User Score
7.9

Generally favorable reviews- based on 116 Ratings

User score distribution:
  1. Positive: 85 out of 116
  2. Negative: 9 out of 116
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  1. Goodtimes
    Oct 8, 2007
    2
    The visuals and perhaps the battle system are the only things this game has going for it. The dialogue was the worst self-indulgent tripe I have ever had to endure in a game. I'll give the creators the benefit of the doubt that something was lost in translation. The characters were horrible, the creatures and fights were repetitive, and the game was painfully linear. I just finished The visuals and perhaps the battle system are the only things this game has going for it. The dialogue was the worst self-indulgent tripe I have ever had to endure in a game. I'll give the creators the benefit of the doubt that something was lost in translation. The characters were horrible, the creatures and fights were repetitive, and the game was painfully linear. I just finished the game and all I have are 110 gamer points to show for it with (11 achievements not found)...so it's cheap on points too. If you are looking for a game for your pre-teen child then this might not be a bad selection but otherwise it's a colosal waste of money and time. Expand
  2. Aug 14, 2010
    4
    Beautifully drawn characters in a lush, colorful landscape. Movie-class camera work and lifelike animations. The story is cute but overly simplistic and somewhat eccentric. Extremely linear plot. The Chopin/sonata concept is original but unfortunately just serves as a wrapper around a very average game. The combat system is a frustrating button masher better suited for a beat-em-up. TheBeautifully drawn characters in a lush, colorful landscape. Movie-class camera work and lifelike animations. The story is cute but overly simplistic and somewhat eccentric. Extremely linear plot. The Chopin/sonata concept is original but unfortunately just serves as a wrapper around a very average game. The combat system is a frustrating button masher better suited for a beat-em-up. The system "levels up" and degrades even further throughout the game. Combat encounters can easily be avoided but this will leave the party too weak for the bosses. Progressing the story thus necessitates countless repetitive encounters in order to reach sufficient character levels. This shallow arcade-style combat system is a poor match for the peaceful and philosophical pacing of the story. With a better system this game could have been a gem. Expand
  3. Sep 22, 2011
    4
    I can't believe i'm the only one who thinks this game is crap. Visuals are mediocre at best and the artistic design is so boring and generic it hurts. Towns and dungeons especially suffer from poor design, making you lose all the excitement about discovering new places (they all look pretty much the same). Only character design makes the cut. For a game based on a musical theme, music isI can't believe i'm the only one who thinks this game is crap. Visuals are mediocre at best and the artistic design is so boring and generic it hurts. Towns and dungeons especially suffer from poor design, making you lose all the excitement about discovering new places (they all look pretty much the same). Only character design makes the cut. For a game based on a musical theme, music is surprisingly disappointing. The story and writing are so dull and clichà Expand
Metascore
79

Generally favorable reviews - based on 56 Critic Reviews

Critic score distribution:
  1. Positive: 43 out of 56
  2. Negative: 0 out of 56
  1. 85
    The exciting and varied battle system, the impeccable visuals and the bonkers yet brilliant central story idea make this one of the most charmingly enjoyable games I've played in a while.
  2. This unpredictable tale will have players engaged until the excellent finale.
  3. Maxi Consolas (Portugal)
    85
    Even to gamers more used to Bioware and Bethesda, it’s still a great proposition to everyone who likes RPGs, with its delightful backstory and visuals. [Nov 2007]