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4.6

Generally unfavorable reviews- based on 2466 Ratings

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  1. Apr 24, 2011
    5
    I have put over 100 hours into DA2 and I do not see how anyone can give this game anything above a 5 with a straight face. This game was clearly rushed. Did you know they ripped a character and all their missions right out of the game and sold separately as DLC on day one? The 60 dollar game you bought was an incomplete version of the game. The game is also one of the most glitchy I haveI have put over 100 hours into DA2 and I do not see how anyone can give this game anything above a 5 with a straight face. This game was clearly rushed. Did you know they ripped a character and all their missions right out of the game and sold separately as DLC on day one? The 60 dollar game you bought was an incomplete version of the game. The game is also one of the most glitchy I have ever experienced. The stats that rpg gamers spend so much time perfecting doesnt even work! all those points you're spending on skills isnt being calculated properly. There are tons of mission and AI glitches they are already working on a 2nd patch. I hate the dialog wheel. Hawk will always say something completely different than what you select on the wheel. I want to feel part of the conversation not alienated. I'd rather no voice acting at all than to have my main character always say something different than my selection. The combat and tactics are sloppy. As I mentioned earlier the stats do not calculate and the tactic behaviors conflict with each other leaving your AI useless on the battlefield. Your only choice is to manually control each attack or action on lengthy pauses. The original KOTOR for xbox would put this game to absolute shame. The graphics praises is nothing but brainwash propaganda. The framerate is less choppy but the actual graphics and art is a huge step back. The entire game is done in kirkwall not to mention the countless recycled caves, rooms, etc. Like I said this is a rush job. The only joy I got out of this game is the challenge of trying to beat it on nightmare mode. Look no further than your broken achievement list and store items as proof that they ripped a piece of the game right out and sold as DLC on day one. I didnt find this out until I was already somewhat deep into the game but had I known what I know now I would NOT have purchased this game. I think it's safe to say that EA has ruined Bioware like they ruined so many other developers. Expand
  2. Mar 16, 2011
    5
    Liked DAO until the "Golems of Amgarrak". The conversions became useless and idiotic. "I wonder what's over there? What could be in that tunnel?" "Lame!" - Now with DAII, the dialog seems pointless just the same. I don't feel involved and it doesn't matter what choices you make. Tactics for fighting are bad. I liked in DAO that you could target a mob, tell your guy to fight it andLiked DAO until the "Golems of Amgarrak". The conversions became useless and idiotic. "I wonder what's over there? What could be in that tunnel?" "Lame!" - Now with DAII, the dialog seems pointless just the same. I don't feel involved and it doesn't matter what choices you make. Tactics for fighting are bad. I liked in DAO that you could target a mob, tell your guy to fight it and at the right moment insert special abilities, now its just click click click. Mob placement could be way better, sure there are waves of monsters coming at you from ALL sides, but the fights are pretty weak and having to figure out how to combat a foe would be exciting. except for the Rock Boss, that was well done and probably the only reason why i have rated it as high as i did. If they have an addon for this game, I won't be buying it. With DAO, I would order in pizza, with DAII I think Ill go out. Expand
  3. Mar 17, 2011
    5
    Ok, this is the third time I've revised my review. Now that I am completely finished with the game I can firmly state I stand behind everything I said before. The limitations they've put on this game are inexcusable. To all the people saying it's a seperate game and shouldn't/can't be compared, let's be realistic. Not only is this a company we expect great things from, but it's a SEQUEL soOk, this is the third time I've revised my review. Now that I am completely finished with the game I can firmly state I stand behind everything I said before. The limitations they've put on this game are inexcusable. To all the people saying it's a seperate game and shouldn't/can't be compared, let's be realistic. Not only is this a company we expect great things from, but it's a SEQUEL so there are bound to be expectations based on the first. To all the people that are crying foul that the negative scores are a conspiracy theory, grow up. Not everyone has the same tastes and not everyone will accept anything less than their expectations. If your standards were set low, don't cry foul because we were holding this game to a higher standard. They stripped the character interactions with the party members astronomically compared to the first. They removed all customizing from your party members gear except for weapons and rings etc. The relationship building has been totally ruined in my opinion, it's nowhere near the depth of DAO. The fact that it has enemy scaling is also ridiculous in my opinion. That's what difficulty settings are for, if I work to be a badass, let me be one, don't make the enemies grow stronger with me. What, are they questing doing Darkspawny things like finding an amulet for another Darkspawn in Darkspawn village for xp and sovereigns? Having enemies pouring in from all directions is also annoying. It allows for little technique in setting up tactics for random encounters. As for positives, some of the characters are truly likable thanks to some excellent voice work and writing. The combat is a step in the right direction, but I still don't understand why developers think I want to wail on the x button for 3 hours at a time just because I'm playing on a console, patch in auto attack for my thumbs sake. The story is more up close and personal which in itself is interesting, but overall if you played the first, there's no comparison. The term "epic" could easily describe DAO, the term "meh" could easily describe this story. Interesting and good don't mean the same thing and this is just interesting, not 10 material. People need to stop being paranoid and nerd raging. The game doesn't hold up to the bar set by it's predecessor. Expand
  4. Mar 16, 2011
    5
    Just wanted to say to my xbox 360 brothers that are just as disappointed with DA2 as I am - go ahead and try Torchlight it was developed in under a year with far fewer developers than DA2 had and is a far superior game in nearly all aspects and costs a fraction of the price!
  5. Mar 13, 2011
    6
    Payed 60$ on steam just because of a review, and got what?! DAO was weak enough, but this ...! Simplifying everything to nothing.

    Dialogs reduced to 2-3 phrases, and thats great! Cause world and chars are totally empty. Their acts are so nonlogic and unpredictible, that in a half an hour i was just clicking icons. "Be nice", "be rude". Why DA2 is so gay?! Seriosly, in a few hours 3 f..
    Payed 60$ on steam just because of a review, and got what?! DAO was weak enough, but this ...! Simplifying everything to nothing.

    Dialogs reduced to 2-3 phrases, and thats great! Cause world and chars are totally empty. Their acts are so nonlogic and unpredictible, that in a half an hour i was just clicking icons. "Be nice", "be rude". Why DA2 is so gay?! Seriosly, in a few hours 3 f.. proposing "their services" and not even one girl blinking.

    Enemies are just fallin at you from nowhere like in some DMC. Do you need any tactics in chess when opponent can put any figure anywhere he wants?..

    Plot reminded ME2. Just get 50 sovereins (10 companions) to get to the new chapter. And you call that a scenario? Written in 15 minutes?! I dont even know what i'm doing when takin quest in 2 clicks, killing some more enemies, done in 2 clicks. What was is?!

    Locations look like Orzamar entrance. Sooooo lowpoly. No more to say.

    3-4 hours of DA2 was enough. Looks like nothin left of Bioware i ones knew. Bye guys.

    WHATS UP WITH REWIERS?!
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  6. Mar 8, 2011
    5
    As someone who deeply enjoyed DA:O, I am immensely disappointed by this sequel.
    Dragon Age 2 is inferior to its predecessor in basically every way.
    And how Bioware manged to even implement worse graphics than DA:O is completely beyond me. Ratings are always subjective but if you see game reviewers give this game a 10/10 praising its superior graphics .. you cant help but wonder how much
    As someone who deeply enjoyed DA:O, I am immensely disappointed by this sequel.
    Dragon Age 2 is inferior to its predecessor in basically every way.
    And how Bioware manged to even implement worse graphics than DA:O is completely beyond me.

    Ratings are always subjective but if you see game reviewers give this game a 10/10 praising its superior graphics .. you cant help but wonder how much of this praise came directly from EA itself.
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  7. Mar 26, 2011
    7
    Dragon Age II has been a difficult game for me to review. On one hand, it does so many things right that it is nearly impossible not to enjoy it. On the other hand, BioWare has made some extremely lazy and downright uncharacteristic design decisions that really hamper the experience and keep it from truly living up to its potential. On a technical level, the game is a vast improvementDragon Age II has been a difficult game for me to review. On one hand, it does so many things right that it is nearly impossible not to enjoy it. On the other hand, BioWare has made some extremely lazy and downright uncharacteristic design decisions that really hamper the experience and keep it from truly living up to its potential. On a technical level, the game is a vast improvement over Origins. The graphics, while still not nearly as good as the best in the industry right now, are a massive step up from the muddled, poorly textured mess that was DA:O. However, given the fact that there are only a scant handful of relatively tiny areas in the entire game, I am personally shocked that they are not the best graphics I've ever seen. There is a distinct lack of inspiration and polish in the visuals (with the exception of the blood effects, which are excellent even if they are a little over the top), and to be honest I find that fairly unforgivable due to the small volume of content that the devs had to polish. The sound is a technical high point here; battle is a cacophony of clanging, banging, grunting, and yelling and often sounds far more epic than it actually is. The voice acting is superb in most cases, and even the bad sections are better than the acting found in most games these days. I am truly floored by the amount of work that must have gone into recording all the possible conversations for Dragon Age II, and I have to give BioWare credit for not shirking here. The musical score is decent, but there are sections that seem as if they were recycled from Mass Effect 2 and, for the most part, none of the orchestral background music really does much to add to the experience. It's just sort of there most of the time. On the narrative side, BioWare once again shows that they are the kings of story telling in video games today, and even though the vast majority of the story is told without some looming evil or major focal point beyond your character's development it still succeeded in keeping me interested. The fact that the narrative engaged me on little more than a character development is quite impressive, and I actually wish more developers would choose this route over the cliched good vs. evil stories most RPGs give us. The other characters in your party are collected through a series of missions and happenings in the first act, and by and large they are quite well fleshed out. Despite some claims I have read to the contrary, I found nearly all of the new companions to be quite memorable and unique - the Dalish Merril is cute and naive, but has a substantial darkside, Fenris is suitably bitter and revenge-focused to fit nicely into his backstory, and Isabella the sensual pirate captain is a seemingly shallow woman who actually has a somewhat tragic past. These three were by far my favorites, but other characters such as Varric and Anders were also well thought out even if I personally found them both a little irritating. There is plenty of dialogue between your companions as you wander the world, and some of it is actually quite entertaining. As for the gameplay, combat has been vastly altered; the game now plays as more of a deep hack and slash than the standard BioWare RPG (think closer to Diablo than KOTOR). While I initiallly favored this change, I soon found myself wishing for the old click-once-to-attack functionality. I think the problem is that the abilities (shield bash, backstab, etc.) take far too long to cool down in most circumstances. This is coupled with enemies that seem far tougher than one would expect in terms of hit points, and the end result is a feeling of endlessly mashing A while waiting for abilities to cool down. I think there is potential in this system - even a heavy attack button would break up the A mashing - but as it stands now it feels a bit shallow. Finally, the setting. This is where I feel a lot of people, including myself, feel a little let down by the old and faithful BioWare. Let's get one thing out of the way: this is not the world-travelling DA:O. Nearly all of the game takes place in one city. While I can appreciate that BioWare wanted to tell a focused and relatively small scale story, the game certianly needed more areas to explore. Most quests take place in only slightly altered dungeons (some doors open for some quests, and for others they close), and it's hard not to feel a bit disappointed when you recieve an achievement for exploring ten caves and know that all ten caves were actually the same tiny piece of game painted in different contexts. It is forgivable in the beginning, but by about 25 hours (the game is roughly 30-40 hours in length) it begins to feel extremely repetitive and downright lazy on the part of the dev team. I am not sure why they made this decision, and I hope it is different next time. For now, we will have do make do knowing that this great game could have been much greater. I say rent. Expand
  8. Mar 9, 2011
    5
    This game is like Fallout 3. Not a bad game at all, but sucks like a sequel. I hate the new dialogue system (unfortunately games like PS:T will never return - zylions of text lines to read, I loved that), I hate lack of tactical view (and action style of combat) and I hate scrypted, miraculously spawned enemies. So if this game was called Hawke Adventures it would get 7 note from me, butThis game is like Fallout 3. Not a bad game at all, but sucks like a sequel. I hate the new dialogue system (unfortunately games like PS:T will never return - zylions of text lines to read, I loved that), I hate lack of tactical view (and action style of combat) and I hate scrypted, miraculously spawned enemies. So if this game was called Hawke Adventures it would get 7 note from me, but as a continuation of good (not a legendary, like Fallout) cRPG it could get only 5. Expand
  9. Mar 10, 2011
    6
    Not one of Bioware's strongest titles, but a fun romp. Having beat the game I can honestly say the story is an afterthought, and exploration is non-existant because you spend the entire game within a single town. They constantly reuse places you've been too before, by cutting off certain doors and opening others up in an attempt to make it different. Where the game doesn't fall flat onNot one of Bioware's strongest titles, but a fun romp. Having beat the game I can honestly say the story is an afterthought, and exploration is non-existant because you spend the entire game within a single town. They constantly reuse places you've been too before, by cutting off certain doors and opening others up in an attempt to make it different. Where the game doesn't fall flat on it's face is the combat, which is much better than the original. The dialogue isn't terrible either, though the dialogue wheel is a hassle. I expected much more than this after playing Dragon Age Origins, but I guess I can't fault them for only having a year to develop. Expand
  10. Mar 9, 2011
    7
    I've had some time to reconsider after my initial shock; the game in and all by itself isn't so bad. My problem is more that this was the game I was most looking forward to this year and this is not the sequel I was looking for. If marketing had chosen to call it "Dragon Age: The Champion of Kirkhall", I might have looked at it differently. If they had only let the same team of artistsI've had some time to reconsider after my initial shock; the game in and all by itself isn't so bad. My problem is more that this was the game I was most looking forward to this year and this is not the sequel I was looking for. If marketing had chosen to call it "Dragon Age: The Champion of Kirkhall", I might have looked at it differently. If they had only let the same team of artists mess with the original DA:O engine and give me another 40 hours of adventure, I'd have been +10 content. This one doesn't feel nearly as complex and deep as the first Dragon Age, and I don't feel as immersed and connect to the characters. I just don't care very much about them. The other aspect I really miss is the feeling of exploring a huge, mythical country. And I struggle with the framing story that just leaves unexplored gaps. Expand
  11. Jan 12, 2015
    7
    There is alot of hate for this game. Some of it is warranted - while some of it is not.

    Alot of the hatred that comes for DA:2 is the fact that the original game was a much different animal than the sequel. The original - Dragon Age: Origins was described as a modern love letter to old traditional Western RPG classics, A la Balder's Gate, Icewind Dale and Neverwinter Nights. While DA: O
    There is alot of hate for this game. Some of it is warranted - while some of it is not.

    Alot of the hatred that comes for DA:2 is the fact that the original game was a much different animal than the sequel. The original - Dragon Age: Origins was described as a modern love letter to old traditional Western RPG classics, A la Balder's Gate, Icewind Dale and Neverwinter Nights. While DA: O is a very solid game, Bioware decided to take a very far left turn with Dragon Age 2.

    It's kind of funny, they did a similar turn with the Mass Effect series as well. With both sequels, Bioware took some big risks changing core gameplay mechanics.

    And I can respect that.

    The main difference is that Mass Effect 2 did an exceptional job at this transition. Dragon Age 2's attempt however, was sloppy.

    But it's not a bad game.

    I feel like alot of the hatred for this game just stems from the fact that its not as complex as Origins. There are things that DA2 lacks. It lacks a deep character customization system. It's inventory system, like ME2, has been stripped down. Some people really enjoy decking out their characters - you can't really do that in DA2. Even the skill trees themselves have been scaled down.

    Moreever, I agree that running through the same dungeons can be tedious and it's "kind of" lazy. In DA2, there are dungeons that are reused, over and over. The layouts are exactly the same, the same location is reused. It's kind of lazy, and its recycled content.

    The other major gripe with this game is the quests. DA2 suffers from Side Quest syndrome. You are given a ton of quests to complete in DA2. Unfortunately, many of these quests do not relate to the main story. So it feels as if you are working towards the main course. Other RPG's also do this, and its frustrating. A couple side quests is OK, but the fist Act alone has you probably do over 20 side quests. On the one hand, I can appreciate the work that has gone into these quests. But - I don't really care. We're not emotionally invested into these side quests.

    But DA2 excels in is where it counts; roleplaying and characters. And let's face it, the characters are generally better in DA2 than DA:O. They are better. If you liked ME2's storytelling, you will like DA2's, as the dialogue options and the general rythmn of characterization is there. And it's GREAT.

    Hawke is probably the best PC that I've roleplayed to date. His voice acting is fantastic and has charisma. Credit needs to given where its due. You're usually given 3 options to respond, an agreeable/nice/peaceful option, a hardass option and everyone's favorite, the dry sarcastic humorous neutral option. The joking dialogue option is a great addition and Hawke can be pretty funny at times. In my opinion he even beats out Shepard. Hawke just has more personality and charisma. The character creation system has been ramped up, and you can actually make a good looking Hawke. In fact my Hawke is probably the best looking PC character I've made.

    Characters evolve with you over time. DA2 is a long saga that takes place over many years. A very ambitious project attempted by Bioware and I applaud them for it.

    Part of the charm of running through these same dungeons is the way that they change. DA2 is about change, it's a long saga over a long time period. You see character change and evolve, relationships are not formed for one adventure - but multiple adventures in one overarching story. Your actions really do matter, and they ripple across the story.

    My main problem with DA2 is that its wandering away from strategic parts of gameplay. The complaints of it being dumbed down are not completely unwarranted. The challeges presented in DA2 are...iffy. But then again, the pause and play combat of these titles have always been questionable. It's difficult to judge, because at the core this is a Roleplaying game, and DA2 executes the roleplaying aspect flawlessly. That is the heart of Bioware's games.

    DA2 is not a perfect game, but alot of the hate is unfair. Metacritic can be a cruel master, and does not always reflect the true value of a game. Like this one. This is due to a rabid fanbase feeling betrayed upon release. At the end of the day, I had fun playing DA2. If you can grab this game with some of the DLC's for $20-$30, it's money well spent. In fact, I think I had more fun playing this game than DA:O. Hate to say it, but its the truth.

    And that's what matters.

    At the end of the day, DA2 is a good game. That is the bottom line.
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  12. Aug 18, 2013
    6
    Dragon Age: Origins was an incredible game for the depth of it's story and characters, the consistency of it's world, and the many twists and surprises that keep things quite interesting along the way. Big shoes to fill. And while Dragon Age II makes many cosmetic and interface improvements over it's predecessor, in the big picture it simply falls flat in trying to deliver anything closeDragon Age: Origins was an incredible game for the depth of it's story and characters, the consistency of it's world, and the many twists and surprises that keep things quite interesting along the way. Big shoes to fill. And while Dragon Age II makes many cosmetic and interface improvements over it's predecessor, in the big picture it simply falls flat in trying to deliver anything close to experiences of DA: O.

    First the good. The games menus, skill trees, and inventory have been completely redesigned to offer a more streamlined and less cluttered presentation. Skill trees for combat abilities look amazing, and the ability to upgrade certain abilities with addition perks adds even more depth. Combat itself has also been redesigned to have a much tighter action feel. Attacks and magic feel powerful and look great. I also like the fact that dialogue options provide a range from diplomatic to aggressive and your character is voiced, giving a cinematic feel to the experience.

    Now for the bad. While a lot of attention was given to streamlining the look and feel of the game and it's combat system, the games improvements over it's predecessor rarely reach bellow the surface level. Firstly, the story arch of the game simply sucks. At many points in the game I literally felt that the writers were making things up as they went along. Dragon Age: Origins was exceptional in how it tied even many side quests back into the main quest of the game, giving the entire game world an amazing connected and consistent feel. And while DA II at times comes close, it ultimately fails flat at ever opportunity. Characters feel shallow and downright annoying in some regards, and felt more like chatty accessories then actual companions who share a common stake in journey.

    But perhaps that is the games biggest short coming. You will spend hours traversing back and forth completely the most trivial and unrewarding quests only to reach the chapters "climax" which usually consists of around 20 mins of pretty fun combat, only to kick you back into the mundane story where another few hours of errand running until the next big plot point. I am greatly disappointed that the "blight" that was the main focus of the first game is but a mere side note here.

    You play the part of a refugee fleeing the blight with his family. The game starts promising, but quickly goes to hell once you arrive in the city that you will spend the remainder of the game in. You are not a Grey Warden. You are not concerned with the blight. Hell, you ran from it. You are essentially an inconsequential thug who turns to pretty crimes and murder to make ends meet in the city. Although the story implies you become something special, a "Champion", essentially you play the part of an opportunist who has no real great purpose or calling other then aspiring to move up from the slums to the "High Town" estate your family once owned. Sound exciting?

    The high point of the game for me was a venture into the Dark Roads which presented some of the coolest environments and enemies of the game, one of the only points in the game were a little nod to the world of Origins is given. But you are not there for any meaningful purpose other then to loot treasure so your families wealth can expand. There is nothing epic or noble about it. But then again, there is nothing epic or noble about anything you will do in this game.

    You will spend hours questing in preparation for exciting battle sequences that are over in less then half an hour. Then it's back to the city where the next set of fetch quests and killing contracts await, none of it resembling anything with purpose.

    Story aside, the game can still be entertaining at times. But perhaps the most unforgivable aspect of Dragon Age II are the inconsistencies between it's world and the world of origins and the fact the plot is at best half the quality of what we were given in Origins. I completed the game as mage, and while I still enjoyed the experience, at no point did I feel the kind of emotional connection I felt the world and characters of Origins.

    You can pick it up in the bargin bin of most game stores now for quite cheap, which I'd say is the only way I can honestly recommend playing this game without feeling too let down.
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  13. Jul 30, 2015
    7
    Dragon Age 2 isn't a bad game but at the same time it doesn't hold a candle to Dragon Age: Origins.
    I'll start with the good. Dragon Age 2's story is still good bringing the focus on one of the most interesting plot points of DA:O which was the relationship between the Mages and Templars, and the Qunari plot was my favourite part of the game, I loved the back and forth between Hawke and
    Dragon Age 2 isn't a bad game but at the same time it doesn't hold a candle to Dragon Age: Origins.
    I'll start with the good. Dragon Age 2's story is still good bringing the focus on one of the most interesting plot points of DA:O which was the relationship between the Mages and Templars, and the Qunari plot was my favourite part of the game, I loved the back and forth between Hawke and the Arishock.
    Other plot devices such as the companions stories were even better than DA:O, The tormented and possessed mage that was Anders, the light hearted care free nature of Isabella and the interesting conversationalist that was Varric.
    Combat this time round gains a few things but also looses a few for example, the combat is more fast pace and fun but at the expense of tactical prowess. The movements are more fluid and you are not locked to an enemy and can switch between them but you can't do executions any more, stuff like that.
    The companions are just as varied as they were in DA:O but some are hit and miss.
    Aveline Vallen: She is boring as hell, I understand she needs to be the grounding element but she acts more like a mother than a friend.
    Fenris, (or Leto): He is one of the more intersting characters being a slave from Tervinter and has the most interesting abilities in the game, when I need a warrior he's who I take.
    Varric: He is the best character to chat with and one of the most stable relationship wise, even if you disagree with him he respects your decision making it hard form him to hate you.
    Anders: I can't say much about Anders without spoiling it but I will say he is interesting. Fans of Dragon Age Awakening will know him from that. The most interesting thing about him (besides the obvious) is the fact that he changes as a character over the game from a light hearted man to an angry spirit.
    Isabela: She is probably the only Female character worth romancing in this game, she is the best for companion banter and quite often makes me laugh but she is too predictable in her nature making certain plot twist quite obvious.
    Merrill: I tend to forget Merrill because even though she has an interesting story line she is quite a boring person who rebells against her Keeper which is a switch from her DA:O character who seemed to be confident and obedient elf.
    Sebastian Vael: He has one of the most interesting personalities of your companions, he gives you insight into the chant of light through they eyes of a brother of the chantry and unlike Liliana he sees the flaws in it and brings up some valid points. Plus is armour is cool.
    The Hawke twins are two sides of a coin, Bethany is loving and caring (and the only other attractive female character in this game) while Carver generally hates you and everything you do. As a whole they weren't around long enough to make a lasting impression.
    Now the bad: Dragon Age 2, while better looking, is considerably smaller than DA:O but quite a margin which is surprising because all they seemed to do is copy and paste the same room over and over again which to be frank is insulting. The areas are small as well with Kirkwall being about half the size of Denerim and the Wounded coast which is the largest area of the game is smaller than the Brecilian Forest.
    The events of DA;O and DA:A are pretty much swept under the rug, people only mention it in passing when it would be much better if you just had the same character, the entire plot of DA:2 is to set up for Dragon Age: Inquisition and in that respect I feel cheated.
    Now the ugly: The worst thing about DA:2 is the choices, all of them suck. With regards of dialogue you're restricted to GOOD, FUNNY or EVIL which is not how a choice system should work, it's like the Paragon and Renegade system in Mass Effect 1 where being a Renegade makes no sense, why do this and save everyone when you can let people die for the sake of being an **** IT MAKES NO SENSE! Over all I stand by my statement that DA: 2 isn't a bad game, if you never played DA:O you would probably give it a 9/10 but it had the unfortunate disposition of being a sequel to a perfect game so sorry DA:2 but you get a 7.3/10
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  14. Mar 28, 2011
    5
    This game will get a 5 or a mixed review from me. The game was such a mix of good and bad. On the one hand, the characters were awesome,( perhaps a little too exaggerated at times) the quests were fun and actually had a story behind some of them, the combat was greatly improved from the first game, and Bioware did something different, not the standard four to five main missions beforeThis game will get a 5 or a mixed review from me. The game was such a mix of good and bad. On the one hand, the characters were awesome,( perhaps a little too exaggerated at times) the quests were fun and actually had a story behind some of them, the combat was greatly improved from the first game, and Bioware did something different, not the standard four to five main missions before confronting th final boss. The bad side is something that could have been fixed if the 'EA Overlords' allowed this game to become more than a cash grab: development for a couple extra months. Seriously, how hard is it to release a *finished* game? The game itself is so buggy, the last quarter of the game convinced me it was rushed out the door, no polish or final testing. I pre-ordered the Signature Edition, and enthusiastically looked forward to a game from the best developer of rpg's out there. They did put out a great story,but they also put out a mess of a game. As a college student/casual gamer, this game convinced me to put down the video games for awhile. I have sadly never been more convinced what a waste of time video games can be. Expand
  15. Apr 1, 2011
    5
    After the initial shock I decided to make a third attempt at Dragon Age 2. I couldn't do it. There are indeed a few things RIGHT with this game like the better flowing combat and re-used mass effect 2 engine, but there are so many things wrong with this game that make it unplayable to me. For one, it feels insulting. This isn't an RPG, there is not a suitable amount of depth to be had forAfter the initial shock I decided to make a third attempt at Dragon Age 2. I couldn't do it. There are indeed a few things RIGHT with this game like the better flowing combat and re-used mass effect 2 engine, but there are so many things wrong with this game that make it unplayable to me. For one, it feels insulting. This isn't an RPG, there is not a suitable amount of depth to be had for a bioware level RPG. Through my entire 16 hours of play I found one particular thing eating at my head, I couldn't shake the feeling that I was playing a beta. The game has an overwhelming unfinished feeling to it. It literally seems like the developers had so much more in store, but were rushed out the door before they got completely dressed. Dragon Age 2 could use some polish in ALL departments. The product I'm playing is at best a raw attempt at people trying to capture the dragon age feel, but failing to do so. This is the first time I've ever been able to put down a bioware game without finishing it. My 5/10 review is only as such because 5/10 denotes that yes, there is indeed a game somewhere in here, but it's so lost in a pile of problems that it's nearly impossible to find and enjoy. Sorry bioware, it has to be said. Expand
  16. Mar 9, 2011
    5
    After having a blast playing Dragon Age: Origins I had high expectations for DA2. A few weeks before the release date I read on some forums that they were trying to pull "a new audience" to the game but things would remain the same for the so called "elitist rpg player". I don't think Bioware will ever be able to please both type of players in the same game but I understand that money isAfter having a blast playing Dragon Age: Origins I had high expectations for DA2. A few weeks before the release date I read on some forums that they were trying to pull "a new audience" to the game but things would remain the same for the so called "elitist rpg player". I don't think Bioware will ever be able to please both type of players in the same game but I understand that money is what drives the world and right now the money is on the "press a button something awesome happens" crowd. Eventually some new action game will come, DA2 will be overshadowed and only the old fans will remember Bioware and most of those will probably still be enraged by this weak RPG game. - No character customization, lack of classes;
    - Cannot equip different armor on party members (that is just to cruel in a party based game);
    - Lack of in-game items! Lots of useless junk (it even goes to a section called Junk in the inventory) that you can't use. Couldn't you be bothered to create some simple items?
    - Items stats are not enough. Most rings give +stamina/mana (not even separated, it's decided based on character's needs);
    - Some parts of the story are quite good but they are just too few to make a difference. - Voice acting is not that good, Hawke doesn't really sound mad or pissed when you press the RED DIALOGUE FOR SOMETHING AWESOME TO HAPPEN;
    - Map is too small, there's no exploration and you keep on re-using the same map for different places! I went into dozens of different caves, they are ALL the same. The only difference is that in one door A is open, and in another door A is closed preventing you from going further. Even a mine used the same level design for a cave. What's going on with that? Didn't you learn anything from Mass Effect?
    - Kirkwall looks too empty;
    - Combat is spamfest of mobs... There's no tactics to it, just keep on mashing buttons, eventually you'll make it... I tried Nightmare but i spent more time fighting the camera than the enemies so i went back to hard;
    - You don't run out of reagents for potions/runes/bombs.... All you need to do is find the ingredient (on that same map you already went to dozens of times before but this time on a different quest) and you'll be able to brew everything you want (as long as you have the coin);
    Now, for the good points:
    + Some companions have nice stories;
    + There are alot of quests but since you keep going to the same places over and over again they just feel boring;
    + Some dragon fights;
    + Good use for gold, + A lot of books to read and some interesting stuff in the codex;
    + Qunari leader;
    + You press a button and something awesome happens... (Kidding on this one)
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  17. Mar 10, 2011
    5
    I have to say that all in all, I didn't like this game. I am a big fan of the first one but this neither looks or feels like the first at all. Although the graphics are better, I dislike the art style. The game seems to run a little smoother but I don't like the way it's played. I can see why the critics gave this a high score. Even though no one seems to really like all of theI have to say that all in all, I didn't like this game. I am a big fan of the first one but this neither looks or feels like the first at all. Although the graphics are better, I dislike the art style. The game seems to run a little smoother but I don't like the way it's played. I can see why the critics gave this a high score. Even though no one seems to really like all of the changes and omissions in this game, according to how the critics review it, it had to receive a high score. They only rate the game on graphics, sound, gameplay, presentation and lasting appeal. 4 out of five worked so it had to have a high score even though none of this is liked. Critics don't really give their opinion on games. They review it according to these factors because everyone has a different opinion. My opinion is, this game is bad. I don't like the art style, the street fighter like animations for the characters, or the button mashing. I don't like not being able to create my own character. The first time I played this game, I immediately turned it off and wrote a letter to bioware letting them know how they let me down. I've tried several times to play this game but I just can't take it. After 10 minutes or so my thumb is hurting and I am too bored to continue. That's pretty bad in my opinion considering how much I love fantasy rpg's. I have to recommend passing this game up. I honestly don't see how anyone could get any enjoyment out of this game other than the huge breast the female characters are sporting. And that's the only reason this game got a 5! Expand
  18. Jul 7, 2011
    6
    I cant understand how gamers can rate this game a 9 or 10 at the same time why are they rating is a big fat 0?
    Im my honest opinion I give this game a 6/10.
    In short, everything is inferior than Origins except for a little touch of Combat and little pinch of Side quests.
  19. Mar 24, 2011
    6
    Playing Dragon Age 2 was a very mediocre experience... The companions are flat and 2 dimensional. There is only a handful of maps that you will visit over and over to ad nauseum. The most disappointing aspect of the game is: other than a couple of lines in the epilogue, the ending plays out the same no matter your choices. Overall, a very disappointing effort by Bioware.
  20. Mar 15, 2011
    5
    bioware should be ashamed as a gaming company and being for realesing this u cant go from da to this what has happened i completed game in 38 hours as warrior bearing in mind ive owned every bioware game ever made i was so dissapionted i sold game refusing to keep in my collection i will now buy mass effect 3 to finish the trilogy and thats it i think bioware has down themselves a lot ofbioware should be ashamed as a gaming company and being for realesing this u cant go from da to this what has happened i completed game in 38 hours as warrior bearing in mind ive owned every bioware game ever made i was so dissapionted i sold game refusing to keep in my collection i will now buy mass effect 3 to finish the trilogy and thats it i think bioware has down themselves a lot of untold damage by realesing this trash i rate the game a five this in my opinion is generous i dont know what game the reviewers have been playing on its a ugly world when so reviews are honest edge. Expand
  21. Apr 7, 2011
    5
    Take a great RPG, turn it into a decent hack'n'slash with pretty visuals. I loved DA2 at first. from the first combat sequence I was pretty hooked. 40 hours later it was over, with me not gasping, not in amazement at this epic story, but gasping at how bad it actually was. For the first 25-30 hours I was enjoying it a lot, but the rest was more of a "well I made it this far, might as wellTake a great RPG, turn it into a decent hack'n'slash with pretty visuals. I loved DA2 at first. from the first combat sequence I was pretty hooked. 40 hours later it was over, with me not gasping, not in amazement at this epic story, but gasping at how bad it actually was. For the first 25-30 hours I was enjoying it a lot, but the rest was more of a "well I made it this far, might as well finish it" feeling instead of playing because I couldn't wait to see what was next. Your decisions have no impact really. The story does not flow. It is kinda like watching the first half of a Batman movie, then replacing the last half with Tron...it makes about that much sense. Fortunately, I can play a game with a bad story and enjoy it just fine, if the rest of the game is great.

    So much gear to upgrade for you and your party! I love it...oh wait, I can't really upgrade my party? And I wore most of the same gear from about the 10th hour until the end? Well, so much for that part.

    So many spells to cast! Wait what? Everything has a long cooldown, so I can only use it once, maybe twice, in a battle? Well, so much for that part.

    So many ways to progress in this open RPG! Uh-oh, what's this? Everything is about as linear as you can get? Well, so much for that part.

    So I give it a 5. If you are one who believes the story is awesome, play a mage, and all of the inconsistencies will present themselves, especially for a blood mage. I go with a 5 because of the amount of fun I had in the first half of the game. I kept thinking ok this game is gonna open up, but once I realized I would see the same locations over and over and over again and follow a strict story line with a few side quests, it became no more fun.
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  22. Mar 14, 2011
    5
    I didn't think Dragon Age II would be this bad. But if you look back on DA:O. It's nothing like it's predecessor. They tried to make it too much like ME2 and it didn't work. You have many conversation options that lead to 1 outcome. This is not an RPG. It's a conversation simulator with the majority of battles being auto attacks. The maps are dull, and boring, not to mentioned there's onlyI didn't think Dragon Age II would be this bad. But if you look back on DA:O. It's nothing like it's predecessor. They tried to make it too much like ME2 and it didn't work. You have many conversation options that lead to 1 outcome. This is not an RPG. It's a conversation simulator with the majority of battles being auto attacks. The maps are dull, and boring, not to mentioned there's only about 5 different maps used OVER and OVER.

    It's getting a 5 due to the half assing of Bioware.

    Their current attitude towards reviews doesn't help this review at all either.
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  23. Dec 13, 2011
    5
    This game just didn't feel like dragon age, the story was just a series of side quests and then some longer (but not by much ) story quests. The combat system was OK but i preferred the original. I would rate this game lower but i played this game all the way through and did pretty much all the side quests possible that i could find, which lately i haven't managed to do with new gamesThis game just didn't feel like dragon age, the story was just a series of side quests and then some longer (but not by much ) story quests. The combat system was OK but i preferred the original. I would rate this game lower but i played this game all the way through and did pretty much all the side quests possible that i could find, which lately i haven't managed to do with new games these days. after finishing the main story i felt cheated, especially as the choices you make don't really affect the outcome at all. It will be worth it if you can pick it up cheap, but don't expect the game to live up to the originals glory. Expand
  24. Aug 23, 2011
    6
    This game was graphically superb. That said most other aspects of the game where disappointing when you compare it to dragon age origins. I played the game on normal level without spending any money on weapons and armour and managed to complete it, this should not be the case and it shows just how much the game has been dummed down. The most frustrating part of the game for me was theThis game was graphically superb. That said most other aspects of the game where disappointing when you compare it to dragon age origins. I played the game on normal level without spending any money on weapons and armour and managed to complete it, this should not be the case and it shows just how much the game has been dummed down. The most frustrating part of the game for me was the constant regurgitation of environments and more importantly the hack n slash combat system, at points i couldnt see who i was fighting it was just iq of 20 button pressing. All in all I think bioware rushed this product and that can be clearly seen in the end result. Not the rpg I was expecting. Expand
  25. T-A
    Jun 18, 2011
    6
    Dragon Age II diverges considerably from Dragon Age I. Leaving behind the pause-and-play strategy, Dragon Age II is more action and less RPG. I can understand the change, since the narrative progressed smoothly. The overall challenge drops though. I could button-mash my way through a hoard of monsters in Dragon Age II whereas I had to shape my battle plan carefully in the first game.Dragon Age II diverges considerably from Dragon Age I. Leaving behind the pause-and-play strategy, Dragon Age II is more action and less RPG. I can understand the change, since the narrative progressed smoothly. The overall challenge drops though. I could button-mash my way through a hoard of monsters in Dragon Age II whereas I had to shape my battle plan carefully in the first game. Further, I was not happy with the lack of impact my choices had on the overall plot. Set events were going to unfold no matter what. The dialogue wheel helped move conversations along quickly, but statements were really tied to one of three categories: Benevolent, Charming or Humorous, and Assertive. Constraints to character choice and reduced strategy are somewhat disappointing. After I stopped comparing it to the first game, Dragon Age II was a fun experience but not one that I intend to revisit again. Expand
  26. Jul 28, 2011
    5
    A bland Role- Playing game with boring maps, same caves, same dungeons, linear maps, and everything takes place in one city. The story is average and the dialogue is very predictable. I recommend you not to buy this game as this is one of the worst Bioware game , or I are say worst Role-Playing Game. I hope Bioware won't mess up with Dragon Age 3 or Mass Effect 3, because I expect highA bland Role- Playing game with boring maps, same caves, same dungeons, linear maps, and everything takes place in one city. The story is average and the dialogue is very predictable. I recommend you not to buy this game as this is one of the worst Bioware game , or I are say worst Role-Playing Game. I hope Bioware won't mess up with Dragon Age 3 or Mass Effect 3, because I expect high standards for their games. Expand
  27. Jul 20, 2011
    6
    The gameplay, combat and user interface is better than the first game, but the characters and story aren't as compelling. And who took all the funny away from Anders? I had fun, just not as much as I should have. My expectations were too high. I loved the first Dragon Age, and was slightly disappointed in this one. I want to see how the story ends, but I'm definitely going to wait untilThe gameplay, combat and user interface is better than the first game, but the characters and story aren't as compelling. And who took all the funny away from Anders? I had fun, just not as much as I should have. My expectations were too high. I loved the first Dragon Age, and was slightly disappointed in this one. I want to see how the story ends, but I'm definitely going to wait until I've seen a lot of reviews before buying a third one lest I waste my money. Expand
  28. Aug 27, 2011
    5
    Dragon Age 2 is not a horrible game by any means, it's just a completely underwhelming sequel to one of the better RPGs in the last decade. It's quite obvious that development time was cut short - I don't mind the combat mechanics that much; but the mob respawn; the no overhead strategic view; the complete lack of customization for companions; the linear story line; the lack of dialogDragon Age 2 is not a horrible game by any means, it's just a completely underwhelming sequel to one of the better RPGs in the last decade. It's quite obvious that development time was cut short - I don't mind the combat mechanics that much; but the mob respawn; the no overhead strategic view; the complete lack of customization for companions; the linear story line; the lack of dialog choices; the lack of character development and lastly the lack of effect the main character has in terms of shaping the world around him that the game is not an RPG. Now Hawk Age is a fine game if it is taken out of the context of being a sequel to a pretty tactical and thoughtfully enjoyable RPG DA: O but keeping in mind that we fans of the original Dragon Age Franchise bought this game based on the DA: O we do feel cheated. This is an RPG with no replay value. Which isn't good considering I played DA: O 4 different times; I'm not sure what Bioware hoped to achieve with this game - but it was a grand failure. Hopefully they take note and don't mislead us again. One final note Critic Reviews are complexly out of sorts - I'm wondering if most of them even played the game. They might be on EA payroll or just based their reviews on just a few hours of game play; instead of figuring out that those few hours would be recycled through out the game and none of your choices will actually make any sort of difference to the final outcome. It's truly sad and I can understand my fellow games giving this game lower scores then the game deserves but I guess people want to warn other potential buyers of Dragon Age 2 not to expect a sequel as promised by Bioware. Expand
  29. Sep 25, 2011
    6
    This game had potential to be an amazing rpg considering it was made by one of the greatest gaming companies ever: Bioware. But Bioware really dropped the ball with Dragon Age II. First of all the story is very average and is just nothing compared to the first Dragon Age game and I just could not really get into it because it really got kind of boring. As far as the characters go than IThis game had potential to be an amazing rpg considering it was made by one of the greatest gaming companies ever: Bioware. But Bioware really dropped the ball with Dragon Age II. First of all the story is very average and is just nothing compared to the first Dragon Age game and I just could not really get into it because it really got kind of boring. As far as the characters go than I just could not get myself to care for most of them because most of them seemed so heartless and boring which is a massive disappointment considering Bioware actually knows how to tell a great story in a video game and create very good and in depth characters, something which they do not do right in this game. The graphics I think have improved from Dragon Age Origins but not by much, the characters and environments look somewhat more detailed. But there are a lot of framerate issues I have not played the PC or the PS3 versions so I don't know about them but there way to many framerate issues on the 360 specially during the conversation cutscenes. The game's sidequests can also get repetitive and dull really fast. And in the game's main quest the same environments and dungeons are recycled over an over again that it feels like we are fighting in the same areas all the time and once again its gets very repetitive. On top of that unlike its predecessor Origins this games take place in only one town instead of taking place in a whole continent. The partner A.I is almost useless on high difficulties and they die way to quickly and are slow in performing their commands. The enemy A.I just rely on high numbers and ganging up on you rather than being competitive that is a problem on higher difficulties enemies should not gang up on you and increase in number they should be more competitive which is once again something this game does not do right. Having said all that Combat is more simpler and more easy to get used to compared to the first game it feels like a Hack and Slash on low difficulties unless you are playing as a Mage but all in all I found the combat better than its prequel. The weapons are armor you get in the game are good and are fun to use but sadly you cannot make you partner A.I put on the armor whenever you want them to they will infact put them on themselves at particular points in the game that just takes away your ability to customize your team mates the way you want to. However I must say that the dialogue wheel from the Mass Effect series has been put to good use and while dialogue despite not being as great as it could have been it still delivered well. The voice acting and music unsurprisingly are very good and always suit the environments and the situations. In the end I must say that as a big fan of Bioware and their RPGs Dragon Age II is a massive letdown, it can still be a fun game at times but Bioware is capable of much better. It is clear that the game is incomplete because EA made Bioware rush its production. Lets hope they fix up the problems brought up by all the people about this game and revive the franchise with Dragon Age III. 6/10. Expand
  30. Mar 19, 2011
    5
    The new combat system gives more feeling to the fighting but can bit repetitive in the end. The biggest flaw in the game is the story IMO. If i want to see 3 different political stories i open my tv and turn on the news. And all tho the small quest to get money works in the beginning it gets really boring after that.. come one not 1 good longer fantasy quest? Just quest that take 15 min toThe new combat system gives more feeling to the fighting but can bit repetitive in the end. The biggest flaw in the game is the story IMO. If i want to see 3 different political stories i open my tv and turn on the news. And all tho the small quest to get money works in the beginning it gets really boring after that.. come one not 1 good longer fantasy quest? Just quest that take 15 min to do x 100. I like Dragon age 1 style more. 3 Long stories where u can get into the story better. But the game still does have lots of good things like good characters and some nice quest lines. I started to like the game most, just before the end.. finally something is happening. then comes the credits... Funny enough the game has more loot than DA1 but now only main character can use armors. others can still use weapons tho. but they all have armor that u can upgrade but not change.

    IMO Good characters and good story telling saves this, but i really would like to see more fantasy themed stories not some political fights over same city in 3 different times. Come one 3 same quest with different people on other sides? cheap.
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Metascore
79

Generally favorable reviews - based on 75 Critic Reviews

Critic score distribution:
  1. Positive: 55 out of 75
  2. Negative: 1 out of 75
  1. Aug 3, 2011
    85
    I'll give Bioware points for trying to do something different in their world, but they really did have it right the first time in terms of character building and the scope of the story.
  2. May 1, 2011
    75
    Faulty game mechanics and disappointing maps, combat scenarios and storyline direction aside, Dragon Age II still has a surprising amount of intrigue hidden beneath the blemishes. The depth of character relationships, as well as the complex nature of the world of the Dragon Age franchise are a savior to a game that would otherwise forever be remembered by its mistakes.
  3. Apr 22, 2011
    90
    Above all, it seems like Dragon Age II is an experiment. If you're a fan of the first game and expect a direct continuation, either in story or mechanics, you'll be disappointed. If you're not willing to put up with some rough edges and some mechanics that don't quite work as intended, you'll end up having a hard time. But if you're going for a game that has some of the best storytelling in RPGs in a while, or you're looking for a BioWare RPG to tide yourself over until Mass Effect 3, you won't do much better right now than Dragon Age II.