyped up to an almost ridiculous degree by Kaos and THQ, so really it should be no surprise that it fails to live up to its promises. What is surprising, however, is how close it came to being great. The underlying system here is, at its core at least, fairly solid. The game plays roughly as a mix of Call of Duty and Battlefield, though it reminds me most of MAG on the PS3 in terms of flow and mechanics. The maps are generally fairly large and feature multiple areas to play in, though this makes the few small, infantry only maps seem incredibly boring by comparison. The new Battlepoints syste allows you to either go for a direct reward like an air strike or UAV sweep or save up for something a little more tangible like a tank or an attack helicopter. Surprisingly, this system works very well and really does add an element of tactical forward planning versus necessary actions at specific moments (using an air strike to clear an objective swarmed by enemy infantry, for example). Unfortunately, outside of its unique infrastructure Homefront is still a mediocre shooter. The weak gun play, graphics, and sound mixing really bog down a game that nearly had what it takes to be great. Homefront does, however, have potential, and I for one hope Kaos takes these ideas and refines them for HF2. For now, though, I recommend renting this. Expand
  7. Mar 16, 2011
    6
    Homefront is a game I really hate to criticize. On one hand the story you're presented in the campaign is very unique and you can tell the developers put a lot of time into it with fiction time-lines and the use of Hollywood screen-writer John Milius. Even the characters have distinct personalities and are very fleshed-out. Unfortunately the gameplay feels like a slightly rougher CODHomefront is a game I really hate to criticize. On one hand the story you're presented in the campaign is very unique and you can tell the developers put a lot of time into it with fiction time-lines and the use of Hollywood screen-writer John Milius. Even the characters have distinct personalities and are very fleshed-out. Unfortunately the gameplay feels like a slightly rougher COD (which isn't bad), the graphics in some places look almost like pre-gen XBOX graphics (which IS bad) and the campaign is so short (about six hours) I can't say you get your money's worth. That is if you're only a single-player person like me. I'm sure multiplayer has more to it but if a game's bothering to put a single-player campaign in then why only add so little gameplay? A good effort that falls a bit too short. Expand
  8. Mar 16, 2011
    6
    Just four hours to beat the game in single player without rushing. FOUR HOURS. Multiplayer is fun, too bad there are only 2 real modes. Technically everything in this game looks below average.
  9. Mar 15, 2011
    6
    So far so good, the story is solid ,gameplay smooth, contraversy is there. Pretty much everything you want in a game. So I give it an eight out of ten
  10. Mar 17, 2011
    6
    Terrible single player, so it isn't bad that it is so short.

    The multiplayer is okay, but not enough to pull me away from Bad Company 2. Weapons are very powerful, with 2-3 shots enough to kill with a rifle. The sniper rifle is a semi-automatic lazer beam, so you'll get sniped ALL THE TIME. Battle points are an interesting idea, but I wish there was more incentive to play as a team. Right
    Terrible single player, so it isn't bad that it is so short.

    The multiplayer is okay, but not enough to pull me away from Bad Company 2. Weapons are very powerful, with 2-3 shots enough to kill with a rifle. The sniper rifle is a semi-automatic lazer beam, so you'll get sniped ALL THE TIME. Battle points are an interesting idea, but I wish there was more incentive to play as a team. Right now it encourages Rambo-style play, and though there is a squad feature, it seems to be of absolutely no use in the game. Mediocre at full price, but the multiplayer is interesting enough if you can pick it up on sale.
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  11. Mar 17, 2011
    6
    A too short single-player campaign, too frustrating, in 2011 it's unacceptable see undestroyable enviroment and a sequence of script like this. I was waiting for it for too long and it disappointed me so much. Too bad.
  12. Mar 18, 2011
    6
    Let me start by saying that I am a huge Battlefield fan, and although I am not a fan of COD (no vehicles) I own all of those titles as well. When I saw the trailers for Homefront I was stoked to say the least. Now that I have the copy in my hand and have spent a few nights playing it I have to admit, I am a bit disappointed.

    Singleplayer lays down an interesting story, but slow moments of
    Let me start by saying that I am a huge Battlefield fan, and although I am not a fan of COD (no vehicles) I own all of those titles as well. When I saw the trailers for Homefront I was stoked to say the least. Now that I have the copy in my hand and have spent a few nights playing it I have to admit, I am a bit disappointed.

    Singleplayer lays down an interesting story, but slow moments of walking around without the ability to even sprint really takes some tolerance to get through, I didn't, I umped right to multiplayer as that was so annoying I couldn't deal with it. Especially when an NPC tells you were to go, but the game won't let you go that way until each and every slow NPC character has gone through the door/hatch/hole first.

    Multiplayer is much better. What I do like about this game, make that LOVE about this game, is that it didn't copy either BF or COD. Granted the graphics are yesterdays technology, and the lack of a destructible environment does hurt, but the Battlepoints system is pretty cool, and the many options available (once unlocked) to customize your loadout to your exact specifications is awesome! The maps are somewhat small and the matches seem to go way too fast. There only seems to be approximately 3 maps on the Ground Control option, maybe more but I seem to keep playing the same 3 over and over, which leads me to believe that like everyone else does, there is some DLC maps in the near future.
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  13. Mar 22, 2011
    6
    I some high hopes for the game, but ultimately the game just doesn't constitute a $60 Purchase. The singleplayer frankly has all been done before, although it does have some unique story components and atmosphere at times. The biggest problem is pacing which is frantic on a CoD level and short enough to beat in less than 4 hours on normal. This game would be a total bust if not for theI some high hopes for the game, but ultimately the game just doesn't constitute a $60 Purchase. The singleplayer frankly has all been done before, although it does have some unique story components and atmosphere at times. The biggest problem is pacing which is frantic on a CoD level and short enough to beat in less than 4 hours on normal. This game would be a total bust if not for the multiplayer which I really enjoy because of the scale and hybrid feeling. They did fix issues that made finding available servers impossible at this point, and if not for a very vulnerable and unbalanced spawning positions (Some maps more than others) the multiplayer is a ton of fun, although there's not much to unlock. The games content is good but just too damn limited. When the price drops, it'll be a pretty solid purchase. Expand
  14. Mar 29, 2011
    6
    One Word Review...................Sucks......................Say what you will its just not up to par.....the multiplayer is pretty good which is worth giving it a 6 for effort but the graphics are lame...Snipers are rampant and im not sure if the developers have heard of something called a smoke grenade. when the snipes are blended in with the ugly pixels from a distance then you have aOne Word Review...................Sucks......................Say what you will its just not up to par.....the multiplayer is pretty good which is worth giving it a 6 for effort but the graphics are lame...Snipers are rampant and im not sure if the developers have heard of something called a smoke grenade. when the snipes are blended in with the ugly pixels from a distance then you have a major balance flaw. I traded mine in for crysis. Now i feel much better about my money. Expand
  15. Mar 31, 2011
    6
    It is very rare that I am torn on how to properly review a game. I am not a FPS guy, I like em and I struggle through them for story, but in the end I know Iâ
  16. Jul 7, 2011
    6
    The game could be more polished but the story is great any shooter fan should try the single player out its the same 5 hour crap but its worth the rent fee
  17. Jul 19, 2011
    6
    This review contains spoilers, click expand to view. I was coming in expecting something amazing. I loved the premise - in fact, I love researching things about North Korea. I thought this game was going to be much longer, even stretching to Asia. So, the beginning of the campaign was great. You're dropped right into the action with North Korean soldiers torturing civilians on the streets, and you're stuffed into a bus because your character was a pilot. The bus is ambushed and you're saved by some ragtag freedom fighters, because, once again, your character was a pilot. So, the grand entrance to the game left me expecting something phenomenal, and a game of phenomenal length. After all, this is a lengthy subject. However, at the end, you traveled to San Francisco to deliver fuel to the U.S. Army. So basically, this game is a payload mission with a fancy backdrop. I was absolutely stunned in a negative way when the game ended on the Golden Gate Bridge. The game didn't leave me WANTING more, like a good game should. It left me EXPECTING more. I thought the campaign was going to be a solid 10-20 hours, but instead it was 4. It definitely wasn't worth my money at release, but now it might actually be worth it. The gameplay itself, such as controls, are pretty uniform with approximately every other shooter game on the XBOX 360. One thing that stood out, though, was the lack of ammo. You're pretty much ammo starved half the game and you're forced to pick up a North Korean gun. The latter part was pretty standard, but the kicker is that for every 10 enemy soldiers, only one has the gun model you're after, which is the only way you get ammo. Even then, he probably has half a clip left of ammo. It's a pretty good game, but once you dig deep and realize that the whole game was a payload mission, you feel cheated. Expand
  18. Nov 20, 2011
    6
    This review contains spoilers, click expand to view. The most average game ever. Fair voice acting, fair graphics, fair controls and fair campaign length. Two things set this apart and earn this a 6 instead of 5. 1. The story takes risks. The setting is interesting and the portrayal of it, while thin, is fairly plausible. Then there's great stuff like hiding in a mass grave, missions gone awry and the murder of women and children. 2. Unlike the Call of Duty franchise, the story follows a very linear narrative. You are running from place to place with an occasional conversation between NPC's. It keeps you guessing and wanting more. Worth $5-$10. A great bargain bin game. Expand
  19. Mar 24, 2012
    6
    "Homefront" really had potential to be a great FPS, but certain aspects of the game prevented that from happening. The campaign was creative and enjoyable, but the shallowness and shortness of it held it back. Multiplayer works, but takes getting used to. The rewards system (BP) could have been developed further with more rewards, but ultimately does its job in the end. THQ threw together"Homefront" really had potential to be a great FPS, but certain aspects of the game prevented that from happening. The campaign was creative and enjoyable, but the shallowness and shortness of it held it back. Multiplayer works, but takes getting used to. The rewards system (BP) could have been developed further with more rewards, but ultimately does its job in the end. THQ threw together "Homefront" with bare minimum effort; if more time was invested in this, they may have had a winner. Expand
  20. Mar 19, 2018
    6
    Этот текст здесь для того что бы оценка отобразилась в моем профиле.
  21. Feb 9, 2023
    6
    Hilary Clinton? Hilary Clinton? Hilary Clinton? Hilary Clinton? Hilary Clinton?
  22. May 30, 2012
    5
    It doesn't do anything that new. Feeling like an uncomfortable blend between the familiar elements of COD and Battlefield. There's really not enough here to recommend it. The campaign is way too short and a lot of the multiplayer maps are very similar. The fighting itself is actually pretty decent, but spawn camping with vehicles is a major problem on some maps and with games that do theIt doesn't do anything that new. Feeling like an uncomfortable blend between the familiar elements of COD and Battlefield. There's really not enough here to recommend it. The campaign is way too short and a lot of the multiplayer maps are very similar. The fighting itself is actually pretty decent, but spawn camping with vehicles is a major problem on some maps and with games that do the same things better, why would you honestly bother? Expand
  23. Mar 15, 2011
    5
    It seems like all of the soldiers in every first person shooter game now-a-days are all suffering from hair loss. I swear to God every character looks the same from Soap Mactavish (Call of Duty) to Sevchenko (Killzone) to Connor (Homefront). The game manages to stay Politically Correct as your squad members include a woman and an African-American (Like most modern FPS games that appeal toIt seems like all of the soldiers in every first person shooter game now-a-days are all suffering from hair loss. I swear to God every character looks the same from Soap Mactavish (Call of Duty) to Sevchenko (Killzone) to Connor (Homefront). The game manages to stay Politically Correct as your squad members include a woman and an African-American (Like most modern FPS games that appeal to silly teenagers). It's just a shame that the story is short and the game mimicks the exact same controls as the Call of Duty series. Plant C4 to destroy a tank? Take out a machine gunner? How original! Expand
  24. Mar 15, 2011
    5
    the game is decent and it has a lot fault from the campaign to the graphics. seriously where is the atmosphere they're talking about and why the sound effect feel like a toy gun, the voice acting is good graphics feels too old comparing to other game coming this year from the texture to the lighting and why the enemy ai hit you with a with a pin point accuracy and your team AI barelythe game is decent and it has a lot fault from the campaign to the graphics. seriously where is the atmosphere they're talking about and why the sound effect feel like a toy gun, the voice acting is good graphics feels too old comparing to other game coming this year from the texture to the lighting and why the enemy ai hit you with a with a pin point accuracy and your team AI barely help you feel they are ghost cause the enemy AI always shout at you Expand
  25. Jul 6, 2011
    5
    Ridiculously short game just like this review should be. Returned it to the shop I purchased it from the same day, and swapped it for something with a decent amount of game-play. The devs and publishers who put this out should be ashamed at the minuscule amount of game-play in the single player campaign. Probably the shortest game I have ever played.
  26. Mar 16, 2011
    5
    This review contains spoilers, click expand to view. Homefront is really short, it has 7 chapters, The single player is about 5 hours long. Decent story, but I would rather see this kind of story in a movie rather than a game or if it was done a tad better. The online is pretty much the only thing this game as going for it. It's kind of like playing battlefield open maps, and I like that you can buy weapons with battle points on the fly. I was hoping more from the single player experience rather than the online, lets face it, they always make the online more enjoyable than the campaign. I want the story longer not 5 hours thats too short. $59.99 for this game isn't worth it. Expand
  27. May 15, 2011
    5
    It has a great idea and a scary premise. The problem is it never comes to fruition. The graphics are 2006 and the online game-play is original but fidgety. Vehicles can become a problem and hit-detection is sometimes off. I hope they don't lose faith in their ideas as another try with some feedback and a future beta could do wonders for this as a franchise.
  28. Mar 17, 2011
    5
    Before I start, just have to make sure I mention that I hate ALL CoD games after CoD 4. That being said, I really liked the first 2 hours of the campaign mode in Homefront. It just drew me in, and even though the gameplay itself is just a really really vanilla FPS, it just felt awesome every time I would take an enemy out. The setting is really well done, and the plot is too, until aboutBefore I start, just have to make sure I mention that I hate ALL CoD games after CoD 4. That being said, I really liked the first 2 hours of the campaign mode in Homefront. It just drew me in, and even though the gameplay itself is just a really really vanilla FPS, it just felt awesome every time I would take an enemy out. The setting is really well done, and the plot is too, until about the 3 hour mark. Then it just seems to fall flat, and even though I started to get pretty bored of mowing down countless Koreans, it was even worse the way it just ended. However, I could get over the incredibly short campaign if the multiplayer had been right. It has a lot of promise with the insane number of unlocks, perks, weapons, and vehicles, but there are a few things that just ruin it. The first is the nauseatingly awful hit detection, if you thought BC:2 had a sketchy hit detection system, Homefront is by far, the very worst. Vehicle controls are horrible, gun and explosion sounds are sub-par, and even if you party up with a few friends, 99% of matches are just a mess. There is no direction other than trying to capture the objectives, and while being able to save BP to get an ability or vehicle is nice, at times you will see way too many at once. While it's fun, it's also completely random and disorganized, and while teamwork can help you win, it's very rare to happen, and even if it does, it usually breaks down once enough drones, or helis are up in the air. It was a nice try, and some pretty nice ideas that they could possibly build on, but overall, a lack of execution. I really hope they do make a second one, and fix everything they got wrong, this game had a lot of promise but, I'm sad to say I was very disappointed. Expand
  29. Mar 26, 2011
    5
    Let me start out by saying that I traded in Halo Reach and Fallout N.V for Homefront and I am sadly disappointed. For all of those looking into this game DON'T get it until it goes on sale for like 30 dollars. The game isn't as bad as say Bionic Commando but the graphics are inexcusably horrible. I read that it uses Unreal Engine 1 and thats not going to fly with most gamers expecting aLet me start out by saying that I traded in Halo Reach and Fallout N.V for Homefront and I am sadly disappointed. For all of those looking into this game DON'T get it until it goes on sale for like 30 dollars. The game isn't as bad as say Bionic Commando but the graphics are inexcusably horrible. I read that it uses Unreal Engine 1 and thats not going to fly with most gamers expecting a AAA title. Its really outdated and I'll end at that. If you can look past the graphics, the game isnt that bad albeit the extremely short campaign. The multiplayer is what people are going to buy this game for so it shouldnt be a huge problem. The multiplayer is VERY team oriented so dont expect to be a lone wolf and do all that well. The spawns can be a little messy but it does a good job in telling you whos around you with the birds eye view of the map before you spawn in. I found that there can be some hit detection problems when other people are behind cover, but otherwise its really good on that front. The game tends to be DOMINATED by vehicles (the choppers) because to my knowledge its up in the air until you shoot it down which is a little to hard to do. Bottom line is it feels like a really polished arcade game (Blacklight: Tango Down) in particular. Its not worth 60 dollars and Im glad i payed only 20 bucks but when it goes on sale and you want to waste some money, go for it. Expand
  30. May 11, 2011
    5
    I feel like I bought a 2002 game in 2011 and paid 2011 money for it. It's weak. Awhile back it would have been good but games have come too far to put out crap like this. The story is interesting, compelling, it would make for a great movie. The gameplay though, is so broke. You get snagged on things, it's a task to jump over an object sometimes. The graphics are less than you would expectI feel like I bought a 2002 game in 2011 and paid 2011 money for it. It's weak. Awhile back it would have been good but games have come too far to put out crap like this. The story is interesting, compelling, it would make for a great movie. The gameplay though, is so broke. You get snagged on things, it's a task to jump over an object sometimes. The graphics are less than you would expect these days. The campaign is way too short. Mutliplayer is weak too. We have been spoiled with MMO war shooters so the bar is high, this game can't reach the bar, I think you would have a hard time seeing the bar from this game. If you have to play this, pick up a used copy when it costs about $20. Pick it up when Gamestop does those buy 2 used get one free deals. Expand
Metascore
70

Mixed or average reviews - based on 85 Critic Reviews

Critic score distribution:
  1. Positive: 34 out of 85
  2. Negative: 4 out of 85
  1. May 24, 2011
    84
    The story is way too short and the multiplayer doesn't deliver the fun you know from the Call of Duty or Battlefield games.
  2. games(TM)
    Apr 25, 2011
    70
    One of the most interesting shooters of the year. [Issue#108, p.114]
  3. Apr 19, 2011
    50
    The core focus of Homefront is online but with rival releases doing this just as well if not better, there isn't any real incentive. A fun rental perhaps, but spend your money elsewhere and you'll thank us.