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5.8

Mixed or average reviews- based on 409 Ratings

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  1. May 15, 2011
    9
    I believe alot of people believed that this game was going to revolutionize first person shooters, but this game borrows from other shooters while providing just enough new material to make the game fresh instead of feeling like another Call of Duty rip off. The only thing wrong with the game that I found was that it lacks a deep story mode and gun play is choppy at times. But other thanI believe alot of people believed that this game was going to revolutionize first person shooters, but this game borrows from other shooters while providing just enough new material to make the game fresh instead of feeling like another Call of Duty rip off. The only thing wrong with the game that I found was that it lacks a deep story mode and gun play is choppy at times. But other than that I beleive Brink is a solid first person shooter that doesn't rely on being a Call of Duty clone and stands on its own merits while borrowing slightly from lesser known games and some rpg aspects. Expand
  2. May 15, 2011
    0
    I was so looking forward to this game, what with the quality video and magazine reviews, so i rushed out first thing friday morning and snapped this game up even paying extra for the special edition. And what a complete waste of my money, it looked nothing like the video and graphically its like a game from the old xbox, very clunky and the AI must be one of the worst i have ever comeI was so looking forward to this game, what with the quality video and magazine reviews, so i rushed out first thing friday morning and snapped this game up even paying extra for the special edition. And what a complete waste of my money, it looked nothing like the video and graphically its like a game from the old xbox, very clunky and the AI must be one of the worst i have ever come across in all my years of gaming. And the game itself becomes very repetitive and boring very quickly, do not buy this pile of rubbish and first thing monday morning this game is going back. Expand
  3. May 15, 2011
    10
    due to all mixed reviews nearly never bought so pleased i did low on content however a unbelievable tacticial game is hidden away if u persivier free dlc june new maps and additional content keep it coming splash damage mint ps we need high level cap 50 say
  4. May 15, 2011
    5
    Only one word to describe this game; Unpolished. Texture streaming cant keep up. Unplayable multiplayer due to lag. Extremely pixualized visuals that make this game look last gen. No ingame lobbies or gamebrowser. Bots swarm the multiplayer servers. Campaing/offline mode is severely unbalanced with the godly enemy AI. Controls are very poor and generic with one sensitivity for both lookOnly one word to describe this game; Unpolished. Texture streaming cant keep up. Unplayable multiplayer due to lag. Extremely pixualized visuals that make this game look last gen. No ingame lobbies or gamebrowser. Bots swarm the multiplayer servers. Campaing/offline mode is severely unbalanced with the godly enemy AI. Controls are very poor and generic with one sensitivity for both look and ADS, which is a shame because it makes all of the guns to feel shallow. I *really* wanted to like this game, as i've been following the development of it for years. As of now, Brink, should still be in beta, this game is NOT finished. Expand
  5. May 15, 2011
    10
    10/10 Brilliant game!!!
    This Brings the team work back into FPS games. Graphics are wonderful maps are fun also, i am not sure why people are complaining about lag. I have played alot of games online and its been fine for me. If you want a game based on K/D ration like cod then this is not for you. This game is about helping each other to overcome the enemy.
  6. May 14, 2011
    3
    Simply over-hyped and does not deliver the fun you'd expect. Laggy, hardware issues that make you doubt it has been tested and too focused on online modes.
  7. May 14, 2011
    4
    Where is the story? The demo had way more story then this. Why are they still releasing games that are bad? S.M.A.R.T. is Lacking Control. Why is everybody dieing the same!?!? When you have a game that has people getting shot to death "a lot" you should make it look GOOD!!! When a game goes and tries to change the way we play FPS things that aren't changed should stay tha same or be betterWhere is the story? The demo had way more story then this. Why are they still releasing games that are bad? S.M.A.R.T. is Lacking Control. Why is everybody dieing the same!?!? When you have a game that has people getting shot to death "a lot" you should make it look GOOD!!! When a game goes and tries to change the way we play FPS things that aren't changed should stay tha same or be better then the known and loved COD, Halo & BC. Anything less is a Fat waist of money and time. Can't believe I waited almost a year for this half done toilet bomb...Oh ya and the online sucks....... This was me playng this game.......... http://www.youtube.com/watch?v=wxioGMFRGeA&feature=related Expand
  8. May 14, 2011
    9
    I bought Brink for Xbox, and so far, this game is awesome. It takes place on The Ark, the last bastion of humanity known on earth, with two sides fighting either to save, or escape it. The first thing you do is make your own character using Brink's robust character maker. They have it so that it's almost impossible to have the same exact character as someone else. The graphics in Brink areI bought Brink for Xbox, and so far, this game is awesome. It takes place on The Ark, the last bastion of humanity known on earth, with two sides fighting either to save, or escape it. The first thing you do is make your own character using Brink's robust character maker. They have it so that it's almost impossible to have the same exact character as someone else. The graphics in Brink are gorgeous. They seem like a mix of Borderlands and Battlefield. The main hook of the game, the SMART system, lets you move freely through the environment, almost like Mirrors Edge, and you just have to hold one button down to use it. In Brink there are three body types. Light, which lets you move quickly over, under and around the environment, but only lets you use SMGs. Medium, where you can't go everywhere that light can, and you get access to ARs and SMGs. And Heavy, which only lets you jump over waist high walls, but lets you use ARs and miniguns, and have the most health. One of the many cool things they did is made it so you have to do certain challenges to unlock new weapons and attachments. So a lvl 10 who didn't do any challenges wouldn't have the cool guns and attachments that a lvl 1 that did every challenge would, which adds to the games overall balance. there are four classes in the game, and you can change freely between them throughout a match. You'll have to in order to complete the many objectives offered throughout the matches. Solders, which give out ammo, can throw Molotov **** and can set demolition charges. Engineers, who can place mines and turrets, defuse the solders bombs and other engineers mines, and buff their teams weapons, giving them more damage. Medics, who heal and revive people. And Operatives, who act as the games spy's, and can disguise as an enemy player (but isn't able to shoot while disguised), hack the enemy's comms (which gives your teams a UAV) and hack into enemy intel. Your guns don't change when you switch classes, but your abilities (that you "pay for" with currency that you unlock while leveling up) do. Speaking of guns, there is a huge variety. The main differences are sacrifices to damage for accuracy or the other way around, but each handles in their own different way, (like, how much recoil, range, etc.) which is cool, because I'm used to the monotony of COD and Halo. Also, once you've completed your fair share of challenges, you get access to awesome attachments, from drum magazines (which about triple how much ammo you have in a clip) or one of the many sights. Even when you reach the relatively low level cap of 20, you can make a new character, with which you can you can basically start over (like the prestige system of COD) and use new abilities or try new weapons or tactics. The single player chapters are the multi-player maps. So, you could play through the whole story online, with other people playing instead of bots. (which you might want to do because the bots are brain-dead) The only downside I've found so far is that in a few online matches, I've experienced MAJOR lag, but backing out and finding a new match is quick and easy in this game, so lag is never too big of a problem. All and all, Brink is a new kind of FPS, making you abandon the conventions of old, and embrace the fast paced, beautiful, and inventive ones that Brink presents. Expand
  9. May 14, 2011
    4
    Brink was supposed to be one the largest shooters of the year. It promised fluid fast-paced parkour, the most intelligent bots created, an extensive class system, an overly extensive customization system (combinations rank upwards into the millions), as well as great online play. Instead, it gave us a clunky parkour system that didn't want to work half the time (and most of the time allBrink was supposed to be one the largest shooters of the year. It promised fluid fast-paced parkour, the most intelligent bots created, an extensive class system, an overly extensive customization system (combinations rank upwards into the millions), as well as great online play. Instead, it gave us a clunky parkour system that didn't want to work half the time (and most of the time all you did with it was hop over fences and slide under fences), the game was extremely slow-paced compared to the hype buildup by developers, bots are borderline retarded with teammate bots running aimlessly around maps and enemy bots just rushing objective points in endless waves, making it near impossible to get anything done, as well as an extremely poor debut for the online play with the worst lag I've seen since the times of dial-up. The only things this mess of a game actually got right were the classes and customization, and classes still fell a bit short simply because the game is so ridiculously unbalanced.

    Yes, you heard me. It's unbalanced. Why? Not because of classes, but because of the horrible map design. EVERY map consists of hallways. Nothing but hallways. In the middle of every hallway is an objective, in which both sides are consistently running towards. Now usually, this is the norm. Everyone is used to everyone running to the objective, it's the way it's meant to be played. The problem lies in the small hallways that make up the map. They leave no room for anything to be done, and when it takes an entire clip to kill a single enemy, you basically have a bunch of people just running around in circles spamming reload for forever because by the time one person is dead, another has came back, leaving objectives untouched and completely useless. Games like Call of Duty get objective-based game modes right because you can kill people faster than they can respawn. A good co-ordinated team can demolish another. This was supposed to be the plan with Brink, but instead it was just one giant stalemate.

    Single player is absolutely garbage as well, as bots just create even worse choke points with your teammate bots running aimlessly around, making some missions such as the Security #2 mission near impossible to complete.

    This game supposedly got patched, fixing lag and bots, but no-can-do, Splash Damage. You've already left me with a sour taste in my mouth, and nothing you do to try to fix this mess of a game will bring me back. If you can't ship a game relatively bug-free (or at least without bugs that aren't detrimental to gameplay such as online connection), then you don't deserve a consumers support. Especially when your entire ad campaign for the game is based around the part of the game that was so buggy it made it completely unplayable.

    I give this game 2 points for classes, 1 point for customization (simply because you can't choose what to unlock but things just randomly unlock without saying when they WILL unlock.. you need better organization, guys) and 1 point simply because I did like how the guns handled. If you are really looking towards buying this game, I suggest a rental first or at least wait for a price drop. You don't need to pay full retail price for something that feels like it was coded by complete amateurs.
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  10. May 14, 2011
    1
    Brink is graphically poor, showing the aging nature of the XBOX, along with a total failure to realise the games fantastic concept. With game play dragged kicking and screaming back to life from the Quake era, and general costing of GRAY everywhere, Brink looks and plays like the implementation of a marketing mans dream. Great concept, good PR, nice out of game visuals and brilliantBrink is graphically poor, showing the aging nature of the XBOX, along with a total failure to realise the games fantastic concept. With game play dragged kicking and screaming back to life from the Quake era, and general costing of GRAY everywhere, Brink looks and plays like the implementation of a marketing mans dream. Great concept, good PR, nice out of game visuals and brilliant character customisation are all pointless as the in game graphics are poor, the game play turgid, and the multiplayer experienced riddled with lag and bugs. Endless corridors remind me of gaming times long past, and a period I did not want to revisit. After the visceral meat of Gears changed FPS forever this is a throwback to times long gone, and not an experience I wanted to revisit. The game is yet another Homefront. All marketing, no gameplay. Gaming disappointment of the year. How can they have got it so wrong! Expand
  11. May 14, 2011
    8
    Brink is not a simple game to get into. There's a reason that there are multiple tutorial videos. It takes a while to get used to the gameplay, maps, and SMART system, but once you do it turns into a great game. I've been playing the cooperative campaign with a few friends, and each one of us has our own roles. Because of this I would not recommend purchasing the game if you will playBrink is not a simple game to get into. There's a reason that there are multiple tutorial videos. It takes a while to get used to the gameplay, maps, and SMART system, but once you do it turns into a great game. I've been playing the cooperative campaign with a few friends, and each one of us has our own roles. Because of this I would not recommend purchasing the game if you will play solo. The friendly AI is horrendous and incredibly incompetent. The SMART system is a great addition to this shooter. It adds a new layer of depth to the battlefield. Instead of running straight into the fray, climb over some cargo containers and flank. The maps are 3d not 2d. The system takes a while to get used to, but once mastered, it will aid you greatly. The customization aspects of the game are quite detailed. You have the ability to add dress your character with many things. Each piece of clothing also has different color schemes which increase the possibilities. It's nice to have a character that is completely your own.

    My major qualms with the game is the lack of content. There are only a few maps, and I have a feeling that it will get dry after awhile. Fortunately, this will be remedied in June when Splash Damage and Bethesda are releasing DLC for free. The challenge mode is also short and pointless. Weapons can be earned by completing these trials, but I would have preferred to unlock them by leveling. The classes don't have many abilities to unlock, and the max level is 20. It doesn't take long to max out, and you can cross specialize your characters into multiple classes. This makes it unnecessary to create multiple characters. Overall, the game is refreshing after multiple bland and generic FPS titles. Hopefully, Splash Damage continues to support the game. If this is done, the game will be infinitely better and worthy of a 9 or higher.
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  12. May 13, 2011
    8
    OneClassyGuy hit the nail on the head with describing Brink!! The only thing I would say differently is the score. I give it (as of now) a 7.5. When I first started playing I was disappointed because the graphics were not COD or even the unique Borderlands (which I love). People say graphics aren't always important but they are and they do play a factor! The lag and glitching scared me butOneClassyGuy hit the nail on the head with describing Brink!! The only thing I would say differently is the score. I give it (as of now) a 7.5. When I first started playing I was disappointed because the graphics were not COD or even the unique Borderlands (which I love). People say graphics aren't always important but they are and they do play a factor! The lag and glitching scared me but it soon fixed and wasn't a problem. THINK about this....What if COD or Borderlands had the same online experience with all the different objective applications and teamwork?! Truly would be the best video game ever!! If this game was gorgeous and polished and played as tightly as COD then I would never touch COD again!! This game is revolutionary and should be supported in its efforts. Bethesda dropped the ball (especially considering this ain't their first rodeo). I feel most of my disappointment is once again due to hype!! We gotta stop letting that happen.... Anyhow, good game and as of now I'm addicted. Expand
  13. May 13, 2011
    7
    Brink is an enjoyable, class based, team FPS with hectic game play. Launch issues of lag in the free play 8v8 online isn't a great way to start but this is apparently being worked on. On the other hand, the co-op is really fun and is usually completely lag free. The challenges do offer a good amount of challenge especially the Tower Defence and Be More Objective modes. Customization is aBrink is an enjoyable, class based, team FPS with hectic game play. Launch issues of lag in the free play 8v8 online isn't a great way to start but this is apparently being worked on. On the other hand, the co-op is really fun and is usually completely lag free. The challenges do offer a good amount of challenge especially the Tower Defence and Be More Objective modes. Customization is a bit lacking but compared to FPS there is actually considerably a lot more then most other shooters. Overall, I would say try the game by either buying, renting or borrowing it off a friend and make up you're own opinions not base them off reviews. Expand
  14. May 13, 2011
    9
    This new title is like a FPS on crack. It is refreshing to see a new twist come to this form of game play. It's a team based, fast paced, testicles to the wall shooter. If your looking for a great new shooter game. This is it. If your a COD fan. Don't even bother. There's way to much teamwork involved so you'd probably get bored since this game forces you to be a tactical team player. ItThis new title is like a FPS on crack. It is refreshing to see a new twist come to this form of game play. It's a team based, fast paced, testicles to the wall shooter. If your looking for a great new shooter game. This is it. If your a COD fan. Don't even bother. There's way to much teamwork involved so you'd probably get bored since this game forces you to be a tactical team player. It makes me sick that IGN has rated this a 6.0 when it certainly deserves better than that. Sure Brink has had a few problems at launch but what game out there hasn't? If you love FPS's then you should give this one a chance. Don't expect COD or BFBC2. Think outside the box. Don't just go on gamer site reviews out there. You will miss out on a very good game. Expand
  15. May 13, 2011
    9
    These are my First impressions of Brink on the Xbox 360. Customising your main Character is fun however any changes you make that would be permanent in real live are permanent in the game, for example tattoos and scars. Also your Character will end up looking like someone from Bo-Selecta.

    The main game can be played on-line or off you get extra xp for playing on-line plus its more fun
    These are my First impressions of Brink on the Xbox 360. Customising your main Character is fun however any changes you make that would be permanent in real live are permanent in the game, for example tattoos and scars. Also your Character will end up looking like someone from Bo-Selecta.

    The main game can be played on-line or off you get extra xp for playing on-line plus its more fun shooting real people not bots. Main differences to Call of Duty (COD) are: 1.There are no points or kill count, one team has a set of goals and the other tries to stop them and run down the clock.
    2. You can take a lot more bullets before you go down. Once you are down a medic can revive you unless the other team kills you off.
    3. Games can last for over 1/2 an hour.
    4. the free running aspect. If it looks like you should be able to get some where you can, just by looking where you want to go and holding down jump.
    5. You can set up a custom match with things like friendly fire turn off or on.

    Some of the reviews for brink have been around the 6 out of ten mark. I have read their comments and I can only assume they were playing an unpatched version of the game. The version I have been playing since lunch yesterday is a smooth fun experience. I always play the game with real people on-line and I have noticed no more 'Jerking off' than in COD. Also this game is not a COD clone and I am enjoying the differences to COD.

    When you first play here are a couple of things to try. Change the control Scheme to COD there is a Something Duty control scheme that every one will be familiar with. Complete the first level of the challenges this will unlock new guns and attachments, Challenge mode is one of the game modes you can select, I recommend playing them anyway as they act as a sort of tutorial. I recommend This Game.
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  16. May 13, 2011
    2
    Brink is a great game until you try to play it... AI is terrible and makes offline mode little more then a good way to farm experience for your character and don't bother playing online until Bethesda/Splash Damage gets it's act together and fixes the lag. Its sad to see such a promising game crippled by terrible network support. So much potential but such terrible implementation. I regretBrink is a great game until you try to play it... AI is terrible and makes offline mode little more then a good way to farm experience for your character and don't bother playing online until Bethesda/Splash Damage gets it's act together and fixes the lag. Its sad to see such a promising game crippled by terrible network support. So much potential but such terrible implementation. I regret buying this game in its current state. Expand
  17. May 12, 2011
    9
    If you play Brink like your standard old shooter it may be around a 5 or 6 but once you start to get used to the controls, mechanics and get a few levels under your belt it it turns into a solid 9. Brink is not like anything else you can buy at the moment and provide a very refreshing change to the standard FPS formula.
  18. May 12, 2011
    3
    What a complete and under waste of money time and effort. Time and time again, we are treated to the hype and possibility of something worth the wait, and yet we are presented with this complete and utter rubbish.

    It not only doesnt move the genre forward, it allows for countless other companies to just roll out the same old crap time and time again. It is no wonder that COD and
    What a complete and under waste of money time and effort. Time and time again, we are treated to the hype and possibility of something worth the wait, and yet we are presented with this complete and utter rubbish.

    It not only doesnt move the genre forward, it allows for countless other companies to just roll out the same old crap time and time again. It is no wonder that COD and Battlefield rule the market when no one looks at the opporunity to create greatness, but rather just uses the wave of FPS fame to produce nothing new, unique, or adventurous.

    You have played it all before, many many many times there is nothing good about the game, and any reviews that are favourable need to splap themselves into reality and get out of the house.

    YOU HAVE GONE BLIND.
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  19. May 12, 2011
    6
    This is not a bad game exactly. It's just not a good one, especially for the price. In a few months when gamestop is selling it for $20 (As I'm sure this will happen) it will then be well worth the price. I'm going to cover a few things so that no one makes the same mistake I did.

    Graphics: Very lackluster. Character models are not very polished at all. Characters look rather pixelated
    This is not a bad game exactly. It's just not a good one, especially for the price. In a few months when gamestop is selling it for $20 (As I'm sure this will happen) it will then be well worth the price. I'm going to cover a few things so that no one makes the same mistake I did.

    Graphics: Very lackluster. Character models are not very polished at all. Characters look rather pixelated in some cases, with squared off edges popping up quite often. Glitches in picture quality are frequent yet inconsistent. Overall not hideous but not what you would expect with Bethesda publishing it.

    Gameplay: Pretty solid. Controls feel tight and responsive. Amazing customization of controls. Being able to map the controls to any button you want is a wonderful yet often overlooked option. As solid as the controls might be there are far too many good shooters out there that are just as tight and deliver far more.

    S.M.A.R.T. movement system: This is the most hyped yet under-delivered option that Brink brings to the table. This can be fun but does not deliver the depth or feel that Mirrors Edge did. It sometimes fails to do the intended action. It doesn't help that the maps don't seem to have the detail for this to be really useful. Most areas in which you can use the system in some way are just too obvious. Some that seem like they should be reachable simply aren't.

    Campaign: Non-existent. The campaign is simply regular match made style objectives with cut scenes thrown in. The game is terrible at trying to tell a story and does next to nothing to tell you what your mission is. Don't be fooled by the so called "mission within a mission" options. These are class based and are as simple as going to point A and plant an explosive. Customization: The customization options for your character and guns have a rather cool look and style. Yet there are far too few options over all. The big head scratcher here is why some options are permanent. Tattoos and scars that can be chosen at the character creation screen can not be changed past that point. A complete fail on the part of Splash Damage.

    A.I. Bots: Any time you're playing the game and don't have a complete team on both sides the game will fill those slots with A.I. Bots. These are some of the worst bots I've ever seen. They do everything from using the same bottle necked hallway over and over again to ignoring the obvious target to chase someone else. Overall: Basically it's not a terrible game it's just not that good. There is definitely some fun to be had here just not enough fun for the $60 price tag it comes with. I've read some reviews that claim the team based element is what makes it worthwhile. Don't be fooled by that. I agree that the teamwork aspect is one of the good points to the game but it is far from making up for Brink's other failings. A serious lack of depth as well as a multitude of glitches and lag ruin what could have been an good game. Splash Damage failing to deliver on so many promises is the real problem here. When it inevitably goes on sale for $20 or less it will be a worthwhile option.

    Thanks for reading.
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  20. May 12, 2011
    8
    I think Bethesda has created one of the most polarizing games in recent history. Some people love the game with its medium pace, team-style, class-based system...while others hate the overly helpful aiming, somewhat tedious interactions, and repetitive mission types.

    I am, as from my #, a member of the former but only because I have played the game with human allies. The game is truly
    I think Bethesda has created one of the most polarizing games in recent history. Some people love the game with its medium pace, team-style, class-based system...while others hate the overly helpful aiming, somewhat tedious interactions, and repetitive mission types.

    I am, as from my #, a member of the former but only because I have played the game with human allies. The game is truly meant to be played online and currently this mechanic is failing some gamers with the lag issues that are reported across the board. I have been fortunate in that most of my games have been low to no lag, and if bad, upon retrying a connection I return to normalcy. This is the only fun way to play the game, I believe. The story is merely a scaffold to hang several types of missions on. Even though this came as a disappointment with such a great "theoretical" idea, the missions still stand alone in their own fun. The mission wheel, smart system, and point system are all structured to encourage team-based play. Someone interacting with an object in the world is defenseless against would be attackers without support from his team. In addition, the mission cannot progress if no one choses to perform the task. Thus, Brink allots points not only for supporting your fellow team, but also for choosing to attempt to complete the primary objective (more points for both, in fact, than simply killing enemies). This is a great idea, that fell short by the fact that once you max out your player (great abilities and weapons) your only choices to try something new are to create a new character or lose XP in exchange for resetting your abilities. It will also be troublesome to people that a chosen body-type is restricted throughout the course of the game. Thus, a heavy must stay a heavy and a light a light for the duration of the game and can only switch the tools alloted in game. This can create issues if faster players are needed or heavier weapons are needed to complete the mission as players would need to drop out and reset their character body types. (A problem for random drop in/drop out games as the player has no way of returning to the game he was in) These are not major problems to me and really apart from the slightly sluggish play and the lag issues others are experiencing, the rest just seems to be the learning curve that the game is requiring its players. I've played CS, BF2/BC/BC2/Viet, COD MW/2/BO, KZ 2/3, and Halo 2/3/Reach online as much as I could from the early days and those require only so much teamwork to get-by. A lone gunner can sneak his way in, or use powerful weapons masterfully, to infiltrate the other team and complete objectives for the win. Here, however, due to the high vulnerability (i.e. inability to shoot for long periods of time) of the objective-completer the team must be willing to stand guard and allow the "required"-class players to do their job. I usually play a support role in most of my games, thus, this is nothing new to me. For some, however, the "feeling" that they are useless 3/4 of the time may be unbearable. (As an aside, the graphics aren't that bad, I have noticed some screen splitting in opening cut-scene, and to be honest some of the animations are lame (i.e. frags), but the game-play animations aren't bad and the whole cell shading effect makes sense most of the time due to "sun bleaching" out on the high sea)
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  21. May 12, 2011
    8
    Brink is an absolute masterpiece all bow before it. the free-running is wonderfull, the fighting is awsome every detail is absolutly great 10/10 get now if you havent already
  22. May 12, 2011
    10
    Wow never seen a game so divided. I have been waiting for ages in anticipation for Brink and was hoping it would deliver. Thank god it has. The character customisation is so detailed, you can really be creative. Although it multiplayer/team based you can set your own goals. Im loving the fast pace and parkour but still can't get the flips like in the trailer.
  23. May 12, 2011
    7
    Disappointing when you consider the hype this game got. Was marketed as having limitless customization, alas, the appearance options are all pretty stupid looking. The character face options are weird and does not allow for making your character look like yourself at all. Gun customization is mediocre but the gun camo isn't changeable which is hard to understand.. The actual game-play isDisappointing when you consider the hype this game got. Was marketed as having limitless customization, alas, the appearance options are all pretty stupid looking. The character face options are weird and does not allow for making your character look like yourself at all. Gun customization is mediocre but the gun camo isn't changeable which is hard to understand.. The actual game-play is satisfying and new but the story is piss poor and barely even existent. I played the entire Rebellion campaign without learning a single character's name. Expand
  24. May 12, 2011
    8
    Shadowrun 2.0 .... those of you who played and loved Shadowrun will understand what that means. Communication, teamwork, and movement are so much more important than simply pulling the trigger. And EVERY class is important to the completion of a mission. This could potentially be the answer to Team Fortress 2 and Shadowrun that were left out to pasture and NEVER supported by MicrosoftShadowrun 2.0 .... those of you who played and loved Shadowrun will understand what that means. Communication, teamwork, and movement are so much more important than simply pulling the trigger. And EVERY class is important to the completion of a mission. This could potentially be the answer to Team Fortress 2 and Shadowrun that were left out to pasture and NEVER supported by Microsoft after release (you will remember the battles between Microsoft and Valve about DLC, and that Microsoft swallowed up FASA into Microsoft Games Studio). And a note about how the "professional" reviews complain about the choke points. The choke points are INTENDED! This is where teamwork, strategy, communication, and using SMART to access alternate paths all come into play. I can't get over just how exhilarating this game is when everyone is talking and working together. I'm really disappointed on how many of the "professional" reviewers don't seem to want to learn HOW to play the game (hey, just like Shadowrun), so I strongly encourage you to try the game for yourself. Take your time. Explore. Experiment. And learn. I promise you will be rewarded. Expand
  25. May 12, 2011
    6
    I had really high hopes for Brink and after putting several hours into it, I come to the conclusion that the game is good, not great.

    PROS: The thing that is great about Brink is it feels genuinely ambitious and original, dripping with potential. The whole idea of objective oriented, team-based FPS, though not entirely new, is a sub-genre in the FPS arena that I feel does not receive
    I had really high hopes for Brink and after putting several hours into it, I come to the conclusion that the game is good, not great.

    PROS:
    The thing that is great about Brink is it feels genuinely ambitious and original, dripping with potential. The whole idea of objective oriented, team-based FPS, though not entirely new, is a sub-genre in the FPS arena that I feel does not receive enough attention from developers. I found the fact that Brink does not track K/D to be a little weird at first, but after a while of playing a game where "the objective is all that matters" I felt right at home without it and found the feeling refreshing.

    I really enjoy the presentation of the game. The slightly stylized human and gun models are visually interesting and genuinely different from the slew of realistic FPS games out there. I really like how the visuals sort of straddle the line between cartoony and realistic, like a mash-up of Team Fortress 2 and Borderlands through a Blade Runner-like lens.

    The game is chock full interesting little bits of style that I enjoy. When downed by gunfire, choosing between waiting for a medic and respawning is accompanied by piano notes. Stylish but simple. The objective wheel is visually inviting yet straight to the point and easy to navigate. Menus are clean and easy to read.

    CONS:
    Unfortunately, the game just doesn't feel finished. Enemies at distance have choppy movements. The parkour elements work for the most part, but at times don't feel tangible like the character is merely floating around the environment. There are several times when I would try to jump to a platform in the game and clearly miss and suddenly find myself pulling myself up the platform. It was nice to make the jump, but I felt like the game was just "giving" me the ledge; too forgiving, like the game is holding my hand. The campaigns, though completely different than any other campaign I've played in a FPS, was underwhelming. Each campaign chapter is proceeded by a short movie that tries to set the stage, but it never really comes across as pertinent or interesting. Each campaign mission is merely an online game populated with bots. While this fact isn't necessarily a bad thing, it doesn't help to pull the player into the narrative and make them feel invested in the story.

    Enemy and ally A.I. is extremely inconsistent, at times mind-numbingly stupid and others tactical geniuses, which necessitates online and co-op play. I played several private matches with a few friends online through the campaign, which definitely increased the fun factor of the game. However, the few times I tried playing public matches online were plagued by game-crippling lag. Splash Damage is apparently working on this problem.

    The plethora of guns in the game feels unnecessary as they don't differentiate between themselves very well. Most of the SMGs feel identical as well as the Assault Rifles to each other. I would prefer a smaller armory with more distinct firearms. Weapon balance feels like an issue needing attention as some guns feel completely overpowered while others feel like they're not even firing bullets.

    BOTTOM LINE:
    In the end, I have to say that I find Brink genuinely fun, however there are definite problems with the game that prevent it from reaching its full potential. The pros do outweigh the cons, but only just. Splash Damage's ambition is obvious and very refreshing, but the game is plagued with problems that I think could have been avoided had a beta been available. In all honesty, it feels like there was very little if any quality assurance conducted on the game, which is a shame, because underneath the tarnished surface, lies a shimmering game that deserves more attention. Who knows? Perhaps with a few updates this game can be as good as it should be. I hope it comes to be.
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  26. May 12, 2011
    8
    Overall, I really enjoy Brink. It wasn't quite what I was expecting and a little bit of disappointment set in when I first tried it out. I am really glad I persevered and got used to it because it is a very different game than call of duty or battlefield which can get tedious after a few months. The game play is actually really engaging if you play it the way it was made to play. ThatOverall, I really enjoy Brink. It wasn't quite what I was expecting and a little bit of disappointment set in when I first tried it out. I am really glad I persevered and got used to it because it is a very different game than call of duty or battlefield which can get tedious after a few months. The game play is actually really engaging if you play it the way it was made to play. That means you have to be constantly on the move, reach the high ground by exploring and learning how to utilize the free running properly, and try to complete the objectives with team work. The reviews that are saying the game play is too repetitive don't realize that it is their own fault because they wont use all of the variety available to them. I switch between all 4 classes regularly to keep it interesting, I try all of the different guns and attachments, and I try to complete both the minor and primary objectives. If more people actually try everything out and give the game an honest chance then I bet that would hamper some of the more hasty negative reviews. The reason I gave Brink an 8 is because the AI can be really dumb and uncooperative at times, but I doubt that will be a long term problem as more and more people join the community. As for the effects, they are really good, but after playing the gears 3 beta and seeing the effects of that which are nothing short of fantastic, I think that the graphics could have been a bit more polished. The only thing wrong with the graphics is the textures seem inconsistent in some places. As for the campaign, I agreed with everyone saying that the story was crap at first. The thing that changed my mind was the audio logs that get unlocked as you play the campaign. As you unlock and listen to more and more audio logs, the politics, the tragic misunderstanding between the security and resistance, and the history of the Ark and why it became mankind's last refuge is revealed. The audio logs do show that a lot of thought was actually put into the whole story of the Brink conflict, and I also like that not a lot of time is wasted with cut scenes so that you can learn about the story at your own pace. All in all, Brink is a fun experience to me and most definitely worth looking into and forming your own opinion by a first hand experience. Expand
  27. May 12, 2011
    0
    Garbage game. The graphics are blurry, slow loading and there are only 8 maps in total! If you are looking for a good team based game I would go with Team Fortress. Much better
  28. May 12, 2011
    4
    This review contains spoilers, click expand to view. First I'd like to say I greatly enjoy the "co-op" mechanic of Brink, You can't just go "lone wolf" it in most instances you really need to buff, heal, and stick with a group of team mates to really make things work. I prefer the tactical shooter over any other and by far. Sadly I must give Brink a negative rating simply based on lag issues. Every other game I play on xbox has no lag issues my network is the best I can afford because the one thing that KILLS games for me is lag. Sadly this one is full of it. If they manage to fix the lag, which makes the game entirely unplayable 9 times out of 10 during multiplayer, which is MOST the game, I could give it a 6 at best. Lots of fun ideas, the SMART makes getting around easier than any other game (assuming your not having a massive lagfest), which is AMAZING imo, sadly the maps aren't really big enough to thoroughy enjoy it. The classes and abilities are entertianing though making Soldiers/Operatives a little more useful couldn't hurt, may also be people haven't really gotten use to that sort of class yet. I ran with a medic and pretty much stick with it throughout the game. Buffing/healing can be rather annoying when you have more than 1 person in front of you, making most intense firefights turn out rather poorly. Again, if lag is an issue (and it almost always is) this task is near impossible. ALL my buffs cannot affect me, which is harsh, I would kill for a little Adrenaline boost in order to get my team back on their feet and gladly die soon after etc. Customization is another high point in the game, though in all honestly its not as vast as I'd hoped. They could definitely use more attachments for your wpns, but still its good fun to mess around with. The way they did the weapons and how you unlock them was interesting to say the least. You can get all of them unlocked within about an hour of picking up the game which leaves you with the task of finding out which ones suits you without a "compare" button. The weapons themselves are quite entertaining, though it puzzles me the lack of rocket launchers they have. My only gripe (as with most shooters) is that sniper rifles don't do nearly the damage they should do. That, combined with the lack of high ground or any good sniping positions makes them a rather useless wpn. Clothing is purely cosmetic, and you get a decent amount of options to make your "yours". These are the items that take the longest to unlock, done so by leveling up. The "campaign" is really just the 8 maps/missions you can play online with voice over during the loading screens. You get to play those 8 maps on both sides (yay) making a wopping 16 different missions, if you can really call them that. Really one side is attacking and one side is defending is all. Playing solo is difficult as AI bots that are the enemy are TERRIBLY accurate, hitting you regardless of you jumpin, sliding, ducking or anything else for that matter. Your team mates AI sucks as they will often charge off alone to try and accomplish tasks that are either pointless or not acheivable by ones self. It would be nice to have some "control" over your AI team mates, or at least which objective they should focus on. Graphically the game WOULD be nice but it does this annoying "re-rendering" thing every time you respawn or progress through a level. Leaves most textures looking blurring and lame in comparison to what they actually should be.
    All in all the game is quite entertaining though the lack of decent campaign reminds me greatly of S8. Maps should be bigger and have more of them. Lag should be fixed. Then you'd have a solid 8, heck just fixing the lag would put the game in the "positive" range. Add some more wpns/attachments/clothing, or even armor to the game and get that score even higher. I'll still be trying to play it as the days roll on, I like its gameplay I just can't stand the lag.
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  29. May 12, 2011
    8
    Brink an OBJECTIVE based, TEAM oriented, first person shooter. Objectives and team work far out way the importance of shooting enemies in this game. It is more important to secure objectives and support your team with buffs/ammo/healing/building turrets etc, and capturing command posts to enhance your teams stats. Now if the game is played like that and gone into with the mindset to focusBrink an OBJECTIVE based, TEAM oriented, first person shooter. Objectives and team work far out way the importance of shooting enemies in this game. It is more important to secure objectives and support your team with buffs/ammo/healing/building turrets etc, and capturing command posts to enhance your teams stats. Now if the game is played like that and gone into with the mindset to focus on team and support rather than K/D ratio then this game is highly enjoyable. When I am playing COD or BFBC etc I was very focused on K/D ratio and would strive to obtain the highest ever. With this game it is far more important to play as a team and support than K/D ratio and you are rewarded handsomely for your actions as well as killing the other team. I am really enjoying this game. However it does have some downfalls, there are quite a bit of lag issues at the moment, most of the weapons feel the same, and character customization is not quite as in depth as I would have liked. But other than that this game is fantastic and welcome break from COD and it's clones. The parkour is fun and adds a new element to the game play. Yes there is practically zero story just a background story of conflict, however if you are willing to just play a OBJECTIVE based, TEAM oriented online shooter either in co-op or versus there is plenty of enjoyment to have. Here is hoping they iron out some of the latency issues and add some DLC support. Expand
  30. May 12, 2011
    8
    I don't want to just reiterate everything that's already being said, but the gist of the favorable reviews are all on target - mainstream media didn't get enough advertizing dollars to give it the score it deserves, and the user's who are panning it are most likely COD/Halo fans who wouldn't enjoy a team-based, thinking-man's shooter even if it was performing tactical fellatio on them.I don't want to just reiterate everything that's already being said, but the gist of the favorable reviews are all on target - mainstream media didn't get enough advertizing dollars to give it the score it deserves, and the user's who are panning it are most likely COD/Halo fans who wouldn't enjoy a team-based, thinking-man's shooter even if it was performing tactical fellatio on them.

    Give this game a chance - it's not perfect (the comments about the AI and the audio/graphical glitches are mostly warranted, though my own graphical experience has been fine), but it's a deep, fluid, tactical experience that not only encourages and rewards teamwork, it actually makes it hard to be a dick by eliminating teamkilling (unless you enable FF), not allowing players into enemy spawn areas, and generally making it hard for those who aren't working together to stay alive. If you play on Xbox Live, I don't need to tell you how valuable that is. As others have said, I recommend getting some friends to play with, or at least spending some time in online play as opposed to just running the campaign with bots - you won't understand the games true potential until you do. If you've got a solid 3 - 5 friends, I can't think of a better recent FPS to spend an evening with. Read the tips in the Dossier, watch the instructional videos - take the time to learn the game, and you will not be disappointed.
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  31. May 12, 2011
    4
    Simply put, this was a game that bragged it would bring back SP to FPS games, and that it would blur the line between MP and FPS. Unfortunately it was all hype! The game is unplayable in SP mode, as some tasks the AI bots should perform, simply are not done. The MP game works great with friends. The Problem is that Splash Damage, didn't really promote this as a MP game, they promotedSimply put, this was a game that bragged it would bring back SP to FPS games, and that it would blur the line between MP and FPS. Unfortunately it was all hype! The game is unplayable in SP mode, as some tasks the AI bots should perform, simply are not done. The MP game works great with friends. The Problem is that Splash Damage, didn't really promote this as a MP game, they promoted the "Lengthy, In-Depth Single Player, and how it would Blur the lines!" Well if In-Depth SP is 4 hours long and Blurs the line because you go blind from mad frustration, then they accomplished their goals. Simply put, buy this game for its multi-player component, and stay away from its single-player component. Expand
  32. May 12, 2011
    8
    Many ideas were celebrated pre-release are missing, but no grudge is held against this well made game. With a few pre-release errors (due to servers being jam packed and causing everyone to lag) and random frames per second lag, if you can over look those (which most critics can't), the game is all in all an impressive first person shooter which is a breath of fresh air in an eraMany ideas were celebrated pre-release are missing, but no grudge is held against this well made game. With a few pre-release errors (due to servers being jam packed and causing everyone to lag) and random frames per second lag, if you can over look those (which most critics can't), the game is all in all an impressive first person shooter which is a breath of fresh air in an era dominated by "modern" themed shooters. Expand
  33. May 11, 2011
    6
    Brink is getting mixed reviews as it should. But what i'm hearing the most is it's too hard and the allied AI is not sufficient. I'm of the minority that shooters are too easy. The single player is extremely brutal but even with one human partner all the missions are pretty easy for the avid fps gamer. I don't think anyone bought this game to play alone anyways. My opinion is this game'sBrink is getting mixed reviews as it should. But what i'm hearing the most is it's too hard and the allied AI is not sufficient. I'm of the minority that shooters are too easy. The single player is extremely brutal but even with one human partner all the missions are pretty easy for the avid fps gamer. I don't think anyone bought this game to play alone anyways. My opinion is this game's campaign and story are mediocre compared to Halo or Cod however the multiplayer is more engaging and fun. The levels are well crafted minus a few design flaws when it comes to "Escort" missions. The parkour gameplay while not earth shattering should be mandatory in these games. In conclusion Brink is a solid game that might even be GREAT given a patch or two. It's difficult and addicting unlike the same thrown up Call of Duty we get every few years. Expand
  34. May 11, 2011
    8
    First, let me get something rather important across: Brink is NOT a game like COD:BO or Halo, where log you log on nightly to try and achieve that 2+ Kill/Death ratio. If you're one of those players who likes dominating noobs just because you have the best camping spot/gun combination/overall know-how, you are most likely going to be disappointed in this game. Sadly. On the other hand, ifFirst, let me get something rather important across: Brink is NOT a game like COD:BO or Halo, where log you log on nightly to try and achieve that 2+ Kill/Death ratio. If you're one of those players who likes dominating noobs just because you have the best camping spot/gun combination/overall know-how, you are most likely going to be disappointed in this game. Sadly. On the other hand, if you want a cooperative experience where teamwork pays off a lot more than any of the other previously mentioned games, I would recommend you check out Brink. Brink has an armload of strengths, and like any other game, a few faults as well. At first, I was confused that the campaign was essentially the same as the multiplayer. Then I realized how awesome it was that you could play it in VS. mode with other people. The story is actually very well thought out, and really depicts how two different factions look at things and misunderstand each other in different ways. For example: One team goes into a game thinking they are stopping the creation of bioweapon, while the other seeks to defend what is really a medical vaccine from falling into the others' hands.

    Maybe I read too much into the campaign, but I thought it was presented excellently. The customization is a welcome feature, which many other shooters today have lacked. Teamwork is a must-have in Brink, and I think Splash Damage really did a good job insuring that everyone on the team stays on track with the current goal. One thing that does need to be addressed is the lag. It is very frustrating to get into a good game only to have to leave because it is lagging so bad that it is unplayable. I have faith that they can fix these problems, but as it is the networking is a disappointment.

    Overall, Brink brings a completely different perspective on a shooter to the table. It doesn't feel like Black Ops or Halo. And that's a good thing.
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  35. May 11, 2011
    1
    Bethesda,
    Are you guys proud to be selling this game for sixty bucks? Can you honestly tell me that "Brink is an immersive shooter that blends single-player, co-op, and multiplayer gameplay into one seamless experience" with a straight face? To say that this game contains anything remotely approaching playable single-player is an utter fabrication, as this portion of the game is simply
    Bethesda,
    Are you guys proud to be selling this game for sixty bucks? Can you honestly tell me that "Brink is an immersive shooter that blends single-player, co-op, and multiplayer gameplay into one seamless experience" with a straight face? To say that this game contains anything remotely approaching playable single-player is an utter fabrication, as this portion of the game is simply broken. As someone who doesn't buy games for multiplayer only I feel absolutely cheated at having rushed out today and handed over my hard-earned cash for this unfinished mess of a game. Everybody that works in your marketing department may pat themselves heartily on the back, well done to them. But I will not forget this day anytime soon, grrrrr!!!!
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  36. May 11, 2011
    8
    Brink brings to the table bad news and good news. IMPORTANT! Before you read any further you should know... If you plan on playing this game solo because "A": You have no friends or "B": you have some other reason that will eventually lead back to you having no friends. So, if you want to fly solo, don't, you're wasting your time. As everyone does, lets start with the bad news. Bad newsBrink brings to the table bad news and good news. IMPORTANT! Before you read any further you should know... If you plan on playing this game solo because "A": You have no friends or "B": you have some other reason that will eventually lead back to you having no friends. So, if you want to fly solo, don't, you're wasting your time. As everyone does, lets start with the bad news. Bad news is: Brink is fraught with lag that makes is impossible to move let alone shoot a moving target and metimes it just freezes altogether for minutes at a time. Also, the A.I's are total dumbasses(on both sides, enemies and teammates). Your teammate A.I.'s rarely, if ever, complete any objectives, they are just there to revive you when needed and provide a little fire support, which I find rather pointless. You might as well have no teammates at aland auto-revive on. As far as enemies go they sometimes walk into wall and don't seem to understand the concept of "watching where you're going." But if they target you they become incredibly accurate super machines and will kill you seconds if you're not careful. Bad things aside, now the good news. The good news is: Brink is a refreshing, and much needed, break from the stale and usually overrated Call of Duty and Halo franchises. Brink emphasizes movement to stay alive, hence the parkour which is super cool by the way. Brink is not like CoD where you can set up your tent in a corner and roast some damn marshmallows all day, which is music to my ears. The gameplay is awesome and is totally unique from any other FPS out there. If you have friends, which most people do, you can come together for an epic 8-player co-op and team play online. Overall, once the lag is patched, which it will be, and the A.I.'s are tweaked, Brink has the potential to be an awesome game. But when it comes right down to it, the game seemed "rushed." There needs to be more variety. If you're looking for a game to play with your friends and looking to pull off some sick parkour moves, play Brink! In the coming weeks it will become a better game, so all you haters out there, just be patient. Expand
  37. May 11, 2011
    4
    To be honest this was a game I had my eye out for. I had watched all da trailers and check'd out all the articles about the game before the release. But Brink simply falls short of being a great FPS. If Brink would of had a more detail and compelling storyline rather than 45 sec cut scenes, and then throwing you into the action, then the campaign would've been decent. I know BrinkTo be honest this was a game I had my eye out for. I had watched all da trailers and check'd out all the articles about the game before the release. But Brink simply falls short of being a great FPS. If Brink would of had a more detail and compelling storyline rather than 45 sec cut scenes, and then throwing you into the action, then the campaign would've been decent. I know Brink creators wanted to try something different to weave away from other FPS. If it aint broke don't try to fix it. I really like to play FPS for the great long lasting multiplayer action. Brink doesn't have any multiplayer based options(NO Team Deathmatch, NO Capture Da Flag, Nada!!) One word to sum up Brink...WEAK Expand
  38. May 11, 2011
    9
    I've been playing for a couple of days now on Xbox and can say that it is more like M.A.G., Battlefield Badcompany 2 and Crysis 2 then Call of Duty or Halo.Similar to M.A.G. because you will need team work to win. ....to Bad Company 2 because it is squad based and teams who communicate WILL win.....to Crysis 2 because your character is SUPER mobile. It does take getting used to as most FPSI've been playing for a couple of days now on Xbox and can say that it is more like M.A.G., Battlefield Badcompany 2 and Crysis 2 then Call of Duty or Halo.Similar to M.A.G. because you will need team work to win. ....to Bad Company 2 because it is squad based and teams who communicate WILL win.....to Crysis 2 because your character is SUPER mobile. It does take getting used to as most FPS do. For example how many of you have prestiged in COD then went on to play Battlefield. Game feels completely different doesn't it. Same here. Once you become accustomed to the movement and the objective system, you WILL realize the game is fast paced and very strategic. The choke points that most reviewers say are in the game become a non-issue when using parkour movement to get around it, FLANK your enemy and who knows, kill em, hack their turrets, or just spot for your squad mates. All of a sudden your getting experience points for doing things other then killing your enemies so you can receive perks and customization options. The game is definitely designed for teams, a Lone wolf will be able to succeed but it is alot more difficult to do so since you will HAVE TO fall-back many times to heal up or ammo up. As a fan of FPS and innovation in FPS I will say it is something to get and keep. Look beyond what you think an FPS should be and you will have a good time. Expand
  39. May 11, 2011
    8
    This review contains spoilers, click expand to view. If you don't want to read my full review: Yeah this is a game worth buying.
    Why? Read the review :D

    Sooo, first review. You ask me why I just registered here for reviewing this game?
    Just because many of the so called "reviewers" here haven't played this game for a longer time or they are talking crap.
    First off: I played many FPS Games: BF-series, whole CoD-series (but BlackOps is probably the last game I bought from this series),
    TeamFortress 1-2, Quake, UT, CS and so on and so on.
    I tested the german version of Brink. On the PC for sure! (I don't understand why many reviewers post a review of the XBox or PS3 version in the PC section..
    HELLOOO.. this is the PC section. Personal *break* Computer. Mouse+Keyboard. Get it? Thank you)

    So now I introduce to you: Brink.

    Gameplay:
    Intense. Fast. Teambased. And a bit freaky.
    I really like it that you can choose your own mission and go for that.
    Also you have to play as a team, all Call of Duty-fraggers have to rethink and get used to it, this game is no brainless "KILLEVERYTHING!!!11"-FPS.
    The maps are.. freaky as the whole game. Some are well structered, some are really messy.
    Not bad, just messy. But the mission marker will help to find your way.
    The weapons are too similar in my opinion, hopefully a patch will fix that.
    Most players use a SMG.
    There are 4 classes in the game:
    Medic, Engineer, Soldier and somekind of Spy.
    The medic and the engineer are very powerful and most played.
    You can make many XP points in a short time so they are a bit overpowered, this should be balanced.
    The Soldier is okay. Nothing special, just okay.
    And last and least: the spy.
    Okay, you need him in some missions but its a pain to play.
    He can get a disguise (but it will be dropped when you get hit or fire a weapon) and some other little perks, but nothing that can hold up with the other classes.
    The S.M.A.R.T. system is a nice feature but you really have to get used to it.
    For me its okay that you only have to press one button for this, 'cause a key for every single move would make it impossible to react in a hot situation.
    The only thing that me really disappointed is the wall run. Its nearly non-existent.. that makes me really sad.
    But the game isn't called Mirror's Edge, its Brink.
    PS: I won't write anything about the SP, this is a pure multiplayer game.
    Okay, just one sentence: The AI is unbelievable stupid. Not as stupid as the bots in BF1942 but.. stupid.

    Graphics:
    I really like the minimalistic menu and the comic look, but this is a personal thing!
    The graphics are pretty good, not mobile phone graphics that some people here are talking about.
    (Sorry, this really made me laugh and cry about the stupidity of some... okay, this shouldn't be in a review, back to topic)
    Nothing more to graphics, they are not Crysis like, but not bad. They are... pretty good. Full stop.

    Network:
    I personally hadn't the "Server doesn't respond" bug.
    But yeah, some servers are a bit laggy, hopefully will be fixed.

    Conclusion:
    This game is pretty good and its something new. It takes parts from many FPS Games and mix them up to a new game.
    I like it and I will have fun with it for many hours.
    Its something new, its freaky and its a more complex game than the most "KILLEVERYTHING!!!11"-FPS (CoD *cough*).
    This means that most kiddos won't play this and this makes me reaaally happy. :)
    So, this is a game worth buying :) PS: No, I don't hate Call of Duty. I played Call of Duty for a long time. But for me Call of Duty 4 was the last REAL Call of Duty. Personal opinion, please don't cry. PPS: Yes, this game has a few bugs. I don't like it that most up to date games are full of bugs, but okay. PPPS: This review should have been longer, but I'm ill and its short after midnight ^^ Greetings, ComboCraft
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  40. May 11, 2011
    9
    I have been an avid FPS aficionado since Wolfenstien, and this is by far the most tactically engaging title regarding cooperative team based action I have ever experienced. Funneling players into roles that strengthen tactically the gameplay with an amazing tug of war feel.
  41. May 11, 2011
    8
    First things first, if you are looking for a single player game, DO NOT BUY BRINK!!!! It is basically multiplayer only, with the single player consisting of the multiplayer levels, but with bots. On the other hand, if you are looking for a fun, multiplayer experience, brink is a great game. Great, if you are willing to work with your team, but not so great if everyone plays lone wolf.First things first, if you are looking for a single player game, DO NOT BUY BRINK!!!! It is basically multiplayer only, with the single player consisting of the multiplayer levels, but with bots. On the other hand, if you are looking for a fun, multiplayer experience, brink is a great game. Great, if you are willing to work with your team, but not so great if everyone plays lone wolf. Brink rewards teamplay and completing objectives over killcount. There is nothing better than working with your team to capture an objective and everyone is doing thier job, and thankfully brink does a great job of making players want to work together by offering XP. The only thing holding Brink back from being great is an underwelming amount of content. There are 8 maps total, and you can fully level up a character quite easily (I'm level 10/20 and I have played for about 6 hours). Fortunately you can create 15 or so different character to play as, and hopefully the developers will release more maps in the near future. And people that complain about lag and blurry textures are dumb, as it lags just as much as any other game, and the textures are fine. Expand
  42. May 11, 2011
    8
    This game really is a 7.5-8 but with the god awful lag the game truly suffers. If you can get in a server where you don't lag, with a fair amount of actual people its an incredibly fun experience. The only problem is standard mode is plagued with lag, however if you try out competitive mode it lags a lot less, although there are less people playing it. The textures really aren't an issue,This game really is a 7.5-8 but with the god awful lag the game truly suffers. If you can get in a server where you don't lag, with a fair amount of actual people its an incredibly fun experience. The only problem is standard mode is plagued with lag, however if you try out competitive mode it lags a lot less, although there are less people playing it. The textures really aren't an issue, sure they blur out, but so do textures in Mass Effect and Gears, and it actually looks similar to this. Maybe I'm different but I don't spend my time admiring the walls/doors/floors really. Other than the lag I haven't experienced any issues except the typical overpowering insta-headshot bots but thats just a personal preference.

    Singleplayer however is a complete sham, there is nothing SP about it, its just simply MP with bots and an overview of why you're there before the map loads. I don't know why they thought they could get away with that or why it was a good idea, but they did a good job of marketing it.

    So overall, singleplayer is just a bot match, the lag is terrible but avoidable, textures could be a problem if you enjoy complaining, playing with friends is much harder than it should be, but when you get in a good server with actual people the game really does shine, and is definitely worth a purchase.
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  43. May 11, 2011
    7
    I've been eagerly anticipating this game for many months. All the talk about the unique features had me drooling for something new in a shooter.

    In my opinion its a great game, but it doesn't live up to the PR hype that splash damage put out. First, the seamless experience between multi-player and single-player just means that single-player doesn't exist. Instead its offline
    I've been eagerly anticipating this game for many months. All the talk about the unique features had me drooling for something new in a shooter.

    In my opinion its a great game, but it doesn't live up to the PR hype that splash damage put out. First, the seamless experience between multi-player and single-player just means that single-player doesn't exist. Instead its offline multi-player with bots which have average shooter AI, which means they are morons with excellent vision.

    Also, the developers talk about rewarding teamplay, but in this case it basically means that if your team sucks, then you cannot do well. Gun skill means nothing in Brink so enemies can just run away and their health will refill. Also, no post-game stats, it only displays "points". You could be waxing fools left and right but that bot medic constantly healing teammates will probably out score you.

    Now what I do like. The characters maps and weapons are all beautiful. I love being able to customize my character. Voice acting is fantastic. It is feels great to push through the enemy and complete objectives which come at a fast pace and can vary widely from map to map. The perks are totally different from any other shooter.

    At this point I'm only 6 hours into the game, so I am still discovering things. I don't regret the purchase at all, but I have to shake my head at all the pre-launch PR from splash-damage.
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  44. May 11, 2011
    9
    Great game. if you are bored of the typical COD/Halo fare and want an experience where teamwork is truly critical to success, then pick this up.

    It's unfortunate that so many seem to have expectations which are not aligned with the intent or design, but I would say that the various promotional materials released do capture what this game is about. One big benefit is that as a safe
    Great game. if you are bored of the typical COD/Halo fare and want an experience where teamwork is truly critical to success, then pick this up.

    It's unfortunate that so many seem to have expectations which are not aligned with the intent or design, but I would say that the various promotional materials released do capture what this game is about. One big benefit is that as a safe generalization, many of the player types who are criticizing this game are exactly the people I stopped playing COD and Halo to get away from. :)
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  45. May 11, 2011
    0
    I gave this game a fair shake, but was extremely underwhelmed in all areas. The gameplay just is not satisfying in any fashion. Most conflicts are completely one sided, with the guarding team being at an enormous advantage and the capturing team facing nothing but constant respawns and aggravation. The pace of the fights is far too fast, the parkour is a gimmick at best, and the only realI gave this game a fair shake, but was extremely underwhelmed in all areas. The gameplay just is not satisfying in any fashion. Most conflicts are completely one sided, with the guarding team being at an enormous advantage and the capturing team facing nothing but constant respawns and aggravation. The pace of the fights is far too fast, the parkour is a gimmick at best, and the only real reason to choose any class either than engineer or medic is to complete class-specific objectives. The AI players are also terrible - AI on your team seem incapable of even attempting to complete an objective, and will generally take the longest way to any objective, if they even decide to help with the main objective at all (many times they leave you out to dry while they complete pointless objectives at the cost of precious time). Enemy AI fire laser-accurately and are alerted simply by you running (even if they cannot see you). Apparently the sound of footsteps is loud enough to be heard over gunfire. The graphics, character customization, art direction, and sound are awesome. But realistically all this means nothing if the gameplay is poor. It's like going to an opera, and when asked for your thoughts on it you say "well the band was good and the costumes were pretty", which doesn't mean it was a good opera. Notice I haven't said anything about the storyline? Well, that pretty much sums up the story of Brink. I have played many games that were frustrating or had low production values, but there was always a payoff or some fun to be found. This is not so with Brink. Even in matches full of human players where my side won and I was the MVP with most exp, kills, and the "best engineer" title, I did not have any fun. The game is an monolith of tedium and frustration built on the charred and spoiled remains of a few promising ideas. Even though the graphics, sound, and character customization are great, the actual game is a chore. That said, I am giving it a 0/10 because it is not fun at all. Expand
  46. May 11, 2011
    6
    Unfortuantely this single player campaign in the game is unplayable. The AI is one of the worse I've seen and essentially kills the game. Multiplayer, with 2-4 buddies is much better and obviously the way the game was designed. However, the need to play the game in only that mode limits the overall value (for me) of the game. I do like the look and feel of the game but just wish it hadUnfortuantely this single player campaign in the game is unplayable. The AI is one of the worse I've seen and essentially kills the game. Multiplayer, with 2-4 buddies is much better and obviously the way the game was designed. However, the need to play the game in only that mode limits the overall value (for me) of the game. I do like the look and feel of the game but just wish it had a single player mode that was fun (or even worthwhile). Expand
  47. May 11, 2011
    10
    Game is complete **** Bots are so **** stupid that at times, you wont win a game because they keep **** up **** you are trying to do.

    Few maps and game modes make it boring fast. Customization is nothing special. Every gun has the same few things which you wont use as they make the gun worse. The parkour is just stupid. If you want to go up a wall, just take the stupid stair as it is
    Game is complete **** Bots are so **** stupid that at times, you wont win a game because they keep **** up **** you are trying to do.

    Few maps and game modes make it boring fast. Customization is nothing special. Every gun has the same few things which you wont use as they make the gun worse. The parkour is just stupid. If you want to go up a wall, just take the stupid stair as it is faster. They could just have put stairs where you want to jump up. Dont forget the stupid SMART system that does not know what the **** you want to do, expect to move over objects you dont want to,
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  48. May 11, 2011
    8
    After playing this game for a few hours, I have realized 1 major thing:

    No one knows how to play this game. Yes, I am including myself too. The problem is, no one knows how to treat this game. The Parkour mechanic is great and is very useful for the game, but no one knows how to use it. The guns and weapons that are available and customizable are perfect with the game's eb and flow, but
    After playing this game for a few hours, I have realized 1 major thing:

    No one knows how to play this game. Yes, I am including myself too.

    The problem is, no one knows how to treat this game. The Parkour mechanic is great and is very useful for the game, but no one knows how to use it. The guns and weapons that are available and customizable are perfect with the game's eb and flow, but no one understands how they work. People keep comparing this game to more realistic games like Call of Duty or the recent Battlefields, but it is not. This game is more of an upgraded version of the old style FPS games we played back in the days, like Quake and Half-Life. I am still learning the game and it is a tough learning curve, but people don't understand that, first and foremost, it is a TEAM GAME. You will not get far if you decide to lone wolf it past everything. The game mechanics require that all 4 classes that are available (Soldier, Engineer, Medic, and Operative) are all out at the same time, not when one is most convenient. A good team make-up can accomplish all of the main objectives and secondary objectives, which if completed can help out the team greatly when it comes to completing the mission as a whole, and can be a lot of fun.

    For those that have played the game, instead of putting 4 engineers on your team just to complete a main objective, replace 2 of them with either 2 medics or a soldier and a medic and have one of the engineers place protection around you and buff the others to defend taking over an objective. For those that haven't played the game, it is a great game as long as you have the right mindset. There are no instant kill head shots in this game, but hitting the head does cause extra damage. Grenades are not meant for killing, they are meant for crowd control; to knock others down and help the team clear them out. The only instant kill you can possibly get in the game is an up-close shotgun, and even then that isn't guaranteed if the opposing team properly buffed their teammates. You will not get far playing by yourself and standing and shooting out in the open. Even if you managed to do a lone wolf style game and you aren't a soldier, what will you do when you run out of ammo? Or the other team has medics properly checking the battlefield and resurrecting everyone you just took down? You half to work as a team and properly scan the battlefield and check your objectives. Is there a gun turret you can setup to help defend and/or suppress? Get an engineer on it. Is there a shortcut that is between you and the other half of your team? Defend your soldier to blow up the wall. Enemy turret keeping you at bay? Don't destroy it, get and operative on the other side of it to hack it and turn it on the enemy.
    The problem is that no one looking at this game for what it was meant to be. They are looking at it for what they wanted it to be. I understand, as I did the same thing. But then I saw what they were looking for and started adjusting. In fact, I noticed that as you level up higher more people seem to understand this and are working like well oiled machines as opposed to jumping into the fray think you can one-shot everyone. Mad about the number of maps available? The game has noted that it will have downloadable content. Those 8 maps will probably increase to 12 or 16 in a couple months. Think the number of guns or the variety isn't enough? Then pick the heavy body type to unlock all the guns or, better yet, what for more downloadable content to be available in the very near future.
    Once again it is a hard game to adjust to, but the learning curve is simpler than it seems. When you get past that learning curve, you will then learn that getting great at this game requires you to work with a bunch of people you may not know but be great at doing it. Listen for your team; they shout in game what someone will be doing. Go support them. In fact, make it an objective and get more experience for it! That is how this game is meant to be. Stop looking for what you wanted this game to be and start learning what this game is meant to be. I slowly am, and I am loving every minute of it.
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  49. May 11, 2011
    8
    I agree with Bullseye76's review - If you go into this game thinking you can run and gun mindlessly like every CoDtard out there, you're going to have a very, very un-fun time with this game. The gameplay is an intriguing mix of Mirrors Edge meets Team Fortress 2, and if you play it with that in mind it becomes very fun. Run around a little bit, don't just push the objective, gunsI agree with Bullseye76's review - If you go into this game thinking you can run and gun mindlessly like every CoDtard out there, you're going to have a very, very un-fun time with this game. The gameplay is an intriguing mix of Mirrors Edge meets Team Fortress 2, and if you play it with that in mind it becomes very fun. Run around a little bit, don't just push the objective, guns blazing, thinking you're going to get somewhere. This game encourages strategic thought to achieve your goals, requiring you to think outside the box a little bit and expand your X/Y axis shooter mindset into the Z dimension with the parkour aspect of the game. I'll admit, there are some legitimate gripes about this game, some of them possible to solve with a patch, some of them not. The Z-Axis aspect of the parkour is possibly underrepresented in the game (though I haven't seen EVERY map yet). Places where you can climb up and get a good flank on the enemy seem pre-planned, and may as well have just been a staircase. Maybe exploring the maps a little more in-depth will reveal more opportunity, but so far I haven't seen it. Another problem people have is that the graphics look a little dated. Legitimate complaint, but not worth a negative or even mixed review over. The AI isn't the smartest, but then again most of the time AI players (at least the ones on your team) in just about all games are pretty retarded. I'm giving this game an 8/10 because of the reasons listed, but I think the AI could be patched and maps that make better use of the parkour aspect of the game could easily be released as DLC. The (awesome) character customization, weapon customization, cool and innovative movement scheme, fun team-based, objective-oriented gameplay, and fast-paced action make this game a good one to add to your collection. It might not be the best shooter of all time, but it's pioneering something that hasn't been tried together before, so support it and support innovation in games!
    Also, I get a bit of sadistic satisfaction out of seeing CoD sellouts crying over this game - that fact alone makes this game worth it in my book.
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  50. May 11, 2011
    10
    Brink is the kinda game you might find yourself having doubts about if you pick it up and play for 20 minutes, however if you give it some practice this fps is honestly one of the most fast paced, team based, addictive games i have ever played. Characters are gritty and all the customization matches the rough futuristic style it brings to the table. All and all i guess if your a whinyBrink is the kinda game you might find yourself having doubts about if you pick it up and play for 20 minutes, however if you give it some practice this fps is honestly one of the most fast paced, team based, addictive games i have ever played. Characters are gritty and all the customization matches the rough futuristic style it brings to the table. All and all i guess if your a whiny person you could find some flaws here and there with amount of content but personally i found it to be a fantastic game breaking away from the typical guidelines of fps today. ten out of ten all the way, take it from a gamer and go get this game =) Expand
  51. May 11, 2011
    8
    It is often difficult to talk about music, games, and art in general without referring to other artists or titles. It is an easy place to start for everyone. So, I'm going to throw a few names out just to get it over with: Call of Duty and Team Fortress. That said, Brink is not either of those games, but certainly has many things in common with both. To be fair, you can't really talkIt is often difficult to talk about music, games, and art in general without referring to other artists or titles. It is an easy place to start for everyone. So, I'm going to throw a few names out just to get it over with: Call of Duty and Team Fortress. That said, Brink is not either of those games, but certainly has many things in common with both. To be fair, you can't really talk first-person without Call of Duty. And, for good reason. It is the gold standard and by which all others will be judged. Brink does a very good job as a first-person shooter. Yes, many will complain there is no instant kill headshots or that bodies seem to suck up bullets with little damage. But, that is only to facilitate the team and objective aspects of the game. I'm certain the damage meter has been tweaked and tweaked again to find the right balance. Although I haven't spent much time with all the weapons (and there is a lot of weapons to choose from) they seem responsive and balanced throughout. Unlike CoD, I don't think everyone will have settled on the AK47 as the weapon of choice. Again, I think a lot of energy was spent on balancing weapons so players could spend more time customizing the weapon's look. Customizing obviously being a big attraction for Brink.

    I am not alone to make comparisons to Team Fortress. It is only natural when you have two distinct teams lined up against each other competing for goals. Many players may fire up Brink and go at it just like playing a round of Team Fortress; capture point A and B, shoot enemies, rinse and repeat. But, that would be a real disadvantage in Brink. Get to know the objective wheel. Change classes. If you see the entire team focused on one objective, break off and score points by hitting some class objectives instead. This is what Brink brings to the table. And, if you're not ready to embrace it, chances are you won't enjoy the game nearly as much as someone who will.

    Lastly, it would be criminal not to mention the art style and crazy amount of character/weapon customization found in Brink. To be completely honest, I was hooked on Brink after viewing the art alone. And, I think my kids could have spent an entire evening just creating their characters.
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  52. May 11, 2011
    9
    If you are purchasing this game for the singleplayer, you may want to think again. If you want a well built TEAM based multiplayer game, then this is the game for you. This is definitely not a regular shooter where you can run around like Rambo and get 50 kills in one match. Heck this game doesn't even have a K/D ratio on the scoreboard, it's all XP based.

    So, if you want a fun game to
    If you are purchasing this game for the singleplayer, you may want to think again. If you want a well built TEAM based multiplayer game, then this is the game for you. This is definitely not a regular shooter where you can run around like Rambo and get 50 kills in one match. Heck this game doesn't even have a K/D ratio on the scoreboard, it's all XP based.

    So, if you want a fun game to play with friends then I would highly suggest Brink. It must be somewhat addicting, because I am currently at work thinking about what class I want to play and what guns I want to use the next time I get to play XD
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  53. May 11, 2011
    1
    What a terrible game. It looks and feels old. Seems like they just took bits from other games to make Brink. CoD:MW + TF2 = Brink. The multiplayer experience is useless and dumb.
  54. May 11, 2011
    10
    Its Finally here!!! not Brink... A UNIQUE FPS!!!!! We have been waiting for years now to get a solid FPS and Splash Damage has finally delivered. First off I want to say NOT to give in to the negative reviews. This game is superb beyond measure. IGN gave this game a 6/10 and that is absolutely preposterous, this game has so little flaws that they were just being extremely nit-picky. I meanIts Finally here!!! not Brink... A UNIQUE FPS!!!!! We have been waiting for years now to get a solid FPS and Splash Damage has finally delivered. First off I want to say NOT to give in to the negative reviews. This game is superb beyond measure. IGN gave this game a 6/10 and that is absolutely preposterous, this game has so little flaws that they were just being extremely nit-picky. I mean come on IGN took off points for repetition!? Im going to assume that you have played Call of Duty and Gears of War(i like gears of war, just not so much the multiplayer, its decent but just not my thing) these games have some of the most repetitive muliplayer in the genre, (not FPS, but shooter in general) especially CoD. No where in Brink did I ever feel backed into a corner where i had no options but to camp in the nearest corner and hop i dont die. The majority of the structures in Brink are climbable and the feeling of effortlessly gliding through and over obstacles is something that is just amazing to do. This game feels like Mirrors Edge, Killzone 3, TF2 and a slight mix of Battlefield all combined into one AMAZING package. The visuals are almost Jaw-Dropping, the art style works amazingly well in this game, the character customization leaves MILLIONS of possible combination's for your characters and not one character will ever look the same, EVER. The Gun customization is where my jaw officially hit the floor. Instead of taking the easy way out and just telling you what attachments you have and showing your character holding the "customized" gun *cough* Call of Duty *cough*. They give you an incredibly detailed, 3D, fully rotatable model of the gun that you can manipulate in any direction to give you a true feeling of the gun you will be holding. All guns in this game also have a degree of recoil that only kicks in once you fire the gun for a little over a second, but this is no big issue and all attachments have some affect over your gun besides the obvious. For example you can give your SMG a barrel magazine so you can hold like 3x as many bullets in your clip, BUT because of the weight of the magazine it give the gun slightly less stability. This keeps the game EXTREMELY balanced and nobody ever feels like they are overpowered, you choose what gun you like, customize it and you will get a feel for what range you are effective at. Alright lets move on to campaign, the campaign is very well done if you pay attention to the cut-scenes that are Beautifully rendered and look amazing then you will not be lost. I will give a very brief summary *Slight Spoilers* Basically the story revolves around, The Ark a floating city built by man to be a self sustaining, Green, and Eco-Friendly environment to symbolize the good that man can do. But as the situation with the world kept getting worse eventually Global Warming hit and the Oceans rose. This made their floating city a refuge for survivors. The city however could not sustain the number of people on the Ark so the constructed another section which was basically a Slum for the rest of the survivors. To keep the Ark working the Security started initiating water, and food rations making most of the Slums starve. The Slums appealed to the Founders the Arks creators but they refused and tightened the Security of the Ark. The Resistance then formed under the leadership of Brother Chen and now fights a Civil War against the Founders and The Ark Security that protects them. So will you save the Ark or Destroy it? Ok so thats the basic story, You get the option at the beginning to choose your side each with a different campaign and two What-If scenarios where each side takes more...drastic measure to ensure survival. Now on to multiplayer; Brink has some very balanced multiplayer, there are some lag issues here and there but the game will reconnect to a new host often so the lag will fix itself. Like i said earlier no gun feels to over powered so that's not the issue in this game, that i feel some people have. I feel that some people including my friends were hesitant because they assumed that everyone would be a Heavy and rock the field, well let me put that to rest because it is far from the Truth. The three classes Light, Medium and heavy can all climb various heights and move at set speeds. Lights are the most maneuverable with the least health, Mediums are well... standard soldiers. and the Heavy is a walking tank that can only climb over smaller obstacles and can wield launchers and mini-guns. But each class has weaknesses, in movement speed and health so its up too you to tailor your character to your play style and you'll see what i mean. Lastly really quick, like Bullseye76 bellow me said, if you try to play the game like a basic FPS you will get rocked so play the challenge rooms to get a feel for the game and you will realize that this is no standard FPS. Brink is a must buy game that is a serious wake-up call to developers about the new age of the FPS Expand
  55. May 11, 2011
    10
    Alright, let's get the elephant out of the room. Yes, the single player is lacking, but who gives a flying..... This was never a game that was meant to be single player! The multiplayer is absolutely superb. It is incredibly in depth, imaginative, with a steep learning curve, and the maps are well thought out, the missions are unique, and the teamwork required to complete objectives isAlright, let's get the elephant out of the room. Yes, the single player is lacking, but who gives a flying..... This was never a game that was meant to be single player! The multiplayer is absolutely superb. It is incredibly in depth, imaginative, with a steep learning curve, and the maps are well thought out, the missions are unique, and the teamwork required to complete objectives is refreshing. Anyone tired of the brainless Call of Duty will find Brink a refreshing, SMART form of similar entertainment. Expand
  56. May 10, 2011
    6
    This game is insanely mediocre. It lacks depth and variety which is not a trait that should be found in a game that is 100% multiplayer. There is absolutely nothing special about Brink whatsoever which is a shame because it certainly has some style and an interesting idea in the whole freerunning element mixed with an FPS. The movement is clunky, like people were saying. There are lots ofThis game is insanely mediocre. It lacks depth and variety which is not a trait that should be found in a game that is 100% multiplayer. There is absolutely nothing special about Brink whatsoever which is a shame because it certainly has some style and an interesting idea in the whole freerunning element mixed with an FPS. The movement is clunky, like people were saying. There are lots of issues with sprinting and bumping into teammates that will just outright stop people which is pretty silly considering multiplayer games always spawn you next to the entire team. The SMART system isn't as precise as it should be which contributes more to movement issues. There would be several times where something wouldn't work or would be really slow and pointless to use and I would just think of how Mirror's Edge did the first-person free-running thing so much better. I remember watching these trailers and I questioned whether or not the parkour would really change FPS gameplay. Imagine stuff like wall-running or jumping off walls in an FPS. They try to show some of this in the trailers but the fact is, you will die if you try anything other than random sliding in the middle of a firefight unless you're trying to run away. Some of the level design is interesting but overall it doesn't feel that the majority of them took advantage of the fact that you can run all over the place.

    There is a lack of maps and the modes are all pretty much attack/defend with an occasional escort objective thrown in, with really long time limits. The majority of the time this makes it really easy on the attacking team because all you have to do is get one good run and you will get the objective but maps are broken down into around 2-4 different objectives, all usually with a 6-10 minute time limit which can makes gameplay extremely tedious and based around camping. The classes also don't bring too much to the table other than going for class-specific objectives. There's the Medic that every class-based game has, Engineer, Soldier, and Operative, which is kind of like a poor man's Spy from Team Fortress 2. The game itself is kind of like a watered down Battlefield with a style reminiscent of Borderlands, but even the general shooting gameplay isn't really tight. It feels like someone threw a wrench in the Call of Duty machine (and Call of Duty's formula already has some dead rats twisting in the gears) and out came an extremely basic FPS in an era full of them. I don't really care about a game lacking single player but it's absolutely ridiculous to call something a 2-8 player co-op campaign when it's just playing against bots.

    If you want a class-based multiplayer shooter, get Bad Company 2, Monday Night Combat, or Team Fortess 2. If you want to do cool free-running, buy Assassin's Creed or Mirror's Edge. If you want very little of both that leaves very much to be desired, buy Brink. It saddens me that this game doesn't bring anything special to the genre. I've been playing the Gears of War 3 beta for three weeks it's better than Brink.
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  57. May 10, 2011
    8
    I bought the game yesterday and i havent had the chance to play it for more than an hour (why? thats a totally different review)...
    What i can say is this, Thou it may be somewhat unpolished it isnt anything that is critical to the gameplay. (remember Borderlands - it was awesome btw)
    Right now i am at work and i wish i was home alone - no wife, no kids - just playing.
  58. May 10, 2011
    10
    Have to give it a 10. It's pretty much a straight rip off of Team Fortress 2, but with a little mirrors edge thrown in. Its refreshing to see the exaggerated characters and bright colors in contrast with all the realistic shooters companies have been spitting out lately. The AIs aren't quite as smart as they should, but that only challenges players to not suck themselves. Can't commentHave to give it a 10. It's pretty much a straight rip off of Team Fortress 2, but with a little mirrors edge thrown in. Its refreshing to see the exaggerated characters and bright colors in contrast with all the realistic shooters companies have been spitting out lately. The AIs aren't quite as smart as they should, but that only challenges players to not suck themselves. Can't comment much on the online play as the servers are crap at the moment. I won't drop any score for servers as this is a common issue at the launch of a game. The story is short, but who cares. Why are people playing shooters for the story anyway, the point of the game is to blow people away, do we really need a reason why? The last comment I have is on the low level caps. 20 is really low and can be reached farely quick. Wow! I maxed my character what do I do know? Create a new one and play a different way. Or just kick some ass with your max level engineer. "You like shoot? You play Brink!" Expand
  59. May 10, 2011
    10
    If your expecting a class based/balanced team based shooter with emphasis on custimazation and movement then you will be satisfied with this game. if your expecting team fortress 2 with parkour then you will be disappointed. any bad complaint you can make about this game is outwayed by the fantastic maps , smooth movement , excellent character design , fun coop, great sound quality , andIf your expecting a class based/balanced team based shooter with emphasis on custimazation and movement then you will be satisfied with this game. if your expecting team fortress 2 with parkour then you will be disappointed. any bad complaint you can make about this game is outwayed by the fantastic maps , smooth movement , excellent character design , fun coop, great sound quality , and balance. THIS GAME ISNT FOR EVERYONE. you cant just jump in like its cowadooty. if you try to cooperate and learn everytjhing correctly you will enjoy the game more Expand
  60. May 10, 2011
    6
    +Good character customization
    -Awkward movement/controls
    -Poor single player -Not really much content -Spotty online play Again I am disappointed by a FPS that promises to change the way we play them. I will say that I tend to play mostly single player games, but I have a soft spot for online FPS. Unfortunately, in Brink S/P and M/P are the same game, seriously. Once again I was hoping
    +Good character customization
    -Awkward movement/controls
    -Poor single player
    -Not really much content
    -Spotty online play

    Again I am disappointed by a FPS that promises to change the way we play them. I will say that I tend to play mostly single player games, but I have a soft spot for online FPS. Unfortunately, in Brink S/P and M/P are the same game, seriously. Once again I was hoping for Borderlands and was severely let down, this isn't even Black Ops. If you really, really enjoy FPS Kill/Die/Respawn/Repeat mayhem, then this is for you. I however, I don't really, but at least L.A. Noir is out next week.
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  61. May 10, 2011
    9
    First things first, ignore all the reviews from people who say that this game is bad. Yes there is minor bugs with audio and a internet hosting issue on the xbox but that will be fixed. Now with that being said this game is a completely different concept of a game from Call of duty and Halo and pretty much any FPS out there. This game is meant to be strictly a team game and for people toFirst things first, ignore all the reviews from people who say that this game is bad. Yes there is minor bugs with audio and a internet hosting issue on the xbox but that will be fixed. Now with that being said this game is a completely different concept of a game from Call of duty and Halo and pretty much any FPS out there. This game is meant to be strictly a team game and for people to work together. It is very similar to team fortress which was an amazing game. The only thing that will make you bored of this game is repetitive multiplayer matches over and over. And that's with all games really over time. That's the multiplayer perspective of the game. As for the campaign "story line" it's not really well explained you get a few cut scenes here and there but that's about it and some audio logs. The campaign is basically the multiplayer with Ai's. The multiplayer of this game is very worthy of competitive gaming. Hope this is helpful for people. Also if you are hoping for a Call of duty,halo,battlefield, This game is not for you. Expand
  62. May 10, 2011
    9
    Brink is a very fun 1st person shooter by splash damage. Unlike to some peoples thoughts I actually really liked the guns. Just sayin.
    You jump into it and immediately choose which side you will fight for. You jump into character customization and you get to chose face, voice, etc. I was a bit disappointed when I found out that you can only use the medium body type right away, but
    Brink is a very fun 1st person shooter by splash damage. Unlike to some peoples thoughts I actually really liked the guns. Just sayin.
    You jump into it and immediately choose which side you will fight for. You jump into character customization and you get to chose face, voice, etc. I was a bit disappointed when I found out that you can only use the medium body type right away, but whatever.
    The campaign is a bit confusing, I thought it was a normal single player but you actually are with a team and no not like a halo team where you are basically a lone wolf but you have to use the team to your advantage. The AI is not the best though. And I only found that it was the team AI. The enemy AI is quite smart and acts very human like. The prominent example of this is when I was trying to hack a safe. I expected the AI to guard me and make sure I didn't die. THEY ALL RAN AWAY AND LEFT ME FOR DEAD! They then all came back with two more operatives and helped me. Besides those couple of problems I loved this game
    Definatley worth the two mile run
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  63. May 10, 2011
    3
    I wanted this game to be good. Honestly, I did. I bought it today, thinking that it'd be an epic class-based shooter with polished graphics, Mirror's Edge movement, decent if not good networking, and fun, original missions. All you get is clunky, inconsistent cannon fodder that tries so hard to be playable. The AI is reminiscent of...well, just about every game with horrible AI ever made.I wanted this game to be good. Honestly, I did. I bought it today, thinking that it'd be an epic class-based shooter with polished graphics, Mirror's Edge movement, decent if not good networking, and fun, original missions. All you get is clunky, inconsistent cannon fodder that tries so hard to be playable. The AI is reminiscent of...well, just about every game with horrible AI ever made. Teammates that are supposed to be obligated to a certain task rarely ever perform said task (except, THANKFULLY, for Medics, cause you'll need those if you try anything but Normal mode). The objectives are rarely even made obvious as to what to do, and yet you somehow accomplish them anyways. Online networking is godawful, and it literally makes the game unplayable if you have even a halfway-bad connection to the host. Trust me when I say that I really wanted to enjoy this game. I played it for hours and begged it to be better than what i was seeing, but I simply couldn't accept it. I'm returning this game as soon as I can, and pray that a further attempt at anything like this is even decent. Sorry. Expand
  64. May 10, 2011
    9
    I was pretty blown away by this game. There was a good amount of hype for it, and then a load of bad reviews. I wasn't sure what to expect, but when I actually got a chance to play I had a blast. The AI is full blown stupid admittedly, but the online play is really fun. Throw in a patch from splash damage to fix some minor issues and this game will be a major contender.
  65. May 10, 2011
    8
    Brink is definitely an enjoyable experience. Sure it's not the best, but it is at least something at least trying to differentiate shooter games from the usual CoD-esque games overpopulating the shooting genre. It's a mix between TF2, Mirror's edge, CoD, and halo. It's a class and team based game where you are playing to capture objectives while fending off the enemy, like TF2. The parkourBrink is definitely an enjoyable experience. Sure it's not the best, but it is at least something at least trying to differentiate shooter games from the usual CoD-esque games overpopulating the shooting genre. It's a mix between TF2, Mirror's edge, CoD, and halo. It's a class and team based game where you are playing to capture objectives while fending off the enemy, like TF2. The parkour can be a big element in the game, like mirror's edge. There are realistic guns and an in depth gun an ability customizer, sort of like CoD. Finally, there is an in depth character customizer, similar to that of halo.
    ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    If you are thinking that it will be like CoD though with the usual quick kills, killstreaks, prestiging, campaign and multiplayer, I suggest to look elsewhere. If you go in thinking this, you'll be disappointed.
    Brink is a game focused on team and friend play. The only multiplayer is matchmaking for the campaign maps. The campaign is the same as this but with AI instead of other players. There doesn't seem to be much of a story, but it's entertaining at least
    ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    It has many elements that I like such as parkour, it being an FPS, having custom control mapping, objectives, team-play, and classes, which is why I enjoy it, but the lack of true multiplayer makes me rather disappointed. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    The challenge maps are rather fun with friends though. They are basically separate maps with different styles of objectives such as parkour around a map as quick as you can, or completing an objective chain
    ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Overall: It's an enjoyable experience, it has in depth character creation and gun customization, but probably more a rent
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  66. May 10, 2011
    10
    The game is an excellent team-based shooter, if you're coming from Call of Duty, there will be a learning curve. The graphics are interesting and helps differentiate the game from other shooters on a FPS flooded video game market. The multiplayer is a blast to play and is objective-based so you're not just running around killing people trying to get your k/d up, this as I've saidThe game is an excellent team-based shooter, if you're coming from Call of Duty, there will be a learning curve. The graphics are interesting and helps differentiate the game from other shooters on a FPS flooded video game market. The multiplayer is a blast to play and is objective-based so you're not just running around killing people trying to get your k/d up, this as I've said previously is about team-work first and foremost. Overall the gameplay is solid, the controls are tight, the graphics are unique, the multiplayer is addicting, and the game is truly different from anything console players have ever experienced. Expand
  67. May 10, 2011
    8
    I signed up just to give this a review. I have to say I went into this game disappointed due to the reviews and was surprised to find a game I really enjoy. I have to agree with the 8.5 rounded down to a n 8 that others are mentioning. This game is pretty good and I would recommend people pick it up and give it a chance for yourself. The control is a little different than most shootersI signed up just to give this a review. I have to say I went into this game disappointed due to the reviews and was surprised to find a game I really enjoy. I have to agree with the 8.5 rounded down to a n 8 that others are mentioning. This game is pretty good and I would recommend people pick it up and give it a chance for yourself. The control is a little different than most shooters but it's not bad, just different. The class differences are fun and allow you to change things up if you keep hitting a death wall with your team. Bottom line- I normally trust the metacritic composite ratings for games but this is one that is better than you would guess based on those. Expand
  68. May 10, 2011
    1
    This review contains spoilers, click expand to view. Brink is a horrible team based game for the PC. The game uses the same type of player hosted servers found on consoles. All other players will be confounded by horrible lag. Players are not allowed to pick a server and is only allowed a basic search by game types. SMART system will work best for the host player and the controls are designed best for game-pad controllers such as the 360 controller. The story is non-existent. It exists largely in disembodied voice-overs during a loading screen. The cut-scenes does not impart story but a misguided attempt to rally the player to fight. The story mode is can only possibly be done in multi-player. Single player is horrible waste of time against superhuman bots. The only pro is that the art is beautiful. The music is interesting but not memorable. Gameplay bugs
    .... every class is given a power called a buff. These buffs can either revive players, drop turrets, give ammo, give health, camo the player, etc. The buffs can only be activated by pressing and holding a particular button suited only for that role. It is extremely difficult to deploy buffs properly in a fire fight. .... bots... if the game does not have enough players, the game drops in extremely accurate bots. These bots will be accurate at ranges that the player will not have access to for a particular weapon. ...lag... the lag will ultimately be the reason why the players will not increase the difficulty in certain game type modes. Only by increasing the difficulty after beating the prior one will the player receive rewards by weapons and buffs. You can not pick a server with a low ping to guarantee that you will drop out of the game therefore you will play many matches of the same difficulty hoping in vain to actually complete the game mode.
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  69. May 10, 2011
    7
    This game is VERY odd. Not what I was expecting at all. Brink has the same type of campaign as Star Wars Battlefront II. By that I mean it has many small missions on small maps instead of a linear storyline.
  70. May 10, 2011
    9
    This game is great, do not let IGN fool you cause you cant spell ignorant without IGN. This game is a lot like Left 4 dead in that its has no real story line but has an EXTREMELY FUN multiplayer and the bugs with network problems making a almost perfect online shooter to play with you're friends
  71. May 10, 2011
    8
    I almost feel this game should have two review categories, the single player experience really isn't great as the bots are awful players. But the multiplayer is a blast, its a frantic, balanced team game with excellent mechanics. It definitely could benefit from some sort of lobby system for playing games with a party of friends as well as some more game modes. The objective system isI almost feel this game should have two review categories, the single player experience really isn't great as the bots are awful players. But the multiplayer is a blast, its a frantic, balanced team game with excellent mechanics. It definitely could benefit from some sort of lobby system for playing games with a party of friends as well as some more game modes. The objective system is deceptive, it makes you feel like you have plenty to do bit its really just the same three things over and over dressed slightly differently. Bit overall it was a worth while purchase that will keep me busy for quite some time. Expand
  72. May 10, 2011
    0
    Greatest disappointment of the year. I will not bias this review by stating how bad its graphics are; graphics do not make a game, even if they do look this bad. The game, in itself, is not that great. It's done poorly in both critic and user reviews for a reason; it's generic, boring, and took a great jump in the air but didn't land it. The game had a great hype built up for it, but itGreatest disappointment of the year. I will not bias this review by stating how bad its graphics are; graphics do not make a game, even if they do look this bad. The game, in itself, is not that great. It's done poorly in both critic and user reviews for a reason; it's generic, boring, and took a great jump in the air but didn't land it. The game had a great hype built up for it, but it appears as if Brink had not survived it's initial fanbase. It lacked in everything it promised. It will, without a doubt, die out in about a month. Do not purchase this game unless you plan on playing singleplayer for 45 minutes then never playing a game. The download and loading overall will take longer than how many hours you will not rack up playing this game, so you're only wasting both your time and money. Expand
  73. May 10, 2011
    8
    -and so the reviews range wildly from 4's to 9's.
    suffice it to say, this is a "taste-based" shooter (w/ RPG elements).
    hate it? - it's not for you.
    love it? - it's not for them.

    ultimately, it's solid - given that you're given to this kind of game.
    -next stop, Swiss vs. Muenster. ;)
  74. May 10, 2011
    4
    WTF with textures in this game???
    Graphics are so lame.
    What's wrong wrong with explodes from grenades?
    it does not worth 50$ . Max 20$ in XBox LIVE.
  75. May 10, 2011
    10
    I have been playing the game for 2 days no, and it is absolutely revetting! I love the art style and it is quite refreshing to be able to change through so many classes and complete objectives not just by killing others.
  76. May 10, 2011
    8
    Good experience, not great but good. I have only played this game online as it is meant to be played. It is not quite as fluid as I would have thought, but it is a good team experience. Lag is the only major issue I have had. Getting intO a good room can be difficult at times but solid overall.
  77. May 10, 2011
    9
    I got to give it to splash damage on this one, the game play is very good how ever the grfx are not as good as they could be. But the game does have a very urgent feel to it like you must get to and complete that objective, the weapons are pretty balanced and nothing seems to over powered. there is no story as in other games per-say just mission briefings and then the mission the cutsI got to give it to splash damage on this one, the game play is very good how ever the grfx are not as good as they could be. But the game does have a very urgent feel to it like you must get to and complete that objective, the weapons are pretty balanced and nothing seems to over powered. there is no story as in other games per-say just mission briefings and then the mission the cuts seances are well done and gives you the info you need to carry onto the next mission. Mp is a blast, the escort mission are nerve racking and rewarding. all in all a 9/10 Expand
  78. May 10, 2011
    10
    Looks like the publisher failed secure enough banner ads on many of the gaming websites.
    Brink is a blast and should be appreciated for what it is. Game reviewers cry all day about wanting a shooter to do something different and then cry when one actually does. Yet they continue to support and give high scores to the regurgitated Call of Duty series. Game reviewers are driven by
    Looks like the publisher failed secure enough banner ads on many of the gaming websites.
    Brink is a blast and should be appreciated for what it is. Game reviewers cry all day about wanting a shooter to do something different and then cry when one actually does. Yet they continue to support and give high scores to the regurgitated Call of Duty series. Game reviewers are driven by advertising dollars and exclusive rights.
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  79. May 10, 2011
    10
    Brink is a SOLID team objective based multiplayer game. Don't be expecting a SP campaign like COD, because you're not going to get it and you shouldnt even be expecting that. It DELIVERS on EVERYTHING it promised. It takes more than a quick 2 or 3 game session to realize this. I played it after the midnight release, had my reservations, but played again this morning with REAL human playersBrink is a SOLID team objective based multiplayer game. Don't be expecting a SP campaign like COD, because you're not going to get it and you shouldnt even be expecting that. It DELIVERS on EVERYTHING it promised. It takes more than a quick 2 or 3 game session to realize this. I played it after the midnight release, had my reservations, but played again this morning with REAL human players and its AWESOME. The bots DO get smarter as you level up so I was glad they were so "stupid" in the beginning when I was getting my bearings. There's a learning curve, this is not some pick up and play. if you complete all the challenges and watch the videos first before diving in, it not only gives you critical weapon upgrades but also gets you up to speed on what is needed. Reading all those negative reviews may make you think like you just wasted $60 on that pre-order but I promise you won't be disappointed. I've followed Brink since 3 months ago, and I am not the least bit disappointed. I loved Bad Company 2 and that was the reason why I even considered Brink. The parkour abilities are out of this world, and change up how you even THINK about moving and dodging attacks. The bad reviews come from people expecting it to be something different. You have to judge it for what its intended for. Because with the same eye as the development team on their reasons for making things the way they are, you'll have nothing but appreciation for all the little details and tweaks to the gameplay that other FPS have NOTHING on. If you love team-based shooters (and I dont mean Black Ops or Modern Warefare) you'll love this game. You'll be frustrated for the first 20-30 minutes as you figure out how the game works, but once you figure out how it all works... you'll be flying around the map and strategizing with your HUMAN players and just tearing it up.

    The BOTS are GREAT at DEFENSE... they know how to flank, bunker down, and just keep you back. On offense, they're a little slower and have more of a support role, so its a difference of priorities. But still, its nothing I didn't expect. In fact I'm VERY impressed with the BOTS. Just now, I'm at level 8, and these guys are pulling crazy stunts to keep me from doing the objectives. I just had a great game where we had to hack a console to win. The human players and bots bunkered down and flanked... we were screwed. Brute force thru the front entrance wasn't going to cut it. I told my other HUMAN teammate to be an engineer and set up a turret and man a machine gun, providing me cover fire so I can sneak thru with my operative class and go for the objective. It took a few tries but it WORKED... and the feeling was nothing short of just immense accomplishment. THIS is what you'll never get out of Black Ops or the other FPS games... only in games like these. I love it, and I'll be playing this for a while. Give it a shot. In fact, give it like two days of playing. Go thru the tutorials and go thru the challenges. LEARN the game before you pass judgement. You won't be disappointed.
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  80. May 10, 2011
    8
    I give this game a solid 8.5 it is a fun game i love the fact that the campaign is online. The guns are good and there are so many and so many ways to customize them same goes for you character. There are thousands upon thousands of ways to customize i would be very surprised if i saw someone who looked like me. All the jazz they were saying about the parkour is not exactly true itI give this game a solid 8.5 it is a fun game i love the fact that the campaign is online. The guns are good and there are so many and so many ways to customize them same goes for you character. There are thousands upon thousands of ways to customize i would be very surprised if i saw someone who looked like me. All the jazz they were saying about the parkour is not exactly true it basically is a neat way to get from point a to point b. This is a fun game if you are in a CoD rut then you owe it to yourself to try this or Battlefield Bad Company 2 get out there and try something different i recommend this game. The only thing keeping it from a 9 is textures are not the best and can take some time to load maybe they should of not pushed it up a week. Expand
  81. May 10, 2011
    10
    This review contains spoilers, click expand to view. I will rate it 10 simple because its sometime fresh in the FPS genre, and its the most fun multiplayer game i´ve played since the old TFC, so its great. Expand
  82. May 10, 2011
    10
    From the Minute I stepped into Brink and created my character, I knew I was playing something different than the oft mentioned Battlefield, Call of Duty and Halo. I was transported into an environment that was unique and extremely cool in a stylistic manner. I found the introduction of movement unhampered by canned animation refreshing and the reliance on tactics and skill a welcomeFrom the Minute I stepped into Brink and created my character, I knew I was playing something different than the oft mentioned Battlefield, Call of Duty and Halo. I was transported into an environment that was unique and extremely cool in a stylistic manner. I found the introduction of movement unhampered by canned animation refreshing and the reliance on tactics and skill a welcome relief. The objective basis of Brink brings a fresh dynamic that allows numerous strategies and direction. This game is not meant to be populated by one type of player, but is made for a diversity of needs and desires. This is where the game excels. It allows me to get my Secret Operative on, who gathers information and infiltrates the enemy lines or be the engineer, changing the flow of battle and the landscape. I can run and gun as a soldier or be the man that everyone wants in their corner, the medic. In addition, I loved the storyline and plot. The two sides of the coins are demonstrated well in the cutscenes. Even more depth is giving to the story by the actual environment and information picked up around the way. The bots were not great by any mean, but I am not playing for the bots, I am playing for the MINGLEPLAYER. The ability to run through the game with others and still complete the campaign. Occasionally running through the regular campaign and finding myself facing real players on the other factions makes the unpredictability increase 10 fold. I personally decided to forego the use of S.M.A.R.T. (Smooth movement across randomized terrain) and manually mantle and slide through the environments. The shock to the opposing faction when I come sliding through a staircase or piping system and kicking an opposing player is unparalleled. There is a constant tension about where someone can approach... from above? Below? Behind ME? MY TEAMMATE!!!!.... I absolutely love it. This game has met and exceeded my expectations with the ease of dropping in and out of games, creating FIRETEAMS when I want to play with my friends and providing me and atmosphere unlike anything I have played. Oh yeah, I love the sound system. You can literally tell what is occurring around the corner by the sounds.... footsteps and grenades and weapons all have distinct sounds that make playing superbly immersive. I could go on and on, but I think I will stop here. Expand
  83. May 10, 2011
    10
    I love this game so far. It's NOT Call of Duty, and you have to work WITH your team in order to succeed. Once you realize that you're not going to dominate based on your K/D ratio, then you'll have a much better time accepting Brink.
  84. May 10, 2011
    10
    So far the games seems to be a refreshing change from the mindless deathmatches and lone wolf style FPS. While I realize that many gamers won't like having to play as a true team, those of us tactical thinkers should really enjoy this game.
  85. May 10, 2011
    5
    This game was pretty meh as it is basically a team fortress knock off. I don't like the cartoony, cheesy character models and the ai is terrible. Another example of how Bethesda rushes games out the door before completion. The reviews and sales figures don't lie.
  86. May 10, 2011
    9
    Strategy Informer's reviewer is a liar. There is no 40 minute tutorial video at the beginning, it's like not even 10 minutes long.

    This is a cool game, definitely something different. Not like other FPS games on the market.
  87. May 10, 2011
    10
    Team-based, fluid and innovative FPS, not a CoD killer, because that's not what it's wanting to be, generally people who don't like this game most likely play CoD.
    If you want something new and fresh, get it.
  88. May 10, 2011
    10
    Great amazing game the people who reviewed this badly are mainly complaining about the story, but most fps games have a crap story and the jultiplayer and customization is ama-a-azing beyond words!
  89. May 10, 2011
    10
    If you enjoy team based multiplayer games that actually involved intricate teamwork than Brink is the game for you. It may take a while to get used to but once you do its one of the most addictive games you can play. The objectives are fun to achieve and the map designs are great. The graphics are pretty good but not the games strongest point but the art style is very nice. As for theIf you enjoy team based multiplayer games that actually involved intricate teamwork than Brink is the game for you. It may take a while to get used to but once you do its one of the most addictive games you can play. The objectives are fun to achieve and the map designs are great. The graphics are pretty good but not the games strongest point but the art style is very nice. As for the sound there are currently a few bugs but these will be fixed soon hopefully. Otherwise the sound effects of the weapons are spot on and really beat most current FPS games. Gameplay is whats important and that's all that really matters its a really fun game. Expand
  90. May 10, 2011
    2
    Que vous comptiez jouer à ce jeu en multi ou en solo, il faut savoir que BRINK ne tient absolument pas ses promesses. Graphiquement (sur 360), le jeu est immonde, le screen présent dans le test concernant le retard d'affichage des textures est représentatif de ce que vous serez amené à supporter tout au long de vos partiesQue vous comptiez jouer à ce jeu en multi ou en solo, il faut savoir que BRINK ne tient absolument pas ses promesses. Graphiquement (sur 360), le jeu est immonde, le screen présent dans le test concernant le retard d'affichage des textures est représentatif de ce que vous serez amené à supporter tout au long de vos parties (c'est bien la première fois que je vois un jeu aussi mal optimisé, c'est du grand n'importe quoi). Même en étant installé sur le DD, le jeu reste laid, achetez le donc sur PC, si vraiment vous voulez vous y mettre. Le gameplay, déjà pas bien brillant, est complètement plombé par l'ia ennemie, pitoyable (aucune réaction, les bots sont tous plus débiles les uns des autres), lors de ma première partie, j'ai du enchainer une vingtaine de frags sans mourir une seule fois, navrant... Si l'on rajoute à ça des maps trop restreintes, pas forcément bien construites, un manque flagrant de contenu ou un teamplay inutile, on obtient là une énorme déception. Expand
  91. May 10, 2011
    6
    Disappointing and repetitive are two words that spring to mind, the A1 are just plain dumb, as usual the hype is bigger than the content. Good try though at doing things a little different, just needed a bit more thought...
  92. May 10, 2011
    8
    This review contains spoilers, click expand to view. In 3 Words: I Love it.
    I miss a lobby-system and so I hope, this will be fixed. I think it is easy to learn, but hard to master and this is, what a game should be.
    So I rate it 8 Points. The time I got my Lobby you can push another point to it.
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  93. May 10, 2011
    8
    I'll round down from an 8.5. The team work based approach is great and the customization is fantastic. The parkour aspects really give fluidity to the game, Run, slide past an enemy and shotgun to the face at point blank. Its great. My only criticism is that I'd like a death match gamemode and more maps, but SD has always released modding tools in the traditional bethedsa way, and there'sI'll round down from an 8.5. The team work based approach is great and the customization is fantastic. The parkour aspects really give fluidity to the game, Run, slide past an enemy and shotgun to the face at point blank. Its great. My only criticism is that I'd like a death match gamemode and more maps, but SD has always released modding tools in the traditional bethedsa way, and there's a DLC option available, so I expect to see maps soon.

    This is a game of fluidity and team work. CoD approaches won't work. TF2 approaches won't work either. You need to adapt to the ever changing environment. I recommend getting this game. You will like it unless you are too head strong and can't stand cooperating with your team mates
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  94. May 10, 2011
    9
    Brink is a multiplayer game first and foremost. The single player aspect is there only as a sort of training mode, however a number of the larger review sites fail to point this out and instead give Brink negative marks for a lackluster single player campaign.

    A classic, much-loved game Starsiege: Tribes had a nearly non-existent "single player" mode that consisted of bots that ran only
    Brink is a multiplayer game first and foremost. The single player aspect is there only as a sort of training mode, however a number of the larger review sites fail to point this out and instead give Brink negative marks for a lackluster single player campaign.

    A classic, much-loved game Starsiege: Tribes had a nearly non-existent "single player" mode that consisted of bots that ran only in straight lines and could not use their jetpacks, yet the game's multiplayer experience was amazing and stood the test of time. Judging Tribes based on its single player mode would not have been fair, and the same is true for Brink...yet a small number of large review sites released their negative reviews before the reviews could have possibly had any online community multiplayer experience.

    Don't buy Brink if you are looking for a single player FPS campaign to play through. However, the graphics and level designs are amazing, and the smart movement system adds a new, skill-based game mechanic to FPS games that can only really be appreciated after spending a few hours getting used to online multiplayer games (map awareness and position understanding are key and do require some time to learn as any skill based game should). Class skills, objectives, and rewards all work to make Brink a fun team-based game.
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  95. May 10, 2011
    10
    brink is a very entertaining game that transforms the FPS game style, with attributes like the SMART system and heavy character customization. I would suggest it to you and even if you believe the bad reviews try it yourself .
  96. May 10, 2011
    8
    I am giving Brink an 8.5 which I had to round so I figured I would round DOWN, to an 8 to be a little more realistic. First of all let me say, this is not your typical FPS game, if you try to play Brink like you play Halo/COD/Battlefield/Etc this game will punish you beyond words. I personally believe a lot of the negative reviews have to do with two things, #1 a supposed string of badI am giving Brink an 8.5 which I had to round so I figured I would round DOWN, to an 8 to be a little more realistic. First of all let me say, this is not your typical FPS game, if you try to play Brink like you play Halo/COD/Battlefield/Etc this game will punish you beyond words. I personally believe a lot of the negative reviews have to do with two things, #1 a supposed string of bad code(That I didn't notice in my copy that causes awful lag/slowdown/graphical distortion/etc.) and #2 You can not go into Brink with the FPS mindset of old.... If you listened to any of the developer videos they said over and over, they key to Brink is to MOVE, more than you SHOOT. I had to constantly remind myself of this as I was playing the challenges with a friend online (Which ran pretty flawlessly for us...) I found myself annoyed at first, then I found myself understanding this wasn't typical FPS fanfare, then adapting and enjoying the HELL out of this game. I believe people will have a hard time letting go of the comfort of traditional FPS, and that is fine with me, keep playing Halo/COD and the other dime a dozen FPS games out there, leave Brink to the people who appreciate something different. If you were interested in this game at ALL, ignore the reviews, go to the official site, watch the videos, give it a rent, or go out and buy it, but I promise you this is an experience of something that is slightly similar, but at the same time completely new, and it honestly has made the tired and worn out genre of FPS fun and exciting to me again, and for that I am grateful... Thank you Splash Damage! 360 GT-Waynetech B76 Expand
  97. May 10, 2011
    9
    Brink is a solid mix of TF2 and Killzone and with it, it's something to enjoy. The game already has been patched on 360 which also voids some of the reviews, since many of the review complain about game problems that have been fixed. Story wise, their isn't much there and it's not something you will get focused on. But when we live in the COD generation where a lot of people jump rightBrink is a solid mix of TF2 and Killzone and with it, it's something to enjoy. The game already has been patched on 360 which also voids some of the reviews, since many of the review complain about game problems that have been fixed. Story wise, their isn't much there and it's not something you will get focused on. But when we live in the COD generation where a lot of people jump right into multiplayer and skip the single player all together, you'll find little to complain about.

    The menu system is well designed and customizing your characters is a rewarding experience. Once you unlock a lot of different outfits you'll find yourself just sitting in the character room trying to make your own perfect unique guy. The computer AI isn't amazing, but it's not the worse out there. The main flaw is that since this game is based on objectives, it can be a pain to get the computer to do something. You might end up with a team of 5 medics when you just need an engineer to crack a safe. This can be frustrating as you might have to switch over and just do it yourself. The core of this game though is multiplayer and thats where it's the most fun. While I only managed to get online with a handful of people, it defiantly changes the game up a lot more . Each class also ends up with a more unique role during a multiplayer session too, in a nut shell this game is just dying for competitive gaming. Their are some downsides I have found to Brink. First off, the level cap is 20 which can be achieved very easily. So far I am about 8 hours in and I've just dinged 10. Maxing out a level in a couple of days can lead to a disappointment, this game definitely needs a higher cap. The other thing that might get some people is theirs only a handful of levels in the game. While each level is pretty fun and has different ways to approach objectives, their is a point where they could get tiresome. Luckily, with the introduction of the SMART system, the gameplay in Brink is so fast paced that you rarely feel like the game is repetitive or boring. Something is always happening and someone is always shooting. The last two things that bother me aren't too big but for some people could potentially be a turn off. When a match finishes, theirs no actual way to see how many kills/deaths you had in that match. Also, their is no option for subtitles in the game which is slightly annoying for those who want to turn down the AI voice volume as they do talk A LOT during rounds. Overall, I feel Brink is a new and fresh game in the FPS market and is definitely something worth trying for those that get bored of the typical FPS stereotype of COD and Battlefield. But I will say this, Brink is a love or hate game. You're going to play it with a big smile on your face the whole time or you're going to take it right back. Myself, I have been smiling the whole time and can't wait to get back into the Ark world.
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  98. May 10, 2011
    7
    All we seem to be playing these days is First Person Shooters and in Brink, that's what we have. Can Brink step up to the mark in the wake of the impressive Crysis 2? We're going to give you the low-down on this highly anticipated release from developer Splash Damage, produced by Bethesda.

    Set in the near future, Brink places you firmly on the 'Ark' a floating city just off the beautiful
    All we seem to be playing these days is First Person Shooters and in Brink, that's what we have. Can Brink step up to the mark in the wake of the impressive Crysis 2? We're going to give you the low-down on this highly anticipated release from developer Splash Damage, produced by Bethesda.

    Set in the near future, Brink places you firmly on the 'Ark' a floating city just off the beautiful coast of San Francisco. The 'Ark' houses near 50,000 inhabitants scrounging for basic supplies due to the severe overcrowding. I'm going to stop right there for a moment because Brink is not about story-telling, nor is it pretending to be. Brink aims to seemlessly blend the single player and multiplayer aspect of the game, which it does albeit in a slightly confusing fashion. You can select Story Mode and join a public session to face off against human enemies as opposed to AI, or go at it Solo. The choice is yours.

    The first time you boot up the disc, you're greeted by what only can be described as an RPG style character creation screen, which is something 99% of RPG's would give a lobotomy for, it's impressive, but this is a First Person Shooter? Which begs the question, is it necessary? I think in Brink's case it is. Burning away hours in the customization screen only adds to time spent, where content is otherwise on the slim side.

    Normally I would tell you a bit about the campaign mode and the single player features however, Brink doesn't have a single player/campaign per se. This is a multiplayer game in the same context as Unreal Tournament and Quake Wars, where the single player modes are essentially the multiplayer side of the game but with bots. I would love to have had a dedicated campaign mode in Brink, whenever multiplayer got you down or frustrated, at least you could unwind, relax and just enjoy some good storytelling, not here. Single player is far more frustrating with largely inept bots replacing human counterparts in the same environment covering the same missions.

    Brink shines when the bots are replaced by cursing, sweaty men. Multiplayer is fun and teamwork is back on the menu, success and level progression is solely based on how much of a team player you are. Are you the type of player that hits the Select button after every death to check your kill to death spread? None of that here, a superb experience points based system challenges your ability to work as a group and it's refreshing to play a modern day FPS that not only encourages you to play as a team, but demands it.

    Level progression doesn't immortalise the players that have spent the longest time playing either, only makes you a more valued support team member. Newcomers will not be blown away by somebody that is higher level on a one-on-one duel by way of equipment, but by skill. Being alone out there is a scary place, stick by your team to stay alive to complete primary objectives and class specific secondary objectives. Just sticking close to a group will yield experience points. Once you reach the maximum character level, you might as well create another character and alternate between the different characters you've created, after all this is a Role Playing First person Shooter.

    It's only when you're either confronted or joined by bots that this game becomes frustrating and at times unforgiving. Thankfully an option to invite up to 3 other friends to strategically help you out through every mission is very much welcomed. Brink is a game that requires you to have plenty of friends at hand for you to fully appreciate its direction, in an era where FPS are all about lone wolves and killstreaks.

    The art styling of Brink is smooth and further demonstrates Splash Damage' ability to think outside the box. Some will like the style, some won't, that doesn't mean it's a bad looking game, just notably distancing itself from the current crop of modern day FPS titles, for which we applaud.

    The game mechanics from the upgraded ID Tech 4 engine is as smooth as you like and plays as you would expect, very well.
    Brink ushers something relatively new to the table thanks to Splash Damage' SMART system (Smooth Movement Across Random Terrain). This system in theory will allow you to manoever around the lush landscape on the 'Ark' without fuss, does it work? Yes it does, however it can be clumsy and difficult to master, even after spending time in the brilliant tutorial videos you'll still inadvertantly stumble over unwanted random terrain.

    Closing Thoughts
    Brink is a multiplayer game and as such needs humans to populate the game modes. Due to poor AI, the single player side is entirely forgettable and it's hard to recommend a full priced game for just multiplayer alone.

    Read the rest - Full review > http://magicr.co.uk/wordpress/index.php/2011/05/10/brink-review/
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  99. NJR
    May 10, 2011
    6
    Big disappointment. The campaign is awful, no real story and is stupidly boring, in-game graphics are very shoddy, AI are mediocre. You can max out your character within a day or two, there are not enough maps and it is just generally way too repetitive. On the plus side though the movement system is a very nice touch, very smooth and easy to get used too and also I enjoyed playing a FPSBig disappointment. The campaign is awful, no real story and is stupidly boring, in-game graphics are very shoddy, AI are mediocre. You can max out your character within a day or two, there are not enough maps and it is just generally way too repetitive. On the plus side though the movement system is a very nice touch, very smooth and easy to get used too and also I enjoyed playing a FPS that actually tried to be different to CoD or Halo. Could have been a good game, won't be playing this one for much longer. Expand
Metascore
68

Mixed or average reviews - based on 85 Critic Reviews

Critic score distribution:
  1. Positive: 36 out of 85
  2. Negative: 7 out of 85
  1. Dec 12, 2011
    70
    Brink can be awesome and annoying, euphoric and inexplicable, all in the same breath. Unfortunately, fist pumps are followed by fits of controller throwing all too regularly to make this one score much higher.
  2. CD-Action
    Jul 1, 2011
    70
    Interesting but unpolished, ambitious but too weak to lift the weight of these ambitions. What bothered me most was that the brilliant idea of bringing other players into your single player mode was not realized properly. [June 2011, p.80]
  3. X-ONE Magazine UK
    Jun 28, 2011
    80
    It offers a new angle on the genre and one that will excite fans. [Issue#73, p.84]