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While it may have done some things that were technically impressive in 1983, game design has come a long way since then and Gyruss simply doesn't hold up. Add in the fact that this port isn't even as good as the original arcade version and you have little reason to give this title more than a passing glance.
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Official Xbox Magazine UKA dated and repetitive shooter. [July 2007, p.105]
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Gyruss is a complete waste of 400 marketplace points. Any feeling of nostalgia is lost in the sluggish shooting control, poor visual design, and average online gameplay.
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netjakThis game had its day in the sun, in the mid-80s. It's one of those games that should have been left there. Gyruss' tube control and display mechanics do not translate over well to an analog stick and a distant TV display.
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Some of the most renowned old games ever have a terrible knack of ageing horribly. Take Gyruss. By virtue of the fact that it was created by Yoshiki 'Street Fighter 2/Final Fight' Okamoto in 1983, it appears to have been granted a disproportionate level of historical interest, despite not actually being anything special in its own right.
User score distribution:
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Positive: 1 out of 2
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Mixed: 1 out of 2
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Negative: 0 out of 2
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AndymanApr 19, 2007