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6.5

Mixed or average reviews- based on 796 Ratings

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  1. Feb 5, 2013
    7
    First of all this game is not a 10, 9, or 8. But it is definitely not a 0, either. After finishing Chapter 11 today, the game is definitely the worst in the Dead Space Trilogy. However, with that being said, it is still a satisfying game, albeit 'actiony'. Worth a play for fans, but maybe for a cheaper price. I cruised half-way through the game in a morning and afternoon session. Solid 7First of all this game is not a 10, 9, or 8. But it is definitely not a 0, either. After finishing Chapter 11 today, the game is definitely the worst in the Dead Space Trilogy. However, with that being said, it is still a satisfying game, albeit 'actiony'. Worth a play for fans, but maybe for a cheaper price. I cruised half-way through the game in a morning and afternoon session. Solid 7 score is what this game honestly deserves. Expand
  2. Feb 7, 2013
    6
    It is a solid 3rd person action shooter. It is not a step in the right direction for dead space franchise. It is not scary at all and does not create an eerie atmosphere like the first two games. It feels like a bloated attempt to reach more action based gamers as opposed to survival horror gamers. There are very few good survivial horror games that are actually scary and now the deadIt is a solid 3rd person action shooter. It is not a step in the right direction for dead space franchise. It is not scary at all and does not create an eerie atmosphere like the first two games. It feels like a bloated attempt to reach more action based gamers as opposed to survival horror gamers. There are very few good survivial horror games that are actually scary and now the dead space franchise no longer fits that category. It is sad. Again a good game just not a good survival horror game. Expand
  3. Dec 5, 2013
    6
    Current score is pretty much accurate. I can't even stress how painfully disappointing the second half of this game is, compared to the first. The zero gravity exploration was gold and I thought this game was on pace to be every bit as good as the first...then you land on the planet and this game goes downhill from then on.

    Endless enemy spam, enemies blocking you into corners that
    Current score is pretty much accurate. I can't even stress how painfully disappointing the second half of this game is, compared to the first. The zero gravity exploration was gold and I thought this game was on pace to be every bit as good as the first...then you land on the planet and this game goes downhill from then on.

    Endless enemy spam, enemies blocking you into corners that spawn right next to you. The axe enemies that take way too much damage but continue to be thrown at you like crazy. Barely any necromorphs from the first game, just these annoying charging super enemies all day. Human enemies that are worthless. I've given up like 15 times during the 2nd half of the game out of boredom/aggravation, but continue on because I paid 20 something bucks for this game.

    Total letdown after the first two, which I thought were tremendous and would rate both of them as solid 9 to 9.5's. This wholly deserves it's 6, at best, rating.
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  4. Mar 7, 2013
    7
    Dead space3 makes for a good 3rd person shooter with fantastic graphics and combat that can provide some nice moments of frantic on the spot re-thinking tactics as well as sporadic moments of high pressure. but as a "Dead Space game" its only a solid entry that strays to far from what made it the reason so many of us loved and hoped would continue to be, and that reason was horror. Now ifDead space3 makes for a good 3rd person shooter with fantastic graphics and combat that can provide some nice moments of frantic on the spot re-thinking tactics as well as sporadic moments of high pressure. but as a "Dead Space game" its only a solid entry that strays to far from what made it the reason so many of us loved and hoped would continue to be, and that reason was horror. Now if you had any concern for the new entry into the series to be even more action focused and less nightmare driven then the previous Dead Space2 then congratulations, you where right! Dead space 3 continues the story of Isaac Clarke and boost a few new characters then the last game including a new villain Unitologist that for the life of me can not remember his name (which i am not surprised due to the flat cast of characters throughout) and returning support character Ellie (now with a magic eye ball) as well as a few others but most importantly John Carver who will act as isaac's new bro and function as the other player in co-op. Now, for the sake of not having any spoilers bleed out i am not going to say anything about the plot, events, story ect. that happen in the game however i will go on record to say that i was able to play through the whole game in co-op with a friend and although its not the direction i wanted to see the franchise go i can vouch for the games co-op as being "a lot of fun" ether with a personal friend or a complete stranger over Xbox Live. Dead Space 3 also sports a new weapons craft system that is in the form of the previous games "work benches" and are peppered throughout the game for you to ether sell, upgrade or craft all of your new found junk into making med packs both small, medium or large, ammo (which is now universal no matter the gun) weapon parts and finally weapon mods or "Circuit's" which by finding or crafting is what gives your gun stats like increased reload speed, damage, rate of fire or a combination of the bunch. Necromorphs are back and are as pissed as ever but in a much less terrifying way, i could not put my finger on it but there was something about them that seem to me as a little weak on the scares and lacked any and all of that gut wrenching feeling i got from previous titles though never the less they are still satisfying to brutally rip through. Also the environments lack that character that the other games nailed but that's not to say they are boring to move through just don't expect to see buckets of blood everywhere. At the end of the day Dead Space3 is a pretty fun 3rd person action game with some "gotcha" type moments tied into dark hallways, brutal gore and violence, the emptiness of space and a nice cheevo list with a really fun co-op mode not to mention a campaign that is really freaking long and you have a really nice package overall. Just remember the not so good things i said. Dead Space3 does NOT suck rather the direction they took it does. Thank you for your time Expand
  5. Aug 21, 2014
    5
    Dead Space 3 is a disappointment to anyone who played and enjoyed the first two games in the series. There are several reasons why that I will explain in this review. Within the first 30 seconds of the actual game, after a well-done and interesting explanation of the story so far, Isaac Clarke (the protagonist of the first two games) is being manhandled by soldiers who have escaped fromDead Space 3 is a disappointment to anyone who played and enjoyed the first two games in the series. There are several reasons why that I will explain in this review. Within the first 30 seconds of the actual game, after a well-done and interesting explanation of the story so far, Isaac Clarke (the protagonist of the first two games) is being manhandled by soldiers who have escaped from every other modern military shooter (but with the cool LED suits this game is known for) and have tasked this man with going to recover his ex-girlfriend that we overheard breaking up with him over voicemail. From there, the game never lets up in letting you down. The tension of having too little ammunition is gone. Say hello to universal ammo clips! (Who got their **** Mass Effect systems in my Dead Space? EA, the corporate embodiment of missing the point and hegemony, that's who, silly! More on that later.) Remember the body horror of seeing former human beings transformed into twisted masses of pulsating yellow flesh that you must dismember in the bloody, poorly-lit corridors of a spaceship-turned-tomb in the vacuum of space to really punch home the isolation? That's gone too! You'll start the game in a wide open environment where it seems a Church of Unitology (described in the game as a dangerous cult, like Scientology but with actual proof, however misguided, of their belief system) has somehow overrun the entire Earthgov so you now get to fight faceless soldiers! You've never experienced banality like THIS in a Dead Space game! Now, you will actually fight necromorphs because somehow they built a Marker the size of a skyscraper without the government or anyone else noticing, but they are pushed towards you in a version of the earlier games' "wave of enemies" sequences that never really let up, so they get old, well, the second time you do one and realize that this is the game from now on. Now that Unitology actually rivals Earthgov in reach and power, **** you might as well play Gears of War because that is now the story: aliens vs. Humans. The new crafting system is... serviceable. Honestly. Getting new weapon blueprints and just making **** up is actually mildly enjoyable. To offset that good thing, there are microtransactions that are **** abominations (you can pay for a faster little robot to gather stuff for you. You literally pay EA to do something faster than you would in the game normally. If this were competitive that's blatant pay-to-win **** but that has little to do with the direction of the game, that's just EA ****ting all over a good thing because they are not at the forefront of anything interesting, and if they are it's because they accidentally left a developer to their own devices for a little too long. Like this franchise. Almost nothing interesting was revealed in these last few paragraphs, but the complaints that I have are pretty much what appears throughout the game. Sadly, this evolution is EAs forte though. Have an interesting hit and then completely misunderstand that the reason it was a hit was because it was unique in its style, tone, content, whatever and thinking that if only there was a more streamlined (generic), polished (shiny-looking), interesting (action movie) way to tell that story, it would be great. No, EA, that works for Madden (any sports games really) and Battlefield fine because neither of those franchises have stories. That was not the case of Dead Space... but it is now. So congrats on your shiny, new corpse. You **** it to death with your mediocrity. Expand
  6. Feb 11, 2013
    7
    This review contains spoilers, click expand to view. Dead Space 3 is not a bad game at all. It's a good game that lost its way by trying to appeal to a larger crowd and forgetting what it was, a horror game. There are a few scary parts in the game, the very beginning is set piece heavy it doesn't feel like a dead space game, but later on there are ships that you get to explore and it brings back the classic dead space feel, the beginning of the game is the strongest once your set loose to explore the space ships. Then you crash on the planet. When you crash on the snow planet the game quickly looses any horror aspect and becomes and repetitive and annoying shooter. So many enemies are thrown at you that when you hear them you can't help but roll your eyes. There are also some interesting side missions and some are co op exclusive and they add to Carvers back story. The co op, while it destroys the fear, is fun and has a lot of neat perspective tricks, Carver can be seeing marker visions and Issac won't see what Carver is seeing, and the story bits and dialogue are good and some of their back and fourths are funny. The other characters, however, annoying and are there just to die, you don't care about them and they are stereotypes, Ellie's jealous boyfriend etc. The ending is also very annoying, it makes it appear that Clarke is dead, I believe that Carver Died and it was a cheap way for his character to go (He flew off screen), and Ellie leaves him behind because she doesn't get any response from Issac or Carver, it is a sad moment and the music is fitting, then Issac says "Ellie" after she leaves! So he's just going to freeze to death? Either have him leave with Ellie and Carver make a heroic sacrifice to save them and stop the markers, or have Issac die! Stop doing this, every dead space game ending is annoying and doesn't feel finished even in the ending of Issac's story! There is however a terrific weapon crafting system, while the micro transactions are annoying, you can ignore them. There is a lot of customization and replay ability you do get your moneys worth but I don't think that this is a proper ending to Issac's story. I recommend you get Dead Space 1 and Dead Space 2 they are far better. I recommend you only get Dead Space 3 if you have a friend to play with or else you'll miss story bits and wont enjoy the game as much. Expand
  7. Feb 7, 2013
    7
    Even if it falls flat as a horror game, the new crafting mechanics, great atmosphere and fun co-op make for a solid experience, what is worth checking out.
  8. Feb 14, 2013
    7
    The game is great and the plot is amazing and blew me away, but being a fan of the other 2 games i saw some great features be left behind, such as saving at a save station, power nodes and the store, I love the bench and the way so many guns can be built but the whole universal ammo idea though it was completely nesscary left out the inventory arangement the other 2 had, i played on hardThe game is great and the plot is amazing and blew me away, but being a fan of the other 2 games i saw some great features be left behind, such as saving at a save station, power nodes and the store, I love the bench and the way so many guns can be built but the whole universal ammo idea though it was completely nesscary left out the inventory arangement the other 2 had, i played on hard and had so much ammo I didn't need, with this ammo stituation the game became a lot less scary as I knew I had enough ammo to be able to expand 3 stacks and still have plenty, and although the idea of the suit rack was awesome I did like how once you upgraded your suit every suit would be the same as the other suits, it made them feel more like a visual effect rather than something that would actually give you a special bonus for wearing it, and I know I am probably whining a little here, no lies the games great I love it and it stands proudly as a worthy third installment, i just wish some of the other games features had appered in this. At least you can't go through the whole game using only the Plasma Cutter on hard. Expand
  9. Feb 8, 2013
    6
    This game has definitely hopped on the action shooter bandwagon.. What happen to survival horror games The levels in dead space 3 are short with alot ..I mean alot of backtracking and most all indoor levels look identical, just because they have the lights off doesnt make it scarry this is there attempt to scare.....Enemies hardly ever change only a few types in the game What makes theThis game has definitely hopped on the action shooter bandwagon.. What happen to survival horror games The levels in dead space 3 are short with alot ..I mean alot of backtracking and most all indoor levels look identical, just because they have the lights off doesnt make it scarry this is there attempt to scare.....Enemies hardly ever change only a few types in the game What makes the game is the fact that you can upgrade weapons you find parts for this., However most stuff you pick up is worthless and it seems like every 20 seconds your picking up something you have so much of, it becomes exhausting. If your looking for a action shooter to play with a friend its not to bad, the game looks great I just wished i would have waited to get it used.. Expand
  10. Feb 9, 2013
    6
    Unfortunately one of my favorite franchises of the last few years has taken a huge misstep. Dead Space 3 followed the recent RE6 model and tried to be much more of an action game. I was maybe scared once or twice during the entire campaign...and I scare very easily. Instead of great pacing and subtle changes throughout the levels, DS3 became a shooting gallery. Tons of enemies is NOT theUnfortunately one of my favorite franchises of the last few years has taken a huge misstep. Dead Space 3 followed the recent RE6 model and tried to be much more of an action game. I was maybe scared once or twice during the entire campaign...and I scare very easily. Instead of great pacing and subtle changes throughout the levels, DS3 became a shooting gallery. Tons of enemies is NOT the answer. The story is awful, with a recycled and laughable main villain. Unlike in the past, the secondary characters are paper thin and made me feel nothing for them. Not to mention Ellie was trashed in this, with her magically grown back eye and noticeably enlarged chest....sweet there goes a strong female character! Like I mentioned earlier there was not a single shred of horror in this newest entry in the series. Then there was the new gameplay format. Optional missions were added to obviously inflate a weak, severely lacking main quest. LINEAR works for Dead Space. The first two games proved this with excellent level crafting, pacing, and plot development. The only saving graces about DS3 were the great environments, sound design, and co-op campaign. There were some cool moments, but they were fleeting. The Dead Space franchise should definitely take a break after this game, and should be reevaluated to see what made the first two so fantastic, before moving onto a four or even reboot. RENT RENT RENT Expand
  11. Feb 7, 2013
    6
    Sure we could go into this game being the DLC scumbag of the year, but the real star is the fantastic scripting and the wonderful combat scenarios that make the last two games in the series feel like a fever dream. Such rich dialogue, such fantastic love trianglezzz, such amazing encounters that make you feel like you are in action filmzzzz. While I deeply understand that there is a greatSure we could go into this game being the DLC scumbag of the year, but the real star is the fantastic scripting and the wonderful combat scenarios that make the last two games in the series feel like a fever dream. Such rich dialogue, such fantastic love trianglezzz, such amazing encounters that make you feel like you are in action filmzzzz. While I deeply understand that there is a great sense of external pressure from a publisher and the things that they want to be included in a 2013 triple A title, go find your COD's and your MOH to vent your monetary frustrations. (And if you make me pay 60$ again only to find out that you want an additional 5$ for silly robot voices on the scavenger bots, you can go yourself). Expand
  12. Feb 15, 2013
    7
    And we finally got a 3rd DS, seems legit. DS3 is probably the weakest although I did not play DS2 so I can't say its the worst, but comparing DS3 to DS1 isn't fair because, both of them are good in their own way, Im gonna go DS1 on this. Now lets talk about the game, The Graphics are pretty neat but a lot of people say its the same as ME3, and that it's third-person like ME, to me theAnd we finally got a 3rd DS, seems legit. DS3 is probably the weakest although I did not play DS2 so I can't say its the worst, but comparing DS3 to DS1 isn't fair because, both of them are good in their own way, Im gonna go DS1 on this. Now lets talk about the game, The Graphics are pretty neat but a lot of people say its the same as ME3, and that it's third-person like ME, to me the argument is really stupid, they are both different games. The solo campaign is a 50/50, some of it was really cool and the other sometimes it was really boring. That's about it, my verdict: 7/10. Expand
  13. Feb 7, 2013
    5
    I really liked Dead Space when it first came out and waited patiently for Dead Space 2 after that, which had a few improvements, but was not as scary as the first game. When EA announced that DS3 will be the scariest game of the trilogy, it immediately became my No.1 game in my wish-list. But what did I get for waiting? MASS EFFECT 1. I have nothing more to add. The game isn't scary atI really liked Dead Space when it first came out and waited patiently for Dead Space 2 after that, which had a few improvements, but was not as scary as the first game. When EA announced that DS3 will be the scariest game of the trilogy, it immediately became my No.1 game in my wish-list. But what did I get for waiting? MASS EFFECT 1. I have nothing more to add. The game isn't scary at all, Necromorphs just run like crazy at you and do almost no damage, just as Husks do in ME. The game dropped all the horror elements and went full action. Expand
  14. Feb 10, 2013
    7
    This review contains spoilers, click expand to view. This is a perfectly good game, but it could have been so much better. Coming from someone who loved 1 and adored 2, this isn't about the horror aspect of the game and I don't give a about the DLC stuff. This is about the quality of the game and its value.

    Good: 1. Weapons crafting is great and innovative, allows for great variation. 2. Beautiful atmospheric environments. 3.Some great new enemies designs and ideas sprung from Alien3 and the Hal-Life such as headcrab controlling necromorphs, humans turned necromorphs through eating dead flesh, necromorphs growing new limbs through battle if you don't kill them quick enough and necromorphs taking over the dead bodies of other animals. 4. Co-Op is fun and has some great features, once again this isn't about the horror, its about the enjoyability. John Carver is a great character. 5. Story through logs still done fantastic. 6. The design of the 200 year old technology of the Southern Colonies works great in the context of the DS franchise, making it feel very natural.
    7. Side missions are fun and create good little side stories.

    Bad: 1. Big jump in story from DS2. Completely ignoring the tease of the overseer at the end of DS2, DS3 jumps ahead to EarthGov being overthrown by Unitologists. While not a bad idea, seems to be glossing over some other stories that could've come first. It ignores key story components that could've been used to build a stronger story that could've led to this a variation of this one eventually.
    2 Enemy variety is down. While the new designs are appreciated, you only get to see many of the same ones for most of the game. DS2 had great variety all the time, but DS3 throws the same ones for most encounters. 3. The feel of combat is different. Necromorphs are much faster, and the shooting on your end doesn't give the same feel of dismemberment fun. Everything is too high paced on both ends to enjoy the combat as much as you used too. Upgrading both Isaac and the necromorphs abilities makes sense but it seems to have taken away something that made the combat special that I can't quite put my finger on. Still, it's not bad combat, but it feels different from DS1 and 2 in a distinct way.
    4. Too many door malfunctions and quarantines to trap you in rooms to kill more necromorphs.
    5. Norton, just too cliche and I could see where everything about him was heading.
    6. Unitologist fights seems pointless. They're humans so they take damage anywhere.

    Still while it has its faults, its still a good game. Just not the sequel I wanted it to be.
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  15. Feb 7, 2013
    5
    What a shame. After the Resident Evil series took a nose dive away from the horror survival genre into a poor man's GOW with RE5, Dead Space was a welcome surprise for fans craving some genuine tension and scares, and most importantly, a genuine feeling of loneliness and dread. The second one upped the ante in terms of action set pieces but still managed to be a highly effective and trimWhat a shame. After the Resident Evil series took a nose dive away from the horror survival genre into a poor man's GOW with RE5, Dead Space was a welcome surprise for fans craving some genuine tension and scares, and most importantly, a genuine feeling of loneliness and dread. The second one upped the ante in terms of action set pieces but still managed to be a highly effective and trim piece of survival gaming. This third installment has unfortunately forgone any attempts at tension and horror and replaced them with pointless fetch quests and hop-in/hop-out coop shooting with barely a tenth of the tension of either 1 or 2. This isn't a terrible game by any means, it's just a VERY disappointing one for fans of the series as now it's just about shooting, backtracking and collecting within the context of a fairly cliche and plot-hole ridden story and an extremely miscast location, which is unfortunately reminiscent of Lost Planet. It also has some serious love handles when compared to its predecessors and roughly one third of the game could've been sliced off and it wouldn't have been missed. It's not the biggest disappointment of recent times (that accolade still belongs to the chaotic mess that is RE6), but it runs a close second. These decisions were probably EA's rather than Visceral's making EA my most loathed Publisher of all time. DO NOT BUY THIS GAME AT FULL PRICE. Shame shame shame. Expand
  16. Feb 16, 2013
    6
    Don't get me wrong, I'm a HUGE Dead Space fan, but this one just didn't have the magic that the first two had. The story wasn't as personal this time around and Isaac was flat throughout most of the game. There weren't any 'Wow' moments, clever gameplay moments, or awesome lead ins to the next chapter this time around. Think back to how scary it was when you first encountered a Stalker inDon't get me wrong, I'm a HUGE Dead Space fan, but this one just didn't have the magic that the first two had. The story wasn't as personal this time around and Isaac was flat throughout most of the game. There weren't any 'Wow' moments, clever gameplay moments, or awesome lead ins to the next chapter this time around. Think back to how scary it was when you first encountered a Stalker in DS2, or how disturbing it was when you saw that mother cradling her dead necromorph baby? Or when you finally fought the Tormentor that had been stalking you for half the game? There weren't any of these incredible moments in DS3 that captivated me or had me dying to know what happened next as in DS2. Aside from story complaints, this game was predictable and boring as well. How many times did they make you back track? How many environments looked EXACTLY the same? And just how many times did you walk into a room, and fight a bunch of necromorphs, walk ino another room, fight a bunch of necromorphs, and so forth and so on. Part of what made DS1 and 2 so great in you never knew when or how many necromorphs you'd be fighting... DS3 just made it a tired, predictable formula.

    If there's another DS game in the future, let's hope they bring the magic back.
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  17. Feb 10, 2013
    6
    Dead space 3 has solid bones with a story that is as impressive and engrossing as its predecessors but like many in the horror genre it has become blinded by the need to appeal to everyone and has sadly become more about reeling in the punters with gimmicky co op and poorly envisioned weapon customization that has you begging for power nodes, creating a game for the fans rather thanDead space 3 has solid bones with a story that is as impressive and engrossing as its predecessors but like many in the horror genre it has become blinded by the need to appeal to everyone and has sadly become more about reeling in the punters with gimmicky co op and poorly envisioned weapon customization that has you begging for power nodes, creating a game for the fans rather than the masses would have appeased this player but being under the thumb of EA it was inevitable that micro transactions and its ilk would snake its way into a series that once rendered me speechless in fear.

    For a more in depth review visit http://eccentricgamertheramblingsofoclane.blogspot.co.uk/
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  18. Feb 9, 2013
    5
    I have major issues with this game. I'm a veteran Dead Space player and am disappointed with DS3. Where do I begin? The weapon crafting system is awful in my opinion, the game does a terrible job of explaining it and I found it complicated and boring (maybe cause I'm not an RPG fan?). I don't want to spend 10 minutes at a time crafting weapons and figuring out what parts go where, justI have major issues with this game. I'm a veteran Dead Space player and am disappointed with DS3. Where do I begin? The weapon crafting system is awful in my opinion, the game does a terrible job of explaining it and I found it complicated and boring (maybe cause I'm not an RPG fan?). I don't want to spend 10 minutes at a time crafting weapons and figuring out what parts go where, just give me my damn line gun, plasma cutter, and pulse rifle and let me continue. Also, there are very little new necromorphs, and the ones that are new are not that different and unique. Some have been "re imagined" but that does not really help in creating that sense of wow that came with DS2. I wont say much about the story, since I've always thought it was pretty dumb, but I don't play Dead Space for the story anyway. Lastly, I don't like co-op games and DS 3 is definitely meant to be played on co-op. I was hoping they would make a solo mode that would stay loyal to long time DS fans, but they clearly built the game for co-op and just threw single player in at the end. In solo mode you will find yourself outnumbered by enemies in a small room more than once, and clearly these parts are meant for two people to play. Bottom line, if you love co-op action games, you'll probably love DS 3, but if you're a long time DS fan like me, and were hoping for a polished single player experience, look elsewhere. Expand
  19. Feb 8, 2013
    6
    As a big fan of the first two installments, I had Dead Space 3 ear marked as one of the contenders for best game of 2013. Wow, was I wrong. The game is fine as a shooter, but just not what I had come to love about the first two Dead Space games. This felt like how I anticipate Star Wars is going to feel in the Disney era. Also very disappointed in Game Informer for their 98 rating. They'veAs a big fan of the first two installments, I had Dead Space 3 ear marked as one of the contenders for best game of 2013. Wow, was I wrong. The game is fine as a shooter, but just not what I had come to love about the first two Dead Space games. This felt like how I anticipate Star Wars is going to feel in the Disney era. Also very disappointed in Game Informer for their 98 rating. They've officially lost all credibility in my opinion. Expand
  20. Feb 8, 2013
    5
    Sadly, the atmospheric haze and exquisite pacing of the previous games have been replaced by run-n-gun action, wall-to-wall music and a relentless din. It's a disappointing addition to two great pieces of work. I liken it to the difference in feel between the original "Alien" and "Aliens" movies. The first was a masterpiece of rawness, suspense and emptiness; the latter, a slicker,Sadly, the atmospheric haze and exquisite pacing of the previous games have been replaced by run-n-gun action, wall-to-wall music and a relentless din. It's a disappointing addition to two great pieces of work. I liken it to the difference in feel between the original "Alien" and "Aliens" movies. The first was a masterpiece of rawness, suspense and emptiness; the latter, a slicker, monotonous and loud mainstream film, though good, just very different and not to my taste. In addition, I found the weapon building to be creative, but unbelievably tedious, and immersion-busting. I appreciate the masterful work that went into this, but am disappointed in the direction. Not having much fun on this one. Expand
  21. Feb 5, 2013
    7
    Is it better than dead space 1 or 2 hell no but is it a bad game hell no. Honestly people are over reacting so much with these low scores the game is great fun and just as good as the first 2.
  22. Feb 18, 2013
    6
    i was a big fan of Dead Space 1 and 2 but this one is just boring. You can customize the weapons which is kind of fun but it is a hassle to get the necessary resources and then they offer to sell you whatever you need if you give them real money. Give me a break! The real world and real money shouldn't intrude into my video game experience. E.A makes some good games but they are greedy.i was a big fan of Dead Space 1 and 2 but this one is just boring. You can customize the weapons which is kind of fun but it is a hassle to get the necessary resources and then they offer to sell you whatever you need if you give them real money. Give me a break! The real world and real money shouldn't intrude into my video game experience. E.A makes some good games but they are greedy. They are too focused on making money with D.L.Cs and other crap. Also it used to be a good horror game but is now just an average third person shooter game. Expand
  23. Feb 7, 2013
    7
    In my honest opinion, I think dead space has gone and done a "Resident Evil" and turned to action based game because of the success of war games in recent times. After playing the demo I know its only a beta and its still not fully finished but from the 30 Mins of gameplay i think it still has great potential but not nearly as much after that demo. Horror fans will still like this game IIn my honest opinion, I think dead space has gone and done a "Resident Evil" and turned to action based game because of the success of war games in recent times. After playing the demo I know its only a beta and its still not fully finished but from the 30 Mins of gameplay i think it still has great potential but not nearly as much after that demo. Horror fans will still like this game I think but not nearly as much as Dead Space 1. To keep this short I think it will be a decent game and I do look forward to it but not expecting a massive thrill. 7/10 Expand
  24. Feb 13, 2013
    6
    It's hard to review this game objectively as a fan of the first two Dead Space games (in particular the horror elements of those games). A lot of the hate is coming from the fact that the tension and atmosphere of the first two Dead Space games is very reduced in this latest iteration, and us gamers (ever a fickle bunch) don't seem to respond well to change. That said, for what it is theIt's hard to review this game objectively as a fan of the first two Dead Space games (in particular the horror elements of those games). A lot of the hate is coming from the fact that the tension and atmosphere of the first two Dead Space games is very reduced in this latest iteration, and us gamers (ever a fickle bunch) don't seem to respond well to change. That said, for what it is the game is..... decent. It took me quite awhile to force myself to play through this game, and that alone should say something: a quality game should not feel like a chore to play. The story (at least to me) was uninvolving, and I repeatedly asked myself why I cared about what was happening. The presentation is a shining point of the game; the graphics are good with excellent lighting and particle effects, and the sound design is top notch. The biggest problem I see with the game is the focus on 3rd Person Shooting. Fine, the wanted a more action oriented game. I can deal with that. The problem is that there have been no significant changes to the gameplay formula to accomadate this shift in focus, leaving the game to fall flat under other 3rd person shooters on the market. This game is good enough for me to recommend to Dead Space fans, but if you're a survival horror fan, steer clear. If you're a fan of 3rd person shooters, play Gears of War or Uncharted. Dead Space 3 is decent enough game, but it's a game that has lost its identity. Expand
  25. Feb 17, 2013
    5
    They killed the scary experience with DS3, made the game for CoD newbs that just want action and nudity (Ellie's "upgraded" rack) and care nothing about a good story and atmosphere. Same thing happened with Resident Evil 5 and also with Hitman Absolution (less stealth and poor story, shallow characters) Unfortunately, these ignorant people far outnumber the original fanbase of the DeadThey killed the scary experience with DS3, made the game for CoD newbs that just want action and nudity (Ellie's "upgraded" rack) and care nothing about a good story and atmosphere. Same thing happened with Resident Evil 5 and also with Hitman Absolution (less stealth and poor story, shallow characters) Unfortunately, these ignorant people far outnumber the original fanbase of the Dead Space franchise and thus, games are e being shaped to please THEM. At the end of the day, corporations are out there to squeeze every cent out of each product and Dead Space fell victim to that. Kudos to franchises that manage to keep their uniqueness despite that fact. Expand
  26. Feb 17, 2013
    5
    As a fan of the series, I loved Dead Space 1 and 2, I had high hopes for Dead Space 3 when I initially saw it, but then I actually played the game and noticed not only flaws in the gameplay itself, but flaws in the story, writing, and even the graphics in a many places. Don't get me wrong, I don't hate this game at all, I do however, hate what Visceral and EA have done with this game,As a fan of the series, I loved Dead Space 1 and 2, I had high hopes for Dead Space 3 when I initially saw it, but then I actually played the game and noticed not only flaws in the gameplay itself, but flaws in the story, writing, and even the graphics in a many places. Don't get me wrong, I don't hate this game at all, I do however, hate what Visceral and EA have done with this game, Microtransactions for weapon parts and resources, DLC on day 1, achievements for future DLC already in the game on release, all of these are hallmarks of EAs cancerous, greedy touch on the series. Gameplay is much, much easier than any other game in the series (even on impossible). Graphics are improved by a fair bit, but graphical glitches in many areas detract from these improvements. Weapon customization effectively breaks the game within 5 chapters of starting it (about 1-3 hours of gameplay), the force gun and shotgun makes every normal enemy in the game a joke. Story was interesting, but could have been executed better. Overall, this doesn't feel like a Dead Space game, it lacks the scares, the psychological horror, even the simple but difficult gameplay that previous games executed flawlessly. I will note, however, that if you have a co-op buddy to play the game with, this game can be tons of fun. Buying it is up to you, but I personally wouldn't recommend it Expand
  27. Feb 8, 2013
    5
    this game just falls short, overall. I mean, yes, the gameplay is upgraded, a useless cover system just like in RE6 was added, but the game is just a huge meh.
  28. Dec 30, 2013
    6
    I feel like this was kind of a cash crop for EA.. They focused heavily on 'crafting' where you have to use supplies that you find throughout the game. They give you the option to purchase components and materials through micro transactions. I felt somewhat let down by this third installment.
  29. Feb 14, 2013
    7
    Alright, so I played Dead Space 1 and 2. Great survival horror game, but honestly Dead Space 3 wasn't great. I usually jumped in the other two, but with the Dead Space 3 they made it were your on a planet and it doesn't make me jump, because it's a big world to play on, but doesn't bring a scare to me. Plus it's hardly dark in the game to really bring out the horror in it.
  30. Mar 8, 2013
    6
    It's not really Dead Space proper anymore, since this is now an action oriented Co-op shooter, but as a shooter it's fairly competent. This game doesn't reinvent the wheel, it's lost all of the shock value and horror elements (especially if played with a partner), and there are far to many elevator/door/transition rooms (way to mask the load times guys). I won't even bring up the microIt's not really Dead Space proper anymore, since this is now an action oriented Co-op shooter, but as a shooter it's fairly competent. This game doesn't reinvent the wheel, it's lost all of the shock value and horror elements (especially if played with a partner), and there are far to many elevator/door/transition rooms (way to mask the load times guys). I won't even bring up the micro transactions since that horse has been beaten to death already.

    With all of that said, the game isn't bad. It's good for a weekend romp with a buddy, and the real shame of the game is that the most interesting aspects of the game come early on, with the rest of it getting stale. For example, early in the game you have some options to explore crashed freighters in space, and to do so you get to float around in zero-g exploring different areas and finding hidden rooms, etc. This is great, however the game goes into a much more linear mode shortly thereafter and becomes another Gears of War rip-off. Let's hope this is the end of the franchise it's time for some fresh ideas.
    Expand
Metascore
78

Generally favorable reviews - based on 68 Critic Reviews

Critic score distribution:
  1. Positive: 48 out of 68
  2. Negative: 0 out of 68
  1. Apr 15, 2013
    60
    There’s also unevenness to the pacing between the high-energy action divided by constant collect-a-thons.
  2. CD-Action
    Apr 5, 2013
    70
    A great horror game was turned into a decent co-op shooter. Dead Space 3 is well-made but the uniqueness of the series is gone. Was that really the goal? [CD-Action 04/2013, p.66]
  3. Games Master UK
    Mar 23, 2013
    73
    An impressive all-out action blaster that betrays its horror roots for a lower common denominator. [Apr 2013, p.64]