User Score
7.1

Mixed or average reviews- based on 330 Ratings

User score distribution:
  1. Negative: 54 out of 330
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  1. CMay
    Jan 26, 2009
    10
    This is one of the best racing games ever made, and all these low scorers are just being unfair by comparing it to a game it isn't, because their feelings were hurt. Well get over it, this game is amazing by any standard and it's only getting better as Criterion is still releasing big updates to the game a year after it was released, and will probably continue to do so for This is one of the best racing games ever made, and all these low scorers are just being unfair by comparing it to a game it isn't, because their feelings were hurt. Well get over it, this game is amazing by any standard and it's only getting better as Criterion is still releasing big updates to the game a year after it was released, and will probably continue to do so for another year or two. Some of these updates address reasonable complaints people had, while others add totally new ways to play the game. In fact, some of these low score comments will be outdated and won't apply any more as some of their disappointments get addressed over the next year. Try the demo or rent it and see how good this game is for yourself! Expand
  2. AH
    Jun 6, 2009
    8
    First off, let me say if you're going into this game thinking that it is identical to Takedown or Revenge, you're mistaken. Instead of a map that you choose your events from, now there is this NFS-esque "free roam" mode. This is both a good thing and a bad thing. For me it adds a dimension to the game - where you can explore without the arrows and the X's. But, the minimap First off, let me say if you're going into this game thinking that it is identical to Takedown or Revenge, you're mistaken. Instead of a map that you choose your events from, now there is this NFS-esque "free roam" mode. This is both a good thing and a bad thing. For me it adds a dimension to the game - where you can explore without the arrows and the X's. But, the minimap that they give you is an epic fail as it shows only about 2 feet in front of you, I find it easier to just look at the street signs in a race, which brings me to my next point. I like the free roam mode, but I wish that Criterion/EA would have given us a closed-walls race at least in events so you don't have to look at that epic-fail minimap that hurts my eyes. There is also a lot to do in this game, earn licenses, take down cars in free roam and earn their car, and a few new modes, one being Marked Man (which is awesome) and Stunt Run (which is just annoying). There is also new "car types" - Aggression (classic Burnout a la Takedown where your boost bar goes up to x3 with takedowns) Speed (Dominator style where you earn boost with near misses, etc and can chain Burnouts) Stunt (Smash into walls and billboards to build a boost bar) I didn't play the demo version and apparently I'm lucky I didn't. Also for the last note, DJ Atomika, STFU. I didn't give it a 10 because it had its flaws (even with all these patches, STILL no reset option is the biggest one), but it's addictive, much like the other Burnout games, so I'll vive this an 8. Expand
  3. StuartP.
    Jan 29, 2008
    10
    I always wonder after each Burnout games release, how they intend to top it and what new ideas they will introduce next. This is by far the most innovative game they have come up with. The online features alone make it a thoroughly enjoyable game. Its not just the thrill of racing that makes it good though. Nice little touches such as random rival driver statistics at the start of each I always wonder after each Burnout games release, how they intend to top it and what new ideas they will introduce next. This is by far the most innovative game they have come up with. The online features alone make it a thoroughly enjoyable game. Its not just the thrill of racing that makes it good though. Nice little touches such as random rival driver statistics at the start of each race give you an incite into how well you need to be doing and sense of satisfaction if you can beat someone who is ranked e.g 49th in the world! There is plenty to do in paradise city and even once you have managed to achieve everything there will still be more after to play around with. If you are to take this game online make sure you have a camera as collecting Mugshots of other taken down drivers can be extremely satisfying. Expand
  4. BlakeH.
    Feb 6, 2008
    8
    DO NOT JUDGE THIS GAME BY THE DEMO!!!!! After playing the demo of Paradise, I was left disappointed and confused. However, my friend bought the full game and he let me borrow it, and I absolutely love it now! I still like Takedown and Revenge a little better, but there's no other racing game like this except for mabye Midnight Club.
  5. MonsieurSansH
    Oct 3, 2009
    7
    With the average price of a game being 40 GBP, I have a rule of only buying games with an average review score of 8/10 and above. Paradise got a lot of good reviews and the demo was great. But none of that really mattered. I have every version of Burnout except Dominator (I already had Revenge, so no point going backwards, right?). I even bought PoI twice (Gamecube and XBox). I bought With the average price of a game being 40 GBP, I have a rule of only buying games with an average review score of 8/10 and above. Paradise got a lot of good reviews and the demo was great. But none of that really mattered. I have every version of Burnout except Dominator (I already had Revenge, so no point going backwards, right?). I even bought PoI twice (Gamecube and XBox). I bought Revenge for XBox and bought it again for 360. I'd always loved Burnout ofline, but playing multiplayer on 360 was the absolute best Burnout experience. All my racing crew, the large group of friends that used to race together from the UK, US and Canada all bought Paradise, looking for more of the same fun we had. It was fun doing all the challenges and road rules, and the open world style of the game is fine. We've always loved the fact that there were multiple routes to each course in Burnout races, but the fact that it's to easy to get lost and completely lose a race is very frustrating. It would not have been hard to 'lock' a number of roads during a race (or even give the option to), prevent this. Whatever the general consensus may be, the fact is none of the group of my friends that loved to play Revenge so much even play Paradise anymore. Sorry to say we had more fun playing Flatout U.C. while we were waiting for Paradise. Not being able to race the bikes was the last straw for the few guys that hung on. I'm the only one of the group that even bought the new island DLC, and I drive around it on my own when we're not all playing CoD or L4D. It's still a good game and you have to appreciate the massive effort Criterion put into it, but I'm happier playing Ridge Racer. Thanks for being a shoulder. /Rant. Expand
  6. [Anonymous]
    Jan 24, 2008
    9
    I love the fact that you have to take down cars in order to acquire (most ) of them. I don't mind the lack of a restart as I think that would have taken away from the experience. Great sense of speed and incredible physics.
  7. EricE.
    Jan 25, 2008
    9
    I love this game. I know many people are put off by the open-ended "menu" system, but I think it's a ton of fun to just tool around downtown.
  8. TimothyM
    Mar 17, 2009
    10
    I love how the majority of complaints have to do with not being locked into a track for every race. God forbid you spend some time driving around learning the shortcuts and good ways to get from point A to point B. Moreover, it's been said that using the minimap to navigate is much too hard. Just like to point out that the street signs at the top of the screen (as well as your I love how the majority of complaints have to do with not being locked into a track for every race. God forbid you spend some time driving around learning the shortcuts and good ways to get from point A to point B. Moreover, it's been said that using the minimap to navigate is much too hard. Just like to point out that the street signs at the top of the screen (as well as your car's turn signal) tell you when a turn is coming up. The game is fantastic, but it definitely has a learning curve to overcome. Expand
  9. HeathH.
    Jan 27, 2008
    9
    I can't give it a ten because I don't believe in perfect game ratings..... As with all the other Burnout titles, I was quickly addicted to Paradise. The improvements over Burnout Revenge are amazing. Criterion has managed to practically eliminate load times, for one. After the first couple hours of playing, I realized I never got a minute to wolf down munchies, and this includes I can't give it a ten because I don't believe in perfect game ratings..... As with all the other Burnout titles, I was quickly addicted to Paradise. The improvements over Burnout Revenge are amazing. Criterion has managed to practically eliminate load times, for one. After the first couple hours of playing, I realized I never got a minute to wolf down munchies, and this includes online play. Revenge load times were decent, but Paradise is a MAJOR improvement. The way the online play is so seamlessly integrated into the main game is a welcome addition as well. Press right on the D-pad, and your racing with your buddies or any of the thousands of people flocking to Xbox Live. Even without jumping online with it, there's 300 things to do. Online, there is like 1000 things to do. After putting in the neighborhood of 400 hours into Revenge (online and off), I must admit this title scares me just a little; I'm afraid I may never see the sun again. Thank you Criterion. It was worth the aggravation of you putting us Burnout fans off for months and months to fine tune this already classic game. I am a cheap and easily disappointed consumer; This game is the first I've had the gall to slap down sixty dollars for. I do not regret it for a second. Expand
  10. JamesP.
    Feb 6, 2008
    9
    Burnout Paradise is quite different from past Burnout games, but once you get the hang of it, it becomes very enjoyable, and it is hard to imagine going back to closed tracks.
  11. MrGGreen
    Nov 1, 2009
    9
    I can understand the poor comments on here as I myself bought this game hoping for more Burnout revenge or takedown which I loved. I was so annoyed that it wasn't that I quickly put it away for 6 months. But after taking it out again and learning the new ways to play the game has become very addictive. The online play was awsome and I had great fun never having to click through I can understand the poor comments on here as I myself bought this game hoping for more Burnout revenge or takedown which I loved. I was so annoyed that it wasn't that I quickly put it away for 6 months. But after taking it out again and learning the new ways to play the game has become very addictive. The online play was awsome and I had great fun never having to click through menus. I still prefer the revenge edition but this was a massive leap forward in many ways. More of a car racing game for open world gamers. PS I totally agree about the map being useless (way too small and dark to use in a race) - how about the option of a bigger directional arrow like in NFS titles to make it more accessible for all. Accidentally wandered online and had a great time trying to right off other peoples cars to a soundtrack of classical tunes!. Overall a really great game if you put 3 or 4 hours into it before deciding). The next installment of burnout or BLUR game should be awsome. Expand
  12. RobH.
    Jan 23, 2008
    9
    The new open world design is worth the price of admission. While startling at first (to this Burnout veteran), the non-menu driven free roam structure quickly draws you in. The game is not perfect, (as pointed out by many other reviewers) but will provide many exhilarating hours of gameplay on a cold winter's night. Criterion has done it again!
  13. DieterA.
    Jan 26, 2008
    7
    While it is a technically impressive, there are some genuine gameplay flaws under Paradise City's glossy 60fps experience. The lack of a "retry" capability for a event is worse than it sounds. If you have the wrong vehicle, you'll lose that race and have to drive back to a Junk Yard to select a different car, then drive back to the start. While there are no shortage of events on While it is a technically impressive, there are some genuine gameplay flaws under Paradise City's glossy 60fps experience. The lack of a "retry" capability for a event is worse than it sounds. If you have the wrong vehicle, you'll lose that race and have to drive back to a Junk Yard to select a different car, then drive back to the start. While there are no shortage of events on the first couple of license levels, you'll quickly find this to be a real annoyance as the event you need to re-attempt is half-way across the map. Sound like fun? It gets worse. When you manage to get the car stuck on scenery and not wrecked, you're going to have to do a K-turn the car to get out. At that time, you've already failed the event. It's about as much fun and driving the kids back and forth to school. The skill level is all over the place. Road Rage and Marked Man events are painfully easy if you've played any prior Burnout title -- to the point of not being rewarding or fun. Races and Burning events will be frustrating until you learn the city and will prove diabolical in the mountain routes. Crash mode and Crash party? NOPE. Local Multiplayer Split Screen? NOPE. I played Burnout Revenge on the 360 more/less non-stop until I unlocked all the cars and races -- then, I kept playing it online and with friends. I'm 3 days in to Paradise City and it's probably going to back to GameFly tomorrow. I am a huge fan of the series, but Paradise City is a disappointment. It looks great, controls are tight, excellent sense of speed, and is polished to a shimmer, but the gameplay just isn't there yet. Expand
  14. D.S.
    Jan 27, 2008
    9
    Burnout is one of the best driving games I have played in my life. The graphics are wonderful, even though I think the physics could have been fleshed out more, the sound and soundtrack is wonderful, the premise is awesome, and the control and sens of speed are great. It makes me wonder how need for speed prostreet or Carbon came from the same company that made burnout. To me EA needs to Burnout is one of the best driving games I have played in my life. The graphics are wonderful, even though I think the physics could have been fleshed out more, the sound and soundtrack is wonderful, the premise is awesome, and the control and sens of speed are great. It makes me wonder how need for speed prostreet or Carbon came from the same company that made burnout. To me EA needs to let Criterion work on Need for Speed as well, may be it will bring it back to its roots. Expand
  15. Steve
    Feb 5, 2008
    8
    I wonder what people were thinking when they heard that the next Burnout would be open world. Did they expect that it would be just like Burnout Revenge in an open world? Because it is. The demo doesn't do it justice, and aside from getting the option to restart burning routes or stunt runs I don't see a point in restarting races or marked man or road rage since those events are I wonder what people were thinking when they heard that the next Burnout would be open world. Did they expect that it would be just like Burnout Revenge in an open world? Because it is. The demo doesn't do it justice, and aside from getting the option to restart burning routes or stunt runs I don't see a point in restarting races or marked man or road rage since those events are at every other corner. The game was developed to make you explore the world. A major fault is that this game is no longer fun in local multiplayer since there is no local multiplayer. That's truly a shame. Expand
  16. EdW.
    Apr 27, 2008
    7
    The open world concept is compelling but the execution is poor. The best thing about the previous Burnout games- the awesome sensation of speed - is absent in this game. The turn signals and indicators are completely useless. The cars aren't as good as in Revenge. One good thing is the integration of elements from the past Burnout titles: You can crash cars from behind to gain boost The open world concept is compelling but the execution is poor. The best thing about the previous Burnout games- the awesome sensation of speed - is absent in this game. The turn signals and indicators are completely useless. The cars aren't as good as in Revenge. One good thing is the integration of elements from the past Burnout titles: You can crash cars from behind to gain boost with some of the aggressive boost cars, and you can do burnouts ala Dominator with the speed cars. But this game could have been so much better. The reason the experts are rating it so highly is due to the Grand Theft Auto effect. Just for the record, I hate GTA. Expand
  17. RandyG.
    Jan 23, 2008
    10
    A 7.1 so far? you have to be kidding. If you played just the demo, you're missing out. This game is great online, smooth as butter.
  18. RavenWolfx
    Jan 29, 2008
    8
    I've had some great fun with this game. The races are fun, road rage is great, and the online challenges with up to 7 other players is awesome. There are some pretty annoying flaws, though. The retry for a race is annoying, as well as not being able to abandon the race in the middle. I have accidently launched a race/roadrage/etc that I have already completed and I'm forced to I've had some great fun with this game. The races are fun, road rage is great, and the online challenges with up to 7 other players is awesome. There are some pretty annoying flaws, though. The retry for a race is annoying, as well as not being able to abandon the race in the middle. I have accidently launched a race/roadrage/etc that I have already completed and I'm forced to complete the damn thing again. The sense of speed isn't very good until you start getting some decent cars, but then it gets immensely better. I would recommend renting the game first (as I recommend with all games, even though I myself don't follow that advice most of the time). Expand
  19. ApocalypseB.
    Feb 22, 2008
    8
    Good game but not a great one, quite simply put. For the first time on Burnout, I prefer to play offline than on, as online gets really boring very quickly as you have to complete stupid mini games rather than going straight into Road rage or a race. And I am no a great fan of the open world either, as finding races and events are fine but the choice of what you do is taken out of your Good game but not a great one, quite simply put. For the first time on Burnout, I prefer to play offline than on, as online gets really boring very quickly as you have to complete stupid mini games rather than going straight into Road rage or a race. And I am no a great fan of the open world either, as finding races and events are fine but the choice of what you do is taken out of your hands almost completely. And Crash mode and the very annoying DJ whatever are crap! But there are more positives than negatives here, much more, but having gone through most of the series in a set way I guess I wasn't ready for change. In time though, I reckon will be! For now I will continue to burn offline, thats where Burnout lives strong for me! Expand
  20. ChrisC.
    Apr 16, 2008
    10
    If you look through these user scores - and all of the forum posts - you'll find that the low scores come from folks that wanted yet another iteration of the same game they've played 4 times before. Well, I'm happy to say that Criterion didn't give them what they wanted. Instead, they gave us one of the best gaming values on the planet next to N+ (400 levels for $10 - If you look through these user scores - and all of the forum posts - you'll find that the low scores come from folks that wanted yet another iteration of the same game they've played 4 times before. Well, I'm happy to say that Criterion didn't give them what they wanted. Instead, they gave us one of the best gaming values on the planet next to N+ (400 levels for $10 - come on... that's bang for the buck!). Here's why: 1) There is over 200 miles of road to be had... from the very start. Hidden throughout are Billboards to drive through, fences to smash, and Super Jumps to hit. Finding all of these is no easy task, so they reward you with pimpy wheels for finding all of each set. 2) The online racing and co-op challenges make for great times. 3) There are cool little places hidden around the game world like an abandoned airport that is reminiscent of a skatepark. 4) When you get bored with something, there is always something else to do. Tired of racing? Get an SUV and do Road Rage or Marked Man. Tired of those? Look for some billboards/smashes/Super Jumps. Tired of those? Try setting the fastest time on a particular street and have your friends' times auto-streamed for comparison. Tired of that? Geez... you're picky, but there's still Showtime - which warrants it's own bullet. 5) Showtime: Now here's a matter of great consternation. Remember Crash mode? Well, it's gone. Get over it. Now imagine that you can trigger your own crash mode at any time during nearly any event - online or off. While is loses the puzzle element that was great about Crach mode, what you gain is the same thing that Criterion has given you everywhere else in this title: FREEDOM! 5) Speaking of which, this open world model allows you to do whatever events you want in whatever order you want. No more getting stuck because you have to re-race the same event over and over to eek out enough points to open the next tier of events. It's all available to you from the start. 6) Most importantly, they have dedicated the next year to constantly improve Burnout Paradise! There are new game modes coming online, an entire new Island, and a host of other goodies that they are going for absolutely free. Hopefully the reasons are apparent why you need to at lest rent this game to give it a shot. The demo on XBL/PSN doesn't do it justice. Expand
  21. Kayc
    Feb 2, 2008
    5
    For me, Burnout games were too good to bother changing the whole style, the gameplay mechanics were nearly flawless. It seems to have lost that edge now. Instead of jumping straight into Crash mode or a Race, you have to find one, which slows down the progress of the game. Some reviewers say driving around looking at the scenery is amazing. I for one do not care of the scenery, I want toFor me, Burnout games were too good to bother changing the whole style, the gameplay mechanics were nearly flawless. It seems to have lost that edge now. Instead of jumping straight into Crash mode or a Race, you have to find one, which slows down the progress of the game. Some reviewers say driving around looking at the scenery is amazing. I for one do not care of the scenery, I want to race and crash, not look for billboards to jump into. Crash mode was much better than showtime because in crash mode they set out crashes on a plate ready for you to gorge. That brings me to another point... WHERE IS SPLIT SCREEN!!!! Am I one of the few guys who still have friends to come over and play video games? Am I the only one who still remembers how fun multiplayer on one screen is? The online is great but when friends come over you don't want to play 1 by 1, games like this and Motorstorm are set-up for split screen, but it isn't there. The gameplay itself isn't rubbish but the game doesn't know what it wants to be, Midnight Club? Need for Speed? or Burnout? Though the gameplay is quite good, it is missing out on some things that would make the game universal. Such as, having the option of choosing a level on the menu screen, restarting a race, split screen. Good, but there was no need to change it so much, the game was close to perfect, not a big step back, but a step back nethertheless. Expand
  22. JJ
    Aug 25, 2009
    9
    I just bought the game about 6 months ago, and it worth every penny. The fact that the game is free roaming is a great feature added to the series. You have many options on the game such as get a license each license brings new perks cars Game Achievements. They also various offline and online events such as racing, marked man, road rage and stun run (not my favoruite) also online they I just bought the game about 6 months ago, and it worth every penny. The fact that the game is free roaming is a great feature added to the series. You have many options on the game such as get a license each license brings new perks cars Game Achievements. They also various offline and online events such as racing, marked man, road rage and stun run (not my favoruite) also online they are various events for 2-8 players. You can restart these events by pressing D on your directional pad (not that hard guys) also they is extra content on DLC such as Boost Special Cars Hot Rod Extreme & Hawker Mech, Legendary Cars P12 Speciall 88 (The Delorean from Back to the Furture) Carson Nighthawk the New Nightrider and General Lee Hunter Calavary Bootlegger, Hunter Matthan Ghost Busters Echo1, Toys, Cops & Robbers and my all time favourite BSI Big Surf Island. Expand
  23. Nov 11, 2012
    7
    This is different from the excellent burnout games that came before it. The change to the open city design is not fun. It ruins races, in my opinion. If you make one wrong turn, it could ruin a race. So rather than drive balls to the wall every second like in previous games, this one is all about going 75% so you don't miss your turns and don't waste your time in a race. That's not fun.This is different from the excellent burnout games that came before it. The change to the open city design is not fun. It ruins races, in my opinion. If you make one wrong turn, it could ruin a race. So rather than drive balls to the wall every second like in previous games, this one is all about going 75% so you don't miss your turns and don't waste your time in a race. That's not fun. You want to put me in a city with shortcuts? Fine. Just block off the unnecessary roads so I still have an opportunity to do something in each race. The open world objectives to complete with other drivers online can be fun, but only if everyone is on the same page, which is never the case. Some challenges require a lot of players to complete, and it's near impossible to get that many people willing to participate in whatever you want to do. So this means many of this games achievements are impossible. All in all this game just isn't fun to play. Sure, the mechanics are the same, and the sense of speed is exhilarating, but the open world is more frustrating than fun. I'll take a more linear, focused experience over this any day. Expand
  24. May 30, 2013
    0
    After playing the original games on Ps2, I was so excited to try the new generation Burnout game...and wow what a downgrade! And the problems aren't many...but those few are so gigantic I just have no idea how they could have let it slip. For starters, this game is more open ended...which is so and so. The original games were just challenges that weren't on a big map and you had to chooseAfter playing the original games on Ps2, I was so excited to try the new generation Burnout game...and wow what a downgrade! And the problems aren't many...but those few are so gigantic I just have no idea how they could have let it slip. For starters, this game is more open ended...which is so and so. The original games were just challenges that weren't on a big map and you had to choose them from a menu; in here, you have to go on parts on your own, which is both cool and frustrating since you have to go "physically" there. There are secrets and stuff, but this is "NOT" GTA and if they really wanted to put something like that, at least give us some more "teleports". Second, the cars now are splitted into categories, which means they'll gather more boost in different ways, and also means different type of cars for each categories (duh!), which was something also in the original...in a way, because cars were restricted to the challenge. I don't think you'd wanna choose a truck into a speed race, and use a Formula 1 car in a crash challenge, so in the end the "freedom" of choosing is rather limited. But in reality, I could have passed all of this if it wasn't for the biggest flaw of all...the race itself. Burnout is basically an arcade racing game with basically a lot of speed and crash...but they completely destroyed this by removing the holographic rails, which means you'll OFTEN, if not ALWAYS, lose position because of a bad way!!! That means you HAVE to actually look at the street and actually "slow down" in order to win a race (or do it all over again a thousands time, so you know the way). In a Burnout game, "look at the street" and "slow down" weren't ever a big deal because it was always about speed and avoiding/destroying cars, and possibly check the roads if you could. Evolution is unavoidable, but this is a flatout downgrade since it basically removes all of the arcade elements of Burnout. And I have no idea if they can be added somehow or not, but I literally ragequitted before then, because I just couldn't win any race! Probably I suck at this game, but I definitely didn't back on the PS2 Burnout (especially Revenge). And so, I suggest to pick any of the older Burnout Franchise instead of this and enjoy maybe I'm not exactly clear on this game since I literally hate most of racing games and only Burnout managed to keep me interesting. But, considering that Burnout was my most favourite because of how fun it is, it was so sad to see the new generation Burnout being such a downgrade from a full arcade racing game based on accidents, to a semi-simulation and free roaming hybrid. At least for me. Expand
  25. JunnyC.
    Jan 23, 2008
    9
    This game is the fire! I am an avid racing fan, especially of driving simulators, but my taste buds were stimulated by the "other" end of racing, i.e. haulin a** through a city w/ full traffic. I've heard complaints of the Crash mode being eliminated...keep the Crash mode and give me the Showtime mode. It's the same concept just with open ended routes of distruction. Get some!
  26. SamR.
    Mar 31, 2008
    3
    I'm a veteran of the burnout games and sadly Criterion messed this one up. Many things wrong. There is no speedometer, can't restart races or quit them, the car has an infinite amount of gears, offline there is no CRASH MODE or 2 Player, how can you make a burnout game where you can't play your buddies on your own console, that GOD-AWFUL song that plays everytime you start I'm a veteran of the burnout games and sadly Criterion messed this one up. Many things wrong. There is no speedometer, can't restart races or quit them, the car has an infinite amount of gears, offline there is no CRASH MODE or 2 Player, how can you make a burnout game where you can't play your buddies on your own console, that GOD-AWFUL song that plays everytime you start up the game and finally the rest of the soundtrack is easy to cringe at. however they threw in some good old classic techno songs from previous games. Oh I almost forgot the on screen navigation of the city, during the race is impossible to follow. Your blinker turns on at unpredictable times compared to where your turn is and sometimes it completely forgets or turns on when there isn't a street change. Please rent this game or play the DEMO first. Expand
  27. ParchikP.
    Jan 22, 2008
    6
    No crash is bad. Showtime is poor. No instant restarts bad. Nav system bad. Open worlds in race game a mistake.
  28. Dec 20, 2011
    0
    This used to be a good game, i liked all of the previous series but after paradise i said goodbye to the series. Probably everyone did, considered the fact they're now doing Need for speed.. If you like burnout, you might not like paradise.
  29. Nov 28, 2012
    3
    This game isnt even burnout its just some stupid sh1t that tries to be a game but isn't there arent many things good about this game and its too different then the other burnouts
  30. Aug 11, 2016
    6
    Burnout Paradise,was for me personally,the most disappointing game of the 360/PS3 generation.

    The idea sounds great,mix Burnout with a open-world. The gameplay is still solid Burnout handling with big wrecks,but you have to drive back to race starts to restart,plus the fact that there is no Crash mode in the game,is a major disappointment. The graphics are good,and the framerate
    Burnout Paradise,was for me personally,the most disappointing game of the 360/PS3 generation.

    The idea sounds great,mix Burnout with a open-world.

    The gameplay is still solid Burnout handling with big wrecks,but you have to drive back to race starts to restart,plus the fact that there is no Crash mode in the game,is a major disappointment.

    The graphics are good,and the framerate never hitches at a blazing 60 fps.

    The sound effects are good,with good engine and boost noises,but the soundtrack is AWFUL,by far the worst in the series.

    Overall,Burnout Paradise is a huge disappointment,and pretty much buried the franchise as a result.
    Expand
Metascore
88

Generally favorable reviews - based on 68 Critic Reviews

Critic score distribution:
  1. Positive: 68 out of 68
  2. Mixed: 0 out of 68
  3. Negative: 0 out of 68
  1. Maxi Consolas (Portugal)
    85
    With its new and open structure, it can be a shock at the beginning. But the gameplay is as addictive as ever and with its vertiginous speed, excellent framerate and, mainly, the new online multiplayer, the new Burnout is still a great game for any arcade racing fan. [Jan 2008]
  2. Electronic Gaming Monthly
    90
    As someone who's closely followed Criterion's racing series for the last seven years, it warms my heart to see it evolve into something as innovative, satisfying, and polished as Paradise. [Feb 2008, p.74]
  3. What's here is nothing short of amazing, but I can't help but wonder what could have been. [Feb 2008, p.94]