User Score
7.9

Generally favorable reviews- based on 144 Ratings

User score distribution:
  1. Negative: 18 out of 144
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  1. JMcQ
    Jun 26, 2008
    5
    You've got cars, race tracks a plenty, beautiful graphics and a slick overall design? Do you have a winner? Not at all. GRID is supposed to be about driving, when the driving physics and feel are all way off. It's supposed to drive like a mix of arcade physics and simulation, and this is why GRID is such a mess. For the love of god, developers, stick to one style or the other, You've got cars, race tracks a plenty, beautiful graphics and a slick overall design? Do you have a winner? Not at all. GRID is supposed to be about driving, when the driving physics and feel are all way off. It's supposed to drive like a mix of arcade physics and simulation, and this is why GRID is such a mess. For the love of god, developers, stick to one style or the other, instead of half assing both and gluing them together. Expand
  2. PeterN.
    Jun 28, 2008
    6
    Visually beautiful, and the feel of the cars is great, but I have to agree with "Noir L." in that you might as well be competing with battle tanks out there. If one of the AI cars hits you ever so slightly, you will spin out of control and into a a wall. If you hit the AI cars, you only make them faster on their perfect lines. I accidentally T-boned another car at a hairpin and it did Visually beautiful, and the feel of the cars is great, but I have to agree with "Noir L." in that you might as well be competing with battle tanks out there. If one of the AI cars hits you ever so slightly, you will spin out of control and into a a wall. If you hit the AI cars, you only make them faster on their perfect lines. I accidentally T-boned another car at a hairpin and it did nothing to the AI car. It's frustrating because this game looks and feels so good, and then they screwed it with the invincibility of the AI cars. Expand
  3. PaulS.
    May 31, 2008
    5
    First of all something positive: the graphics. Stunning and probably the best graphics ever seen in a racing game. Sad but true, the game behind the graphics is a piece of.. It's way too hard to be an arcade race like ridge racer and co., but it's to unrealistic to satisfy sim-fans. this game wants to be everything but just can't make it. This is disappointing after a quite First of all something positive: the graphics. Stunning and probably the best graphics ever seen in a racing game. Sad but true, the game behind the graphics is a piece of.. It's way too hard to be an arcade race like ridge racer and co., but it's to unrealistic to satisfy sim-fans. this game wants to be everything but just can't make it. This is disappointing after a quite good output like DiRT. Expand
  4. NoirL.
    Jun 10, 2008
    7
    Cars slide around like butter on a hot pan. AI is virtually unmovable. Spinouts are way too common and unrealistic. It's like cars have no traction in this game. One tap from an opposing car and you're spinning out of control. Cars aren't customizable. What?!!?!? Forget engine changes, or paint colors. The implication is that you're too stupid to handle changing things Cars slide around like butter on a hot pan. AI is virtually unmovable. Spinouts are way too common and unrealistic. It's like cars have no traction in this game. One tap from an opposing car and you're spinning out of control. Cars aren't customizable. What?!!?!? Forget engine changes, or paint colors. The implication is that you're too stupid to handle changing things on your car. Only 45 cars. Lame. Multiplayer ghosts cars that aren't on the same lap as you, so you can drive straight through them. Likewise, they can't just stop and cause pile-ups. This is both a pro and a con. No boosts or Nos. Glitchy playback. Bad bug. Pros: Beautiful graphics. Good camera doesn't block your view or hesitate at corners. Excellent multiplayer menu. Multiplayer can be fun, when you're not piling up at every corner and losing the race. Expand
  5. JaceNaylor
    Jun 6, 2008
    6
    Not really up there with the Gran Tourismos and Forzas of the world and dont Codemasters know it...to the point where they take a cheap swipe at those games in the product description.
    Its really like the Colin Mcrae DIRT team took their hand to a different realm of racing which in itself aint bad if it werent already ruled over by its peers.
    As a sad consequence it feels like "You cant
    Not really up there with the Gran Tourismos and Forzas of the world and dont Codemasters know it...to the point where they take a cheap swipe at those games in the product description.
    Its really like the Colin Mcrae DIRT team took their hand to a different realm of racing which in itself aint bad if it werent already ruled over by its peers.
    As a sad consequence it feels like "You cant beat em so dont try to" at almost every turn.
    Expand
  6. Nov 12, 2011
    7
    Really enjoy this one but it is a bit hard to get over the AI cars tank like prowess and the faster the cars get the more annoying the differential. Honestly love the Destruction derby racing, makes me remember hours of fun linking up two playstations to play destruction derby. If you don't like muscle cars however this is not the game for you.
  7. Dec 18, 2012
    7
    On one hand, this game is technically a marvel. The graphics are lovely, the sheer number of vehicles available is rather impressive, especially considering the level of detail that went into them, the physics and control is nigh perfect, the AI in this game, while a tad aggressive at least doesn't suffer from rubber banding at all, and the flashback function where you can return to aOn one hand, this game is technically a marvel. The graphics are lovely, the sheer number of vehicles available is rather impressive, especially considering the level of detail that went into them, the physics and control is nigh perfect, the AI in this game, while a tad aggressive at least doesn't suffer from rubber banding at all, and the flashback function where you can return to a previous section of your race is brilliant. As a long time racing fan, this game seemed like everything I was waiting for. Uuuuuuntil I got into the races. There is a reason that street racing games such as Need for Speed have short races, it's because it's a small number of cars on large open tracks with somewhat arcade-y physics and aggressive tendencies. It works for them. In a touring car race with up to twenty vehicles in a race on the other hand, you NEED to have more than two laps, personally I'd put AT LEAST five laps, otherwise it turns into a manic dash to the finish and all skill in the race has exited with nary a farewell. The vast majority of tracks are well-designed, but again, thanks to the lap system, some of them just don't work, particularly the urban ones such as San Francisco and that blasted dock area in Japan. And that leads directly to my BIG complaint, the Japanese circuit. Now, don't get me wrong, some of the tracks are good, and I personally enjoy the idea of touge, a duel-based racing system that goes down and up mountain roads. However... to put it politely, the NIGHT touge, where there are cars on the track, can piss off. And drifting, oooooh.... oooh drifting. Allow me to speak very bluntly: drifting IS NOT RACING. It is an automotive showboating technique, equivalent to aerobatics and gymnastics, and while it is entertaining to watch and takes skill, it does not belong in a racing game! At least a game like Need For Speed has the excuse of it being part of the culture, in Grid it's just completely out of place. I hate drift competitions, with a burning passion, and the fact that about half of the early Japanese circuit includes drifting... well... I decided to completely IGNORE the Japanese circuit for as long as possible. I was under the impression that this was a professional game, and yet here it is, presented as if it's equal to the Le Mans circuit or open wheel racing. At least there weren't any oval racing

    Now, on to the rest. The idea to let you choose a name and nationality is actually quite interesting, and not from the idea of having a name to go off of in the races, but rather the fact that you have an auditory name. Throughout the game, you have a crew chief and a team manager who both refer to you by name, and to their credit they're competently voice acted--even the various teammates you can get are reasonably well-designed, though the first guy you get--inevitably a pathetic Englishman that sounds like he just joined racing yesterday--will make you want to flatten his face with a cricket bat. However, there is one problem with the voice acting, and it's tied to one of the more impressive facets of the game.

    Throughout the game, you'll notice that different teams have different skill levels, including a variety of high-tier "ace teams" for lack of a better term. The top of these is "Ravenwest Motorsports" and to be perfectly honest, they're downright impressive in their programming. However, again they have the lap issue where you need time to beat them, something you usually don't have. And then there's your crew chief... oh the crew chief. Throughout the game he shows himself as being confident but supporting, cautious but only intelligently so. When Ravenwest comes around, he turns into a pansy. "Uh oh, Ravenwest are in this one. We'll shoot for third." That's literally what he says, and it makes me a lot angrier than it should. It shows a self-esteem hero-worship issue with this game.

    Some people may complain about product placement, but I get the feeling that was what funded this game in the first place. So overall, this game is technically competent and actually quite impressive and, usually entertaining, but so many little details were skimped on and unnecessary additions that get in the way of the entertainment.
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Metascore
87

Generally favorable reviews - based on 62 Critic Reviews

Critic score distribution:
  1. Positive: 62 out of 62
  2. Mixed: 0 out of 62
  3. Negative: 0 out of 62
  1. 87
    There are plenty of other racing games on the market, but Grid captures the soul of the track like none other.
  2. This game isn't about simulating racing; it's about creating fun out of it. And it succeeds beautifully, one thrilling white knuckle at a time.
  3. Race Driver: GRID is tearing up the tarmac this summer without a challenger in site.