- Publisher: Capcom
- Release Date: May 22, 2012
- Also On: PlayStation 3
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Jun 19, 2012What we have here is a bold attempt from Capcom; an attempt to provide what's best in JRPGs and Western themed games. Sadly, too many things get in the way of entertainment. The story is confusing and offers little to explain the world you're adventuring in.
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Jul 17, 2012Although I did know what kind of game Dragon's Dogma was when I picked it up, I was hoping that it would be different, have something I found compelling, something I could get addicted to and want to spend my time with. But for me, this kind of 'old school' gaming found in Dragon's Dogma is simply tedious and rarely enjoyable.
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Jun 1, 2012It's a true open-world RPG with an engaging combat system and neat pawn mechanic, but Dragon's Dogma has some flaws you have to overlook to enjoy.
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May 25, 2012A decent effort at a difficult genre. More polish and more charm would have improved Dragon's Dogma enormously, but it's still worth a trip for genre fans.
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May 21, 2012Despite borrowing so much from so many different games Capcom's new Western style role-player is very much its own game - with plenty of interesting ideas of its own.
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May 21, 2012Like many of the Western RPGs that influenced it, Dragon's Dogma is an uneven experience, but it's one that rewards patience and perseverance, and it's a bold argument for why Japanese developers should continue making RPGs, with or without the inspiration from this side of the Pacific.
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May 21, 2012It's a game destined to find an audience among that rare action junkie with extensive patience, or Elder Scrolls fans who are tired of swinging swords in the first-person. If you're someone who falls in that category, jump in.
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May 21, 2012In many ways, Dragon's Dogma is comparable to that other recent Japanese take on the Western RPG, Dark Souls. Both are defiantly obstinate, both offer physical, tangible combat, and both try out clever ways of interacting online. And both, of course, are definitely a matter of taste. Where Dark Souls divides people through design choices, though, Dragon's Dogma's will likely divide through design flaws.
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May 21, 2012Ambitious, grand, at once derivative and pioneering, Dragon's Dogma may not be a classic but it's an important title nonetheless - the first example of a blockbuster Japanese RPG attempting to marry its own heritage with contemporary Western expressions. Expectedly, coming as it does from an action game developer, its jewels are to be found in the dynamic combat, stat-tweaking party-building and defining boss battles.
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May 15, 2012Capcom might not have crafted the kind of world in which players will invest, but it understands the powerful draw of party building and gear tweaking, the immediate thrills of slashing and spellcasting, and the spirit of adventure in sallying forth on a dragon hunt. [June 2012, p.106]
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Jun 27, 2012Dragon's Dogma may not be the best game of 2012, but it is certainly one of the most surprising. Intense and refined combat help an otherwise average RPG become something special. This game redefines the concept of boss battles with confrontations of epic proportions. The future is bright for this new IP.
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Jun 20, 2012If you're able to look past all the flaws and simply sink a lot of hours into it to get to the good parts, you're going to have a great time in the end.
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Jun 21, 2012Dragon's Dogma is a game of missteps. It tries to be open world, but doesn't fill it with much to do. It tries to be a co-op style adventure game, but doesn't actually have co-op. It tries to tell an epic tale, but fills it with boring tasks. It has a lot going for it thanks to its intense combat and amazing ending.
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X-ONE Magazine UKJun 5, 2012Has plenty of good ideas: it just fails to make any of them work properly. [Issue#85, p.86]
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Jun 1, 2012We like Dragon's Dogma, but it's missing something to really complete the package. With a better story or more refined combat, this could have been a solid RPG.
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May 24, 2012Capcom built this huge place to run around in but didn't fill it with anything interesting. The saving grace: Capcom's expertise in building robust, customizable, and super fun combat systems pays off.
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May 21, 2012Dragon's Dogma has a nice and big world to explore and some amazing boss encounters. Unfortunately it also has some big flaws like a horrible save system, a bland story and it also lacks in the control department.
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May 11, 2012Much like the main character's chest cavity, this RPG ultimately feels hollow, with no real heart. [July 2012, p.76]
Awards & Rankings
User score distribution:
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Positive: 252 out of 334
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Mixed: 44 out of 334
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Negative: 38 out of 334
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Jul 2, 2013
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May 22, 2012
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May 22, 2012