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4.6

Generally unfavorable reviews- based on 2466 Ratings

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  1. VLG
    Aug 22, 2023
    7
    Same as the first entry but worse. Pointless. I remember having some fun with it tho.
  2. Jul 19, 2023
    5
    Gameplay - 5
    Plot & Characters - 7
    Storytelling - 7
    Pacing - 6
    Music & Sound - 7
    Replayability - 5
    Performance - 10
  3. Jul 2, 2023
    7
    Fine, fine... no so good as the first one, but c'mon, guys! The story was great! And we got Varric on this one!
  4. Jan 28, 2023
    7
    It's a travesty compared to the first game, but on its own, it's got a few nice things going for it. Shame about the copy-paste dungeons and enemies.
  5. Mar 29, 2022
    6
    This game was enjoyable if I didn't have anything to compare it to for any reason at all...

    That being said, for being a sequel of a game I really enjoyed... its not great.

    Origins is better than it in every possible way and I feel like this whole game is a large missed opportunity.

    I enjoyed it at moments but it simply just was more blah than anything else.
  6. Jan 10, 2022
    5
    Dragon Age 2 feels like BioWare's shot at a more accessible RPG while trying to maintain the quality and depth they're known for.

    Pros: +Gameplay is more action orientated & faster than DA:O +Solid voice acting for the most part +Art style still holds up to this day +Returning characters, making the games feel connected +Story, while linear, is very interesting, albeit a bit
    Dragon Age 2 feels like BioWare's shot at a more accessible RPG while trying to maintain the quality and depth they're known for.

    Pros:
    +Gameplay is more action orientated & faster than DA:O
    +Solid voice acting for the most part
    +Art style still holds up to this day
    +Returning characters, making the games feel connected
    +Story, while linear, is very interesting, albeit a bit frustrating at times
    +Armor looks great, specially endgame sets
    +All classes feel good to play
    +The twists are all well executed

    Cons:
    -You can't play as different races, unlike the previous title
    -Your origin story is always the same one
    -Narrative is extremely linear
    -Most dialogue options don't matter
    -Dialogue options are extremely ambiguous
    -Dialogue options are always extreme (either be a super nice person, a terribly mean one, or a jokester)
    -The protagonist's delivery isn't always what you are expecting
    -You can only interact with your companions during their specific quests, aside from that they only offer generic dialogue when you try to speak with them
    -Romance feels like an afterthought
    -There are a lot of reused dungeons
    -Most enemies are too bullet sponge
    -Enemies spawn in waves and sometimes out of thin air
    -The first 1/3 of the game feels like an endless stream of mostly uninteresting side quests & there's a lack of motivation for the player to push through

    Overall, Dragon Age 2 is a game that while it improves on some aspects that the previous game lacked, it drastically misses on the ones a game needed the most in order to be recognized as a sequel for Dragon Age Origins. If you are looking for a well thought RPG with a more tactical and slow combat with meaningful choices and a narrative that warrants different playthroughs, then I do not recommend this game.
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  7. Feb 27, 2020
    5
    The lacking mission design, story and setting make this an overall mediocre RPG experience.
  8. Feb 3, 2020
    6
    This review contains spoilers, click expand to view. The Story: 1.5/3
    Let me begin by saying that this is not a bad game. This is not a sub 5/10 game and avoid completely. However for those coming from DAO you will be disappointed as I certainly was. The game starts by firstly taking you away from the massive choice of characters and options that DAO gave you. Rather than starting your adventure from different angles you are given the story and character of Hawke. Where you follow his/her story ark to take down the archdemon. It still has some incredible dialogue. It still has some meaningful decisions that need to be made. The ending sequence is also memorable without being anything too special. The character development of some of the companions are noteworthy and you will still enjoy taking the time to learn more about the different stories of each of them. It does feel stripped down however from DAO in terms of content. Compared to the 80+ hours per campaign you can put in to DAO, this one is only 25 hours, 35 if you do all the side missions and task content. Significantly less but once again this is not a terrible game. It is just not the best in the series.
    The Gameplay 1.5/3
    The clunky feel of melee combat is gone in the DA2. The spell caster combat is more fluid than before and the battles seem more entertaining than in DAO. The biggest problem in this game is how the difficulty scales. You see it isn't based on mechanics and different options you take in combat. However it is the quantity of enemies that are sent to attack you. Boss battles seem like they are just horde mode where waves of monsters/fighters will attack you until you complete the battle. Yes they improved the combat, but making every battle a horde mode fight is just lazy. The progression of the character is standard Bioware. Plenty to choose from and all of it seems meaningful enough.
    Art Design 1/2
    Look, this game actually looks great. The content that is there is really impressive and the graphics are a huge upgrade from DAO. The character models are fantastic and the weapons and cities look great. The only problem is there just isn't enough of it. There are the same maps you traverse over and over. The same enemies over and over. The same city although huge from the outset, seems hollow because of the lack of interactable NPCs.
    Sound/Music 2/2
    Where the game does its best is its voice acting. Bioware just get this right time and time again. I loved the dialogue in this game and probably the only thing that kept me going in the game. I Think the sounds from combat, ambient and sound track are all immersing and this department all in all did a fantastic job.

    My final score for this game is a 6/10. This is not a bad video game, it just isn't the sequel we all wanted from arguably one of the best RPG's to date in DAO. I would still recommend playing this game to any fan of the universe as there is plenty of interesting characters explored in DA2 that appear in DA:Inquisiton and will make that experience even better. However if you choose to skip this, the DragonAge Keep gives you enough of a synopsis in the choice section to clue you in on what you missed when you start DAI.
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  9. Aug 12, 2018
    6
    3 out of 5.
    Dragon Age II suffers from either being rushed, laziness, or both. Environment assets are reused so much it becomes painfully obvious. Enter a cave, and it’s the same map as the previous cave. Gameplay is fun, I really enjoyed playing as a mage. I do recommend giving it a play, but not at full retail.
  10. Jan 10, 2018
    5
    A disappointment. Compared to Origins and even other fantasy RPG's Dragon Age 2 fell short of the mark. The entire game is spent in a single city or the outlying areas around it even recycling and reusing those same areas many times. The main character who you create feels like a glorified errand boy instead of a champion and is completely boring. The story is basic and basically boilsA disappointment. Compared to Origins and even other fantasy RPG's Dragon Age 2 fell short of the mark. The entire game is spent in a single city or the outlying areas around it even recycling and reusing those same areas many times. The main character who you create feels like a glorified errand boy instead of a champion and is completely boring. The story is basic and basically boils down to 3 major events nothing more. Most of the characters are wasted potential. The graphics and art style make the areas so bland and uninteresting, I believe they were going for an acrylic painting style but it just looks bleak and devoid. If the art style and graphics were better it would certainly help make the reused areas of the game a bit more enjoyable to explore even though they would still get tedious. To be fair however there are a few positives. I like the change in combat style, it's more fast paced and fluid as opposed to the MMO like style we had in Origins. A few of the characters from Origins that we grew to love appear. And finally the events that take place here have an effect on the events, locations, characters and story in Inqusition. Expand
  11. Nov 2, 2017
    6
    The epitome of the term 'underwhelming follow-up'. Dragon Age 2 wreaks of rushed development. It's no secret that it was just that, a project with one major agenda; 'get it done, quickly'.

    The gameplay mechanics are there, but to anyone who played the it;s critically acclaimed predecessor can feel how watered down they are. Presentation is among one of the game's weakest points. The
    The epitome of the term 'underwhelming follow-up'. Dragon Age 2 wreaks of rushed development. It's no secret that it was just that, a project with one major agenda; 'get it done, quickly'.

    The gameplay mechanics are there, but to anyone who played the it;s critically acclaimed predecessor can feel how watered down they are.

    Presentation is among one of the game's weakest points. The city of Kirkwall and it's surrounding areas not only pale in comparison to the lovingly crafted locations in Origins, they are so bland they feel like an unfinished student demo. Dragon Age: Origin's lowly saturated world has far more of a unique visual style and flare than it's sequel.

    The main story is literally just a series of events unfolding without any real focal point. What's worse, in retrospect, the events that transpire in Kirkwall have little to no bearing in the game's sequel, Dragon Age: Inquisition.

    The Characters are hit or miss. Varric is an absolute gem, and Hawke a worthy protagonist. The remaining cast range from pretty good to almost forgettable.

    I remember playing this game for the first time as a teenager with an empty feeling in the pit of my stomach. 'What have they done?' I asked myself. Dragon Age: Origins had been the peak of any medium for me personally, it literally entranced me and resurrected a childlike curiosity that had long been buried. I will forever remember that as an important moment in my life.

    To go from that to.. 'meh', wasn't just jarring, it was genuinely heart breaking.

    With the Dragon Age world more realised and currently teeming with media such as comics, novels and DLC - I've come to realise that this installment should have and probably had been planned to exist as something of that nature rather than a main entry within the series.

    I'm glad it exists, but what could have been a fantastic DLC pack for Dragon Age Origins or a noteworthy novel was spoiled by EA rushing out the door to cash in a sequel while the first game was fresh in our minds. The result is, for the most part, a tedious 'adventure' in which you will revisit the same damn cave again and again and again and again. The game succeeds in making you dislike locations for no reason other than the fact that you are forced to revisit them so often.

    Ultimately, it's only necessary to those who want to delve into every corner of the world of Dragon Age in search of stories, because there are a handful of decent tales worth experiencing here. The eventual release and success of Inquisition fortunately pushes the necessity to play DA: 2. I no longer play it with a sense of dread or outright anger as at least while you do spend your time in this tiny corner of Thedas, you'll know that better times are yet to come.

    But if you're looking for the worthy sequel to Origins, look a few years later down the line.
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  12. Feb 26, 2017
    7
    While thoroughly suffering in it's predecessors shadow, Dragon Age II is a solid RPG that deserves more leniency from fans.

    Pros: - Excellent combat. I played through the majority of the game on hard, occasionally switching down to normal when things were too difficult. This lead to the strategic pause-order-enact cycle of battle reminiscent of old school CRPGs. Tactical and
    While thoroughly suffering in it's predecessors shadow, Dragon Age II is a solid RPG that deserves more leniency from fans.

    Pros:
    - Excellent combat. I played through the majority of the game on hard, occasionally switching down to normal when things were too difficult. This lead to the strategic pause-order-enact cycle of battle reminiscent of old school CRPGs. Tactical and challenging, with plenty of depth and variety - especially the further you venture into the game.
    - Boss battles are suitably epic and memorable. Long, varied and requiring different strategies from normal groups of enemies - you couldn't ask for more.
    - A main character that evolves as you play, acting according to the player's decisions even in cutscenes. Truly gives the character identity
    - Very good voice acting. While side characters can be hit or miss, Hawke and her/his companions are exceptional. The female voice actor for Hawke was exemplary, and I could listen to Varric's stories for hours.
    - The companions are good. Perhaps the best part of the game, outside of combat. While not as varied or memorable as DAO, perhaps, this group does stand on its own. I truly cared for the likes of Merrill and Aveline. Though Fenris did a righteous job at pissing me off occasionally.
    - Interesting and engaging quests. Main, secondary and companion quests are all handled incredibly well. They are almost universally storied and weighted with decisions that often have consequences further down the line. Very few of the fetch or location hopping variety.
    - Seeing the echoes of your decisions in DOA is endlessly satisfying.
    - The world of Dragon Age is deep and interesting, and DA2 builds on that

    Cons:
    - A criminal lack of locations. I honestly guffawed when I "earned" the achievement for visiting ten caves - all ten were the same exact location just cordoned off differently. Hour after hour, you will be traipsing through the same handful of locations, and it gets tiresome fast. All the excitement of exploration is gone within hours.
    - The music is dreadful. Completely forgettable and useless - I had to try to notice it, and even then was disappointed.
    - Abilities unlock far too slowly, creating painfully shallow combat for the first few hours.
    - Not having all of your companions in one place is an unnecessary hindrance
    - NPCs unrelated to quests are completely lifeless, giving "populate" locations the feeling of being on a stage filled with prop mannequins
    - The ending is forced upon you, rather than being a culmination of your previous actions.
    - There are far too few conversation opportunities with your companions, and not enough depth to those that exist.

    Mixed:
    - The story is intriguing enough to keep you moving forward, but ultimately it falls flat when compared to the epic world-scaled adventure of its predecessor. It's not a bad story, but it just isn't epic. It feels like what it is - a tie in between two epic adventures

    Dragon Age II took far too many steps backwards from its near perfect predecessor, but it's excellent combat, memorable companions, and intriguing story line land it solidly into the field of the competent RPG.
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  13. Dec 5, 2016
    7
    The gap between this game's reception by critics and players shows how much Bioware missed the mark with this one. Not that the game isn't very good, because it is, but it's so different from its predecessor as to be nearly in a different genre. DA:O was a classic-PC-style RPG, which meant going heavy on customization and tactics. Its sequel almost completely eschews those virtues in favorThe gap between this game's reception by critics and players shows how much Bioware missed the mark with this one. Not that the game isn't very good, because it is, but it's so different from its predecessor as to be nearly in a different genre. DA:O was a classic-PC-style RPG, which meant going heavy on customization and tactics. Its sequel almost completely eschews those virtues in favor of fast-paced play and a streamlined design that obviously courted the console market. This was a terrible choice, at least from a marketing perspective, akin to the owners of an action movie franchise deciding to make the next film a romantic comedy. There's nothing wrong with rom-coms, but if you've got a thousand theaters full of people who came to see things get blown up, you're going to have a bad night. This is the frustration expressed over and over again in those 'red' reviews, and it's valid, even if the scores aren't.

    The actual game is pretty good, though it's not going to be remembered as a classic. Since it doesn't seem to want to commit to being either a tactical or an action RPG. it doesn't do either one as well as it should. Even the helpful tips you get in the loading screens seem to illustrate that tension, for instance suggesting you make use of liberal pauses to tactically plan out a battle, even though the tactical view has basically been removed and the liberal splatters and flashes can make it difficult to see what the hell's going on in order to plan the next 10 seconds of a fight, let alone the entire thing (impossible anyway, since new enemies frequently spawn in the middle of combat). Still, if you're quick with your fingers (or comfortable just 'going with it') the flashy, fast-flowing battles can be fun.

    If there's one area where DA2 has improved over its predecessor, it's the main story. The Champion's companions are almost universally less interesting than the Warden's (a real missed opportunity, given the possibility for growth the timescale of the game permits)., but the main plot, pared down to the scope of a single location over half a dozen years instead of the other way around, tells a pretty awesome story. The ending's been divisive (like everything else about this game), because of its tragic inevitabilities, but that's how tragedies work. Ask a Greek.
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  14. Jul 30, 2015
    7
    Dragon Age 2 isn't a bad game but at the same time it doesn't hold a candle to Dragon Age: Origins.
    I'll start with the good. Dragon Age 2's story is still good bringing the focus on one of the most interesting plot points of DA:O which was the relationship between the Mages and Templars, and the Qunari plot was my favourite part of the game, I loved the back and forth between Hawke and
    Dragon Age 2 isn't a bad game but at the same time it doesn't hold a candle to Dragon Age: Origins.
    I'll start with the good. Dragon Age 2's story is still good bringing the focus on one of the most interesting plot points of DA:O which was the relationship between the Mages and Templars, and the Qunari plot was my favourite part of the game, I loved the back and forth between Hawke and the Arishock.
    Other plot devices such as the companions stories were even better than DA:O, The tormented and possessed mage that was Anders, the light hearted care free nature of Isabella and the interesting conversationalist that was Varric.
    Combat this time round gains a few things but also looses a few for example, the combat is more fast pace and fun but at the expense of tactical prowess. The movements are more fluid and you are not locked to an enemy and can switch between them but you can't do executions any more, stuff like that.
    The companions are just as varied as they were in DA:O but some are hit and miss.
    Aveline Vallen: She is boring as hell, I understand she needs to be the grounding element but she acts more like a mother than a friend.
    Fenris, (or Leto): He is one of the more intersting characters being a slave from Tervinter and has the most interesting abilities in the game, when I need a warrior he's who I take.
    Varric: He is the best character to chat with and one of the most stable relationship wise, even if you disagree with him he respects your decision making it hard form him to hate you.
    Anders: I can't say much about Anders without spoiling it but I will say he is interesting. Fans of Dragon Age Awakening will know him from that. The most interesting thing about him (besides the obvious) is the fact that he changes as a character over the game from a light hearted man to an angry spirit.
    Isabela: She is probably the only Female character worth romancing in this game, she is the best for companion banter and quite often makes me laugh but she is too predictable in her nature making certain plot twist quite obvious.
    Merrill: I tend to forget Merrill because even though she has an interesting story line she is quite a boring person who rebells against her Keeper which is a switch from her DA:O character who seemed to be confident and obedient elf.
    Sebastian Vael: He has one of the most interesting personalities of your companions, he gives you insight into the chant of light through they eyes of a brother of the chantry and unlike Liliana he sees the flaws in it and brings up some valid points. Plus is armour is cool.
    The Hawke twins are two sides of a coin, Bethany is loving and caring (and the only other attractive female character in this game) while Carver generally hates you and everything you do. As a whole they weren't around long enough to make a lasting impression.
    Now the bad: Dragon Age 2, while better looking, is considerably smaller than DA:O but quite a margin which is surprising because all they seemed to do is copy and paste the same room over and over again which to be frank is insulting. The areas are small as well with Kirkwall being about half the size of Denerim and the Wounded coast which is the largest area of the game is smaller than the Brecilian Forest.
    The events of DA;O and DA:A are pretty much swept under the rug, people only mention it in passing when it would be much better if you just had the same character, the entire plot of DA:2 is to set up for Dragon Age: Inquisition and in that respect I feel cheated.
    Now the ugly: The worst thing about DA:2 is the choices, all of them suck. With regards of dialogue you're restricted to GOOD, FUNNY or EVIL which is not how a choice system should work, it's like the Paragon and Renegade system in Mass Effect 1 where being a Renegade makes no sense, why do this and save everyone when you can let people die for the sake of being an **** IT MAKES NO SENSE! Over all I stand by my statement that DA: 2 isn't a bad game, if you never played DA:O you would probably give it a 9/10 but it had the unfortunate disposition of being a sequel to a perfect game so sorry DA:2 but you get a 7.3/10
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  15. Jan 12, 2015
    7
    There is alot of hate for this game. Some of it is warranted - while some of it is not.

    Alot of the hatred that comes for DA:2 is the fact that the original game was a much different animal than the sequel. The original - Dragon Age: Origins was described as a modern love letter to old traditional Western RPG classics, A la Balder's Gate, Icewind Dale and Neverwinter Nights. While DA: O
    There is alot of hate for this game. Some of it is warranted - while some of it is not.

    Alot of the hatred that comes for DA:2 is the fact that the original game was a much different animal than the sequel. The original - Dragon Age: Origins was described as a modern love letter to old traditional Western RPG classics, A la Balder's Gate, Icewind Dale and Neverwinter Nights. While DA: O is a very solid game, Bioware decided to take a very far left turn with Dragon Age 2.

    It's kind of funny, they did a similar turn with the Mass Effect series as well. With both sequels, Bioware took some big risks changing core gameplay mechanics.

    And I can respect that.

    The main difference is that Mass Effect 2 did an exceptional job at this transition. Dragon Age 2's attempt however, was sloppy.

    But it's not a bad game.

    I feel like alot of the hatred for this game just stems from the fact that its not as complex as Origins. There are things that DA2 lacks. It lacks a deep character customization system. It's inventory system, like ME2, has been stripped down. Some people really enjoy decking out their characters - you can't really do that in DA2. Even the skill trees themselves have been scaled down.

    Moreever, I agree that running through the same dungeons can be tedious and it's "kind of" lazy. In DA2, there are dungeons that are reused, over and over. The layouts are exactly the same, the same location is reused. It's kind of lazy, and its recycled content.

    The other major gripe with this game is the quests. DA2 suffers from Side Quest syndrome. You are given a ton of quests to complete in DA2. Unfortunately, many of these quests do not relate to the main story. So it feels as if you are working towards the main course. Other RPG's also do this, and its frustrating. A couple side quests is OK, but the fist Act alone has you probably do over 20 side quests. On the one hand, I can appreciate the work that has gone into these quests. But - I don't really care. We're not emotionally invested into these side quests.

    But DA2 excels in is where it counts; roleplaying and characters. And let's face it, the characters are generally better in DA2 than DA:O. They are better. If you liked ME2's storytelling, you will like DA2's, as the dialogue options and the general rythmn of characterization is there. And it's GREAT.

    Hawke is probably the best PC that I've roleplayed to date. His voice acting is fantastic and has charisma. Credit needs to given where its due. You're usually given 3 options to respond, an agreeable/nice/peaceful option, a hardass option and everyone's favorite, the dry sarcastic humorous neutral option. The joking dialogue option is a great addition and Hawke can be pretty funny at times. In my opinion he even beats out Shepard. Hawke just has more personality and charisma. The character creation system has been ramped up, and you can actually make a good looking Hawke. In fact my Hawke is probably the best looking PC character I've made.

    Characters evolve with you over time. DA2 is a long saga that takes place over many years. A very ambitious project attempted by Bioware and I applaud them for it.

    Part of the charm of running through these same dungeons is the way that they change. DA2 is about change, it's a long saga over a long time period. You see character change and evolve, relationships are not formed for one adventure - but multiple adventures in one overarching story. Your actions really do matter, and they ripple across the story.

    My main problem with DA2 is that its wandering away from strategic parts of gameplay. The complaints of it being dumbed down are not completely unwarranted. The challeges presented in DA2 are...iffy. But then again, the pause and play combat of these titles have always been questionable. It's difficult to judge, because at the core this is a Roleplaying game, and DA2 executes the roleplaying aspect flawlessly. That is the heart of Bioware's games.

    DA2 is not a perfect game, but alot of the hate is unfair. Metacritic can be a cruel master, and does not always reflect the true value of a game. Like this one. This is due to a rabid fanbase feeling betrayed upon release. At the end of the day, I had fun playing DA2. If you can grab this game with some of the DLC's for $20-$30, it's money well spent. In fact, I think I had more fun playing this game than DA:O. Hate to say it, but its the truth.

    And that's what matters.

    At the end of the day, DA2 is a good game. That is the bottom line.
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  16. Nov 24, 2014
    6
    All in all this is a dumbed down version of DA:O. Some of the dumbing down was okay, some of it wasn't.

    I think my biggest grip is that no matter what decisions i made, I felt like they had little to no impact on the main story. the only impactful decisions come from your companions and their own stories. Also the reuse of maps was just terrible. I swear you go into the same map 20
    All in all this is a dumbed down version of DA:O. Some of the dumbing down was okay, some of it wasn't.

    I think my biggest grip is that no matter what decisions i made, I felt like they had little to no impact on the main story. the only impactful decisions come from your companions and their own stories. Also the reuse of maps was just terrible. I swear you go into the same map 20 times throughout the game, but they just reverse the path and open different doors.

    The good news? I actually enjoyed the combat for the most part though the limit of 6 skills that can be easily accessed was a bit of a pain.
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  17. Jun 19, 2014
    7
    Some spoilers, kept general enough to not give much away.

    THE BAD: The game was rushed. The landscape closed in. There is one cave that uses different entrances on repeat. There is one house that uses different entrances, or not, on repeat. The companions lacked the depth of DA: O. The romances were a joke (beyond the usual). The tutorial. The game opens on a WTF tutorial and
    Some spoilers, kept general enough to not give much away.

    THE BAD: The game was rushed. The landscape closed in. There is one cave that uses different entrances on repeat. There is one house that uses different entrances, or not, on repeat. The companions lacked the depth of DA: O. The romances were a joke (beyond the usual). The tutorial. The game opens on a WTF tutorial and I'm not really sure what the rationale was for that nonsense.

    THE GOOD: Yes, there is some. Expectation breeds disappointment, after all.

    GRAPHICS: Much better. Helmet off option available (personal pet peeve).

    DIALOGUE: Protagonist has a voice! About time. Voice acting again done well for the companions. More bickering, camaraderie, romance as you walk around. There are once again LOL moments sitting at your keyboard, which is as it should be. (Example: See Varric and Isabela discussing chest hair.)

    STORY: Here's where people get upset. They wanted to play a warden again and didn't get one. Boo hoo. Hawke is your everyman trying to get by in the same world, flees the blight and works herself up from nothing. This is also the transition story. This is the explanation of how everything went to Hell in Thedas. Sure, they kicked the blight, but now they have bigger problems. Also, the Qunari. The religion was an alluring addition. Again, simple idea given great depth in this game. One understands Sten much more after this game. The mage/chantry/Trevinter/templar interplay adds much depth to the storyline of Thedas.

    VARRIC: Best. Companion. Ever. Period. Varric narrates. The premise here is that he's telling this story of Hawke to an Inquisitor who wants to know just what catalyzed everything going to Hell. Hawke was there. Varric was with her (or him). And so the story is told...cutting away from your gameplay to a Varric cutscene every now and then as the inquisitor stops him to call **** Which does raise the question...is part of this story **** Guess Inquisition is required to find out.

    BATTLE: I guess the easy mode faceroll whiners got to Bioware because you need to turn the difficulty up to Nightmare to get friendly fire. Nightmare isn't Nightmare, it's about right, which is kind of lame, but tactics are required at least. The AI is so much better. Ranged DPS moves away from people trying to hit them and such. The clunkiness is gone for melee. I had so much fun playing a rogue in DA2. Assassinate and watch your victim explode into bits of gore. It is awesome. Warriors always feel clunky to me, I don't roll them, so I couldn't tell you how that works out.

    DLC: Legacy and the Orlesian bit are worth it. The former for a Warden/Magister tie in. The latter for depth on both Orlesians and Qunari. Nightmare mode on the final fights for both offer some challenge.

    ROMANCE: All the hetero male options here are douchebags. Idk about the female hetero options for the guys, but neither choice looks stable there either. Bioware fail on this one for not offering something other than douchbag, but maybe the developer on this one was just jaded and trying to be realistic by their perception of things...

    REPLAYABILITY: Almost none. Maybe if you want to try another class, but the repeat landscape is so heavy here it's difficult to play this game through more than once.
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  18. Mar 18, 2014
    7
    While most people try to compare this game to Bioware's other games and along with it, the previous title in the series. I'm taking a different approach to the review of this game. Sadly this game wasn't as fun and didn't hold the same replay to me as other games of the game genre, However it's worth a few play throughs just to see all the stories at the beginning. Not to mention theWhile most people try to compare this game to Bioware's other games and along with it, the previous title in the series. I'm taking a different approach to the review of this game. Sadly this game wasn't as fun and didn't hold the same replay to me as other games of the game genre, However it's worth a few play throughs just to see all the stories at the beginning. Not to mention the game play is solid, and the story isn't half as bad as the others make it out to be. Having played many games in this genre this is one of the top 3 choices for me when I feel like playing an action RPG. Expand
  19. Mar 3, 2014
    6
    On a technical level dragon age 2 outshined origins.
    Pros:
    Better graphics but just below average.
    Gameplay is better. But nothing special.
    Fully voiced character.

    Cons:
    Repititive.
    Boring.
    Not very open.
    Bad facial animations that detract from the experience.
    No feel for impact in gameplay, feels flat.
    Bad setting.
    Worse characters.
  20. Sep 18, 2013
    5
    This is a disappointment when compared to Dragon Age Origins. The story is haphazardly told, on the first release the combat is lopsided with difficulty spikes and cheap tactics(enemies that literally spawn on top of your weakest characters with no time to react or regroup), your characters are mostly one note individuals(they butchered the character of Anders), lackluster loot, buttonThis is a disappointment when compared to Dragon Age Origins. The story is haphazardly told, on the first release the combat is lopsided with difficulty spikes and cheap tactics(enemies that literally spawn on top of your weakest characters with no time to react or regroup), your characters are mostly one note individuals(they butchered the character of Anders), lackluster loot, button mashing combat, simplified ability tree's. However there is some joy to hear your party members converse with each other and the graphics are improved over DAO with a more unified art style. This is a lackluster sequel in nearly all ways and doesn't really let you PLAY a ROLE in the world of Dragon Age despite the illusion that you are. The story ends the same exact way every time, every major event that happens in the game happens the same way every playthrough, unlike DAO that allowed you to affect the major events through dialogue and gameplay choices. After the patches and DLC, this is playable and is only recommended for die hard fans of the series. If you're interested in Dragon Age, do NOT start with Dragon Age 2, it is a black spot on the world that will most likely turn you off to the rest of the series released. Expand
  21. Aug 18, 2013
    6
    Dragon Age: Origins was an incredible game for the depth of it's story and characters, the consistency of it's world, and the many twists and surprises that keep things quite interesting along the way. Big shoes to fill. And while Dragon Age II makes many cosmetic and interface improvements over it's predecessor, in the big picture it simply falls flat in trying to deliver anything closeDragon Age: Origins was an incredible game for the depth of it's story and characters, the consistency of it's world, and the many twists and surprises that keep things quite interesting along the way. Big shoes to fill. And while Dragon Age II makes many cosmetic and interface improvements over it's predecessor, in the big picture it simply falls flat in trying to deliver anything close to experiences of DA: O.

    First the good. The games menus, skill trees, and inventory have been completely redesigned to offer a more streamlined and less cluttered presentation. Skill trees for combat abilities look amazing, and the ability to upgrade certain abilities with addition perks adds even more depth. Combat itself has also been redesigned to have a much tighter action feel. Attacks and magic feel powerful and look great. I also like the fact that dialogue options provide a range from diplomatic to aggressive and your character is voiced, giving a cinematic feel to the experience.

    Now for the bad. While a lot of attention was given to streamlining the look and feel of the game and it's combat system, the games improvements over it's predecessor rarely reach bellow the surface level. Firstly, the story arch of the game simply sucks. At many points in the game I literally felt that the writers were making things up as they went along. Dragon Age: Origins was exceptional in how it tied even many side quests back into the main quest of the game, giving the entire game world an amazing connected and consistent feel. And while DA II at times comes close, it ultimately fails flat at ever opportunity. Characters feel shallow and downright annoying in some regards, and felt more like chatty accessories then actual companions who share a common stake in journey.

    But perhaps that is the games biggest short coming. You will spend hours traversing back and forth completely the most trivial and unrewarding quests only to reach the chapters "climax" which usually consists of around 20 mins of pretty fun combat, only to kick you back into the mundane story where another few hours of errand running until the next big plot point. I am greatly disappointed that the "blight" that was the main focus of the first game is but a mere side note here.

    You play the part of a refugee fleeing the blight with his family. The game starts promising, but quickly goes to hell once you arrive in the city that you will spend the remainder of the game in. You are not a Grey Warden. You are not concerned with the blight. Hell, you ran from it. You are essentially an inconsequential thug who turns to pretty crimes and murder to make ends meet in the city. Although the story implies you become something special, a "Champion", essentially you play the part of an opportunist who has no real great purpose or calling other then aspiring to move up from the slums to the "High Town" estate your family once owned. Sound exciting?

    The high point of the game for me was a venture into the Dark Roads which presented some of the coolest environments and enemies of the game, one of the only points in the game were a little nod to the world of Origins is given. But you are not there for any meaningful purpose other then to loot treasure so your families wealth can expand. There is nothing epic or noble about it. But then again, there is nothing epic or noble about anything you will do in this game.

    You will spend hours questing in preparation for exciting battle sequences that are over in less then half an hour. Then it's back to the city where the next set of fetch quests and killing contracts await, none of it resembling anything with purpose.

    Story aside, the game can still be entertaining at times. But perhaps the most unforgivable aspect of Dragon Age II are the inconsistencies between it's world and the world of origins and the fact the plot is at best half the quality of what we were given in Origins. I completed the game as mage, and while I still enjoyed the experience, at no point did I feel the kind of emotional connection I felt the world and characters of Origins.

    You can pick it up in the bargin bin of most game stores now for quite cheap, which I'd say is the only way I can honestly recommend playing this game without feeling too let down.
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  22. Jul 21, 2013
    6
    Dragon age: Origins was pretty great. The sequel has been dumbed down to be an action game with automatic healing and enemies appearing out of thin air. A sad example of what happens when studios try to go for a broader audience. Don't know if that worked here but at least RPG fans were disappointed.
  23. Apr 29, 2013
    5
    If DA2 came before Dragon Age origins, I think then that this would have worked a little better.

    Alas, this is not the case, and when we compare Dragon age 2 to Dragon age Origins, most of us feel disappointment, but if DA2 was a standalone game however, it would have done a little better in my eyes. Downgrade in graphics, lazy design, less customization, and a cast of characters I
    If DA2 came before Dragon Age origins, I think then that this would have worked a little better.

    Alas, this is not the case, and when we compare Dragon age 2 to Dragon age Origins, most of us feel disappointment, but if DA2 was a standalone game however, it would have done a little better in my eyes.

    Downgrade in graphics, lazy design, less customization, and a cast of characters I hated half of. The argument here is that DA2 did better on the action standpoint, but I disagree, and found that it was even less fun than the first game.

    DA3 will have to pull of a sodding miracle to save this game franchise, Bioware is going down hard, and not much can pull it's boots out of the fire from the damnation it received from this game, and ME3.
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  24. Apr 12, 2013
    6
    A game so hated because of its predecessor so loved. lol The amount of hate that DAII has gotten just goes to show how great DAO was, and how far from the mark its sequel was. DAII was a rushed game. They re-used the same caves/areas for most of the playthrough. They didn't have enough options for the player. There were more gay romance options than heterosexual, and your party mates keptA game so hated because of its predecessor so loved. lol The amount of hate that DAII has gotten just goes to show how great DAO was, and how far from the mark its sequel was. DAII was a rushed game. They re-used the same caves/areas for most of the playthrough. They didn't have enough options for the player. There were more gay romance options than heterosexual, and your party mates kept trying to hit on you while you went on grand adventures lol. Even with the different answers/paths you can take, they all lead to the same ending lol. This is the last game I'll ever buy from Bioware, their mass effect series is overrated and this one is just bad and ppl know it. Expand
  25. Mar 15, 2013
    6
    As a huge fan of Dragon Age: Origins, I couldn't help but feel very disappointed by Dragon Age II. The gameplay whilst more fluid was made far too easy and basic for an RPG, It loses the thing that made Origins fun which was challenging tactical gameplay, the characters in DA2 are decent but they are not as good as the Origins cast and the decision to make the whole game take place in oneAs a huge fan of Dragon Age: Origins, I couldn't help but feel very disappointed by Dragon Age II. The gameplay whilst more fluid was made far too easy and basic for an RPG, It loses the thing that made Origins fun which was challenging tactical gameplay, the characters in DA2 are decent but they are not as good as the Origins cast and the decision to make the whole game take place in one city and some area's nearby it was a huge mistake and one of the most blatant examples of reusing locations, Dragon Age Origins felt huge in scope but DA2 feels limited, bland and disappointing, I hope BioWare can return to form with Dragon Age 3 because another game like DA2 would be a massive disappointment considering how great DA: Origins was. The game also has one of the worst endings I've seen in recent times, It's like BioWare doesn't know how to end games recently. Expand
  26. Feb 23, 2013
    7
    Dragon Age II is not BioWare's finest game, nor is it the most polished game they've ever released, but I think it's an underrated game whose finer qualities are overlooked because of its flaws. Inevitably it is compared to its predecessor, the superb Dragon Age: Origins. The first Dragon Age game was a labour of love, years in the making.

    Dragon Age II, given even half the time that
    Dragon Age II is not BioWare's finest game, nor is it the most polished game they've ever released, but I think it's an underrated game whose finer qualities are overlooked because of its flaws. Inevitably it is compared to its predecessor, the superb Dragon Age: Origins. The first Dragon Age game was a labour of love, years in the making.

    Dragon Age II, given even half the time that BioWare had to work on DA:O, could have been another polished, memorable, well-loved game, albeit one that took risks and changed the formula of its predecessor. Instead, due to publisher pressure, they were forced to put out a game with recycled maps and less content and features than I suspect they would have liked. Its strength lies in its story, its characters, and the themes it contains. With Hawke they attempted to dissect the classic Hero's Journey, and I think they nearly succeeded.

    I refuse to believe that BioWare deliberately trolled fans by putting out an inferior product or were just looking to make a quick buck. Fans are welcome to gripe and nitpick about this or that detail they didn't like or this or that element they thought was poorly implemented or altogether absent. It wasn't a perfect game, but I believe the blame lies with the publisher and they hold executive power over the developers of games under their banner. Like LucasArts when they stupidly forced Obsidian to release Star Wars Knights of the Old Republic II: The Sith Lords early in order to have it available for X-Mas, Electronic Arts made a critical error in forcing BioWare to release Dragon Age II before it was truly ready for public consumption. Blame EA if you must blame anyone.

    Underneath the messier, uglier aspects of Dragon Age II lies a good game, one that could have been a great game. I hope Dragon Age III will be the game that DA2 was never allowed to be. I hope it is able to strike a perfect balance between what made DA:O great and the things that worked well in DA2.
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  27. Feb 14, 2013
    7
    I am a huge DA:O fan, beat the game four times and got all the achievements except for some of the DLC. It was and still is one of my favorite games ever. DA: 2 is a decent sequal and a respectable game. Its terribly low reviews are a cause of two issues. Misleading PR and dramatically different style in both visuals and story.
    The Good. Dragon Age 2, was well polished visually and
    I am a huge DA:O fan, beat the game four times and got all the achievements except for some of the DLC. It was and still is one of my favorite games ever. DA: 2 is a decent sequal and a respectable game. Its terribly low reviews are a cause of two issues. Misleading PR and dramatically different style in both visuals and story.
    The Good. Dragon Age 2, was well polished visually and mechanically both in terms of stability and core game mechanics. Animations, cutscenes and voice acting are all well done, dialog and body movements when conversing received a much needed upgrade. Combat is fluid, visually pleasant, stable and easily accessible while retaining its difficulty to master. What is best about the improvements in combat is fundamentally it is still the same combat system, just flashier. For those who were die hard tactics and micromanagers in DA: Origins will still find all the challenge and depth if they knock up the difficulty rating (normal is far to easy).
    The game also makes cameos of prior characters and impressively they actually make comments and intertwine some events which occurred based upon your prior save.
    Some character quests and and core character events were well done and excellently pull some empathy and create suspicion and even worry.
    The best upgrade or improvement in my eyes for DA 2 is the conversation reactions and animation. They were sorely lacking in the first but was made up for by the fine writing and excellent voice acting.
    Much of the conversing with party members was improved, as with the first one, chatting and your actions impact your party and their attitude towards you. The implementation of the Rival Friend system was an excellent move which allowed you to purposely piss off the characters you hate and treat them like dirt without the worry of losing the benefits and stat bonuses or risks of leaving which the first game offered.
    The Bad. Most of the 'bad' stuff in the game really was not all that bad, but the DA:O fanbase simply did not want or expect certain changes.
    Truly the worst part about this game is its story. Although not the worst I have seen, played or read, it suffers more flank and critique because it is the sequel to DA: Origins. Origins had a massive and immersive story where everything and one felt like it belonged and all the choices and action which took place felt like they and you the character had weight and influence in the world.
    Much of these feeling is gone in the second. It removes itself from the beloved Ferelden and all its politics, characters and world which the prior game setup and established. The new story by (keyword here being contrast) contrast feels weak. It also makes no attempt to continue the original story, where they left off with many questions which I cannot say specifically due to spoilers.
    Streamlined RPG. This game is noticeably less customizable and very much less open than its predecessor. They removed the party armor system and simply have it upgrade by buying items in stores which have no visual reflection or upgrade on your party members. The only true weapon and armor customization you may have is with your character, even this though is oddly lacking in variety.
    Many people will disagree with me on this point; the loss of 'choose your own story' element. I loved the take back and traditional move DA:O did with its conversation. The old choose your dialog option took me back to my youth when I read those old choose your adventure style novels which heavily influenced the game. The new Mass Effect dialog wheel is not bad and helps make the conversations flow but I would have prefered the old dialog option.
    Lack of immersion. Never in the game, did I feel fully pulled into the story, or very attached to many of the characters. Their introductions were often random and usually had little impact or relevance to the story. Many of the quests you go about feel tacked on and are there simply as filler. Though to their credit, many of the side quest even if they were boring did get mentioned and had some consequences which affected later story.
    Some of the combat (events) felt very superficial. Like the whole purpose of the quest was just an excuse to go and kill something. Not like DA: O where several quests were literally you talking and making choices which would later affect the game.
    In conclusion, Dragon 2's biggest flaw is it is the sequel to a fantastic and possibly impossible to outdo game. Many of the issues with the first game were resolved and improved upon, while its lack of story polish and open world and adventure feel removed. Character dialog as a whole was less believable (I know its a fantasy game) and several characters felt forced or unnecessary. However, many decent story elements remain Narrative is strong, many actions of the first game influence the second. If you liked the fisrt one, its worth playing the second. Just expect some changes. Good and bad.
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  28. Feb 7, 2013
    6
    Ok this is my first review here and I read many negative reviews of this game, that's not completely true. Its main problem is that it's a sequel and as so, it's impossible not to compare with its prequel. The story itself is really appealing but there is nothing of the freedom of the first one (and its expansion). Reducing the exploration to a single city and some random external placesOk this is my first review here and I read many negative reviews of this game, that's not completely true. Its main problem is that it's a sequel and as so, it's impossible not to compare with its prequel. The story itself is really appealing but there is nothing of the freedom of the first one (and its expansion). Reducing the exploration to a single city and some random external places simply does not work in a fantasy game. Maybe in a futuristic game where cities are giant, but here...
    And the dungeons: seriously? A couple of identical maps with just some different texture??? They even didn't bother of removing from the map areas not used in that particular cave!!! I spent hours searching to access a place displayed in the map before understanding that in some other exactly identical dungeon elsewhere that area was just accessible normally!!!
    It's not true that characters are flat, some are nice, some really intriguing, but again, do you want to compare Leliana from DAO with Isabela? No way.
    The combat is interesting, you basically control a party of 3 members but you can choose only 2 of them and use a combination of strength, agility and magic. At hard level it can be hard but just because the enemies appear from nowhere. If you can accept that the Darkspawns (demonic zombie-like creatures) could potentially rise from the ground, you simply can't accept humans appearing from nowhere in an harbour! You are almost constantly ambushed reducing possible tactics considerably. Things that were not happening in the previous game and that also makes mages almost useless, even because really depotentiated. So the best way? Pure strength and an healer just in case.
    The sound is average, nothing memorable, but it's not the first thing I look in a game. Surely I notice if it is very bad and this is not the case. Some cinematics are indeed really good.
    So why a vote of 6 and not lower? Well because if you don't compare the 2 games and for a moment you forget was developed by Bioware, a company that produced among the others Baldur's Gate, Knights of the Old Republic and Mass Effect (I have all their RPGs) it's a decent game, probably with no replay value, but I played it and finished in few weeks because at least the plot was intriguing and I was hoping something interesting happened. I tried only 2 DLC, those that came for free with pre-order edition and they didn't add as much as the golem in DAO for example.
    An average game that will not stop me from waiting Dragon Age III, for any random player who wants to try an RPG there are better options, but if you read about it and love the settings (Thedas is a really interesting world) it's surely worth playing it.
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  29. Feb 2, 2013
    6
    Combat is good, Dragon's are barely there, Story is hard to understand, graphics are good. You barely can understand the story, is there any sense? A C- for me
  30. Jan 7, 2013
    6
    This game is awful. For me, not because of the scenes, graphics, etc. but because of the terrible game play. The story telling makes feel like a marionette whereas my choice could make it different in DA1. The equipment design is a miracle and Bioware never thought to give patch on them instead of thronging DLCs for money. I will not pay DA3 ever.
  31. Dec 12, 2012
    7
    There is allot wrong with this game. It feels like it was rushed and released far to quickly. The repeated environments and rather poorly rendered character models (aside from Isabella) are proof of this. HOWEVER, production SNAFUs aside, the game is pretty good. I loved the almost all the characters (I just love Merrill to bits!) Story is really dark and really focuses on the Templars vsThere is allot wrong with this game. It feels like it was rushed and released far to quickly. The repeated environments and rather poorly rendered character models (aside from Isabella) are proof of this. HOWEVER, production SNAFUs aside, the game is pretty good. I loved the almost all the characters (I just love Merrill to bits!) Story is really dark and really focuses on the Templars vs Mages theme. A really clever comparison to the church vs free thinking of the dark ages (but I'm sure the average gamer didn't notice this.) Overall: A good really good game with a great story and solid combat mechanics, but it should have left in production for at least a further 6 months. This is what happens when you rush. A shame. Expand
  32. Nov 13, 2012
    6
    OK I have no clue what bioware was thinking when they made this game why did they change the game so much. Like when I heard they were making dragon age 2 I immediately perordered cause the first one was so good but as it turns out its half as good just with better graphics. I mean why not pick up were first left off why is that I only get the city to explore. I mean everything that madeOK I have no clue what bioware was thinking when they made this game why did they change the game so much. Like when I heard they were making dragon age 2 I immediately perordered cause the first one was so good but as it turns out its half as good just with better graphics. I mean why not pick up were first left off why is that I only get the city to explore. I mean everything that made to first one good was left out. Though the combat was improved. The story was OK I guess just didnt stack up to origins. Plus it didn't mention anything about my character from origins nethier. Idk the game just felt dull and boring Expand
  33. Aug 23, 2012
    5
    I liked origins quite a bit but this sequel disapointed me. First, positive: Um... the loading screens were cool i guess. The writing had some funny bits, and there were... maybe two characters who weren't really annoying. So Negative: The choice of different races and histories are gone from the first game. You play as Commander Shep- i mean "Hawke". Speaking of Mass Effect the game has aI liked origins quite a bit but this sequel disapointed me. First, positive: Um... the loading screens were cool i guess. The writing had some funny bits, and there were... maybe two characters who weren't really annoying. So Negative: The choice of different races and histories are gone from the first game. You play as Commander Shep- i mean "Hawke". Speaking of Mass Effect the game has a similar dialogue wheel. You can choose between 3 types of dialogue Angelic, Evil or Funny. It's a pain in the ass because you aren't sure what Hawke will say so all of a sudden you'll mean to be intimidating but end up being racist. The actual gameplay isn't extremely different the major change is that instead of a single group of enemies you'll usually start a fight and then have to fight of several waves of enemies. This gets really tedious and can drag on a lot. The rpg elements are really dumbed down. The absolute worst part however is that there are maybe, if i'm being generous 20 different environments in this game. You'll be going throught the same areas about 5- 7 times each. It gets realy annoying. The story's not awful but there are some real annoyances. The framing device is good and it leads to one or two great moments since the narrator's somewhat unreliable. The party members are almost universally obnoxious though. All of them have One character trait and they neer shut up about. One guy used to be enslaved by a mage, so he never shuts about how he hats mages and being a slave. Other memorable characters include slutty pirate and naive elf girl who consorts with demons mage who is literally posessed by a demon. It's a bad sign when you should really have killed several of your party members. This game was clearly rushed. It's certainly not awful and it may be worth checking if you got it for like five bucks or just borrow it, or particularly like the setting but overall i'd say wait out and see what happens with Dragon Age 3. Expand
  34. May 16, 2012
    5
    An average RPG, that's below the Bioware standard.
    Whereas Bioware used to be the flagship RPG developer, this was the game that sunk their boat.
    It feels more as if playing a spin-off series than a serious sequel. There are time when textures and models in the game will look great; and then you'll suddenly see hundreds of things that look like they were made 10 years ago. The story feels
    An average RPG, that's below the Bioware standard.
    Whereas Bioware used to be the flagship RPG developer, this was the game that sunk their boat.
    It feels more as if playing a spin-off series than a serious sequel. There are time when textures and models in the game will look great; and then you'll suddenly see hundreds of things that look like they were made 10 years ago.
    The story feels rushed and there's nothing coherent or engaging about it. It's like the entire game is just a series of sidequests.
    When you do quests you will see the same cave 100 times. They actually literally use the exact same cave design over and over again, it is a laziness you often don't see in RPGs these days, what were they thinking?
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  35. May 15, 2012
    5
    Yes, its dumbed down and no, its not really a RPG game anymore. Its a hack-and-slash action game with some RPG content in that you can chose which silly sidequest you want to do next and you can chose skills and attributes when you level up. The whole point with the baldurs gate series and neverwinter night and DA:1 was the delightful strategy moments in the battle. You planned yourYes, its dumbed down and no, its not really a RPG game anymore. Its a hack-and-slash action game with some RPG content in that you can chose which silly sidequest you want to do next and you can chose skills and attributes when you level up. The whole point with the baldurs gate series and neverwinter night and DA:1 was the delightful strategy moments in the battle. You planned your battle, you skills, your ability points, what characters to pick for what quest and so on. Forget all that. Just take the characters that bores you the least and spam powers until every spawning mob is dead.
    With that said, and realised, its actually kinda fun. Its actually a great hack-and-slash game. I sit in my chair and click until everything is dead, i loot some stuff, i click past conversations that only annoy me. But its not boring. Its not an RPG game, its not in the least challenging (and i play on the most difficult setting), but its casual fun. Therefore i give it a 5/10. Its ok. Not good, not bad, its enjoyable when you feel like you dont have energy to think.
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  36. Apr 17, 2012
    6
    Not a bad game, but it's not what it should be.
    It's really hard to find any improvements over the Origins. The graphics are technically better but the art style is worse (locations are empty, characters are to "clean"). I like that the combat is faster and the animations are more dynamic (it's really cool to watch your mage casting spells) but they have overdone it (mages make
    Not a bad game, but it's not what it should be.
    It's really hard to find any improvements over the Origins. The graphics are technically better but the art style is worse (locations are empty, characters are to "clean"). I like that the combat is faster and the animations are more dynamic (it's really cool to watch your mage casting spells) but they have overdone it (mages make pirouettes, rogues teleport, warriors fight with swords twice the size of you character). The endless waves of enemies that spawn out of nowhere is the worst aspect of the game to me (THE WORST!). The story is meh and player impact on it is very small.
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  37. Mar 13, 2012
    7
    This game really gets a bum rap as far as games go, and the reason for it is two fold.

    1) The gaming media has so skewed the ratings system that most people think anything less than a 9 or a 10 is positively awful. This is a belief shared by big publishing houses, and by developers also. It has rendered the ratings system useless; and is, I believe, responsible in part for the negative
    This game really gets a bum rap as far as games go, and the reason for it is two fold.

    1) The gaming media has so skewed the ratings system that most people think anything less than a 9 or a 10 is positively awful. This is a belief shared by big publishing houses, and by developers also. It has rendered the ratings system useless; and is, I believe, responsible in part for the negative overreaction to this game as evidenced by the inaccurate and unfair Zero's, One's, and Two's.

    2) Bioware's Marketing Department is really really bad. They gave a distinct impression to the fan base about what Dragon Age "2" was going to be like, and then what was delivered was quite different. Which explains much of the backlash.

    Granted none of this was helped by the extremely short development cycle that resulted in a game that feels incomplete and has a really crappy, bland, and boring ending.

    In spite of this however I still feel like a lot of the really low user reviews are unfair, because IMO the game is decent.
    The engine runs much more smoothly, and is much more stable than in Dragon Age Origins. The Character based textures are much cleaner, and much prettier. The dialogue, and interpersonal interactions with NPC companions are much deeper and more emotive than in Dragon Age Origins. And the overall story arc is coherent and mostly complete, even if it ends a little abruptly, and crappily with SuperEvilNinja!Meredith.

    Claims that the combat has been dumbed down to flashy hack'n'slash mechanics are untrue. Combat runs almost exactly the same as in DAO. The differences are mostly cosmetic, with faster animations, a lack of "finishing" moves, and the missing isometric camera.
    Or are different in the execution/presentation of the combat scenes - example: The Parachuting from the Sky Heavily Armoured Waves of enemies, or occasional cut scene "finishing" move.
    Tactics work the same, and talents (although streamlined) work the same. The guts, the actual mechanics of combat are exactly the same.

    If DA2 were an exam, it would get a solid and respectable B IMO (with DAO getting an A).
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  38. Mar 2, 2012
    6
    One word could describe Dragon Age 2; mediocre. Or one could say 'disappointing.' After playing the fun, action-packed demo, expectations were high for Dragon Age 2. After actually playing the entire game, one would notice the many faults in gameplay, fallacies in the logic and worst of all: a motiveless plot. However, as much as a PC gamer could see, the gameplay is dumbed down forOne word could describe Dragon Age 2; mediocre. Or one could say 'disappointing.' After playing the fun, action-packed demo, expectations were high for Dragon Age 2. After actually playing the entire game, one would notice the many faults in gameplay, fallacies in the logic and worst of all: a motiveless plot. However, as much as a PC gamer could see, the gameplay is dumbed down for console gamers. There is no sense of suspense because the game is too easy for both PC and console gamers. While it's predecessor, Dragon Age: Origins, was fun for both the PC and console (more so on the PC) because it required something that Dragon Age 2 lacks; strategy. Dragon Age 2 is reduced to a simple button masher if the difficulty is on Normal.
    BioWare's Dragon Age team must change writters. The typical gamer could sit down for one whole playthrough and poke holes through the plot. Writters for both the dialogue and plot. Dialogue is lazy. Simply put, the characters have no reaction to your lines. For example, you pick the humorous option on the dialogue tree and only few characters actually react to joke, i.e. Flemeth.
    Also, it feels as if the Dragon Age team got lazy and decided to steal a lot of elements off of it's sister franchise, Mass Effect. The dialogue tree, the pause menu, last name only being mentioned (Hawke/Shepard). While, yes, it is only natural that the company "steals" elements from it's own sister game, but it seems all too similar. One major reason why Dragon Age: Origins did so well was because it felt different from the typical BioWare RPG.
    Another example of BioWare's laziness was the usage of the same levels or areas. Through one playthrough, you'll notice Hawke go through the same dungeon 3-4 times.
    As much as one would complain about the leap from more PC oriented to more console oriented, there are some elements that deserve recognition and praise. For example, the skill tree is easy and intuitive, as mindless as the button mashing is, it's better for console gamers (such as myself) in contrast to Dragon Age: Origins where one would just hit one button and it would auto-attack. The graphics as well as very colorful (sometimes) and the models itself are much better than the predecessor.
    In the end, Dragon Age 2 was rushed and hopefully BioWare understands what went wrong and in the next game, they improve and make entire better game. I cannot see giving this game more than a generous 6/10.
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  39. Feb 29, 2012
    7
    It is so sad that the story in DA2 was so bad. In my opinion, DA and DA2 should never have been related.
    BUT the game did have som really good gameplay and fairly god visuals
  40. Feb 28, 2012
    7
    Certainly a mixed bag, Dragon Age 2 gets a lot of unfair criticism in among the well landed blows. Coming out only 16 months after 2009's Dragon Age: Origins, the follow up feels rushed and unpolished. The new more action oriented combat system, while pacier than its predecessors pedestrian fighting, also lacks some of the tactical planning, and could have done with more development. WorseCertainly a mixed bag, Dragon Age 2 gets a lot of unfair criticism in among the well landed blows. Coming out only 16 months after 2009's Dragon Age: Origins, the follow up feels rushed and unpolished. The new more action oriented combat system, while pacier than its predecessors pedestrian fighting, also lacks some of the tactical planning, and could have done with more development. Worse is the repeated use of the same maps over and over, which makes the exploration feel repetitive. However, despite the quick turnaround the story does not suffer much for it. Eschewing the epic battle against all odds of the previous game (and many other game narratives), DA2 is a character study of the (male or female) protagonists Hawke and his or her friends and family, told over 7 to 10 years, in 3 main acts. Fully voiced (using the same kind of dialogue wheel system from Mass Effect) and well written and acted, there are many subtle and clever subplots and arcs woven through the main narrative, mostly involving a cast of well developed characters all with back stories ranging from intriguing to powerful. BioWare have at least tried something different with the storyline, and while it does get a little restrictive towards the end, it is mostly successful. If it had had a few more months to solidify the story, and polish up the gameplay and environments, it could have as much improved over the original as Mass Effect 2 was to Mass Effect. However, the gameplay problems, while disappointing, are by no means terrible, and the game is still an entertaining experience for 30-40 hours or so. That hate this game gets is certainly extremely excessive, and it should not deter BioWare in trying out different types of story to tell. Expand
  41. Feb 12, 2012
    6
    I had low expectations for Dragon Age 2 when I started playing it. As much as I loved Dragon Age: Origins, I did play the 360 version, which was horrid horrid PC port, with terrible washed out graphics and a disappointingly unmanageable UI. So when I saw that Dragon Age 2 was a lot more console friendly, I was pleasantly surprised. The UI is much more pleasurable to use on a console and isI had low expectations for Dragon Age 2 when I started playing it. As much as I loved Dragon Age: Origins, I did play the 360 version, which was horrid horrid PC port, with terrible washed out graphics and a disappointingly unmanageable UI. So when I saw that Dragon Age 2 was a lot more console friendly, I was pleasantly surprised. The UI is much more pleasurable to use on a console and is overall less frustrating and more intuitive. However, it's really hard to overlook the many many flaws in game design present throughout Dragon Age 2. Firstly the story lacks any of the ambition and scale of the DA:O and instead opts for a more intimate family affair. Which is fine, and does lead to some more memorable moments with your party members which DA:O sometimes really lacked. But, you never feel like you're really part of anything and the links to the first game (you're originally from Lothering) feels a tad contrived. Secondly, the game world is so small and has zero variation. You spend the entire game within the same city, every now and again going to the countryside for a nice stroll. That was a terrible design choice made by Bioware. The world of Dragon Age is so extensive and full of interesting lore, so why not let us explore it?! But, for me, the biggest insult of this game was the way in which they use the exact same maps for different areas of the game. One cave in one area of the countryside, will have the exact same layout as a cave in another part of the countryside. They are the exact same places but certain areas have been walled off, as to bring about the illusion of the caves being different places. In fact, they don't even bother to adjust the mini-map, so even if a door in one occurrence of the one cave design is blocked off, the passage that it is blocking will still appear in the mini-map! That's just disgraceful and for me, has tarnished Bioware's name as a company who produce high-quality games. It's lazy game design at its worst! So, lacklustre story and terrible environment and location design. But, I feel like there are areas of Dragon Age 2 which aren't quite as horrific. The levelling system and talent trees are pretty much exactly the same as Dragon Age Origins, just with a sheen of gloss. The combat, although now less tactical, does look a lot better. In particularly the mage characters now look like more of a part of the action, actually moving their bodies to cast spells instead of just shuddering in the corner while rogues and warriors dance about like in DA:O. But I think they went a bit over kill with the Rogues (why on earth do you have to kick Poison flasks at enemies? That just looks a bit turd really). Overall, I did strangely still enjoy Dragon Age 2, despite the fact it suffers from some terrible terrible design choices, simply because some of the characters are well implemented into the fledgeling story. Anders in particular had a story which simply out-shone the rest of the game and the Mages vs. templar debacle could be quite promising eventually. I actually cared what happened to Anders and I really liked what happened (more dark, unstable, psychopathic characters please!). I think that might have been the only reason I ended up completing the game. I hope that Bioware can learn from there mistakes here and try to put some more effort into a series that is quite obviously loved by many. Just look at the fan rage on here! That's representative of a seriously disappointed fan base. Expand
  42. Feb 1, 2012
    6
    Dragon Age 2 is an enormous disappoint. I feared the worst when Brent Knowles, the lead designer of Origins, left Bioware because he didn't like the direction the company was taking with Dragon Age. My fears have been justified. First I will say that this game is not horrible, nor is it broken. In fact, a few things are better. The graphics, for example, and the character models are farDragon Age 2 is an enormous disappoint. I feared the worst when Brent Knowles, the lead designer of Origins, left Bioware because he didn't like the direction the company was taking with Dragon Age. My fears have been justified. First I will say that this game is not horrible, nor is it broken. In fact, a few things are better. The graphics, for example, and the character models are far more realistic, but that us really where it stops.

    Gone are the epic locales and diverse dungeons, replaced with one city and tons of recycled areas. Gone, for the most part, is the epic, emotionally driven story. Gone is the crafting, and several of the customization options for part members. Most importantly, gone is the complex, challenging battle system, replaced with dumbed down skill trees and button mashing galore. This feels more like an action game now, when it shouldn't. Origins set the tone for the series as he successor to Baldurs Gate, giving us deep, complex battles that rely on wit more than brawn. Why did Bioware do this? For sales I am sure, but I would venture to say their plan backfired because so many of you have already voiced your opinions about this tragic disappointment if a game, and thank you for doing so. Bioware needs to hear us out! Mass Effect is a great action RPG series that is streamlined for a larger audience. Bioware sought their wants and needs, but where are ours? The gamers who long for deep, intriguing combat that requires the utmost strategy have been left to wallow in the shadows! Voice your opinion so that Dragon Age 3 returns to its roots!
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  43. Dec 13, 2011
    5
    This game just didn't feel like dragon age, the story was just a series of side quests and then some longer (but not by much ) story quests. The combat system was OK but i preferred the original. I would rate this game lower but i played this game all the way through and did pretty much all the side quests possible that i could find, which lately i haven't managed to do with new gamesThis game just didn't feel like dragon age, the story was just a series of side quests and then some longer (but not by much ) story quests. The combat system was OK but i preferred the original. I would rate this game lower but i played this game all the way through and did pretty much all the side quests possible that i could find, which lately i haven't managed to do with new games these days. after finishing the main story i felt cheated, especially as the choices you make don't really affect the outcome at all. It will be worth it if you can pick it up cheap, but don't expect the game to live up to the originals glory. Expand
  44. Nov 28, 2011
    7
    While this game is a step in the wrong direction for the series, overall it is still a fine game. As long as you can overlook some of what they took away, and appreciate the faster paced combat, and more confined space, it is a worthy edition to any rpg gamer's collection. Pros - Likable characters - Clever writing - Good amount of content - Fun gameplay Cons - The game feels very confinedWhile this game is a step in the wrong direction for the series, overall it is still a fine game. As long as you can overlook some of what they took away, and appreciate the faster paced combat, and more confined space, it is a worthy edition to any rpg gamer's collection. Pros - Likable characters - Clever writing - Good amount of content - Fun gameplay Cons - The game feels very confined when compared to origins - The first chapter of the game is very slow, and filled with "fluff" quests - Graphical glitches occur fairly often - The game seems to have been developed around the release of dlc. Expand
  45. Nov 23, 2011
    7
    Dont think this game deserves to be ranked a 4 on the user scores. Can understand why people did this and that would be frustration in that it did not live up to dragon age origins and the hype surrounding it. The graphics in the game are very good and it has a decent storyline, however the actual combat at times was rediculious.
  46. Nov 17, 2011
    5
    This review contains spoilers, click expand to view. This game didn't meet my expectations and failed miserably on some fronts.
    I don't understand how people can rate it 9 or 8.
    I gave this game a fair 4 for the following reasons.

    The Positives:
    1;The Non-Linear plot of the game keeps you interested in this game to the very end. I used to take different decisions at a save point just to see how the story unfolded in each case.
    I finished the game as "Male Warrior",then beat it again with a "Male Mage".The point here is that the game doesn't end once beaten but there is a possibility to explore the game in 6 different classes/genders each having substantial effect on the story-line.
    2;Then the choice to choose your character's Gender and class in the beginning of the game is something which is unique and deserves praise.
    3;The graphics are just "fine".
    4;The XP system is quite good.

    The Negatives:
    1;The game has very few main quests which are actually a part of the story.a good chunk of quests are wasted on "Deep Roads Expedition" as a means to raise money for the expedition. They should have had more main quests which would gradually unfold the story and keep the Gamers interested not just the side quests which are meant for gaining XP,money,Amulets,Junk e.t.c
    The side quests are a liability.
    2;Even on "Nightmare" difficulty level,the battles seem too easy.
    3;i personally felt that the "Warrior" and "Rogue" class had very few good moves as compared to the "Mage" class.

    ***The worst part is that the "Negatives" overshadow the "Positives" of this game.***

    This game did all that was needed to defame it successor DA:Origins which was the "Game Of The Year" and succeeded. The success of sequel should not be expected to come from the reputation of the prequel.The "Dragon Age" name carries a distinct weight and importance but this game leaves you disappointed. I am very disappointed with this game and i don't think i'll be following "The Dragon Age" franchise in future.
    Bioware truly didn't deliver what was expected of them.
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  47. Nov 9, 2011
    6
    This one kind of hurts to write because of how much i enjoyed the first one. Many of the things I love about the old game are no longer present. The scenery is very boring since you visit the same places over and over. The game also did little to improve on the base features of the last game. Leaving it feeling more like an add-on then a full fledged release.â
  48. Sep 25, 2011
    6
    This game had potential to be an amazing rpg considering it was made by one of the greatest gaming companies ever: Bioware. But Bioware really dropped the ball with Dragon Age II. First of all the story is very average and is just nothing compared to the first Dragon Age game and I just could not really get into it because it really got kind of boring. As far as the characters go than IThis game had potential to be an amazing rpg considering it was made by one of the greatest gaming companies ever: Bioware. But Bioware really dropped the ball with Dragon Age II. First of all the story is very average and is just nothing compared to the first Dragon Age game and I just could not really get into it because it really got kind of boring. As far as the characters go than I just could not get myself to care for most of them because most of them seemed so heartless and boring which is a massive disappointment considering Bioware actually knows how to tell a great story in a video game and create very good and in depth characters, something which they do not do right in this game. The graphics I think have improved from Dragon Age Origins but not by much, the characters and environments look somewhat more detailed. But there are a lot of framerate issues I have not played the PC or the PS3 versions so I don't know about them but there way to many framerate issues on the 360 specially during the conversation cutscenes. The game's sidequests can also get repetitive and dull really fast. And in the game's main quest the same environments and dungeons are recycled over an over again that it feels like we are fighting in the same areas all the time and once again its gets very repetitive. On top of that unlike its predecessor Origins this games take place in only one town instead of taking place in a whole continent. The partner A.I is almost useless on high difficulties and they die way to quickly and are slow in performing their commands. The enemy A.I just rely on high numbers and ganging up on you rather than being competitive that is a problem on higher difficulties enemies should not gang up on you and increase in number they should be more competitive which is once again something this game does not do right. Having said all that Combat is more simpler and more easy to get used to compared to the first game it feels like a Hack and Slash on low difficulties unless you are playing as a Mage but all in all I found the combat better than its prequel. The weapons are armor you get in the game are good and are fun to use but sadly you cannot make you partner A.I put on the armor whenever you want them to they will infact put them on themselves at particular points in the game that just takes away your ability to customize your team mates the way you want to. However I must say that the dialogue wheel from the Mass Effect series has been put to good use and while dialogue despite not being as great as it could have been it still delivered well. The voice acting and music unsurprisingly are very good and always suit the environments and the situations. In the end I must say that as a big fan of Bioware and their RPGs Dragon Age II is a massive letdown, it can still be a fun game at times but Bioware is capable of much better. It is clear that the game is incomplete because EA made Bioware rush its production. Lets hope they fix up the problems brought up by all the people about this game and revive the franchise with Dragon Age III. 6/10. Expand
  49. Sep 3, 2011
    7
    If you had never played Dragon Age: Origins, you would love this game. Yes, in comparison with the original it isn't as epic, and it feels like it was probably rushed a little bit, however, its still a pretty sweet game. The humor, action, and story were still great. If you have 25 hours to burn you won't be disappointed. On the negitive side alot of the "instance" areas are copiedIf you had never played Dragon Age: Origins, you would love this game. Yes, in comparison with the original it isn't as epic, and it feels like it was probably rushed a little bit, however, its still a pretty sweet game. The humor, action, and story were still great. If you have 25 hours to burn you won't be disappointed. On the negitive side alot of the "instance" areas are copied thru multiple quests, so you will get a bit of repetition from that, and the mobs come at you in waves now which can be a little annoying. Some companions can also be impossible to get on your side based on your class. Some of the original magic is there though and it's a 6 or 7 if you thought Origins was a 9-10. Expand
  50. Aug 27, 2011
    5
    Dragon Age 2 is not a horrible game by any means, it's just a completely underwhelming sequel to one of the better RPGs in the last decade. It's quite obvious that development time was cut short - I don't mind the combat mechanics that much; but the mob respawn; the no overhead strategic view; the complete lack of customization for companions; the linear story line; the lack of dialogDragon Age 2 is not a horrible game by any means, it's just a completely underwhelming sequel to one of the better RPGs in the last decade. It's quite obvious that development time was cut short - I don't mind the combat mechanics that much; but the mob respawn; the no overhead strategic view; the complete lack of customization for companions; the linear story line; the lack of dialog choices; the lack of character development and lastly the lack of effect the main character has in terms of shaping the world around him that the game is not an RPG. Now Hawk Age is a fine game if it is taken out of the context of being a sequel to a pretty tactical and thoughtfully enjoyable RPG DA: O but keeping in mind that we fans of the original Dragon Age Franchise bought this game based on the DA: O we do feel cheated. This is an RPG with no replay value. Which isn't good considering I played DA: O 4 different times; I'm not sure what Bioware hoped to achieve with this game - but it was a grand failure. Hopefully they take note and don't mislead us again. One final note Critic Reviews are complexly out of sorts - I'm wondering if most of them even played the game. They might be on EA payroll or just based their reviews on just a few hours of game play; instead of figuring out that those few hours would be recycled through out the game and none of your choices will actually make any sort of difference to the final outcome. It's truly sad and I can understand my fellow games giving this game lower scores then the game deserves but I guess people want to warn other potential buyers of Dragon Age 2 not to expect a sequel as promised by Bioware. Expand
  51. Aug 23, 2011
    6
    This game was graphically superb. That said most other aspects of the game where disappointing when you compare it to dragon age origins. I played the game on normal level without spending any money on weapons and armour and managed to complete it, this should not be the case and it shows just how much the game has been dummed down. The most frustrating part of the game for me was theThis game was graphically superb. That said most other aspects of the game where disappointing when you compare it to dragon age origins. I played the game on normal level without spending any money on weapons and armour and managed to complete it, this should not be the case and it shows just how much the game has been dummed down. The most frustrating part of the game for me was the constant regurgitation of environments and more importantly the hack n slash combat system, at points i couldnt see who i was fighting it was just iq of 20 button pressing. All in all I think bioware rushed this product and that can be clearly seen in the end result. Not the rpg I was expecting. Expand
  52. Aug 3, 2011
    7
    I would say that this is a brilliant game but despite the awesome graphics and wicked fighting system its flawed in the story line which i think its safe to say is what really built up the dragon age series, it gave our main character a voice which is what i liked i also like the the designs of the equipment but the story again was still to bare, unlike in origins you had multiple startI would say that this is a brilliant game but despite the awesome graphics and wicked fighting system its flawed in the story line which i think its safe to say is what really built up the dragon age series, it gave our main character a voice which is what i liked i also like the the designs of the equipment but the story again was still to bare, unlike in origins you had multiple start points this you only had one also it seemed like a quick fix ending not to spoil anything, but general a good game but a let down for the series but never the less i am looking forward to dragon age 3 and its new installments and with a hope of a more detailed story line one that will surpass origins. Expand
  53. Aug 1, 2011
    7
    while I want to give this game a great rating because I loved origins, this game just felt completely different and wasn't nearly as deep as the first one. It felt very shallow and while I did like the characters, the story just made me want to cry. also the lack of different areas to explore and the same dungeon areas just disappointed the hell out of me. though I do think that if theywhile I want to give this game a great rating because I loved origins, this game just felt completely different and wasn't nearly as deep as the first one. It felt very shallow and while I did like the characters, the story just made me want to cry. also the lack of different areas to explore and the same dungeon areas just disappointed the hell out of me. though I do think that if they can combine origins and two for the third one they can definitely make an awesome game worthy of the the bio ware title. Expand
  54. Jul 28, 2011
    5
    A bland Role- Playing game with boring maps, same caves, same dungeons, linear maps, and everything takes place in one city. The story is average and the dialogue is very predictable. I recommend you not to buy this game as this is one of the worst Bioware game , or I are say worst Role-Playing Game. I hope Bioware won't mess up with Dragon Age 3 or Mass Effect 3, because I expect highA bland Role- Playing game with boring maps, same caves, same dungeons, linear maps, and everything takes place in one city. The story is average and the dialogue is very predictable. I recommend you not to buy this game as this is one of the worst Bioware game , or I are say worst Role-Playing Game. I hope Bioware won't mess up with Dragon Age 3 or Mass Effect 3, because I expect high standards for their games. Expand
  55. Jul 20, 2011
    6
    The gameplay, combat and user interface is better than the first game, but the characters and story aren't as compelling. And who took all the funny away from Anders? I had fun, just not as much as I should have. My expectations were too high. I loved the first Dragon Age, and was slightly disappointed in this one. I want to see how the story ends, but I'm definitely going to wait untilThe gameplay, combat and user interface is better than the first game, but the characters and story aren't as compelling. And who took all the funny away from Anders? I had fun, just not as much as I should have. My expectations were too high. I loved the first Dragon Age, and was slightly disappointed in this one. I want to see how the story ends, but I'm definitely going to wait until I've seen a lot of reviews before buying a third one lest I waste my money. Expand
  56. Jul 7, 2011
    6
    I cant understand how gamers can rate this game a 9 or 10 at the same time why are they rating is a big fat 0?
    Im my honest opinion I give this game a 6/10.
    In short, everything is inferior than Origins except for a little touch of Combat and little pinch of Side quests.
  57. Jun 29, 2011
    7
    This game is a step backwards from DA:O, while i like the new combat system and graphics have been improved, the rest of the game feels uninspired. They stripped custumizaton for all your companions, so 70% of objects you pick up are junk, and sell very cheap by the way, good items are incredibly expensive, so by the time you buy them the game is almos over. Your companions are no whereThis game is a step backwards from DA:O, while i like the new combat system and graphics have been improved, the rest of the game feels uninspired. They stripped custumizaton for all your companions, so 70% of objects you pick up are junk, and sell very cheap by the way, good items are incredibly expensive, so by the time you buy them the game is almos over. Your companions are no where near as interesting as in DA:O. It no longer matters if you play as a good or a bad guy because the story plays the same way with little consequence. to sum up: Graphics 7, Sound 7, Story 6, Gameplay 8, Replay value 8 Expand
  58. T-A
    Jun 18, 2011
    6
    Dragon Age II diverges considerably from Dragon Age I. Leaving behind the pause-and-play strategy, Dragon Age II is more action and less RPG. I can understand the change, since the narrative progressed smoothly. The overall challenge drops though. I could button-mash my way through a hoard of monsters in Dragon Age II whereas I had to shape my battle plan carefully in the first game.Dragon Age II diverges considerably from Dragon Age I. Leaving behind the pause-and-play strategy, Dragon Age II is more action and less RPG. I can understand the change, since the narrative progressed smoothly. The overall challenge drops though. I could button-mash my way through a hoard of monsters in Dragon Age II whereas I had to shape my battle plan carefully in the first game. Further, I was not happy with the lack of impact my choices had on the overall plot. Set events were going to unfold no matter what. The dialogue wheel helped move conversations along quickly, but statements were really tied to one of three categories: Benevolent, Charming or Humorous, and Assertive. Constraints to character choice and reduced strategy are somewhat disappointing. After I stopped comparing it to the first game, Dragon Age II was a fun experience but not one that I intend to revisit again. Expand
  59. Jun 2, 2011
    5
    Dumbed down RPG, with so-so story , 1 cave and 1 coast combat maps. Console-like, PC unfriendly UI made me rage hard. That is until I saw Witcher 2 implementation which is a new LOW.

    Bottom line, although DA2 is action oriented like TW2, and although having a weaker story and MUCH weaker graphics, DA2 is couple of milestones ahead FUN and GAMEPLAY wise.
  60. May 27, 2011
    6
    I was very disappointed to purchase this game. The fighting improved from the first but otherwise this game was a step down from Dragon Age 1. The entire game takes place in a small area that reuses scenes instead of custom making them for each quest. I liked the ability to summon your hound but was very disappointed that you could not customize equipment for each of the NPC's. Many ofI was very disappointed to purchase this game. The fighting improved from the first but otherwise this game was a step down from Dragon Age 1. The entire game takes place in a small area that reuses scenes instead of custom making them for each quest. I liked the ability to summon your hound but was very disappointed that you could not customize equipment for each of the NPC's. Many of the achievements were obscure or tedious and the NPC's were not compelling. I hope Bioware changes the format before DragonAge 3. Either way, I will not be purchasing the next game on opening day. Expand
  61. May 18, 2011
    5
    The only saving grace of this game is the storytelling. Every feature of the original game was scaled down or removed. I literally am not able to name one aspect of the original game that they made deeper or more involving. This has 'rush job' written all over it, a real disappointment for me personally since I loved the original so dearly.
  62. May 18, 2011
    7
    It's a Great Game, but ya they could have done better, but still a good buy for PC, I like that the main character can talk, gives more life to your character, the story so far for is great, my favourite character is the dwarf Varric, he is a good Narrator, gives more flavour for the Story...
  63. May 17, 2011
    5
    Run off the mill RPG-Lite action adventure.Bland quests alot of reused content and hack and slash combat all amount to a shadow of DA:Origins.More like a HBO programme than an RPG.
  64. Apr 25, 2011
    6
    Very bad game... It´s not Dragon Age it´s "Dragon Effect" (but worst). It no have the essence of the firts game... bad of work EA and Bioware... In the game, your decisions are useless...you cant change nothing in the world, all the facts happen without your help...your partners are lineal, they aren´t charming like in origins...is a step back inVery bad game... It´s not Dragon Age it´s "Dragon Effect" (but worst). It no have the essence of the firts game... bad of work EA and Bioware... In the game, your decisions are useless...you cant change nothing in the world, all the facts happen without your help...your partners are lineal, they aren´t charming like in origins...is a step back in rol´s game... (sorry for my english...im spanish...) Expand
  65. Apr 25, 2011
    7
    This game is a mixed bag both for newcomers to Dragon Age and to players of Origins. On the one hand, the conversation and elements of combat are improved. On the other hand, there's lots to be disappointed in. This is the best game I've played that I'd rate a 7 out of 10. While disappointing in some aspects, it is still fun to play. Unfortunately, the overall story does not feel asThis game is a mixed bag both for newcomers to Dragon Age and to players of Origins. On the one hand, the conversation and elements of combat are improved. On the other hand, there's lots to be disappointed in. This is the best game I've played that I'd rate a 7 out of 10. While disappointing in some aspects, it is still fun to play. Unfortunately, the overall story does not feel as epic as Origins, but the characters are good. There's a little too much sexual innuendo from just about every companion in the game, instead of one or two where appropriate. Probably the worst part of the game is the reuse of the same city, and the same 10 or less "zones" in 3 different Acts. Also, the maps are reused without updating inaccessible areas of the maps. Is the game fun? Yes, I think so, but be forewarned, it is not the game we all hoped for. Expand
  66. Apr 24, 2011
    5
    I have put over 100 hours into DA2 and I do not see how anyone can give this game anything above a 5 with a straight face. This game was clearly rushed. Did you know they ripped a character and all their missions right out of the game and sold separately as DLC on day one? The 60 dollar game you bought was an incomplete version of the game. The game is also one of the most glitchy I haveI have put over 100 hours into DA2 and I do not see how anyone can give this game anything above a 5 with a straight face. This game was clearly rushed. Did you know they ripped a character and all their missions right out of the game and sold separately as DLC on day one? The 60 dollar game you bought was an incomplete version of the game. The game is also one of the most glitchy I have ever experienced. The stats that rpg gamers spend so much time perfecting doesnt even work! all those points you're spending on skills isnt being calculated properly. There are tons of mission and AI glitches they are already working on a 2nd patch. I hate the dialog wheel. Hawk will always say something completely different than what you select on the wheel. I want to feel part of the conversation not alienated. I'd rather no voice acting at all than to have my main character always say something different than my selection. The combat and tactics are sloppy. As I mentioned earlier the stats do not calculate and the tactic behaviors conflict with each other leaving your AI useless on the battlefield. Your only choice is to manually control each attack or action on lengthy pauses. The original KOTOR for xbox would put this game to absolute shame. The graphics praises is nothing but brainwash propaganda. The framerate is less choppy but the actual graphics and art is a huge step back. The entire game is done in kirkwall not to mention the countless recycled caves, rooms, etc. Like I said this is a rush job. The only joy I got out of this game is the challenge of trying to beat it on nightmare mode. Look no further than your broken achievement list and store items as proof that they ripped a piece of the game right out and sold as DLC on day one. I didnt find this out until I was already somewhat deep into the game but had I known what I know now I would NOT have purchased this game. I think it's safe to say that EA has ruined Bioware like they ruined so many other developers. Expand
  67. Apr 24, 2011
    7
    I think a lot of the criticism of the game has been overly focused on the combat. The combat certainly has its issues, but the real problem the game is its complete lack of pacing or plot. Origins was an epic adventure where your choices actually mattered. This game doesn't even provide the illusion of choice, as its painfully obvious that the game will rail-road you as it sees fit. ThisI think a lot of the criticism of the game has been overly focused on the combat. The combat certainly has its issues, but the real problem the game is its complete lack of pacing or plot. Origins was an epic adventure where your choices actually mattered. This game doesn't even provide the illusion of choice, as its painfully obvious that the game will rail-road you as it sees fit. This would be acceptable if the game had a decent story, but with the exception of a few interesting side quests, it really doesn't. Character motivation is often non-existent and their decisions often make no sense. The plot is painfully predictable.

    The three acts are basically unrelated. I admire what Bioware tried to do with the 7-year plot span, but it required a sense of change that wasn't present.

    My other gripe is that the game only provides about 10 hours of content, and then pads it out with recycled environments and fetch quests. I think almost everyone would agree this is a big problem.

    I'm giving the game a seven because the companions were mostly excellent. I didn't care for Merrill, because I felt her side-stories had no rationale, but most people seem to like her too. Otherwise, there are much better RPG's out there, many of them by bioware. Try one of those.
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  68. Apr 22, 2011
    7
    I've been a fan of Bioware since KOTOR, but I am the first to admit that with Dragon Age 2, they dropped the ball. Big time. The product of one year of lazy and extremely rushed development, this game remains good compared to other videogames on the market, but as per Bioware standards, it is truly mediocre. The sequel to the masterful Dragon Age Origins falls (very short) in every domainI've been a fan of Bioware since KOTOR, but I am the first to admit that with Dragon Age 2, they dropped the ball. Big time. The product of one year of lazy and extremely rushed development, this game remains good compared to other videogames on the market, but as per Bioware standards, it is truly mediocre. The sequel to the masterful Dragon Age Origins falls (very short) in every domain but the graphics. The levels are re-used ad nauseum, the characters are boring and unlikable (the worst thing that can happen to an RPG), the story is a deconstructed mess, the fighting is more dynamic but less deep... Overall, the game is a severe failure and a huge step back. Expand
  69. Apr 20, 2011
    7
    Not as good as "Dragon age: Origins" but not bad. I find it good that the combats are now more action-packed. The story is interesting but not as epic as it was in Origin. What i really hated was the copy-paste levels. In every Chapter the levels were the same. I am a little bit disapointed but nonetheless it is a good game.
  70. Apr 19, 2011
    6
    I'm more of an Action-RPG fan than a straight up RPG fan so I was more forgiving with this title. I understand a lot of people's frustration with this game but regardless, this game is enjoyable. The gameplay is more action this time around but I like that. What I don't like is the horrible story. I won't spoil anything but when you get to the end of the game it FEELS as if that's theI'm more of an Action-RPG fan than a straight up RPG fan so I was more forgiving with this title. I understand a lot of people's frustration with this game but regardless, this game is enjoyable. The gameplay is more action this time around but I like that. What I don't like is the horrible story. I won't spoil anything but when you get to the end of the game it FEELS as if that's the mid-point of the game. But no, it's a cliffhanger for a sequel or an expansion. Dragon Age 2 is not a bad game. But I care about story and when the beginning is so well done you find yourself faced with a piece of crap at the end. I can't really recommend this game to hardcore RPG or Bioware fans. If you like Action-RPG's I'd say give this a rent or buy it when it's cheap. Expand
  71. Apr 19, 2011
    5
    First RPG from Bioware that can be humbly summarised as a mediocrity or even below. While it still shows us that the team has decent writers and artists, a lack of strong design leadership and quality is something we did't see in Bioware RPG's before. It's a linear adventure with watered story and, to some extent, fun to banter with characters, so-so combat and.. that's it. Dragon Age 2First RPG from Bioware that can be humbly summarised as a mediocrity or even below. While it still shows us that the team has decent writers and artists, a lack of strong design leadership and quality is something we did't see in Bioware RPG's before. It's a linear adventure with watered story and, to some extent, fun to banter with characters, so-so combat and.. that's it. Dragon Age 2 lacks freedom of choice (one we have is actually a masterfuly done illusion, which waves if you try to replay game second time), exploration; to some extend, character customisation; puzzles; it does't give player any tactical challenges. Dragon Age 2 also laughs at many DA:O aspects and characters, beating any decentness from them with black emo stick, and fails to deliver long, gripping dialogues. Overall, one can have some fun with this game, but it's almost painful experience to begin with. This game does't worth it's 60$, and makes you sorry and sad for yourself, your time and money after. Expand
  72. Apr 15, 2011
    7
    This may be a step down from origins but its still a good game and there are some improvements. Most of the beginning of the game you are doing boring quest that have you going from one place to the other then the other then the other... But once you get further into the game it gets more enjoyable. There are some unexpected moments along the way. The customization from the first game wasThis may be a step down from origins but its still a good game and there are some improvements. Most of the beginning of the game you are doing boring quest that have you going from one place to the other then the other then the other... But once you get further into the game it gets more enjoyable. There are some unexpected moments along the way. The customization from the first game was mostly taken away seeing how your character is picked for you but you can pick his/her face and that about it besides armor and weapons. Dont get me wrong i still like this game but the first one was better. Expand
  73. Apr 15, 2011
    5
    Much worse than the previous game. Besides, this game will make you homophobic. Really, despite the fact that I am tolerant. A lot of members of sexual minorities in the game. In the story there is no epic and the whole game is boring. Side quests just sad.
  74. Apr 14, 2011
    5
    Short review: Game is ok, not as good as the first one. Too many recycled environments, uninspired missions and combat. Best part of the game are still the companions and their conversations.
  75. Apr 8, 2011
    5
    I like role-playing games. I do not by-and-large like any other genre. I do not like action games nor FPS. And the ability to role-play is the main think I look for in a game. And though I do enjoy aspects of action/combat, story, moral choices it is the ability to play out the role of my character in the world he/she is placed based on what I believe the character might do is veryI like role-playing games. I do not by-and-large like any other genre. I do not like action games nor FPS. And the ability to role-play is the main think I look for in a game. And though I do enjoy aspects of action/combat, story, moral choices it is the ability to play out the role of my character in the world he/she is placed based on what I believe the character might do is very important to me. With that said, losing the abilities to lie, intimidate, persuade people lessons my ability to play out interesting role-playing scenerios within the world as does the greatly limited npc interactions. A major part of rpgs that I enjoy is the non-quest non combat interactions with the environment (i.e. conversations etc). Expand
  76. Apr 7, 2011
    5
    Take a great RPG, turn it into a decent hack'n'slash with pretty visuals. I loved DA2 at first. from the first combat sequence I was pretty hooked. 40 hours later it was over, with me not gasping, not in amazement at this epic story, but gasping at how bad it actually was. For the first 25-30 hours I was enjoying it a lot, but the rest was more of a "well I made it this far, might as wellTake a great RPG, turn it into a decent hack'n'slash with pretty visuals. I loved DA2 at first. from the first combat sequence I was pretty hooked. 40 hours later it was over, with me not gasping, not in amazement at this epic story, but gasping at how bad it actually was. For the first 25-30 hours I was enjoying it a lot, but the rest was more of a "well I made it this far, might as well finish it" feeling instead of playing because I couldn't wait to see what was next. Your decisions have no impact really. The story does not flow. It is kinda like watching the first half of a Batman movie, then replacing the last half with Tron...it makes about that much sense. Fortunately, I can play a game with a bad story and enjoy it just fine, if the rest of the game is great.

    So much gear to upgrade for you and your party! I love it...oh wait, I can't really upgrade my party? And I wore most of the same gear from about the 10th hour until the end? Well, so much for that part.

    So many spells to cast! Wait what? Everything has a long cooldown, so I can only use it once, maybe twice, in a battle? Well, so much for that part.

    So many ways to progress in this open RPG! Uh-oh, what's this? Everything is about as linear as you can get? Well, so much for that part.

    So I give it a 5. If you are one who believes the story is awesome, play a mage, and all of the inconsistencies will present themselves, especially for a blood mage. I go with a 5 because of the amount of fun I had in the first half of the game. I kept thinking ok this game is gonna open up, but once I realized I would see the same locations over and over and over again and follow a strict story line with a few side quests, it became no more fun.
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  77. Apr 7, 2011
    7
    Dragon Age 2 was a let down from the previous Dragon age game. The more "Spartan" like fighting scheme did not work as well as I first thought. It became less about tactics and became more "Get Money!" and endless pressing of the attack button. It was a good game with a plot that did not enjoy me Although it was a good enough game to play to pass the time.
  78. Apr 6, 2011
    5
    It is trimmed down, dumbed down ,consolised version of previous game, the story falls flat on its face and is not at all entertaining. It is better to avoid this game
  79. Apr 4, 2011
    7
    While I had my issues with this game, I feel like all they did was go the route that Mass Effect 2 did with streamlining, cutting fat, and focusing on character stories more than a main story. Strangely enough though, because this game did it, people are out in droves to give it an unfair 0 rating. I mean really? is that not the same crap you blame critics for when it comes to the gameWhile I had my issues with this game, I feel like all they did was go the route that Mass Effect 2 did with streamlining, cutting fat, and focusing on character stories more than a main story. Strangely enough though, because this game did it, people are out in droves to give it an unfair 0 rating. I mean really? is that not the same crap you blame critics for when it comes to the game being overrated, you turn around and severely underrate it? So why are the user reviews of ME 2 so high when for the most part they went the same route with DA 2? I don't get it, this is a solid game that does nothing special but yet does not deserve the self-serving terrible review a lot of you have given it. At least rent it and try for yourself. Expand
  80. Apr 3, 2011
    5
    This game would have received a 9 from me, but I am giving it a lower score due to the fact that it has very unacceptable game breaking bugs, which prevent people from finishing the game. I liked the game enough to forgive the bugs if only Bioware had been prompt in releasing a patch, but nearly a month after the release we are still waiting. I liked the game too much to give it a 0-1This game would have received a 9 from me, but I am giving it a lower score due to the fact that it has very unacceptable game breaking bugs, which prevent people from finishing the game. I liked the game enough to forgive the bugs if only Bioware had been prompt in releasing a patch, but nearly a month after the release we are still waiting. I liked the game too much to give it a 0-1 like some hater have done, but I cannot give it a high score either, because as it currently stands the game is broken. I cannot encourage others to buy a broken game. I am surprised that the so called professional game reviewers could score the game so high, did they actually play the same game that I did, and did they do a complete play-through? It is really a shame, because unlike the a lot of the people who felt negatively towards the game, I was really loving it, until my Hawke character slowed down making him unusable in battle. I still want to love this game, but the way that Bioware is handling the patch is killing my respect for them. They make excuses, but no apology, they seem to feel they are entitled to screw up this way and it is perfectly acceptable, but it really isn't. I don't work in gaming, but considering that I have seen other companies put out patches in one-two weeks after release, why is it different for Bioware? Please Bioware, get it together. From the looks of the customer reviews you have already lost a lot of fans, and I would hope you would do everything in your power to hold on to the ones who still love you. Fix the game please, and QC future releases better. Please do not become the next SquareEnix - a company that used to make good games but now just pisses fans off. Expand
  81. Apr 1, 2011
    5
    After the initial shock I decided to make a third attempt at Dragon Age 2. I couldn't do it. There are indeed a few things RIGHT with this game like the better flowing combat and re-used mass effect 2 engine, but there are so many things wrong with this game that make it unplayable to me. For one, it feels insulting. This isn't an RPG, there is not a suitable amount of depth to be had forAfter the initial shock I decided to make a third attempt at Dragon Age 2. I couldn't do it. There are indeed a few things RIGHT with this game like the better flowing combat and re-used mass effect 2 engine, but there are so many things wrong with this game that make it unplayable to me. For one, it feels insulting. This isn't an RPG, there is not a suitable amount of depth to be had for a bioware level RPG. Through my entire 16 hours of play I found one particular thing eating at my head, I couldn't shake the feeling that I was playing a beta. The game has an overwhelming unfinished feeling to it. It literally seems like the developers had so much more in store, but were rushed out the door before they got completely dressed. Dragon Age 2 could use some polish in ALL departments. The product I'm playing is at best a raw attempt at people trying to capture the dragon age feel, but failing to do so. This is the first time I've ever been able to put down a bioware game without finishing it. My 5/10 review is only as such because 5/10 denotes that yes, there is indeed a game somewhere in here, but it's so lost in a pile of problems that it's nearly impossible to find and enjoy. Sorry bioware, it has to be said. Expand
  82. Mar 31, 2011
    7
    On it's own Dragon Age 2 is a good game, not a great game or an epic game mind you, but a good game. Good: The combat system is streamlined and simplified (a blessing for console players but a curse for PC gamers). Good/Excellent/Serviceable- voice acting. The visual style is excellent, with excellent facial expressions and interesting and varied character designs (from the buxom isabella,On it's own Dragon Age 2 is a good game, not a great game or an epic game mind you, but a good game. Good: The combat system is streamlined and simplified (a blessing for console players but a curse for PC gamers). Good/Excellent/Serviceable- voice acting. The visual style is excellent, with excellent facial expressions and interesting and varied character designs (from the buxom isabella, small thin flat chested elves, tall horned qunari, short stout dwarves). The quest locator system is awesome, just awesome. I also appreciated the fast travel abilities. The load times after I installed it on my HD was quick, i loved it. Visually it's not a bad looking game. The interface is much easier to navigate. Bad- A roleplaying game lives and dies by its story and its level designs. This is where DA2 dies a hard death. The pacing of the story is a disjointed mess. There is no flow. The epic storyline is absent here, A story, should have an arc, a climax, and a conclusion but the climax is so abrupt and conclusion so unsatisfying that it takes away what should be dramatic moments of the game. The level design is actually good, so what detracts from it then? It is reused to such a degree that you will begin to dread having to slog through the same cityscapes, soulless buildings types, dungeons, and outdoor environments. This kills the replay value for me. I swear by the end of the game I had the perverse wish that I could cast mega apocalypse just so I would never have to suffer through one more stupid repetitive level.

    This game is a good game, but usually I associate bioware games with the height of excellent. This game I associate with the height of mediocrity. By all means...buy the game....when the price drops and its a remastered edition with DLC bundled in it but don't buy brand new. Not worth it.
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  83. Mar 31, 2011
    6
    Repetitive, good graphics , dumb storyline!!! Cools magic but thats about it!Basically the same as the first so I would call it a long expansion! Wish it was better!!!
  84. Mar 29, 2011
    7
    Dragon Age 2 was a Good game, However it had many flaws in it which keeps it from receiving a better score from me. DA:O was a game that was almost the perfect RPG but it too had flaws as in a slow combat system and shotty graphics for the 360. While DA 2 Fixed the slow combat system it went away from the core of what made DA:O a great game. For it didn't have varied areas and you wereDragon Age 2 was a Good game, However it had many flaws in it which keeps it from receiving a better score from me. DA:O was a game that was almost the perfect RPG but it too had flaws as in a slow combat system and shotty graphics for the 360. While DA 2 Fixed the slow combat system it went away from the core of what made DA:O a great game. For it didn't have varied areas and you were stuck in one city the entire game. While the story and the side quests were amazing, but the areas were just used over and over again and after awhile you just started to get bored of doing the same thing over and over. The only saving grace for this was the combat system was fluid and the story was amazing.

    I can only imagine that if Bioware kept this game in development for another 6months it would have produced a much better game. As it stands sadly while the game was fun it just wasn't as impressive as DA:O was with it's epic feel of adventure, and settings. DA2 had a better story and combat system however it just fell down on variety and the feel of epic. Cause really I'll never forget going into the Deep Roads and the mage tower in the first game, The experience these places produced were one of a kind.
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  85. Mar 28, 2011
    5
    This game will get a 5 or a mixed review from me. The game was such a mix of good and bad. On the one hand, the characters were awesome,( perhaps a little too exaggerated at times) the quests were fun and actually had a story behind some of them, the combat was greatly improved from the first game, and Bioware did something different, not the standard four to five main missions beforeThis game will get a 5 or a mixed review from me. The game was such a mix of good and bad. On the one hand, the characters were awesome,( perhaps a little too exaggerated at times) the quests were fun and actually had a story behind some of them, the combat was greatly improved from the first game, and Bioware did something different, not the standard four to five main missions before confronting th final boss. The bad side is something that could have been fixed if the 'EA Overlords' allowed this game to become more than a cash grab: development for a couple extra months. Seriously, how hard is it to release a *finished* game? The game itself is so buggy, the last quarter of the game convinced me it was rushed out the door, no polish or final testing. I pre-ordered the Signature Edition, and enthusiastically looked forward to a game from the best developer of rpg's out there. They did put out a great story,but they also put out a mess of a game. As a college student/casual gamer, this game convinced me to put down the video games for awhile. I have sadly never been more convinced what a waste of time video games can be. Expand
  86. Mar 27, 2011
    6
    Being a Massive fan of Origins I was excited immensely for DA2. While the plot in general doesnt at all disappoint, in fact Bioware know how to add suspense, the simple fact this game is rushed shows over and over again. Bugs (some game breaking), reuse of the same areas, glitches and clipping show how unpolished the game is. Dumbing down on inventory, loot and and simplifying manyBeing a Massive fan of Origins I was excited immensely for DA2. While the plot in general doesnt at all disappoint, in fact Bioware know how to add suspense, the simple fact this game is rushed shows over and over again. Bugs (some game breaking), reuse of the same areas, glitches and clipping show how unpolished the game is. Dumbing down on inventory, loot and and simplifying many things also shows this game was about sales rather then vastly improving the original game. Having said that its still a fun game and Bioware were very mature in including homosexual romances. Something it was nice to see introduced. However the romances in general seemed stale at times compared to Origins. The combat is vastly improved and it shows. However im on my second play now and I discovered how repetitive things can get (not just with same old level aesthetics) but the fact there is no randomness in the enemies you encounter. Its all scripted. But the vastness of choices available and the different ways of doing things means theres plenty of replay value. It may be rushed replaying though as you just want to get it done. Overall, many improvements that are good are overshadowed by its vast amount of flaws, which came as the game was rushed. Expand
  87. Mar 26, 2011
    7
    Dragon Age II has been a difficult game for me to review. On one hand, it does so many things right that it is nearly impossible not to enjoy it. On the other hand, BioWare has made some extremely lazy and downright uncharacteristic design decisions that really hamper the experience and keep it from truly living up to its potential. On a technical level, the game is a vast improvementDragon Age II has been a difficult game for me to review. On one hand, it does so many things right that it is nearly impossible not to enjoy it. On the other hand, BioWare has made some extremely lazy and downright uncharacteristic design decisions that really hamper the experience and keep it from truly living up to its potential. On a technical level, the game is a vast improvement over Origins. The graphics, while still not nearly as good as the best in the industry right now, are a massive step up from the muddled, poorly textured mess that was DA:O. However, given the fact that there are only a scant handful of relatively tiny areas in the entire game, I am personally shocked that they are not the best graphics I've ever seen. There is a distinct lack of inspiration and polish in the visuals (with the exception of the blood effects, which are excellent even if they are a little over the top), and to be honest I find that fairly unforgivable due to the small volume of content that the devs had to polish. The sound is a technical high point here; battle is a cacophony of clanging, banging, grunting, and yelling and often sounds far more epic than it actually is. The voice acting is superb in most cases, and even the bad sections are better than the acting found in most games these days. I am truly floored by the amount of work that must have gone into recording all the possible conversations for Dragon Age II, and I have to give BioWare credit for not shirking here. The musical score is decent, but there are sections that seem as if they were recycled from Mass Effect 2 and, for the most part, none of the orchestral background music really does much to add to the experience. It's just sort of there most of the time. On the narrative side, BioWare once again shows that they are the kings of story telling in video games today, and even though the vast majority of the story is told without some looming evil or major focal point beyond your character's development it still succeeded in keeping me interested. The fact that the narrative engaged me on little more than a character development is quite impressive, and I actually wish more developers would choose this route over the cliched good vs. evil stories most RPGs give us. The other characters in your party are collected through a series of missions and happenings in the first act, and by and large they are quite well fleshed out. Despite some claims I have read to the contrary, I found nearly all of the new companions to be quite memorable and unique - the Dalish Merril is cute and naive, but has a substantial darkside, Fenris is suitably bitter and revenge-focused to fit nicely into his backstory, and Isabella the sensual pirate captain is a seemingly shallow woman who actually has a somewhat tragic past. These three were by far my favorites, but other characters such as Varric and Anders were also well thought out even if I personally found them both a little irritating. There is plenty of dialogue between your companions as you wander the world, and some of it is actually quite entertaining. As for the gameplay, combat has been vastly altered; the game now plays as more of a deep hack and slash than the standard BioWare RPG (think closer to Diablo than KOTOR). While I initiallly favored this change, I soon found myself wishing for the old click-once-to-attack functionality. I think the problem is that the abilities (shield bash, backstab, etc.) take far too long to cool down in most circumstances. This is coupled with enemies that seem far tougher than one would expect in terms of hit points, and the end result is a feeling of endlessly mashing A while waiting for abilities to cool down. I think there is potential in this system - even a heavy attack button would break up the A mashing - but as it stands now it feels a bit shallow. Finally, the setting. This is where I feel a lot of people, including myself, feel a little let down by the old and faithful BioWare. Let's get one thing out of the way: this is not the world-travelling DA:O. Nearly all of the game takes place in one city. While I can appreciate that BioWare wanted to tell a focused and relatively small scale story, the game certianly needed more areas to explore. Most quests take place in only slightly altered dungeons (some doors open for some quests, and for others they close), and it's hard not to feel a bit disappointed when you recieve an achievement for exploring ten caves and know that all ten caves were actually the same tiny piece of game painted in different contexts. It is forgivable in the beginning, but by about 25 hours (the game is roughly 30-40 hours in length) it begins to feel extremely repetitive and downright lazy on the part of the dev team. I am not sure why they made this decision, and I hope it is different next time. For now, we will have do make do knowing that this great game could have been much greater. I say rent. Expand
  88. Mar 25, 2011
    7
    First off, loved DA: Origins and admit to being initially disappointed in this sequel. However, as others have already said, taken on it's own merits it is actually a good game. It's only in comparison to the original that it suffers. There are a couple of things which I feel are very poor, such as the re-use of areas with parts blocked off, and the carry object to person quests which hadFirst off, loved DA: Origins and admit to being initially disappointed in this sequel. However, as others have already said, taken on it's own merits it is actually a good game. It's only in comparison to the original that it suffers. There are a couple of things which I feel are very poor, such as the re-use of areas with parts blocked off, and the carry object to person quests which had no real sense to them without being related to a conversation.
    I believe part of the perceived lack of depth could also be because we aren't newly discovering this world as in DA:O (despite taking it's inspiration from Tolkien it did have either unique or interesting twists), and so we are familiar with many things that this storyline requires (mages and their predisposition to a case of the abominations, darkspawn and the blight, the chantry/templar/mage relationship etc although the last one was fleshed out a bit more).
    There were some excellent and disturbing plot points, the companions were good (though no-one as memorable as Shale, Morrigan or Leliana - with the possible exception of Varric), the combat was good though not great (and exploding bodies was a bit daft).
    For this to be a much better game only a few things would have needed to be added
    1.) More companion content, including more conversations between companions, and personally I would prefer the ability to kit out their armour
    2.) More areas to explore, and definitely more distinct art and design
    3.) A bigger game, possibly more and longer sidequests that would increase replayability.

    I really have to disagree with all of the zero ratings, most of these state that they are in response to some of the overly hyped critic reviews but it gives an unfair picture of what is a good but flawed game.
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  89. Mar 24, 2011
    6
    Playing Dragon Age 2 was a very mediocre experience... The companions are flat and 2 dimensional. There is only a handful of maps that you will visit over and over to ad nauseum. The most disappointing aspect of the game is: other than a couple of lines in the epilogue, the ending plays out the same no matter your choices. Overall, a very disappointing effort by Bioware.
  90. Mar 24, 2011
    7
    I feel if they had marketed this game as something other than Dragon age 2 ( Perhaps a dragon age Tale) the reviews would have been better. People who loved the first one expected it to play like the first one and were justly disappointed.
  91. Mar 23, 2011
    6
    When I go to rate a game that I played I base my score off of my desire to continue playing that game from the time I first turn it on until the time I beat it. Games like DA:O, TES, and ME to a point; even when I wasn't actually playing the game I was thinking about what I wanted to do next or where I wanted to explore next. DA2 I really had to push myself through the game just to finishWhen I go to rate a game that I played I base my score off of my desire to continue playing that game from the time I first turn it on until the time I beat it. Games like DA:O, TES, and ME to a point; even when I wasn't actually playing the game I was thinking about what I wanted to do next or where I wanted to explore next. DA2 I really had to push myself through the game just to finish it. Don't get me wrong DA2 isn't a bad game by any means, it just isn't a great game. Some parts were improved over DA:O (combat, voices, and plot to a point) while other parts of the game seem to have been rushed through development (recycled environments, consequences of your decisions, and bugs) . I played this on the 360, which I think was part of the problem. The number of bugs I ran into was insane, a few bugs here and there are to be expected but multiple game breaking bugs is unacceptable.

    All things said as a stand alone game (assuming you never played DAO) I think DA2 is a 6/10, meaning its barely above average.

    If i were to rate DA2 with DAO in mind it would have to be a 4/10.
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  92. Mar 21, 2011
    7
    This game is deeply flawed, yet I've played it for so many hours and really do enjoy it. First, the problems. There are some major glitches, especially on the Wayward Son mission. You are best to save often if you don't want to lose hours of play like I did. Second, the DA2 guys packed a lot of story in here, but didn't pack in a lot of maps so, sorry to say it does get a bit repetitive.This game is deeply flawed, yet I've played it for so many hours and really do enjoy it. First, the problems. There are some major glitches, especially on the Wayward Son mission. You are best to save often if you don't want to lose hours of play like I did. Second, the DA2 guys packed a lot of story in here, but didn't pack in a lot of maps so, sorry to say it does get a bit repetitive. I'm glad they didn't skimp on story. I guess I'd rather have to keep going back to the same caves and beaches than have less story, but it can get stale. The voice acting was much improved over the first DA2 and the main character is a far better voice actor than the scrubs they got to do Mass Effect. Game play and graphics are also much improved over DA1, though they did dumb it down so people who don't like collecting herbs or enchanting weapons can still have fun with it. At the end of the day this is a solid game that's provided me with hours of enjoyment. It's not another Oblivion, sadly I don't think we'll ever see that again, and it's not even another Mass Effect or KOTOR. It is however a pretty fun game for fans of the genre who don't mind frequent saves and a glitch here or there. Expand
  93. Mar 20, 2011
    6
    Without going into to many details. Great voice acting, love the way your character stay in voice character should you be angry, funny or serious. However that alone does not carry a hole game. DA2 is infact incredible repetitive with the method of reusing areas for pretty much everything throughout the hole game, while the environment is very well made and detailed it gets very and i meanWithout going into to many details. Great voice acting, love the way your character stay in voice character should you be angry, funny or serious. However that alone does not carry a hole game. DA2 is infact incredible repetitive with the method of reusing areas for pretty much everything throughout the hole game, while the environment is very well made and detailed it gets very and i mean very boring really fast. Everything from the city to the dungeons are reused over and over and over, very tireing and you are constantly sitting with a feeling that somethings gotta change soon, but it never does.

    Moving on to combat. I got abit of mixed feelings on this one, while i enjoy the faster combat and the class cross combos you can do i absolutely hate the exploding bodies and massive gore that spew all over the place. Fatalities is another thing i liked from DAO but were totally removed from DA2 with exploding enemies. No much strategy in combat either, while you still got the tactical setup for your party there is no strategy to be made on the go, you can still pause and issue orders but you can no longer zoom as you did in DAO. Planning a combat in DA2 isnt to great either anymore considering the game just throw hordes of weak enms at you from all direction making it a total mess for any type of planning. Its clear the combat was not designed for your typical RPG but more of a hack n' slash type.

    Story time. The Hawke start interesting with them fleeing Lothering. Its all a nice setup for well, nothing. After that you just go around picking up side-quests and do main quests with any real story behind you, without any real sens of a goal or any sens of having a villian to fight. They make it clear that its all about Mages and Templars, but your in for a huge suprise when you realize that everything you did getting to the end didnt matter one bit. Every choice you make have zero matter on the world around you.

    Your party. You got a emo elf which is clearly some homage to J-RPGs, a naive elf, a brute ginger female, a pirate whore and a dwarf. You can romance either of em except two. Sadly DA2 have also gone taken a step back here, the romance that had a nice touch in DAO is just blend and dull in DA2.

    Dialog wheel. While i dont mind it to much, its abit to simple. Gone is persuasion, now you get a clear picture of what is what. If a romance option is ready the wheel make it clear with a heart shaped icon. Very simple, maybe to simple (?).

    Bugs and glitchs. Way to many, and that baffles me. Since iv never played a bioware game where so many glitchs and game breaking bugs actually took out the fun.

    Closing. Being a bioware fan and a fan of Dragon Age Origins i say that BioWare did not come through this time around. DA2 is short, unfufilling, lack and sens of purpose with the characters and the hole game have been simplified beyond words, it dosnt feel much like an RPG anymore. I think might have tried to appeal to a to wide of an audience and came up with something that didnt quite work. In short, it feels very rushed like it had a deadline they just barely made.

    I will look forward to Mass Effect 3 and hopefully Dragon Age 3. And i hope BioWares once and for all start improving their sequels, and dont let a deadline or something else get in their way of making a great game.

    My first thought was a solid 7, but after completing DA2 and learning that nothing you do matters it has lost all appeal to me. So sadly, very sadly i give DA2 a 5. =(
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  94. Mar 20, 2011
    7
    As a Bioware fan girl i will try to make as much of an unbiased review i can do for this game. I'm not blind to it's flaw. But dont want to bash it rediculously for some of the scandals on the game reviews.
    Even if some of the features of Dragon Age Origins return, this is not the same game at all, for the good and the bad. We return to Thedas the same universe and we still are playing a
    As a Bioware fan girl i will try to make as much of an unbiased review i can do for this game. I'm not blind to it's flaw. But dont want to bash it rediculously for some of the scandals on the game reviews.
    Even if some of the features of Dragon Age Origins return, this is not the same game at all, for the good and the bad. We return to Thedas the same universe and we still are playing a tactical RPG like the first one, who let you customise the enemies tactics (Richards that's not an unfinished feature, it's necesseries with all the customisations possibles, and it allow to to addapt the tactics to your liking).
    .
    I wills tart out with the bads
    Less customisation than the first one, It's no longer possible to play an elf or a dwarf.
    Recicled environements
    Lack of environement variety
    straight lined missions

    On the good side
    The story is nice and very personal a good change of the epics stories
    The voice acting is excellent as usual on a Bioware titles and the dialogue well work well in the game
    Uge improvement on the graphical side (the art style have changed a lot trought and you like it or you dont)
    Good replayability with lot of things who can change in the game plays

    It's not as good as the original but still a good game
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  95. Mar 20, 2011
    5
    Before playing Dragon Age 2 Bioware could do no wrong in my eyes.Even merging with EA ,i hoped they could be working towards a dungeon & dragon style mmorpg which truely could take Blizzards bored customer base.
    Looking at the previous titles it was clear that Bioware have very talented people working for them which i got the impression looked at what their fans had to say.
    Thats what
    Before playing Dragon Age 2 Bioware could do no wrong in my eyes.Even merging with EA ,i hoped they could be working towards a dungeon & dragon style mmorpg which truely could take Blizzards bored customer base.
    Looking at the previous titles it was clear that Bioware have very talented people working for them which i got the impression looked at what their fans had to say.
    Thats what makes this game release totally unforgivable in my eyes. The characters lack dept, the fight mechanics are terrible, be it a hack & slasher or rpg ,its just wrong. The world is small, barren & uninteresting, i found myself rushing through areas rather than enjoying the game.The game truely lacks any story, ive seen better on first person shooters.

    Perhaps Bioware have their people spread too thin with mass effect 3 and star wars on the horizon, that been said i cant help but dread to see what these major titles will turn out like.
    I hope bioware will learn a lesson from this rather than just faking reviews.
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  96. Mar 20, 2011
    5
    First of all: in my 20 years of C-RPG experience I've never written a game review before because I've never felt the need for it (by the way: apologies for my bad English, I'm not a native speaker). With Drageon Age 2 I believe a worrying tendency emerges I have to adress: short development periods (18 month for DA2), incomplete game world and story, simplistic gameplay to broaden theFirst of all: in my 20 years of C-RPG experience I've never written a game review before because I've never felt the need for it (by the way: apologies for my bad English, I'm not a native speaker). With Drageon Age 2 I believe a worrying tendency emerges I have to adress: short development periods (18 month for DA2), incomplete game world and story, simplistic gameplay to broaden the audience, demanding full prize while preparing DLCs that shall fill in the remaining gaps. Bioware was once regarded as "the bringer of rain" after a drought in the genre of RPGs (for the PC). But now they could play the opposite role: if they are the most prominent agents of the genre (besides Bethesda) and their games are setting trends, then other companies will follow their example, if they haven't already. To be more detailed I'll point out aspects that annoyed me the most: Game World:
    - The most insolent re-use in an state-of-the-art RPG I've seen so far: dozens of times you walk through levels which are IDENTICAL, and I mean identical. Every corner, texture, modell, architecture, lighting etc. are exactly the same, just with another label (for example "cave xyz" instead of "cave abc").
    - The main game world consists of just 15 to 20 small or very small locations in a city (small means an area which takes 20 seconds to 60 seconds to cross, very small means a simple flat)
    - There are no (more or less) diversified regions like snowy mountains, deserts, jungle, forest, real dungeons, castles, other towns etc., just this one city and three outer regions that are not noteworthy
    - The few existing places look sterile and somehow empty although there are a few people standing around, but they are just copies doing nothing. There are no animals, no interesting props, no interesting architecture, no waving foliage, no sounds of wind, loud chatter etc.
    - Most of the levels are extremely tubular: just one way, no possibility for exploration. If you use such level design, you should use it for thrilling script events like in COD to propell the storytelling, but that's not the case for DA2. A proper game world would have been to expensive...

    Gameplay:
    - 90% of gameplay consists of running and killing: go to place X, kill everyone, talk to person Y to have a reason for killing and then go to place Z and kill everyone. Most of the time there are no alternative ways to solve problems (the only exceptions are found in dialogues with companions). But hey: that's what's the world about, ain't it?
    - There are no possible interactions with the environment, just run, fight, talk, (rudimental) barter. No environmental riddles, no forging, no eating, no sleeping, etc. Would be to complex, eh?

    Items and Inventory:
    - Companions can't be equipped with armor, just with a weapon, a ring, a belt and an amulet. Would be to complex...
    - In the inventory and shops items look absolutely uninteresting and the same: each type of item has the SAME grey and white icon, for example the same symbol for a sword. The only difference are the values of the item. To much effort giving them a distinguishable look?
    - Most of the time the few items you can purchase outvalue the few items you find in your travels
    - There are no real item sets or unique items
    - Why does a plate armor take exactly the same space / weight in inventory (= 1 Slot) as a ring or an amulet (= 1 Slot)? Too much to think about?

    Combat:
    - Remember, you have to fight and fight and fight, and sometimes to fight, but don't worry: there isn't much to do, sit back and watch, no tactics needed (you could raise the difficulty but that just means opponents don't take as much damage and hit you harder).
    - No overview allowed: forget Dragon Age Origins or Baldur's Gate, not immersive enough, has to be a close look over the should like Mass Effect 2 or say COD!? Another "advantage": the game world seems to be larger than it is.
    - In many fights there are up to four or five waves of the same opponents like in good old arcade gaming. That's a challenge RPG-players really like. - If a fight ends successfully health, mana and stamina of all your companions are restored instantly. No need for rest, healing etc.... Waste of time, there are more interesting fights waiting 10 yards ahead.
    - Ammunition is for prigs: arrows and bolts are created the moment they are shoot, no buying needed.

    Dramaturgy:
    - The backgrounds and dialogues preceding and following missions are of high quality, BUT what about a larger conflict, to what end am I killing hordes of idiots? Is there any greater inner or outer threat than a killer whom the player seeks to kill? The Qunari are a threat, for twenty minutes of gameplay. Templar and Magicians don't like each other and there's a fight, but that's it. No threat and no thread. Calling Hawke "Champion" is an exaggeration to cover that he hasn't achieved much. The whole game is "unepic" and seems to be a chapter of an epic game.
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  97. Mar 19, 2011
    7
    I found the game enjoyable, though it didn't have the same epic scope that Origins did.

    Story: The main story overall didn't have much continuity other then your character, Hawke was the one responsible for solving each 'years' crisis. Your companions have better story arcs. The ending was a letdown to me, after 40 hours of game play their wasn't much resolution, no end game wrap up of
    I found the game enjoyable, though it didn't have the same epic scope that Origins did.

    Story: The main story overall didn't have much continuity other then your character, Hawke was the one responsible for solving each 'years' crisis. Your companions have better story arcs. The ending was a letdown to me, after 40 hours of game play their wasn't much resolution, no end game wrap up of the events Hawke had set in motion or how each of his companions fared. It felt hollow and open ended for the obligatory sequel.

    Graphics: The biggest thing people who played Origins will notice is character design has changed a lot, and its quite jarring when you run into NPCs that made appearances in Origins/Awakening that look nothing like they did before. However, once you get past all the retcons of art design the game itself is rather well designed, though some reused textures from Origins for clothes don't show as much polish as the new armor and clothes. The scenery is lovely though.

    Combat: I actually liked the increased pace of combat and the cross-class combos were pretty fun to pull off. My main gripe about combat is the 'waves' of enemies, where you'd kill the first group of enemies and then a second and sometimes third group would materialize out of thin air. Towards the end of the game having to kill 30 enemies every fight just made things drag on and I got a bit tired of all the mindless slaughter.

    I don't regret buying this game and it did hold my attention for 40 hours and probably more in subsequent play throughs. I consider any game that I play for more then 20 hours a success. It's not the best Bioware game I've played but when stacked up against other fantasy games it can hold its weight.
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  98. Mar 19, 2011
    5
    The new combat system gives more feeling to the fighting but can bit repetitive in the end. The biggest flaw in the game is the story IMO. If i want to see 3 different political stories i open my tv and turn on the news. And all tho the small quest to get money works in the beginning it gets really boring after that.. come one not 1 good longer fantasy quest? Just quest that take 15 min toThe new combat system gives more feeling to the fighting but can bit repetitive in the end. The biggest flaw in the game is the story IMO. If i want to see 3 different political stories i open my tv and turn on the news. And all tho the small quest to get money works in the beginning it gets really boring after that.. come one not 1 good longer fantasy quest? Just quest that take 15 min to do x 100. I like Dragon age 1 style more. 3 Long stories where u can get into the story better. But the game still does have lots of good things like good characters and some nice quest lines. I started to like the game most, just before the end.. finally something is happening. then comes the credits... Funny enough the game has more loot than DA1 but now only main character can use armors. others can still use weapons tho. but they all have armor that u can upgrade but not change.

    IMO Good characters and good story telling saves this, but i really would like to see more fantasy themed stories not some political fights over same city in 3 different times. Come one 3 same quest with different people on other sides? cheap.
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  99. Mar 18, 2011
    5
    The game lost the emotion factor, and, if it is a continuation of Dragon Age: Origins, it should not be said by the producers that the total change on game play and looks should not be considered. It is very frustrating to wait for a RPG that you expected to look like DAO, but improved, and to receive a Mass Effect like product not just because of the conversation factor. Itâ
  100. Mar 17, 2011
    5
    I`m big fan or RPG games, hell big fan of Bioware but come on, OK from the start visual really great
    but who play RPG games for great visual, we play for story, making our character more and more better with next level, going trough lots of mission to get that perfect item, so at the end of the game we can see how our perfection look like. Fighting well big zero click this and yeee this
    I`m big fan or RPG games, hell big fan of Bioware but come on, OK from the start visual really great
    but who play RPG games for great visual, we play for story, making our character more and more better with next level, going trough lots of mission to get that perfect item, so at the end of the game we can see how our perfection look like. Fighting well big zero click this and yeee this explode click that and wow another explosion, story well i can dig it but this is part 2, the story should have been much better come on i have finish 5 time allover ahead Dragon age origins and now i`m level 11 and still trying to find good reason for play(damn how a great commercial and reputation can make you feel stupid for paying 50 euro). Skills really you can chose what ever you want, trust me i`t going to look great when you click to use it and there it end it`s value , inventory well i like how they handled resource but that is it if you want to upgrade armor of your companion you need to look out trough all town just sad. Items also i don`t see some great innovation there, if you liked first dragon age this one is going to be huge disappointment, really how it get that great critic review i don`t know, this is what it is a mediocrity game with nothing special, and please guys from game industry enough of DLC and promo item that we need to pay, make it free or don`t make it at all
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Metascore
79

Generally favorable reviews - based on 75 Critic Reviews

Critic score distribution:
  1. Positive: 55 out of 75
  2. Negative: 1 out of 75
  1. Aug 3, 2011
    85
    I'll give Bioware points for trying to do something different in their world, but they really did have it right the first time in terms of character building and the scope of the story.
  2. May 1, 2011
    75
    Faulty game mechanics and disappointing maps, combat scenarios and storyline direction aside, Dragon Age II still has a surprising amount of intrigue hidden beneath the blemishes. The depth of character relationships, as well as the complex nature of the world of the Dragon Age franchise are a savior to a game that would otherwise forever be remembered by its mistakes.
  3. Apr 22, 2011
    90
    Above all, it seems like Dragon Age II is an experiment. If you're a fan of the first game and expect a direct continuation, either in story or mechanics, you'll be disappointed. If you're not willing to put up with some rough edges and some mechanics that don't quite work as intended, you'll end up having a hard time. But if you're going for a game that has some of the best storytelling in RPGs in a while, or you're looking for a BioWare RPG to tide yourself over until Mass Effect 3, you won't do much better right now than Dragon Age II.