- Publisher: Namco Bandai Games America , Namco Bandai Games
- Release Date: Apr 21, 2009
- Also On: PlayStation 2, PlayStation 3
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As is the case with every title in the franchise, Dynasty Warriors: Gundam 2 doesn't re-invent the wheel. A few minor changes here and there, more than double the playable characters, and a half-hearted attempt at bringing large scale boss fights to the series are the only real changes over the last version.
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This bot-filled sequel delivers all of the mind-numbing monotony we've come to expect from the Dynasty Warriors franchise.
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KOEI misses the target again. Dynasty Warriors: Gundam 2 is the same game as the others Dynasty Warriors: Gundam series of the past. Old gameplay old graphics, a boring game that even a Gundam's superfan will not enjoy.
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X-ONE Magazine UKNot even worth it for fans of either series. [Issue#44, p.85]
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AceGamezDynasty Warriors: Gundam 2 is boring. And repetitive. And repetitive. AND REPETITIVE.
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DW:G2 feels like it was made for fans, but Koei didn’t know which fans to placate: theirs or Gundam fans. It tries to satisfy both but ends up disappointing both.
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To break up the monotony of smashing hundreds and thousands of the same enemies to bits, interrupted only by the chance to restart levels because of something out of your control, you get to fight some mega mechs. These don’t necessarily require any skill, only speed, because if he latches onto one of your team you have to finish him quick as no doubt it’ll be game over shortly, and your fingers really can’t take 15 minutes of X bashing to get back here to fight him again.
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Xbox World 360 Magazine UKShallow and incredibly dull, another year, another rank DW title. [June 2009, p.82]
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The same old Dynasty Warriors formula is reused and abused yet again, and not even giant robots can save it.
User score distribution:
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Positive: 12 out of 22
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Mixed: 4 out of 22
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Negative: 6 out of 22
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Apr 13, 2017
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JordankaieneVMay 1, 2009