- Publisher: Paradox Interactive
- Release Date: Mar 14, 2012
- Also On: iPhone/iPad, PC
- Critic score
- Publication
- By date
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Mar 19, 2012There's something to be said for slow-burn strategy games that require precise tweaks and purchases to gain the edge in battle. Unfortunately, Defenders of Ardania lacks these nuances and insists on wasting the player's time with needless limitations and wave after wave of opposing forces that result in an ongoing stalemate.
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Mar 20, 2012In conclusion, Defenders had the basis for a good game. The developers have tried something different, but it hasn't worked this time. The gameplay just comes across as uneven. Certain units should be strong against some towers and weak against others and vice versa, instead of every unit bar one being weak against everything. Unfortunately, this game simply comes across as a chore to play, rather than a joy.
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Mar 19, 2012If you're desperate for a competitive tower defence game and have between one and three friends who feel similarly, Defenders of Ardania might give you a few evenings of entertainment, but that's about the only way I'd ever recommend this. The single-player campaign is just plain bad, and when you compare this to the solo offerings of Defense Grid, Plants vs Zombies, or any of the other good tower defence games out there, it's hard to think of a reason why you'd want to shell out for this.
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X-ONE Magazine UKMay 3, 2012Probably not the worst tower defence game anywhere ever, but certainly the worst we recall playing on Live Arcade. [Issue#84, p.104]
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Mar 16, 2012Defenders of Ardania is so bad, it's bad - and I don't make that statement lightly. It's filled with idiotic design decisions and gameplay imbalance. I had an utterly miserable time with it, and I never, ever want to touch it again.
User score distribution:
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Positive: 4 out of 7
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Mixed: 2 out of 7
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Negative: 1 out of 7
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Mar 16, 2012
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Mar 27, 2012