We wrote 2012, when City-Interactive's development publishing studio launched its II.VH flight game, the originally XBLA / PSN stuff for Combat Wings, Dogfight 1942. In the game, we can get into the skin of the Allied Powers pilot as soon as we can complete about 20-fold (but fleeting) missions, too. Selected 20 Iron Birds, among which we will find a number of iconic specimens (the EnglishWe wrote 2012, when City-Interactive's development publishing studio launched its II.VH flight game, the originally XBLA / PSN stuff for Combat Wings, Dogfight 1942. In the game, we can get into the skin of the Allied Powers pilot as soon as we can complete about 20-fold (but fleeting) missions, too. Selected 20 Iron Birds, among which we will find a number of iconic specimens (the English Spitfire fighter, among others). Most of the missions will take place in the region of Europe or the Pacific Islands (though, if I remember well, it includes a few African missions) .Among our tasks, the protection of our land / water units, the destruction of enemy terrestrial targets, will be included in addition to the single airstroke. for example, in the Pacific Ocean, we will have to do the weakening / destruction of the Japanese marine fleet a couple of times.S To have something to do with the name of the gama, a "Ace" pilot, one to face face to face on the sky riders, will get out of his ranks. liquidated. From the point of view of control, the gama clearly shifts towards the arcade line, no one expects to control the "flight simulations" of the PC, so it is easy to steer the machine bird (it is a surprising surprise that the behavior of the aircrafts turned out to be surprisingly realistic to the opposite of the arcade character.The arcade character is reinforced by the fact that we will have an infinite number of ammunition, and after a while our machine will recover the results of the battle in "self-healing mode". Graphics are not outstanding, but they bring XBLA / PSN quality. Airplanes and boats shake a pleasant sight, but no one would expect an Ace Combat visual world. Sound effects are in place, although the narration / visible narration in the transmitters has been poorly faded, even below the level of "j-category" movies. As I mentioned, the stuff is well. In the atmosphere, it has brought me the medium value, the story is not thrown up, but the intense air struggle is good. In the field of warranties, it is not a multi-day story, 3, max. Missions can be carried out in 5 hours.positive: easy maneuverability, all-tolerant visuals, sound effects, sometimes catching the mood (eg during missions to the Pearl Harbor), lots of decent aircraft
negativity: short, forced narration / weak narration, after some time drowning missions, lack of online multiplayer… Expand