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4.6

Generally unfavorable reviews- based on 2466 Ratings

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  1. Mar 12, 2011
    4
    From DA:O to DA 2 seems like a pretty big fall for Bioware. It almost seems like they didn't even try this time around. One of the biggest grips I have is with where the game takes place.
    DA:O had you traveling all over the place and DA 2 has you running around one city and a few other locations near the city. The main character is supposed to be this great champion but one would wonder
    From DA:O to DA 2 seems like a pretty big fall for Bioware. It almost seems like they didn't even try this time around. One of the biggest grips I have is with where the game takes place.
    DA:O had you traveling all over the place and DA 2 has you running around one city and a few other locations near the city. The main character is supposed to be this great champion but one would wonder how he would pull that off running around just one city. Even then the city doesn't seem all that big as dungeons seem to be copy and pasted over and over again. The only real break is the Deep Roads but that doesn't last too long.

    Combat from DA:O to DA 2 is much like from ME 1 to ME 2 where its more of an action RPG than anything else. Ultimately it just seems like they stripped down DA:O for some reason and ended up with this. Not worth your money in a time when games cost $60 new. Wait for it to hit the bargain bin if you really need to play it.
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  2. Mar 17, 2011
    3
    The story is there but the telling of it is very poorly executed.
    It lacks the depth and strategy elements that made the first one good.
    The reuse of levels and the ability to only play human as well as the lack of control over your companions really pulls you out of the enjoyment.
    At best it is mediocre.
  3. Mar 11, 2011
    0
    I went into Dragon Age 2 with relatively low expectations. The first game was something special, something unique. I realized that it would be unfair going into Dragon Age 2 expecting a game of greater quality than its predecessor, yet... Bioware has been handing out top-tier games for many years now, ever since baldur's gate 2 it has been a never ending line of quality writing and topI went into Dragon Age 2 with relatively low expectations. The first game was something special, something unique. I realized that it would be unfair going into Dragon Age 2 expecting a game of greater quality than its predecessor, yet... Bioware has been handing out top-tier games for many years now, ever since baldur's gate 2 it has been a never ending line of quality writing and top notch game play. This game, has to be the odd one out. No more than a few hours in did the cracks begin to show. Giving the game the benefit of the doubt did nothing. I went into the dungeons, I let the dialog play out, I gladly read the new codex entries and leapt into every side-quest. What was I met with? Disappointment, garbage, complete and utter surrender from the game developers side. A weak storyline, flat dialog where the conversation choices slide between "GOOD", "BAD" and "SARCASTIC". There is no way to say this nicely. When a game has been dumbed down, dissected and stripped of originality, only to be rudely presented as a cash-in and "game of the year" at the same time, I am left with two thoughts. The major game-reviewers have been paid off, and this game is complete and utter garbage. Expand
  4. Mar 10, 2011
    1
    This review contains spoilers, click expand to view. I must say this is one of the biggest disappointments I had in the last couple of years in terms of games. I have spent over 50h playing DA1 and even though it had its flaws it managed to give a memorable and overall enjoyable experience, cool locations and character development. It was solid. I don't really know where to start when it comes to DA2. It's such a wasted title. With all the built up hype and promises from the ever so self-content developers the end result is appalling. The worst thing in my opinion is how Bioware treats us, their paying customers, delivering a product of such low standards and still advertising it as an improvement over the first installment. Day 1 DLC with an additional NPC character? Seriously? There is so little to go with in the game itself and yet you cut out one party members? I've just finished the chapter with the expedition and to my dismay discovered that I am still confined to the same city, the same locations (with re-rolled resource items so you have to look for them again). There are what - four unique dungeon/building maps which repeat over and over only to change the initial spawn point and lock some of the doors. The dialogues, although pleasantly voiced, have no impact on the story whatsoever. It doesn't matter whether you pick the nice option or the aggressive one - the show goes on no matter what. You can bad-mouth most of the important npc characters with no penalty. At some point I started skipping lines altogether and just relying on the map marker to guide me to the next objective - yes this is what this game degrades to after some time - running around delivering answers / questions to the next individual and slaying groups of cloned enemies appearing from thin air on scripted locations. I once had spiders descend on their webs straight from the bloody sky. Combat although presented as dynamic and engaging comes down to mindless button-mashing. Large groups of cloned enemies appear in waves very much alike to some arcade games. The fighting is so high-paced all you see on the screen is bloody pulp exploding all the time and severed limbs flying all over the place. I mean how is it possible to hit someone with a dagger so that the body explodes and only the boots are left standing? After a while, when you have seen all the animations and effects, combat becomes more of a nuisance rather than fun. As for me I am abandoning the game completely - it's not worth the time and it feels more like punishment or some chore. I strongly advise you to skip this game and keep your money. Expand
  5. Apr 24, 2011
    5
    I have put over 100 hours into DA2 and I do not see how anyone can give this game anything above a 5 with a straight face. This game was clearly rushed. Did you know they ripped a character and all their missions right out of the game and sold separately as DLC on day one? The 60 dollar game you bought was an incomplete version of the game. The game is also one of the most glitchy I haveI have put over 100 hours into DA2 and I do not see how anyone can give this game anything above a 5 with a straight face. This game was clearly rushed. Did you know they ripped a character and all their missions right out of the game and sold separately as DLC on day one? The 60 dollar game you bought was an incomplete version of the game. The game is also one of the most glitchy I have ever experienced. The stats that rpg gamers spend so much time perfecting doesnt even work! all those points you're spending on skills isnt being calculated properly. There are tons of mission and AI glitches they are already working on a 2nd patch. I hate the dialog wheel. Hawk will always say something completely different than what you select on the wheel. I want to feel part of the conversation not alienated. I'd rather no voice acting at all than to have my main character always say something different than my selection. The combat and tactics are sloppy. As I mentioned earlier the stats do not calculate and the tactic behaviors conflict with each other leaving your AI useless on the battlefield. Your only choice is to manually control each attack or action on lengthy pauses. The original KOTOR for xbox would put this game to absolute shame. The graphics praises is nothing but brainwash propaganda. The framerate is less choppy but the actual graphics and art is a huge step back. The entire game is done in kirkwall not to mention the countless recycled caves, rooms, etc. Like I said this is a rush job. The only joy I got out of this game is the challenge of trying to beat it on nightmare mode. Look no further than your broken achievement list and store items as proof that they ripped a piece of the game right out and sold as DLC on day one. I didnt find this out until I was already somewhat deep into the game but had I known what I know now I would NOT have purchased this game. I think it's safe to say that EA has ruined Bioware like they ruined so many other developers. Expand
  6. Mar 10, 2011
    2
    With DA: Origins BioWare captured a tiny bit of the magic they used to have in their heyday with the likes of Baldurs Gate 2 and KOTOR, and in my opinion that strategic, tactical "thinking" gameplay felt like a step in the right direction, particularly the PC version with its overhead distant perspective allowing us to get a good view of the battlefield. However this game just feels soWith DA: Origins BioWare captured a tiny bit of the magic they used to have in their heyday with the likes of Baldurs Gate 2 and KOTOR, and in my opinion that strategic, tactical "thinking" gameplay felt like a step in the right direction, particularly the PC version with its overhead distant perspective allowing us to get a good view of the battlefield. However this game just feels so watered down and casualised its just lost all of that past BioWare magic. I felt the same about Mass Effect 2 also, which seemed dumbed down and more about mindless action. So if anyone else out there reading this felt the same about that game, then trust me, DA2 will disappoint you too. Expand
  7. Mar 10, 2011
    4
    So terribly dissapointed. Don't we have enough watered down mainstream games out there? That might even have been okay if this game was a good mainstream game. But its not. It tries to be a hybrid between an action game like God of war and a classical rpg, and it ends up failing at both. The story is also the worst I have seen from Bioware. The story never picks up a main goal and all youSo terribly dissapointed. Don't we have enough watered down mainstream games out there? That might even have been okay if this game was a good mainstream game. But its not. It tries to be a hybrid between an action game like God of war and a classical rpg, and it ends up failing at both. The story is also the worst I have seen from Bioware. The story never picks up a main goal and all you do ALL game is run around in one city and do quests that all feel like side missions. Suddenly the game ends with a bam and a cliffhanger... Not only that but they reuse every dungeon like 15 times, and there are only like 6-7 small dungeons. Any real rpg elements are taken out, you never even get the opportunity to talk your way out of a fight everyone just charge you. If I want an action rpg I will rather play diablo or titan quest.... this is a bad action rpg and it shames the dragon age franchise. I might be a little harsh, its an okay game, but nothing more... don't expect anything. Expand
  8. Mar 10, 2011
    3
    Bioware have abandoned us, they just wanted more money, so they got rid of every kind of complex aspect about this game, people blames wii for being casual, but sadly the whole industry is everyday more and more casual. And with Dragon age 2, I just reached the limit, everything on this game, from the lack of story and complexity, the lack of any sort of deph in the gameplay, and the wayBioware have abandoned us, they just wanted more money, so they got rid of every kind of complex aspect about this game, people blames wii for being casual, but sadly the whole industry is everyday more and more casual. And with Dragon age 2, I just reached the limit, everything on this game, from the lack of story and complexity, the lack of any sort of deph in the gameplay, and the way its portrayed as a hack and slash, is just an example of how much companies, like EA or bioware really care about their fans. They dont give a crap. This is the last time I am buying a bioware game, I guess they'll do the same with mass effect 3, I bet they will make a game for casual people who dont want to think about anything but follow instructions and pressing buttons to kill things to the end. The RPG is dead this generation gentlemen. Expand
  9. Mar 9, 2011
    2
    This review contains spoilers, click expand to view. I had high hopes for Dragon Age 2. I loved the first one and was so looking forward to this one. I anxiously awaited the day the demo was available so I could get a look at this sequel and I was terribly disappointed. Against my better judgment I did not cancel my pre order and decided to give it a chance anyway. Honestly I should have saved the 50$ I spent on it. Leaving out the fact that the new combat system is just dreadful in my opinion....

    The characters are ugly, the art style is terrible, the character creator is mostly just a rehash of the same options you get in DA: Origins. The same hair styles with a couple of new additions, the same tattoos etc. You would think that with a new game they might try to come up with some new options for your character.


    Then we have the characters... I played all day as soon as I got my game and installed it. I did not feel any connection at all to the characters. My own character is not very interesting and I know some people love that the character is voiced but it just makes it harder to give my character the personality I want her to have. I don't care for it at all. I don't care for the conversation system either. I liked being able to initiate random conversations with my companions. Being able to only talk to them when they feel like it is not immersive at all. I feel absolutely no connection with these people even though when I can talk to them I explore all the conversation options and really try to get to know about them. My sister died in the beginning and my only thought was oh damn the one with the heals died. Seriously I felt nothing at the prospect of my sister dying. In origins I was actually saddened by the deaths of my companions even the redshirts that were doomed from the start I cared when they died. In this game I really don't care.

    Then there is the story. It is boring and lacks the sense of urgency and epic feel of Origins. Where is the story? Where is the reason for my characters actions. I feel nothing, no sense of purpose, no urgency no desire to see what happens next. To me this game is a complete and utter failure. Granted I am only about 10 hours into it but it should have grabbed me by now. Origins had me in the first 15 minutes of game play. An RPG, like a good book should grab you from the first sentence and make you not want to put it down. This one fails to do that. I could look past every other flaw it has if it could do that but it doesn't.
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  10. Mar 10, 2011
    2
    ´As a Player of Baldurs Gate 1 &2 , Planescape Torment , Morrowind and all the other RPG´s which deserve to be called "Role Playing Games" i am shocked were the Genre is heading. I played Dragon Age origins and enjoyed it. I loved it, Really! That´s why this game hurts so much. But now Bioware made a game where i have to think : Is this a RPG or a´As a Player of Baldurs Gate 1 &2 , Planescape Torment , Morrowind and all the other RPG´s which deserve to be called "Role Playing Games" i am shocked were the Genre is heading. I played Dragon Age origins and enjoyed it. I loved it, Really! That´s why this game hurts so much. But now Bioware made a game where i have to think : Is this a RPG or a Action Adventure/Hack´n Slay ? THIS, Dragon Age 2, is the Call of Duty of RPG´s. DA2 doesn´t even deserve to be named a RPG. One Town, No Worldmap, ridiculous characters, a "not so interesting Story", Graphics from 2005 (Hello bioware, we have 2011 now, Even the current console generation hardware is bored to death with this program), really bad environments, no armor management for party mambers and always the same cloned level structures like the dungeons in Oblivion. They oversimplyfied everything in this game. DAII does not make ONE simple point better than part 1. A downgrade all along the line. DA II is no RPG. It´s a slap in the face of every single person who loves role playing games. Expand
  11. Mar 10, 2011
    3
    (skip to the paragraph starting with "Then along came DA2" to skip the DA:O-related intro)

    As a PC gamer, DA:O was my introduction into RPGs. And I have to say, even getting started was daunting to me. I had envisioned a vast open world of freedom, choice, adventure and fun, based on the reviews I had read and all the buzz I had been hearing about the game. Instead what I got with the
    (skip to the paragraph starting with "Then along came DA2" to skip the DA:O-related intro)

    As a PC gamer, DA:O was my introduction into RPGs. And I have to say, even getting started was daunting to me. I had envisioned a vast open world of freedom, choice, adventure and fun, based on the reviews I had read and all the buzz I had been hearing about the game.
    Instead what I got with the first Dragon Age was a linear, repetitive, unimaginative and boring affair where nothing really seemed to come alive and "choice" was a thinly-veiled illusion conjured up most ham-handedly by uninspired developers.
    Also I did not care for the looks of this world and its inhabitants, which does not help immersion one bit (bland lighting, unimpressive structures, flat and unexpressive faces, goofy armor, ...).
    What got me the most though was a thing called "level scaling". Gone is the thrill of slaying a beast that once seemed completely indomitable, after having spent hours "training" your characters in preparation for your revenge. Instead everything and everyone simply levels up along with you. Disgusting.

    Then along came DA2. From what I was reading this true sequel to the Dragon Age saga promised to be substantially different from DA:O, and I was excited. Even though DA:O was a huge letdown, it had kindled within me the hope for something truly epic and inspired.
    I had been reading various outcries from die-hard RPG fans and DA:O fans, but since the latter game had disappointed me so these outcries only strengthened my conviction that DA2 might actually be different; and I might actually enjoy it.
    Not so.
    Take all the negative comments on DA:O above (uninspired, unimaginative, linear, ugly, repetitive, devoid of actual choice, ....) and multiply them by any factor you may deem impressive, and you have DA2.
    * The corridors of DA:O have become even narrower and more confining;
    * The level design is unapologetically lazy (copy-pasted dungeons and caves);
    * The choice of story-progressing replies has dwindled to a basic three;
    * The graphics are at a playstation 2 level (although the overall style has improved);
    * Combat has been dumbed down to a button-mashing fest artificially rendered more difficult with mid-fight enemy spawns (only remotely enjoyable difficulty setting is "nightmare" but as said before the difficulty is artificial);
    * Kirkwall (where all but the entire game takes place) feels and looks artificial and devoid of any bustle and - indeed - life itself;
    I could go on and on about how much I have started to loathe DA2, but in the end it really is my fault for pre-ordering a game which promised to be "different" but turned out to be merely "worse".
    Much worse.
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  12. Mar 10, 2011
    2
    i liked the story of dragon age 1, despite the mediocre graphics. what i really don´t liked, was the straight forward level design, it´s the same with mass effect which is exactly taken just "dragon age in space". after playing da:o i really felt like it was roleplaying for dummies. roleplaying for me ist always something like oblivion (or baldurs gate) or fallouti liked the story of dragon age 1, despite the mediocre graphics. what i really don´t liked, was the straight forward level design, it´s the same with mass effect which is exactly taken just "dragon age in space". after playing da:o i really felt like it was roleplaying for dummies. roleplaying for me ist always something like oblivion (or baldurs gate) or fallout (every part of it). different paths, a open world linked with decision making and character development with different impacts.

    but what are the changes in dragon age 2? they try to make it easier and more simple, to meet the casual gamers wishes.

    i hope this works out for EA, it´s good that nobody is forced to buy this game. life is too short for another "run of the mill - hack and slay" game.
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  13. Mar 10, 2011
    1
    If you want to ever get decent, smart CRPG again, if you dont want the whole genre to die out - Dont buy this slasher game! Under any circumstances - dont buy this slasher, labelled as RPG!

    This slasher needs to flop. Bioware should go bankrupt. Laidlaw, Gaider, Muzyka - all these... ahem... businessmen... no longer have moral rights to wear the same badge as Baldurs
    If you want to ever get decent, smart CRPG again, if you dont want the whole genre to die out - Dont buy this slasher game! Under any circumstances - dont buy this slasher, labelled as RPG!

    This slasher needs to flop. Bioware should go bankrupt. Laidlaw, Gaider, Muzyka - all these... ahem... businessmen... no longer have moral rights to wear the same badge as Baldurs Gate 2 creators.
    If DA2 succeeds comercially, this kind of gameplay re-imagining may very well happen to possible Baldurs Gate 3. Just imagine this nightmare - Baldurs Gate 3 : God of War style.
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  14. Mar 16, 2011
    5
    Liked DAO until the "Golems of Amgarrak". The conversions became useless and idiotic. "I wonder what's over there? What could be in that tunnel?" "Lame!" - Now with DAII, the dialog seems pointless just the same. I don't feel involved and it doesn't matter what choices you make. Tactics for fighting are bad. I liked in DAO that you could target a mob, tell your guy to fight it andLiked DAO until the "Golems of Amgarrak". The conversions became useless and idiotic. "I wonder what's over there? What could be in that tunnel?" "Lame!" - Now with DAII, the dialog seems pointless just the same. I don't feel involved and it doesn't matter what choices you make. Tactics for fighting are bad. I liked in DAO that you could target a mob, tell your guy to fight it and at the right moment insert special abilities, now its just click click click. Mob placement could be way better, sure there are waves of monsters coming at you from ALL sides, but the fights are pretty weak and having to figure out how to combat a foe would be exciting. except for the Rock Boss, that was well done and probably the only reason why i have rated it as high as i did. If they have an addon for this game, I won't be buying it. With DAO, I would order in pizza, with DAII I think Ill go out. Expand
  15. Mar 10, 2011
    0
    Dragon Age: Origins was a groundbreaking RPG with an engrossing plot within an intricate fantasy world, with well-written characters and good replay value. Dragon Age 2, by comparison, is a lazy, cynical slap in the face. The visuals are the most obvious flaw. Somewhat dated graphics can be forgiven, but the art direction seems almost nonexistent. Kirkwall, the main setting of theDragon Age: Origins was a groundbreaking RPG with an engrossing plot within an intricate fantasy world, with well-written characters and good replay value. Dragon Age 2, by comparison, is a lazy, cynical slap in the face. The visuals are the most obvious flaw. Somewhat dated graphics can be forgiven, but the art direction seems almost nonexistent. Kirkwall, the main setting of the game, looks like something out of a 1990's first-person shooter; it's comprised of large, sparsely-populated open areas with drab walls that essentially form long corridors with only 90 degree turns. The "bazaars" are a handful of people standing next to chests under otherwise empty tents. Assassin's Creed-level detail isn't necessary, but to actually have *less* graphical intricacy than the first game - and substantially so - is baffling. Outdoor levels fare slightly better, but are still inferior to the first game. Of course, this could be somewhat forgiven if the core story and gameplay were decent, but they both paid a similar lack of attention. The story fluctuates between being completely uninteresting and being simply generically mediocre, spending most of the time closer to the former due to a plethora of mindless and unengaging side quests, not to mention leaving things wide open for future DLCs. The branching dungeons and outdoor areas of the first game have been replaced by linear paths that would be navigable by a decapitated chicken. The inventory system has been similarly simplified. The tactical gameplay remains, thankfully, mostly intact, with a welcome action-oriented twist, but with so many other flawed elements, the game simply loses its appeal, becoming an arduous grind rather than an addictive adventure. This is easily the biggest disappointment of the year, and it's shameful that so many gaming "publications" (aka EA mouthpieces) are giving it stellar reviews. Expand
  16. Mar 9, 2011
    4
    Sadly DA2 is no roleplay Game in my Oppinion anymore. The only thing this game has is fighting (with much blood and exploding hordes of enemies - like the Marketing said.. for every button something flashy happens) also there are no Skills anymore, beside the fighting skills... The other thing is the story presentation, which Bioware still is good at.
    But things like the restricted
    Sadly DA2 is no roleplay Game in my Oppinion anymore. The only thing this game has is fighting (with much blood and exploding hordes of enemies - like the Marketing said.. for every button something flashy happens) also there are no Skills anymore, beside the fighting skills... The other thing is the story presentation, which Bioware still is good at.
    But things like the restricted inventory and kodex entries (50% percent of the things you find are nondescript junk?? really?), the MMO Interface.. this all makes it to an Action Adventure at best. As a roleplay game it sadly fails in nearly every way :(
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  17. Mar 9, 2011
    2
    I'll preface this mini-review with: I actually like the game. I do, it's mindless. After working long days at my terrible menial job that saps my mental capacities; it's nice to sit down with a mindless game that takes absolutely no thought what-so-ever to get through. But that's a problem. This is a Bioware game. It's set to a higher standard than other games, it's supposed to draw you inI'll preface this mini-review with: I actually like the game. I do, it's mindless. After working long days at my terrible menial job that saps my mental capacities; it's nice to sit down with a mindless game that takes absolutely no thought what-so-ever to get through. But that's a problem. This is a Bioware game. It's set to a higher standard than other games, it's supposed to draw you in with it's story and setting; the characters are supposed to be memorable, witty, devious, intelligent. But none of that really applies here. What we got was a game so vapid, so unintelligent, so... test grouped, that it's now not much more than a mindless Facebook game. Re-used maps everywhere. Lack of personality in it's setting and characters. Plenty of loot, but only one character to equip it on. (Oh that's nice, a 'mage only' item that has stats that my rogue will never be able to equip. Maybe I'll equip it on to one of my mages on my team, oh wait..) Poorly written characters that are voice acted quite well. And what happened to the Qunari? I mean, what? I honestly thought they were Darkspawn. Who even thought that was a good idea? I'm starting to go off the rails, the game itself is not worthy of calling itself a sequel. The people who spent the passed year or two working on this game should not be proud of their work. They were forced to make a game that they I'm sure knew would be a big disappointment for the people who actually enjoyed the first game. Sorry fellas, people aren't trolling, they're genuinely disappointed that you (Bioware) made a subpar game. Borrow this from your friends if you really really want to play it, please do not spend your (or your parents') hard earned money on this. Expand
  18. Mar 10, 2011
    3
    DA:O Managed to take Biowares "tried and true" formula for action RPGs and make it neither a compelling action game, nor a compelling RPG. DA2 continues with their woefully generic lore and improves the overall story a bit, while trying to put a strong emphasis on action oriented combat this time. What's left is a clunky mess with fewer options, and an overall worse product than DA:O whichDA:O Managed to take Biowares "tried and true" formula for action RPGs and make it neither a compelling action game, nor a compelling RPG. DA2 continues with their woefully generic lore and improves the overall story a bit, while trying to put a strong emphasis on action oriented combat this time. What's left is a clunky mess with fewer options, and an overall worse product than DA:O which is sure to appeal to fewer people. If you need romance trees, go for it. It's Bioware's strong suite. If you're looking for an RPG or action game with engaging combat, deep or original backstory, and meaningful character building options, where you aren't shoehorned into a terrible 'alignment' system, look elsewhere. Expand
  19. Mar 10, 2011
    0
    What a Disappointment.!
    Why did they dumb down the game like that?!
    There is not any fun in the combats anymore! The camera mechanics are extremely frustrating. There is not enough dezoom to think any tactical choice. You can't even move the camera around. The combats are way too fast paced and look completely ridiculous. Since you pass most of your time in combat, it's hugely
    What a Disappointment.!
    Why did they dumb down the game like that?!

    There is not any fun in the combats anymore!
    The camera mechanics are extremely frustrating. There is not enough dezoom to think any tactical choice. You can't even move the camera around. The combats are way too fast paced and look completely ridiculous. Since you pass most of your time in combat, it's hugely unsatisfying.

    It feels super scripted with cinematic every two seconds. Loading times every two seconds.

    I'm really sad for bioware! They are loosing a lot of credibility with this joke of a game.
    It's an insult to rpg players. It has lost almost all the elements that gave some interest to the first opus. And it was already pretty dumbed down compared to Baldur's Gate.


    Save your money!
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  20. Mar 10, 2011
    1
    A Dynasty Warriors from Bioware? wtf
    I loved their games but this is awful in all ways. No NPC reaction for stealing, fighting, etc. Tube Levels, cloned caves, a dumb story, cloned NPC (thx for the big **** BW! if this would be real, yeahhh!)
    Please make RPG instead of this crap Bioware!
  21. Mar 10, 2011
    2
    I am a big RPG fan and I was crawing for Dragon Age since i heard it for the very first time. I must say even Dragon Age: Origins had flaws although the game was ultimately sucessful on almost most of it's main points that I was simply ignoring these stuff. That is why I am so genuinely disappointed about Dragon Age 2 this much.

    They took away pretty much everything that made the original
    I am a big RPG fan and I was crawing for Dragon Age since i heard it for the very first time. I must say even Dragon Age: Origins had flaws although the game was ultimately sucessful on almost most of it's main points that I was simply ignoring these stuff. That is why I am so genuinely disappointed about Dragon Age 2 this much.

    They took away pretty much everything that made the original Dragon Age such a big sucess. Story is a way too simplified thanks for the hunger of pulling new gamers to the franchise. Dialogue options are limited which makes the Characters less and less developed and beliveable. Graphics even the animations are a little off but these are flaws that i can let go. What i can't ignore is, the fact that Dragon Age 2 is a train wreck. I played the Demo and it was horrible, though i kept my hopes high for the game hoping it would improve somehow. This is not a story that would fill it's player with awe, and make him beg for more. Dragon Age 2 is a over simplified hack and slash game where not even the gameplay but the story itself is simplified in order to make the game more accessible. I am sorry really sorry for Bioware. A game where accessiblity takes over quality and immersiveness is destined the sink to the bottom. This is trully not what I expected from developers that made such a great game like Dragon Age.
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  22. Mar 10, 2011
    0
    Quit playing after 4 hours into the game. This game is a slap in the face of DA:O fans.
    - conversation wheel with 3 options in a role-playing game
    - Mortal Combat style fighting
    - bad characters and story
    - linear plot
    In summary, this game is not worth my time.
  23. Mar 17, 2011
    5
    Ok, this is the third time I've revised my review. Now that I am completely finished with the game I can firmly state I stand behind everything I said before. The limitations they've put on this game are inexcusable. To all the people saying it's a seperate game and shouldn't/can't be compared, let's be realistic. Not only is this a company we expect great things from, but it's a SEQUEL soOk, this is the third time I've revised my review. Now that I am completely finished with the game I can firmly state I stand behind everything I said before. The limitations they've put on this game are inexcusable. To all the people saying it's a seperate game and shouldn't/can't be compared, let's be realistic. Not only is this a company we expect great things from, but it's a SEQUEL so there are bound to be expectations based on the first. To all the people that are crying foul that the negative scores are a conspiracy theory, grow up. Not everyone has the same tastes and not everyone will accept anything less than their expectations. If your standards were set low, don't cry foul because we were holding this game to a higher standard. They stripped the character interactions with the party members astronomically compared to the first. They removed all customizing from your party members gear except for weapons and rings etc. The relationship building has been totally ruined in my opinion, it's nowhere near the depth of DAO. The fact that it has enemy scaling is also ridiculous in my opinion. That's what difficulty settings are for, if I work to be a badass, let me be one, don't make the enemies grow stronger with me. What, are they questing doing Darkspawny things like finding an amulet for another Darkspawn in Darkspawn village for xp and sovereigns? Having enemies pouring in from all directions is also annoying. It allows for little technique in setting up tactics for random encounters. As for positives, some of the characters are truly likable thanks to some excellent voice work and writing. The combat is a step in the right direction, but I still don't understand why developers think I want to wail on the x button for 3 hours at a time just because I'm playing on a console, patch in auto attack for my thumbs sake. The story is more up close and personal which in itself is interesting, but overall if you played the first, there's no comparison. The term "epic" could easily describe DAO, the term "meh" could easily describe this story. Interesting and good don't mean the same thing and this is just interesting, not 10 material. People need to stop being paranoid and nerd raging. The game doesn't hold up to the bar set by it's predecessor. Expand
  24. Mar 8, 2011
    3
    Never good when you make a game worse than it's prequel. So many problems with the game. So much hype over it by DA fans. The "professional" reviewers are giving it a high score for some reason I do not know.
  25. Mar 9, 2011
    1
    One of the most overrated games ever, second to Treyarch's works. You say graphics are good? In my opinion old Dungeon Siege looks better and juicier. Game looks like poor MMORPG. Dialogues are flat, boring, predictable, and trying so hard to be epic, that are actually parody of RPG genre. The whole history of hero's family is like "The Bold and the Beautiful" or "Dallas" with dragons. TheOne of the most overrated games ever, second to Treyarch's works. You say graphics are good? In my opinion old Dungeon Siege looks better and juicier. Game looks like poor MMORPG. Dialogues are flat, boring, predictable, and trying so hard to be epic, that are actually parody of RPG genre. The whole history of hero's family is like "The Bold and the Beautiful" or "Dallas" with dragons. The most funny thing is the masturbation mode for 12 y.o.: dragon-sized boobs everywhere. Hell yeah, I just drowned in epicness, singing the song of the old days. What is good? I really don't know, maybe music here and there? This game is not BAD, it deserves more than 3.5 (user score at the time I'm writing) - I'd say it's something between 5 and 6 (7 if you really love dragons). It still offers adventure and ugly creatures to kill and for sure it's better than Arcania.. But in order to balance these crazy optimistic rates I give it 1. Because I have enough of this stupid trend, that if BioWare did this, or Bethesda did this, or some part of the title says "Call of Duty", than we give 8 or 9 at the very beginning and then we play the game. No, folks, all the glitters is not gold! And Dragon Age 2 don't deserve to be called VERY good game (8/10), fantastic game (9/10) or masterpiece (10/10). This game has nothing more to offer, than dozens of similar RPG games. My score is my protest against such practice mentioned above. (Sorry for bad spelling). Expand
  26. Mar 16, 2011
    5
    Just wanted to say to my xbox 360 brothers that are just as disappointed with DA2 as I am - go ahead and try Torchlight it was developed in under a year with far fewer developers than DA2 had and is a far superior game in nearly all aspects and costs a fraction of the price!
  27. Mar 8, 2011
    0
    This game makes FFXIII feel like Chrono Trigger. Terrible combat, story, graphics, and even better, DLC on day one. You can see where the priorities lie. You are being robbed at $60 - don't think twice about it.
  28. Mar 8, 2011
    2
    Soulless, disappointing, misstep (if not outright misshapen). Bioware has long been a gem of rich storytelling and having the ability to define gestalt. However, glamor doesn't make a game. The graphics & sounds effects are clean, dark, & too simple to bring reference to the genre (they're more suited to modern, the future, or a tech setting). The quality of voice & story leaves oneSoulless, disappointing, misstep (if not outright misshapen). Bioware has long been a gem of rich storytelling and having the ability to define gestalt. However, glamor doesn't make a game. The graphics & sounds effects are clean, dark, & too simple to bring reference to the genre (they're more suited to modern, the future, or a tech setting). The quality of voice & story leaves one wondering that budget cuts were in the wrong areas--quite frankly, the game feels low rent, a sellout, & hoping to be a cash cow--or else promising to deliver to an immature crowd. The deviation from the genre just doesn't work. Given critic reviews of the game vs. user reviews, I wonder that critics are now as out-of-touch as Tom Cruise. As much as I feel that Overlord was an underrated game by critics, I call this game far too overrated. It's a huge let down. Let RPG fans mourn the loss of Bauldur's Gate, the downfall of it's "successor", & pray Skyrim is better, not bastardized, nor as dumbed down. Expand
  29. Mar 8, 2011
    0
    I have been following Bioware through their first ever steps. I own all their RPG titles until this day. Sadly this will be the last Bioware title I will own. As such an old fan I came to appreciate the effort put into game making. Titles such as Baldur's Gate, KOTOR will always be memorable. What can someone say about Dragon Age II though? The gameplay is dumbed down to the point ofI have been following Bioware through their first ever steps. I own all their RPG titles until this day. Sadly this will be the last Bioware title I will own. As such an old fan I came to appreciate the effort put into game making. Titles such as Baldur's Gate, KOTOR will always be memorable. What can someone say about Dragon Age II though? The gameplay is dumbed down to the point of hack/slash. Thanks but no thanks, Diablo III will do a better job than this. Storytelling is linear and non thrilling. Tactics are next to non existent and inventory, customization are a shadow of what is expected for an RPG game of this caliber. That said I think 60 bucks for a game rushed to please the mass fan base it too much. 30 would be good for this quality.. Expand
  30. Mar 9, 2011
    0
    Bioware has created what could go down as the worst "RPG" ever made. Of course, I have to say RPG in quotations, because all RPG elements have been stripped. It is a "role playing" game I guess, but that role is a very strict one laid down by Bethesda. There are no choices to make now, as has become a Bethesda trademark, and very few dialogue trees. The dialogue now is just a linearBioware has created what could go down as the worst "RPG" ever made. Of course, I have to say RPG in quotations, because all RPG elements have been stripped. It is a "role playing" game I guess, but that role is a very strict one laid down by Bethesda. There are no choices to make now, as has become a Bethesda trademark, and very few dialogue trees. The dialogue now is just a linear rambling between two bored sounding cookie cutter people, and the instead of influencing the conversation, you are only allowed to select whether the character will do the conversation angry, soft, or sarcastic.

    Gone is any hint of stategy of depth to combat. The game is a click fest, a poor mans devil may cry, that requires no skill to beat on hard or lower difficulties. On nightmare, a mode they obviously ran out of time on balancing, is just frustratingly impossible, not because it provides a good challenge, but because instead of balancing it, they just added 10000hp to every enemy and said "done".


    The graphics represent and huge step back not only from Dragon Age origins, but for the whole generation. This looks like something you'd find on the Playstation 2. The game lacks any art direction, and any sense for colors other than brown.

    Dragon Age 2 is not only a huge step back for the series, but a huge step back for video games in general. The dumbing down of the series marks the biggest leap in what has become a trend in video game design. I can only hope that Bioware listens to the fans after this outing and, pun intended, return to their origins as RPG designers in their next outing.
    Expand
Metascore
79

Generally favorable reviews - based on 75 Critic Reviews

Critic score distribution:
  1. Positive: 55 out of 75
  2. Negative: 1 out of 75
  1. Aug 3, 2011
    85
    I'll give Bioware points for trying to do something different in their world, but they really did have it right the first time in terms of character building and the scope of the story.
  2. May 1, 2011
    75
    Faulty game mechanics and disappointing maps, combat scenarios and storyline direction aside, Dragon Age II still has a surprising amount of intrigue hidden beneath the blemishes. The depth of character relationships, as well as the complex nature of the world of the Dragon Age franchise are a savior to a game that would otherwise forever be remembered by its mistakes.
  3. Apr 22, 2011
    90
    Above all, it seems like Dragon Age II is an experiment. If you're a fan of the first game and expect a direct continuation, either in story or mechanics, you'll be disappointed. If you're not willing to put up with some rough edges and some mechanics that don't quite work as intended, you'll end up having a hard time. But if you're going for a game that has some of the best storytelling in RPGs in a while, or you're looking for a BioWare RPG to tide yourself over until Mass Effect 3, you won't do much better right now than Dragon Age II.