User Score
8.3

Generally favorable reviews- based on 1110 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Feb 25, 2023
    7
    I've already covered that one of my favorite subgenres of video games are metroidvanias. Mostly, I love when games feel immersive. Shooters are fun, sure, but killing everything in your way until you get to the next cinematic bit is only thrilling for so long. Some third-person (and a few first-person) shooters have even implemented some platforming bits, puzzle bits and role-playing (RPG)I've already covered that one of my favorite subgenres of video games are metroidvanias. Mostly, I love when games feel immersive. Shooters are fun, sure, but killing everything in your way until you get to the next cinematic bit is only thrilling for so long. Some third-person (and a few first-person) shooters have even implemented some platforming bits, puzzle bits and role-playing (RPG) elements to keep the gameplay fresh, but nothing compares to another favorite genre of mine, the immersive sim. What is an immersive sim? The antithesis to RPGs, which allows you to define who you are as a character, immersive sims have clearly defined characters with clearly defined motivations. It's how you play the game in which the distinction between the two is apparent. To put it simply, the developers provide you a playground, a target objective (most commonly killing someone or stealing something), and hundreds of tools to accomplish the objective in whichever manner you see fit. Stealthy? Perfectly fine. Guns blazing? Knock yourself out. The developers are even fine with you ignoring the target objective all together and coming up with something entirely different (like sparing a target's life). Dishonored, like immersive sims before it, drops you into world rich with history and story to be uncovered (or ignored) around every corner. From the start, I could see why the developers, Arkane Studios, have received so much praise. Every inch of this game feels worth exploring, like a mystery I must solve, from trying to find ancient runes tucked just out of reach, locked doors with only a keyhole teasing what might be inside and collectibles scattered everywhere. I constantly found myself distracted and wandering off the beaten path. Then there's the gameplay. It's so much fun zipping around the city using the "blink" (teleport) ability, finding high perches to plan my route or crawling through the rat-infestated tunnels to avoid enemy patrols ('cause frankly, I suck at combat). Plus, unlike other games, your decisions actually matter and the game reacts to how to play. Like to go in and kill everyone? Cool. The bad guys will start wearing thicker armor. Did you chose to off people instead of sparing them? Fine. The next playthrough will have double the enemies. Did you side with the one character instead of the other? Well, now there's an entire area of the city that's hostile towards you. Oh, and that blink ability I loved so much, now there were bad guys that hated me for exposing their magic to the world. Immersion is what makes a game fun. A game that asks you to feel more invested and responds to that investment gives the biggest payoff in the end. Plus, my playthrough was unique to me, and that feels special. Expand
  2. Dec 31, 2020
    5
    Une sorte de Deus Ex avec un peu de Bioshock dedans et surtout beaucoup de Dark Project : la soupe ainsi produite est donc assez Ă©trange assurĂ©ment… avec quelque amertume ici et là… l’histoire est somme toute classique mais plutĂ´t bien menĂ©e ; nĂ©anmoins, la mise en scène n’est pas vraiment celle d’un jeu triple A (comme peut lâ€™Ăªtre un Assassin’s Creed ou un Deux Ex contemporain).

    Par
    Une sorte de Deus Ex avec un peu de Bioshock dedans et surtout beaucoup de Dark Project : la soupe ainsi produite est donc assez Ă©trange assurĂ©ment… avec quelque amertume ici et là… l’histoire est somme toute classique mais plutĂ´t bien menĂ©e ; nĂ©anmoins, la mise en scène n’est pas vraiment celle d’un jeu triple A (comme peut lâ€™Ăªtre un Assassin’s Creed ou un Deux Ex contemporain).

    Par ailleurs, la technique peut sembler faible, la faute à des textures assez dégueulasses et un traitement graphique qui n’est pas sans rappeler un certain Borderlands… et pourtant Dishonored n’est pas vilain, c’est sa patte steampunk qui l’est ! un choix évidement discutable.

    Le jeu est très maniable mais un brin perfectible : d’habitude (comme le fait un certain Bioshock par exemple), on gère les pouvoirs à gauche et les armes à droite ; ici la droite est réservée à cette connerie de lame, la gauche devant se coltiner les pouvoirs et les autres armes. On peut ré-affecter les raccourcis sur la croix selon ses besoins mais ça ne règle pas le problème puisqu’on ne peut pas à la fois utiliser son arbalète ou son flingue et un pouvoir par exemple…. Ce qui nous amène au menu de sélection très correct mais qui ne pause pas le jeu : il le ralentit fortement seulement ! tout cela est décidément très discutable.

    Cependant, Dishonored a d’autres atouts à faire valoir, comme ses niveaux très bien pensés qui offrent de multiples voies d’accès (un pré-requis assez bien rempli pour un jeu d’infiltration de cette trempe) ; sa liberté d’approche bien entendu (furtif ou plus ou moins bourrin, tout est possible) ; ses pouvoirs très étudiés (aucun n’est superficiel ou moins intéressant que les autres à l’exception du clignement, clé de voûte de sa jouabilité de base, cela va de soi) ; enfin, on peut sauvegarder quand on veut !

    Si la musique est très oubliable, signalons une excellente VF avec des doubleurs très connus et dont le talent n’est plus à démontrer : il est toujours très plaisant de ré-entendre Anthony Hopkins ou Michael Douglas par exemple. Quoiqu’il en soit malgré ses nombreuses bévues, Dishonored a su créer sa propre identité, ce qui n’est pas rien… mais l’ensemble reste moyen ou souvent perfectible.
    Expand
  3. Dec 28, 2020
    7
    Perhaps I've played too many games, and genres of games but this game disappointed me. I certainly won't say it's a bad game but I just didn't find it all that fun. Mostly this is a stealth based game and after playing Shadow Tactics I would say that their top down camera angle by far is my preference for similar conceptual gameplay. I found the stealth in this game disjointed compared toPerhaps I've played too many games, and genres of games but this game disappointed me. I certainly won't say it's a bad game but I just didn't find it all that fun. Mostly this is a stealth based game and after playing Shadow Tactics I would say that their top down camera angle by far is my preference for similar conceptual gameplay. I found the stealth in this game disjointed compared to that one. Similarly I found better shooting elements in other games. I also found better emotional story in other games I've played too and this game did little to make me feel immersed as Corvo. This game is a good blend of many genres and I do feel it is a decent game but from my perspective the sum of its parts kinda waters down what I like most about specific genres and in this hybrid game I really felt bland playing it. Expand
  4. May 14, 2016
    7
    This review contains spoilers, click expand to view. Good Stelth Game . One of the best Stealth game , but I not really like Stelth , but I like Dishonored , Watch Dogs , Assasin's Creed and Hitman , Splinter Cell and MGS , but I cant estimate Stelth Game up to nine , but MGS 3 Subsistence an exeption . In Dishonored good graphics and amazing storyline . In this game somebody kill the queen and substitutes main hero . Main Hero must escape from prison and revenge those who framed him . 7/10 . Awesome Game Expand
  5. Oct 31, 2015
    7
    Repeatitive gameplay.. overhyped... not as good as people say it is... mediocre story and it became boring. Not as good as I was told it is... barely a 7 from me
  6. Jun 23, 2015
    6
    **** game can not **** stand it. graphics are **** environments are **** it is painted with****.
    horesecocks **** arsegargler game for **** i can not stomack it
  7. Oct 12, 2014
    7
    Nice graphics. Very interesting design. Okay story line. Confusing gaming elements. Not much fun to play. It was a good attempt at making an interesting video game. However, the pacing is off putting and there are ways to fail in which you cannot go back. You have to make use of the saves, which is not something I wish to do.
  8. Sep 11, 2014
    7
    This review contains spoilers, click expand to view. I'm going to be honest, based on the reviews on this site, I was expecting such an over hyped game, but now that I've played it, here are my final thoughts about this game, It was good. The game wasn't ass good as I initially thought it would be, because the begging was kinda clunky, but after the 2nd mission, things REALLY started to pick up. The weapons can be VERY useful, the most useful that I used was the Sleep Dart for taking out important enemies like Sokolov and escorting them back to the boat. The difficulty was not that bad, but the Long Daddy's are VERY difficult to get around, especially in the final chapter. And the final chapter was a nice twist, you can choose to either clash swords against your "friend" or just shoot him. As well as choosing either to shoot Samuel before he betrays you, let him signal the enemies for them, or shoot him with a sleep dart and lay him to sleep. This game isn't perfect, some of the puzzle's suck, some of the puzzle's are easier than you'd expect, when you obtain the mask people still think you're wanted, Windblast is nearly useless, and the game suffers from Glitches. So this game does have it's faults, but I think you should shell out some dollars if you want to try out your first First Person Shooter.
    Engine: B-
    Difficulty: A-
    Gameplay: B+
    Final Grade: B

    -TheTrueReviews
    Expand
  9. Aug 21, 2014
    7
    I think of this game as a combination of lots of game so its basicly, Bioshock + Skyrim + Assassins creed = Dishonored but it doesn't make it the perfect game it was a short story with 10 missions (Not counting DLC) But I just didn't get that much gameplay out of it. I give it 7/10 it had good voice acting and good characters but not as good as some of my favorites.
  10. Jul 1, 2014
    6
    A moneycow, It's an "in-between-games" for Bethesda. There are so many cheaptricks in this game from re-using textures excessivly, movements in 3d UI, (and what you actually are able to do with your controller) to storyline and interaction-diversity from both objects to characters. What's good is that they used the AI well. But I might think Arkane Studios F*cked this game up. Even withA moneycow, It's an "in-between-games" for Bethesda. There are so many cheaptricks in this game from re-using textures excessivly, movements in 3d UI, (and what you actually are able to do with your controller) to storyline and interaction-diversity from both objects to characters. What's good is that they used the AI well. But I might think Arkane Studios F*cked this game up. Even with the good reviews, there is no way Bethesda is happy about this title. Expand
  11. Mar 16, 2014
    7
    Good game with a great art style but nothing to really make this game stands out. Textures loading is extremely slow and this can be really annoying at some points.
  12. Dec 30, 2013
    6
    After the high levels of praise this game has received over the past year and a bit, I finally decided to pick it up, and for $23 i was happy with that purchase. When i first played Dishonored i was skeptical, but went in with an open mind, but never the less i was impressed with the core element of this game: choice. Dishonored is a game that you play your way, whether you want to play asAfter the high levels of praise this game has received over the past year and a bit, I finally decided to pick it up, and for $23 i was happy with that purchase. When i first played Dishonored i was skeptical, but went in with an open mind, but never the less i was impressed with the core element of this game: choice. Dishonored is a game that you play your way, whether you want to play as a murderous monster or go through the game without your blade ever tasting blood, both are possible, and the city of Dunwall changes accordingly to these choices. With this premise in mind, if Dishonored is one thing, it is fun. The gameplay is simply brilliant, whether you are using swords, ranged weapons or magic, you are guaranteed to enjoy using them. There are also many upgrades you can gain for both the protagonist (Corvo Attano) and your magical skills, this again allows you to experiment more with the gameplay and leads to that word again: fun. This is by far Dishonored greatest strength.

    The story of this game follows Corvo Attano, who is personal bodyguard for the empress, and is framed for her murder, you then escape from the prison and the death sentence with the help of a group called the loyalists, from there you are given targets to eliminate to bring justice to the city of Dunwall. It is a fairly typical and cliche narrative, the empress is alive for five minutes and results in the inability to care much about her demise, which makes your motivation for revenge somewhat weaker. The targets which you assassinate are ridiculously two dimensional and cliche, their only goal being the complete power over Dunwall. One mission has you assassinate (potential spoilers) a pair of corrupt government officials, can you guess their location? that's right a brothel (end spoilers). The problem with the targets is they lack ulterior motives, you have no motive to take them out, you are just told to, many of the targets are just NPC's and not even characters within the game. Next comes the very predictable plot twist followed by more of the same tired worn out narrative and characters. Simply put the story and characters are The game is instead held up by its brilliant gameplay, but this again suffers due to the fact that i honestly didn't care about getting revenge.

    Dishonored really is a unique game, it does so many things right, and delivers choice into the hands of the player, making for one extremely fun experience, its just a shame the story and characters are more two dimensional that the original Sonic game. In my honest opinion, the game is overrated, its a fun play and encourages replayability, and anyone interested in the stealth-action genre or anyone looking for something different should try the game, but if not, then definitely save your money.
    Expand
  13. Dec 7, 2013
    5
    Cons
    -Brutal graphics
    -poor third person shooter
    -overly challenging gameplay
    -stupid AI (overly reactive or not reactive enough)
    -too much combat content which at times is overwhelming
    -open world is not open.

    Pros
    - It only cost seven dollars
    -I enjoy stealth based games
    -suspenseful and overall interesting story
  14. Sep 7, 2013
    7
    ---Rating---
    Design: 3 /5 (the mechanics imitate many other games', the narrative is very predictable)
    Polish: 4 /5 (decent graphics and good ambiance in an interesting- if often dreary- setting) Value: 3 /5 (some limited attempts for player freedom and replay value, but short length) ---Review--- Though Dishonored does possess an interesting and mostly original setting, it is
    ---Rating---
    Design: 3 /5 (the mechanics imitate many other games', the narrative is very predictable)
    Polish: 4 /5 (decent graphics and good ambiance in an interesting- if often dreary- setting)
    Value: 3 /5 (some limited attempts for player freedom and replay value, but short length)

    ---Review---
    Though Dishonored does possess an interesting and mostly original setting, it is extremely derivative in other respects, with its gameplay closely mimicking that of Thief, Bioshock, and Assassin's Creed. The nonlinear level design is one saving grace, but this is largely counteracted by Dishonored's linear narrative and progression between levels. It seems like the developers may have run out of ideas to keep the gameplay interesting halfway through, which may have something to do with its rather short length. The graphics are a bit suspect at times, and most of the NPCs aren't very convincing, which makes an already predictable plot twist even more obvious. Fans of action-stealth games will likely enjoy Dishonored, but it's not very innovative and the overall quality of experience reflects that.
    Expand
  15. Jul 21, 2013
    5
    Bought this because of the hype. That was a mistake. It's not a bad game, but it's not very good or interesting either. It's like Deus Ex with steampunk and without the possibility of playing it the way you want. Teleporting around stabbing the same guard in the back hundreds of times gets old pretty fast. The story wasn't interesting either. Can't understand why people hyped this mediocre game.
  16. Jul 11, 2013
    5
    Dishonored was my first game after beating new Bioshock. So it has a hard nut to crack. Locations in Infinite was smashing my balls off. Dunwall in Dishonored is quite well designed, but it's ugly, boring and it has no climax. Main characters in Dishonored doesnt have any traits they are furniture, so you dont feal emotions when you kill them. Even little Emily was not an incentive to beDishonored was my first game after beating new Bioshock. So it has a hard nut to crack. Locations in Infinite was smashing my balls off. Dunwall in Dishonored is quite well designed, but it's ugly, boring and it has no climax. Main characters in Dishonored doesnt have any traits they are furniture, so you dont feal emotions when you kill them. Even little Emily was not an incentive to be a good person in this game. All main characters looks thesame even The Outsider, who is the one of most important characters in the game looks common. I agree, game is well scripted and it's not boring. Quests are designed in the good way, but the plot doesnt give you satisfaction after beating one. Maybe there's more options in deducing quests, but hell there is no story in this game! Even if gameplay is very expanded and it has lots of options in it, the game becomes simple game to pass the time. I've sitted to it, just to kill some more people, but not because i wanted to discover Dunwall story or to see what is going to be next. But there are also vices in gameplay. Thereare about 5 types of enemies. AI of all this foes are in retarded dog degree. Sometimes enemies are just that stupid, so they can't see you standing next to them. Probably most overrated game of the year. Expand
  17. Jun 27, 2013
    6
    First off this game had a great story where(contiue reading if u want spoilers) your guards betray u stab ur wife and take ur daughter and u have to find her nut throught that fills with some sneaky and good combat but why i reviewed this 6 is because i tried this on easy and felt like i was playing hard it was ridicilouis at one point there was like 4 guards with a dog each and i had lowFirst off this game had a great story where(contiue reading if u want spoilers) your guards betray u stab ur wife and take ur daughter and u have to find her nut throught that fills with some sneaky and good combat but why i reviewed this 6 is because i tried this on easy and felt like i was playing hard it was ridicilouis at one point there was like 4 guards with a dog each and i had low health everytime i would die and it was just impossible and ridiclious. i recommed to hardcore gamers like me no one else Expand
  18. May 21, 2013
    7
    At it's core, a fantastic game with solid game play and a original feel on a first person shooter. I just feel they could of done a lot more with it, at times it felt a little cheap rather than feeling satisfaction for using my brain around a certain situation. Also, the trail and error mentality of this games takes it to a new level. Constantly forcing you to save to make sure every inchAt it's core, a fantastic game with solid game play and a original feel on a first person shooter. I just feel they could of done a lot more with it, at times it felt a little cheap rather than feeling satisfaction for using my brain around a certain situation. Also, the trail and error mentality of this games takes it to a new level. Constantly forcing you to save to make sure every inch of progress is docked. A good game, but could of been a lot better. If you're a fan of stealthy games, go for it. If not, give it a miss. Expand
  19. May 4, 2013
    6
    Not bad but I reckon the game is way to slow I mean it's meant to be played as a stealth game too the story is boring the main hero don't talk much and you had to use your powers to escape certain things like use teleport since you can't jump when you want to.

    The stealth was not hard infact if you got seen a whole bunch of people show up in front of your eyes sadly this is not like
    Not bad but I reckon the game is way to slow I mean it's meant to be played as a stealth game too the story is boring the main hero don't talk much and you had to use your powers to escape certain things like use teleport since you can't jump when you want to.

    The stealth was not hard infact if you got seen a whole bunch of people show up in front of your eyes sadly this is not like MGS game where they would try to phone people to get you and where this game fails to be even a good game on the side note this is a lot of thinking you must do on certain levels.
    Expand
  20. Apr 22, 2013
    6
    This review contains spoilers, click expand to view. Not the game i was expecting, good idea, good control, great powers, but still, it's not a bethesda game, if you play other games, you know what i mean...!!!! Expand
  21. Apr 2, 2013
    7
    I was recommended this game by two different friends as it had flown under my radar despite the rave reviews, and I didn't play it until I borrowed it from a mate in Feb 2013 (I'd just finished Dead Space 3 so we did a swap).
    My initial impressions were rather good! I dig the art-style (though the comically-oversized hands seem a little unnecessary) and the voice acting (despite lack of
    I was recommended this game by two different friends as it had flown under my radar despite the rave reviews, and I didn't play it until I borrowed it from a mate in Feb 2013 (I'd just finished Dead Space 3 so we did a swap).
    My initial impressions were rather good! I dig the art-style (though the comically-oversized hands seem a little unnecessary) and the voice acting (despite lack of depth to the script) is down-pat.
    There are a lot of things this game does right. The stealth mechanic (and increased difficulty for choosing the more subtle approach) and multiple pathways both on the small and grand scale really show the effort Arkane Studios put into this game. It's immensely detailed for a non-RPG, though the lore you can read in the books littered around and the storyline itself was for the most part, forgettable. I couldn't empathise with any of the characters and by the last levels of the game I was merely going through the motions.
    I did get distracted with the release of Tomb Raider (now THAT was a game that had me hooked).
    Dishonored has heart and I can see why people like it, but if the idea of upping the challenge for the "Clean Hands" achievement results in a run whilst repeatedly saving and loading the game and fumbling your way to a murder-free victory, I'll pass.
    I finished the game today after having it in my possession for around two months, but it was an absolute chore by the end. I hit an almost game-breaking (for me, as I didn't want to start the level again) in the Lady Boyle mission that almost had me throwing in the towel. I'll give the game a solid 7 because any higher and I'd be lying to myself.
    Expand
  22. Mar 10, 2013
    6
    it could have been better, specially from a game that is an entire copy from bioshock and has seen many games that used it recipe (like singularity, which is even better than DH).
  23. Jan 18, 2013
    7
    Bethesda done it again. Mixing Skyrim and a little bit of BioShock, Dishonored is a game totally addictive and compelling, that looks awesome (Besides some character expressions flaws) and also has a great gameplay. I mean, just the character Corvo and all the things he can do is awesome. We can turn people into ashes, possess rats or invoke a group of rats to eat someone, teleport whileBethesda done it again. Mixing Skyrim and a little bit of BioShock, Dishonored is a game totally addictive and compelling, that looks awesome (Besides some character expressions flaws) and also has a great gameplay. I mean, just the character Corvo and all the things he can do is awesome. We can turn people into ashes, possess rats or invoke a group of rats to eat someone, teleport while flying around, and lots of stuff. Also, we can choose how to pass our different "tasks". Corvo is an assassin, but that doesn't mean you should kill everyone. For example, in the game you have tons of guards that will want to kill you at sight. You can approach to them slowly and slit their throats, or you can do "something" (I don't know what the hell is) that makes them unconscious and carry the body around to hide it. It's a much more difficult way to play the game, but the game promises it's the most rewarding. Also, some missions have Player Choice implementation which results great, and although after you finish the story there's no much reason to play it again, Dishonored is still all about the journey. The only problem I had with the game is the problem Bethesda is always struggling with: A good story, with good voice acting and dialogue. Yes, Dishonored looks amazing but not in the plot part. The games suffers from melodrama, but mostly from trying to have a poetic style, to tell a story mostly boring and plain with nothing good to offer. There are some twists, most of them poorly executed, making the game a little bit disappointing. Also, the fact that when the story ends you can't play it in "Sandbox" mode is a little bit a minus. I mean, I got to the end of the game with only a quarter of the powers unlocked, and haven't upgraded many of them. If that's enough reason to play the game again, good for you. I was expecting the Free world Bethesda so proudly showed on previous games. So, Dishonored is about gameplay. You shouldn't expect Game of the year quality, but just fun to make the game good. Bethesda has to improve the story on their games, but that doesn't keep Dishonored from being one of the most played games of this year, and one of the most compelling ones of all time. Expand
  24. Jan 4, 2013
    7
    Beautifully crafted and artfully written, Dishonored takes us to a Whale-oil-punk dystopia known as Dunwall. Our protagonist must prove his innocence by killing or otherwise neutralizing the group who framed him for the murder of his charge, the Queen. The game uses a leaning system to allow the player to sneak around levels filled with guards, plague-infested civilans and traps. TheBeautifully crafted and artfully written, Dishonored takes us to a Whale-oil-punk dystopia known as Dunwall. Our protagonist must prove his innocence by killing or otherwise neutralizing the group who framed him for the murder of his charge, the Queen. The game uses a leaning system to allow the player to sneak around levels filled with guards, plague-infested civilans and traps. The player can choose whether to rely on stealth or combat, and their actions affect how the story develops. I gave this game a 7, because it looks great, has an awesome story, great mechanics and awesome style. However, replay value is almost nonexistent. The game is design to be played twice: once by sneaking and killing no one, and buying no powers, and a second time buying all the powers and murdering everything. After you do that, theres not much more to do. Expand
  25. Dec 26, 2012
    7
    The versatility of the combat system in this game is wonderful, so many ways to kill unsuspecting guards and deal with the key enemies. Graphics were great. I didn't notice the audio while playing this game. And story wasn't half bad, but still wanted it to be a bit longer.
  26. Dec 24, 2012
    5
    Beat the game twice. This ain't no played it for 6 hours or got halfway through it review. First, the gameplay is solid, too solid. Halfway through the game, you will feel like a God in a Peter Molyneux game. Instead of being represented by a huge hand that plucks things into the sky, you are a hooded assassin who can magically appear next to an enemy and pluck the life from him howeverBeat the game twice. This ain't no played it for 6 hours or got halfway through it review. First, the gameplay is solid, too solid. Halfway through the game, you will feel like a God in a Peter Molyneux game. Instead of being represented by a huge hand that plucks things into the sky, you are a hooded assassin who can magically appear next to an enemy and pluck the life from him however you wish. Graphics are standard fare. The art style is quite different exampled by exaggerated noses and facial features. Music and sound are quite forgettable. Where the game falls apart is that it becomes ridiculously easy a third to a half-way through the game. The story is predictable and the world is rather confined. Not linear, but not quite as realized as it could be. There could be a little bit of simulation game elements added such as an extra room at the base to use as a marker of progress, yet no dice. Overall, standard game with little ambition. Expand
  27. Dec 21, 2012
    7
    Well, here is the just of it. The game had something to do with Bethesda but, it did not deliver like a game completely created by them. I expected an open world experience and honestly that is what the game should have been. There is just not much reason to play it more than once and even then, the story really didn't make me care about death of the empress or my imprisonment. That beingWell, here is the just of it. The game had something to do with Bethesda but, it did not deliver like a game completely created by them. I expected an open world experience and honestly that is what the game should have been. There is just not much reason to play it more than once and even then, the story really didn't make me care about death of the empress or my imprisonment. That being said, it is not a bad game. I just would not pay full price for it. To be so linear in today's marketplace in gaming is absurd to say the least. Expand
  28. Dec 21, 2012
    7
    This game isn't perfect. Dishonored has it's flaws and many people, I'm sure, will have found themselves disappointed when playing the game; I can understand why. What I will say however, is I enjoyed Dishonored very much. It's fun. It is predictable at times and the storyline and levels aren't altogether original, but the gameplay and graphics are good and it's an enjoyable experience. MyThis game isn't perfect. Dishonored has it's flaws and many people, I'm sure, will have found themselves disappointed when playing the game; I can understand why. What I will say however, is I enjoyed Dishonored very much. It's fun. It is predictable at times and the storyline and levels aren't altogether original, but the gameplay and graphics are good and it's an enjoyable experience. My advice: try it out for yourselves, some will love this game and some will not. Expand
  29. Dec 14, 2012
    6
    For me this game was a huge disappointment from what I was expecting. Backgrounds and scenery are very pretty and lovingly detailed, but also a bit lifeless, like looking at a still picture. While I get the cartoony look to the main characters was intentional, it just did not appeal to me in the least. Aside from the intro, you (as a player) never really feel connected to Corvo since theFor me this game was a huge disappointment from what I was expecting. Backgrounds and scenery are very pretty and lovingly detailed, but also a bit lifeless, like looking at a still picture. While I get the cartoony look to the main characters was intentional, it just did not appeal to me in the least. Aside from the intro, you (as a player) never really feel connected to Corvo since the narrative/perspective makes you feel like its happening to you and not Corvo. The Corvo persona seems to just vanish for a majority of the game. While the side characters are nice and fun, you really aren't given enough time with them to develop any kind of bond or make a lasting impression (aside from Admiral Havelock & Lady Emily.) While the levels are "theoretically" open to exploration, the game still feel like it follows a linear path. Combat is OK but, has been done far better in other similar games. The stealth aspects work well, but I found the stealth route to be rather boring and unchallenging. Plus, the games overall gameplay feels far too much like that of Deuas Ex: Human Revolution. This kind of took away any real sense of originality. Overall: A good idea that could have used a bit more focus on delivery and execution. I believe people who are new to gaming or have not played this kind of game before are likely to enjoy it more. Gaming vets will only be slightly amused Expand
  30. Dec 4, 2012
    6
    I was to be honest disappointed with this game. I was expecting to keep me interested while attempting to sneak through the game. However i got bored and just ran through the game towards the end because i simply wanted to finish the game.
Metascore
88

Generally favorable reviews - based on 56 Critic Reviews

Critic score distribution:
  1. Positive: 54 out of 56
  2. Negative: 0 out of 56
  1. Hyper Magazine
    Nov 14, 2012
    90
    Precise and elegant systemic design engenders an absurd degree of player agency, but is marred somewhat by a sloppy, unconvincing narrative and soulless characters. [Dec 2012]
  2. Oct 31, 2012
    80
    What is there is so compelling that the lack of additional stages can't help but feel like a disappointment. The game's strengths are a double-edged sword. Regardless, this is still one of the best games of this year. With a bit of work, a potential sequel could be one of the best games of any year.
  3. Dishonored is never able complete that transformation from a game into a totally new and exciting world to inhabit. To be sure, our mostly positive rating reflects that this game is well-structured with all the pieces you'd expect and story flexibility will offer up a unique adventure for every player. It's a promising and mostly enjoyable start to what will perhaps be an ongoing series, but it lacks the emotional punch that could make it great.