- Publisher: Electronic Arts
- Release Date: Nov 11, 2008
- Also On: PC, PlayStation 3
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360 Gamer Magazine UKBy blending high-end strategy with vaudeville spectacle it really does offer something special in a relatively weak genre and should not be missed.
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Red Alert keeps getting better as you play. [Holiday 2008, p.82]
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In conclusion, Command & Conquer: Red Alert 3 is a brilliant game on the 360 with great graphics (you really need a high definition TV to enjoy the title), decent console gameplay for a real-time strategy game and a kick ass story that features a bevy of Hollywood's greats in this "B" Grade Science Fiction experience.
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Red Alert 3 is chock full of charm and deserves to be experienced by anyone who enjoys a good strategy game.
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Red Alert 3 is exactly what it claims to be – a fast-paced RTS with over the top acting and units.
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Overall, Command & Conquer: Red Alert 3 is a great RTS. I enjoyed it for the ridiculous story line and humor, and I found the gameplay to be quite captivating. While the controls work and establish that consoles can handle these types of games, they just aren't as convenient as they are on a PC.
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Red Alert 3 adds some welcome changes that really add to the C&C formula.
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The sheer range of units is impressive, especially the naval ones, and even if they don’t quite transform the battlefield tactics in the way they’re intended to, their unique special abilities do provide plenty of fun.
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If you played the first Red Alert and the various add-ons for that, then you have a much better idea of this latest release than you might think you do. If you liked the first one, you’ll love this. Its modernisation hasn’t come at the cost of playability, and while it’s not the best game out this Xmas and it’s not the best RTS on the market, it’s still damn good fun.
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A splendid RTS and one that provides plenty of enjoyment, especially if you can find a co-op partner to take along for the ride. This version is not quite as good as the PC equivalent but you won’t find many better on the 360.
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games(TM)Red Alert 3 is full of elements that you’ll be surprised haven’t been used before and plays like the genre always should have yet never has. [Christmas 2008, p.100]
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Classical, colorful, challenging: Red Alert 3 offers only little new. Instead we get solid strategy, funny comic graphics and very pretty ladies.
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Red Alert 3 makes compelling changes to the C&C brand of real-time strategy without abandoning the core of what makes these games tick. If you're a longtime fan, that's great news, though if you don't typically go for strategy games, but are still feeling the attraction of the game's stellar cast and full-motion video, you may find that the thrill of the cutscenes isn't quite enough to keep you moving through the missions.
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Strategy fans will be in heaven, but thanks to the slick production, amusing cutscenes and accessible controls it could also get a few converts to the RTS cause. It's certainly a great place to start.
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The RTS genre's notoriously slower pace and complex controls can be a bit snooze-inducing to newcomers, but Red Alert 3's smooth interface, fast-paced action, crazy-ass weapons, and endlessly entertaining cheesy style should keep even the most short attention-spanned gamer engaged.
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Other than the addition of co-op campaigning everything feels more or less like it did 12 years ago, though prettier of course. Even so, with the new faction and new units those old game mechanics still make for a good time.
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A strong RTS and easily the best on the console market.
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Crazy acting, crazy units and a crazy story but the gameplay is solid and the visuals are highly stylised. A great edition to the Red Alert series.
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Command and Conquer: Red Alert 3 includes many elements that can make real time strategy games successful on consoles.
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Overall I had fun with Red Alert 3, but most of it came from playing through the campaign. If you play strategy games primarily for the multiplayer action, then you may be a bit disappointed with the game, through.
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Red Alert 3 is an interesting RTS. However, besides the cooperative mode it doesn't add anything even remotely new. It's still solid, the production values are high, but the missions could use more creativity.
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If you can’t grab the PC version of this game, you should receive a very similar Red Alert experience with the Xbox version.
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Red Alert 3 builds well on its predecessors. The console iteration does feel cluttered and hampered by an overloaded controller, but the game itself is great. RTS's on consoles seem like they are here to stay, and Command & Conquer: Red Alert 3 is certainly not to be sniffed at, particularly if you are a fan of the series.
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If you can get past the interface issues, RA3 is wonderfully balanced, in terms of both units and maps, and it features gameplay that's fast without delving into breakneck territory. Even better, it's designed to incorporate cooperative play in both the single- and multiplayer modes -- every mission is played with a "co-commander." Bottom line: RA3's not bad, but if you have a good PC, you're better off buying that version instead.
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It’s similar enough to Red Alert 2 to feel really comfortable and though there’s been a lot of extra things added to the toy box (and not all of them work), it’s still fun.
Awards & Rankings
User score distribution:
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Positive: 23 out of 39
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Mixed: 9 out of 39
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Negative: 7 out of 39
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Jun 6, 2020This review contains spoilers, click full review link to view.
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Aug 8, 2013
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Nov 13, 2011