- Publisher: Square Enix
- Release Date: Jan 20, 2010
- Critic score
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Death By Cube looks, plays, and feels like a community game, which makes the $10 price tag all the more upsetting. It's generic, frustrating, and not really fun. I don't see why you'd pick this up over Geometry Wars or any of the other twin-stick shooters out there.
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Death By Cube is an amateurish two-stick shooter with a lot of design flaws.
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The only thing Death By Cube has to offer that its competition doesn't is an excessive level of blood (or red robot oil), but that alone doesn't warrant a purchase.
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Leo's quest to find out what happened to him should have been more about a journey why gamers won't pay 800 Microsoft Points to play Death by Cube. The story, graphics ,and sound are mediocre at best and not something Square Enix fans would expect from such a distinguished company.
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The sad truth is that there are better looking, better designed twin-stick shooters on the Indie Games channel for a fraction of the price, produced by inspired individuals who have moved on from Beat the Blockoids. Give them your Microsoft Points instead.
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DBC's trouble goes deeper than simple poor design; there's no vision here, no sense of what the "point" of the game is.
User score distribution:
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Positive: 3 out of 6
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Mixed: 0 out of 6
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Negative: 3 out of 6
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TomaszT.Feb 3, 2010