- Publisher: Electronic Arts
- Release Date: Jan 22, 2008
- Also On: PC, PlayStation 3
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Burnout Paradise offers one of the most intense racing experiences around. It won't wow you with a high degree of realism like Gran Turismo will but for pure racing action, it is one of the best titles ever produced.
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The City is enormous and beautiful, the cars are amazingly detailed, and the control is divine.
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The team at Criterion took a big chance and it’s paid off very well. The game revamps the stock formula in major ways without losing most of the high-speed racing flavor that you hope to see from something with Burnout in the title.
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Both of these racers are flawless examples of perfect game design, creativity, fun, and enduring gameplay that will keep you glued to your 360 until the next installment arrives.
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If you are a fan of fun you need Burnout Paradise.
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Play MagazineInstead of a series of self-contained challenges, Paradise offers up an open world where players are free to explore their inner vehicular homocidal maniac to their hearts' content. [Mar 2008, p.56]
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While Burnout Paradise is certainly an addictive game that offers a ton of value for anyone to enjoy, it definitely won’t please everyone that gives it a shot.
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Other than the lack of waypoints and some AI-balancing complaints, there's not much to find fault with when it comes to Burnout Paradise.
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Overall the gameplay of Burnout Paradise is spot on and great fun.
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The vehicles look fantastic, the crashes painful. All round the graphics are stupendous and never falter.
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Whether you are for or against the major changes in Burnout Paradise, there’s no arguing with the fact that Criterion has once again figured out how to create an extreme racing game that, quite simply, has no rivals.
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So if you’re a skeptical Burnout fan, there’s nothing to fear. Burnout Paradise is another great edition in an already fantastic series.
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Don't be afraid of the different route this sequel took, Burnout Paradise is every bit as exhilarating as you could hope for.
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While the new found liberty is costly, in that there are some issues with the new ‘open nature' of the game, they're only minor, and If you're a fan of arcade racers, or the Burnout series, you won't want to look past this.
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Burnout Paradise is pretty huge, and hugely pretty. It doesn’t have the diversity in appearance of some open-ended games, but the previously mindless racing of past Burnout games has been brought into sharp and very satisfying focus.
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If you’re in the market for a fun racing game that’ll keep you busy for quite some time, this is your game.
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Electronic Gaming MonthlyAs someone who's closely followed Criterion's racing series for the last seven years, it warms my heart to see it evolve into something as innovative, satisfying, and polished as Paradise. [Feb 2008, p.74]
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As long as you're willing to explore the city's nooks and crannies, drive offensively, and take a hell of a lot of risks, you'll find it supremely rewarding. [Feb 2008, p.70]
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Whether you're careening through desolate urban alleys or rocketing across a rickety railroad trestle, the game looks nearly flawless and runs at a buttery-smooth clip.
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It's not a flawless package; some of Paradise City's terrain could be easier to navigate with do-it-yourself waypoints, and the inability to restart a race is irritating. However, there's so much to do and wreck that you'll invest tens of hours in single-player before you even tap the d-pad to jump into the online experience. Paradise is undoubtedly the first must-own racing game of 2008.
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Paradise is without a single doubt the best game in the Burnout franchise. Criterion cleverly grasped the best elements and tailored them to the free roaming style. Production values are superb, and fans of the series shouldn't miss this fabulous chapter.
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Edge MagazineParadise loops its action into an endless rush, the possibilities, for arcade racing and battle enthusiasts alike, increasing with every hour. It’s hard not to see it as the birth of a new era, but in truth it might be the last Burnout you ever need. [Feb 2008, p.86]
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Burnout Paradise delivers as a fantastic racing game any racing fan should own, and that even non-racing fans will likely get some enjoyment out of it.
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Going back to the standard menu-driven system of the past was pretty jarring after spending days cruising from event to event in Paradise. I was simply having more fun in Criterion's latest racer.
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Paradise is certainly the most ambitious Burnout title yet, with a full sandbox city to explore and the great racing mechanics and smooth controls that has been the series’ bread and butter.
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Perhaps the most impressive aspect of Burnout Paradise is that the barrier between online and offline play is almost invisible. You can be playing along by yourself, and then with a click of a button, you can invite another friend to join you in an event. It's one of the most organic transitions I've seen yet, and Criteron is definitely a pioneer in how online gaming will continue to evolve.
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Burnout Paradise includes all the fast-driving, hard-wrecking action you'd expect from a Burnout game, but with a fantastic new open-world design that gives it its own stand-alone flavor.
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Paradise breaks the mold of its previous franchise games, and pulls it off in a big way. Its rare that a developer can make large scale changes and still put out a winning product.
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Paradise cherry-picks the best features from the past games - cars which have both the one-bar Burnout 3 boost bar, cars which have multiplying Burnout 2 boost bars, cars which can traffic check and cars which can't, the best of the events and the best ramps and shortcuts. It's not quite so gleefully mindless as the previous games, but with loading times stripped out and the best online modes we've yet seen in any racer on any system, it feels like a truly next generation Burnout game.
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In the end, Burnout Paradise is as close to paradise as you're going to get.
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Overall, the direction is very solid and I applaud Criterion's bravery for getting out of their comfort zone to explore a new horizon, instead of pondering what could have been.
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X-ONE Magazine UKRepetitive and relatively simple perhaps, but when it's fundamental gratification you're after, Burnout Paradise doesn't go far wrong. A worthy challenger to the likes of "Forza 2," "PGR 4" and "ProStreet." [Issue#29, p.82]
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AceGamezA fully conceived, brilliantly designed, incredibly gorgeous and intricately varied city is yours to roam around at leisure, discovering shortcuts, taking down billboards and landing super jumps, shutting down rival vehicles to own them, revving your engine at junctions to enter a range of challenging events and hopping online for furious racing and co-op challenges with friends and strangers alike, all at the push of a button.
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By doing what they do best Criterion has made Burnout Paradise one of the most accessible and wildly entertaining arcade racers ever created.
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The car models are fantastic, essentially moving the graphics of the arcade racer into the realm of the driving sims.
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Burnout Paradise is an excellent game, but there are one or two blemishes that do tarnish it somewhat. Still, there's something for every Burnout fan here and it will no doubt spark continued debate over whether it's the best in the series.
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Despite a somewhat-less-satisfying replacement for previous crash modes, fans of the franchise will find this Burnout to be their idea of paradise, with red-hot racing in a large environment that provides plenty of asphalt-burning events to keep gamers putting the pedal to the metal for mile after scorching mile.
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Purists may argue that Forza Motorsport 2 and Dirt are more realistic and offer better customization, but when it comes to being the most complete package with the most polished gameplay; Paradise is a true revolution.
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Although there are some good racing titles on the Xbox 360, Burnout Paradise entertained me the most.
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The phenomenal feeling of speed and the freedom to pretty much do what you like has once again taken the Burnout series to another level.
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The free world seems great but quickly gets annoying, but it's not long after that players will start to get why EA and Criterion did it this way.
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Overall, Paradise City is a great arcade racer in spite of some annoying navigational issues. The open world play fits the Burnout series perfectly, and Paradise City takes the series in a new and exciting direction.
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Criterion should be commended for trying to try something different in Burnout Paradise.
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Criterion has once again delivered a racing experience that can best be described as controlled chaos, one where even crashing is immensely rewarding. If you're even a remote fan of racing games, be sure to check this out.
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Controls are perfectly forgiving. I love the arcade feel of the title that is extremely well recreated through either of the 360 or PS3 controllers.
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The way the vehicles crumple, windshields shatter, and pieces of debris go flying in every direction is second to none, making you appreciate each and every impact. The only quibbles we have with the presentation are the absence of a driver, and one of the most annoying announcers ever.
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While this game is pretty shallow in terms of content, it still becomes a great pickup for some mindless fun and destruction.
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Maxi Consolas (Portugal)With its new and open structure, it can be a shock at the beginning. But the gameplay is as addictive as ever and with its vertiginous speed, excellent framerate and, mainly, the new online multiplayer, the new Burnout is still a great game for any arcade racing fan. [Jan 2008]
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What's here is nothing short of amazing, but I can't help but wonder what could have been. [Feb 2008, p.94]
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Fans of the series will no doubt hate the lack of traditional modes from previous games and consider it a crime that Crash Mode was omitted altogether. However, everything about Paradise screams quality and in turn delivers one of the best driving games released in quite a while.
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Just like that, Criterion has really changed the way you’ll look at the structure of racing games. While other racers have tried open worlds (Test Drive Unlimited, for instance), there have been none that have offered the same sense of freedom, ease of use, and level of polish. Criterion has finally taken off your training wheels, and after playing Burnout Paradise, there's little doubt that you'll never want them back on.
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As a whole, Burnout Paradise is a great game. While its open world aspect may have introduced more problems than innovations, the classic Burnout formula still stands strong and offers a fun, exciting racing experience.
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These minor hitches notwithstanding, Burnout Paradise is an excellent, solid ride for both solo and online gamers, with superb control, high production values, complete freedom, and so much obsessive, secret-hunting, gotta-catch-‘em-all lasting gameplay incentive that it’s almost ridiculous.
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The Burnout franchise risks a new direction, and comes one sequel away from perfection.
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A fine racing game indeed. I only wish there were more Road Rage modes and other varieties spread along the map as I would say a good 65% of the modes are races. While this is fine and certainly fun, I don’t buy Burnout titles to race, I buy them for the carnage.
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Paradise isn’t my favorite Burnout game, but it is well worth playing; the only major aggravation is being forced to listen to Guns N’ Roses’ intolerable song “Paradise City” every time you start playing. Couldn’t they have named it Burnout Suffragette?
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The real joys are when you can explore together with seven other friends and share stories, show off stunts and attempt wacky challenges.
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This isn't 'the perfect Burnout' - but it comes damn close. [Feb 2008, p.86]
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Paradise has its frustrations, such as the lack of a Crash mode (Showtime just can't compete) and the inability to instantly restart an event you recently lost. However, the hundreds of racing events, both off-line and through Xbox Live, make Paradise an ideal utopia for fans of the series.
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In truth, I would have preferred to select events on the fly, change vehicles on a whim, and restart failed events when I choose, but nor is it a deal-breaker that these features have been omitted. Once you (reluctantly) adapt to the demands of the game, a massive amount of fun awaits.
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Although the open world has caused some negative changes, the overall effect is a great one. The game looks and sounds fantastic, but plays even better. There’s so much to do in Paradise City that you’ll spend hours exploring every nook.
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360 Gamer Magazine UKBy taking you down to an open city Burnout Paradise has just hidden its sublime greatness behind what really could be regarded as an interactive menu built into a city. If there were an option to just line up races we wouldn’t bemoan this padding at all, but there isn’t and so we have. Regardless, Paradise is yet another elegant foray into the world of Burnout and the tightest experience yet. It’s two steps forward, one step back and one to the side.
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BoomtownCriterion has made a major mistake removing crash junctions and replacing them with the rather poor red-headed stepchild showtime. But the racing events and seamless online integration mean that Burnout Paradise remains a game that I can still highly recommend.
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The free-roaming element is very nice and there's a good integration between the single and multiplayer. But I definitely can't stand the Paradise City tune anymore!
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Paradise is a success because of it's originality within the Burnout series. Innovation isn't always EA's strong suit, but much like "skate," Paradise is an all-new concept that pays off, big time.
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A thrilling ride hampered by some original but overall annoying design choices.
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In the end, Paradise is both more and less than its predecessors. Not everything that made the previous Burnout games great has survived the transition to the new open world format.
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Well, there’s no question Paradise takes Burnout to a whole new level. Is it better though? Personally I’m inclined to think not.
Awards & Rankings
User score distribution:
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Positive: 186 out of 330
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Mixed: 90 out of 330
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Negative: 54 out of 330
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CMayJan 26, 2009
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KaycFeb 2, 2008
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JJAug 25, 2009