- Publisher: D3Publisher
- Release Date: Jun 28, 2013
- Critic score
- Publication
- By date
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Jul 1, 2013When stages start stretching past 10 to 15 minutes apiece thanks to minimal checkpoints and dozens of cheap deaths, though, the game known as a breezy pick-up-and-play classic on phones instead feels like a bitter grind on 360.
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Jul 24, 2013Functional. The motion controls work fine and there's very little lag in tracking your movements. The game’s iconic visual style also translates beautifully onto the big screen in high-definition. But what’s completely lacking here is the casual fun and simple addictiveness that made the mobile game such a success. And without that, I’m not sure why this Kinect port of the game exists.
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Jul 29, 2013If you’re a fan of the original game, don’t let this Kinect version trick yourself. Despite some new gameplay modes and extras, this title feels overpriced and far from being entertaining.
User score distribution:
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Positive: 7 out of 12
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Mixed: 0 out of 12
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Negative: 5 out of 12
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Jul 2, 2013
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Jul 1, 2013
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Feb 24, 2015