User Score
8.6

Generally favorable reviews- based on 1990 Ratings

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  1. Mar 28, 2013
    9
    This is the kind of game you will always remember, and one most studios don't have the guts to make. It could have been a spectacular failure, but it succeeds in so many ways despite its imperfections. It's a joy to experience the intricate story as it unfolds, though the uneven gameplay can become a drag if played over long stretches. The ending is astounding and powerful, thoughThis is the kind of game you will always remember, and one most studios don't have the guts to make. It could have been a spectacular failure, but it succeeds in so many ways despite its imperfections. It's a joy to experience the intricate story as it unfolds, though the uneven gameplay can become a drag if played over long stretches. The ending is astounding and powerful, though perplexing unless aided by a second playthrough. Levine and his dedicated team have created a masterpiece and a worthy successor to the original. I prefer the atmosphere and art direction of the original Bioshock, but Infinite's story is far more original. Simply excellent. Expand
  2. Mar 28, 2013
    10
    This review contains spoilers, click expand to view. With jaw-dropping visuals,audio,voice acting and story,Bioshock Infinite is a masterly crafted game worthy of standing beside the likes of Bioshock and Half-Life 2.Actually experiencing Columbia and its fall is truly amazing as the world changes around you and the war progresses,getting darker and more chaotic.Experimenting with the Vigors is awesome with my favourite being Possession,while setting various traps and using Undertow is always awe inspiring.The Skyline system is great fun and adds an exciting element to the city,especially during combat.If I had a serious issue it would be regarding weapons.Woe betide those like myself who prefer to use the Handcannon and RPG,but can't.You'll be out of ammo within a minute during larger battles(though vending machines are often close by) and the two weapon system makes little sense.Whether its two pistols or two heavy weapons,that's all you can carry and four would have been the smarter choice,especially considering the number of weapons in the game.That said,Bioshock Infinite wowed me throughout its entirety and I cannot wait to experience more stories of Columbia. Expand
  3. Mar 28, 2013
    5
    Nothing spectacular about the gameplay. Typical shooter with an added sky rail gimick. Controls are not as smooth as most other shooters. The upgrade system is lacking to say the least, leaving you to comb for gear and purchase upgrades rather than grow with the abilities you tend to use the most. Combat is nothing out of the ordinary from your AVERAGE shooter and actually feels aNothing spectacular about the gameplay. Typical shooter with an added sky rail gimick. Controls are not as smooth as most other shooters. The upgrade system is lacking to say the least, leaving you to comb for gear and purchase upgrades rather than grow with the abilities you tend to use the most. Combat is nothing out of the ordinary from your AVERAGE shooter and actually feels a little dumbed down/ easy. Gameplay and mechanics get a 6/10.

    The story and sense of immersion, however, are superior to most of its peers. The environment is very well developed and the characters are colorful and full of personality. The story is a great discourse on the social climate in America both historical and present. Story and immersion get a 9/10.

    Overall the game gets an 7/10. I have seen a lot of 10/10 ratings out there. This game is not a 10. Other than the story, the game is par.
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  4. Mar 28, 2013
    10
    BioShock Infinite is an AMAZING game, and is definitely a must buy for fans of shooters/RPGs and/or fans of compelling story games. You play as Booker DeWitt, a man sent to the flying city of Columbia to wipe away your debt by bringing the mysterious Elizabeth to New York for your employers. Although I am not very far through the game I am already intrigued by many of the character'sBioShock Infinite is an AMAZING game, and is definitely a must buy for fans of shooters/RPGs and/or fans of compelling story games. You play as Booker DeWitt, a man sent to the flying city of Columbia to wipe away your debt by bringing the mysterious Elizabeth to New York for your employers. Although I am not very far through the game I am already intrigued by many of the character's motives and backstories such as Booker's & Elizabeth's which I look forward to discovering throughout the game and from what I have played already, the game is very satisfying to play. The city of Columbia is beautiful and very well designed, you can easily see the level of effort that has been put into this world. The game also sucks you in, making you totally immersed in its world and leaving you wanting to learn more about it.
    The weapons are very fun to use and the controls are customisable so you can edit them to your liking. The newly titled "Vigors" instead of "Plasmids" from previous titles are also varied and great fun to use and experiment with. Elizabeth can also assist you in combat and exploration by finding money, ammo and salts for you. The AI behind her is the best I have ever seen from a game, she acts like a real person by naturally interacting with her environment by looking over balconies and etc. When you are not moving forward. Her facial expressions also change quickly depending on your current situation and they look very believable. Overall This game has exceeded my expectations and I highly recommend it. It has great characters, a great storyline and great gameplay. It's a MUST BUY!
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  5. Mar 28, 2013
    9
    Words can not describe the absolutely thrilling experience that is BioShock Infinite. From start to finish, Infinite boasts gorgeous visuals, a beautiful soundtrack and very customizable gameplay. Not to mention that the story is extremely original. The ending kept me up at night after beating it and that alone makes it a game worth playing. If I do have any gripes, it's that the game doesWords can not describe the absolutely thrilling experience that is BioShock Infinite. From start to finish, Infinite boasts gorgeous visuals, a beautiful soundtrack and very customizable gameplay. Not to mention that the story is extremely original. The ending kept me up at night after beating it and that alone makes it a game worth playing. If I do have any gripes, it's that the game does stutter at times, but that is a problem with the 360's aging hardware. If you can play it on PC, I'd recommend it, but the Xbox version is great too. Expand
  6. Mar 28, 2013
    5
    So, after 4 years Levine came up with this? The game looks ugly on X360, textures and draw distance are terrible and gameplay is average at it's best. The story is excellent but that's not enough, there is no magical combination of various elements that made original Bioshock immortal, just mediocre FPS with good art direction, nothing revolutionary here.
  7. Mar 28, 2013
    10
    Simply the best game I've ever bought! (I own just about every 1st/3rd person shooter on the market). There really isn't anything to compare with it except maybe Half-Life 2 or the previous Bioshock games. It keeps the fun 2 handed fighting of the original bioshocks (ie. plasma's or vigors as they are now called in the left hand). It lets you fight with the weapons you like best,Simply the best game I've ever bought! (I own just about every 1st/3rd person shooter on the market). There really isn't anything to compare with it except maybe Half-Life 2 or the previous Bioshock games. It keeps the fun 2 handed fighting of the original bioshocks (ie. plasma's or vigors as they are now called in the left hand). It lets you fight with the weapons you like best, upgrading them throughout the game. I downloaded the main song since it's the 2nd best theme track I've also ever heard (Battlefield: Bad Company being the best.) I already know that once I've finished the game, I'll be playing it again. (I'm only about 1/3 way through so far and like a great movie, you want to watch it again and again to enjoy all the details you may have missed the first time.) It's a game that I'll remember for a long time since there are so many awe-shocking scenes. I bought the Turtle Beach PX51 headset just for this game and the sounds/creepy music simply blow me away. I would recommend buying the $20 guide book which is impressive in itself. I can truly say that this game was well worth the $60. If you're not a Bioshock fan, you'll still enjoy the variety of characters, weapons, and outlandlish story with this game. It's an adventure/world that you'll remember for a long, long, long time regardless of how many games you've played. There simply isn't anything like it. I'm not sure if it has any multi-player capabilities yet but I really don't care. This is a game that is best enjoyed by playing the single-player (just you and Elizabeth). Seriously, get this game!! Expand
  8. Mar 28, 2013
    10
    Excelente videojuego! tiene una increible ambientacon y una gran jugabilidad. Sin duda alguna Irrational Games lo hace de nuevo y nos presenta una nueva joya, que profundiza mas el aspecto narrativo que su hermano Bioshock 1. Altamente recomendable.
  9. Mar 28, 2013
    10
    Bioshock Infinite is, in my opinion, an outstanding achievement in gaming history. For one of the first times, a character has become so human in a nieve and innocent sort of way that I forgot at times that I was simply just playing a video game. The story is outstanding; the visuals are vivid and beautiful; the fights are entertaining; and the game in general feels great and fluid.Bioshock Infinite is, in my opinion, an outstanding achievement in gaming history. For one of the first times, a character has become so human in a nieve and innocent sort of way that I forgot at times that I was simply just playing a video game. The story is outstanding; the visuals are vivid and beautiful; the fights are entertaining; and the game in general feels great and fluid. Irrational has brought us another masterpiece centered around the Bioshock universe. 10/10 Expand
  10. Mar 28, 2013
    10
    I've been a gamer for over 20 years, and during that time I have played some pretty ground breaking games. However, none of them (including Half Life) have come close the the impact Bioshock Infinite had on me. Hands down the greatest game I have ever played. Thank you Ken Levine and Irrational.
  11. Mar 28, 2013
    10
    Yes, this game isn't the original Bioshock, yes it doesn't have the same setting nor does it feature any characters from the original, or the second, but ultimately, does it matter? Infinite in my books is the best game I've played in a long time and it deserves every piece of hype it's been given. The story is brilliantly portrayed as is the environment and voice acting. The soundtrack isYes, this game isn't the original Bioshock, yes it doesn't have the same setting nor does it feature any characters from the original, or the second, but ultimately, does it matter? Infinite in my books is the best game I've played in a long time and it deserves every piece of hype it's been given. The story is brilliantly portrayed as is the environment and voice acting. The soundtrack is perfectly suited for the situations in the game, and everything matches up nicely. The only thing wrong with Bioshock Infinite? It's that it ended. Expand
  12. Mar 28, 2013
    10
    Incredible game! The only medium that has aptly portrayed the other dimensions theory intelligently. The gameplay is quite fun and one of the best AI's for a npc and enemies alike. I am ecstatic there isn't a tacked on multiplayer trying to nickle and dime consumers. Atta boy.
  13. Mar 28, 2013
    8
    One of the most beautiful, polished, original, creative, and thought provoking games ever made. There's really no game like it on the market except for the original Bioshock. The game has a stunning beginning and a mind blowing conclusion that is actually only the beginning to understanding the story. Playing the game again brings about a totally new perspective on the game.
  14. Mar 28, 2013
    10
    Awesome game. Good to see that some studios are still investing in a good story and it shows. Graphics are okay; the music is very good. Is it better than the other stealth game Dishonoured? I think so yes. Bioware should take notes....the ending is very well done.
  15. Mar 28, 2013
    10
    From the instant that you open the doors into Columbia you are hit with detail, fine detail. Bioshock Infinite is a refreshing game to this years and last years drag of FPS shooters, showing off its world, characters and storyline in a spectacular way. Living up to the original game, Bioshock Infinite delivers what you expect from Irrational Games and more; starting off with theFrom the instant that you open the doors into Columbia you are hit with detail, fine detail. Bioshock Infinite is a refreshing game to this years and last years drag of FPS shooters, showing off its world, characters and storyline in a spectacular way. Living up to the original game, Bioshock Infinite delivers what you expect from Irrational Games and more; starting off with the characters: you are playing through the eyes of Booker Dewitt, a guy who has a debt to clear, comparing Booker to Jack from the original Bioshock is very easy, Booker speaks....Jack does not, this gives Booker the interactivity to the world around him,. Elizabeth the games fierce heroine is not a heroine you expect; there is no "Save me Booker" or soppy crap. Elizabeth can take care of herself in battle which gives you the freedom of fighting without worrying about your A.I friend. Elizabeth can rip holes or tears into different dimensions, thus helping you in battle, from weapons to health and even turrets.

    Gameplay: Bioshock Infinite's Gameplay is also a nod to the original, the easy handling of the weapons now with the added looking down the iron sights; the weapons that you given to kill each have there own kick, you get the feel of the weight this giving you easy use. The plasmid like drinks you take like the original Bioshock have the ease of firing but now with an alt-fire for devastation to your arsenal.

    The ending: I will not give any spoilers away, but I a true hats off to Irrational Games to create an epic storyline with a truly mind blowing ending of which I'm still getting my head around.

    Now with the added 1999 mode of which I'm about to play I'm sure I'll find more hidden secrets that will stagger me even more.
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  16. Mar 27, 2013
    10
    This game was exactly what I've been waiting for since it was 3 years ago. All of the push backs were well received so that this game could be perfected. The gameplay is smooth, every combat scenario felt exciting and exhilarating. The graphics are absolutely gorgeous, the city of Columbia is a delicacy on the eyes and the character models are outstanding. My only problem is that someThis game was exactly what I've been waiting for since it was 3 years ago. All of the push backs were well received so that this game could be perfected. The gameplay is smooth, every combat scenario felt exciting and exhilarating. The graphics are absolutely gorgeous, the city of Columbia is a delicacy on the eyes and the character models are outstanding. My only problem is that some textures are muddy up close but they are miner to notice. The story is fantastic, i never predicted any of it, and every plot twist kept me on the edge of my seat. The score is great, the music that is heard through Columbia makes you feel like you're in 1912. Overall a fantastic, well-developed game by Irrational and 2k games. Well Done!!! Expand
  17. Mar 27, 2013
    10
    This game has one of the best stories that I have played in quite a while. I do not completely understand why people say it is anti-christian or anti-american. It is about a group of people who pretty much have their own religion and they have succeeded from the union. Then some people say it is not believable like bioshock one because of the skyhooks and it being a floating city. It's aThis game has one of the best stories that I have played in quite a while. I do not completely understand why people say it is anti-christian or anti-american. It is about a group of people who pretty much have their own religion and they have succeeded from the union. Then some people say it is not believable like bioshock one because of the skyhooks and it being a floating city. It's a work of fiction. This is a great game all around. If I had any complaints it would be that it was a little easy which made it a little short. I played my first play through on hard which made it much more difficult, but not nearly as difficult as most games on hard. Great music, great scenery, great story. I have not enjoyed a games story as much as this one in quite some time. Expand
  18. Mar 27, 2013
    5
    The beginning is great, and I was immediately blown away by the art design, but after a while, the constant checking every prop in the game, every crate, cabinet, and desk (God the desks, so many desks rooms filled with desks. Desks on top of desks...) looking for coins becomes... a... grind. You spend half the game pointing at every piece of furniture, and if it glows you press the xThe beginning is great, and I was immediately blown away by the art design, but after a while, the constant checking every prop in the game, every crate, cabinet, and desk (God the desks, so many desks rooms filled with desks. Desks on top of desks...) looking for coins becomes... a... grind. You spend half the game pointing at every piece of furniture, and if it glows you press the x button. Woo-hoo! I think the game took me about ten hours. That's roughly five hours of looking and pointing at furniture. Bioshock? How about Interior Decorator shock? "Furniture: Infinity." But money is scarce, and upgrades are expensive, and the thought of screwing up and having to wade through another molasses paced in-game cutscene kept me motivated to always be checking for loose change. And there are so. many. desks. to check. If the intention was to force players to slow down and take in the incredible architecture/lighting/design, I confess it worked. At first. After awhile though, it had the opposite effect. I started just running past all the crates/cabinets/desks to get the checking done so I could get back to the fun stuff. But this gave me the worst possible vantage point to take in the scenery; just skimming, flush along the furniture, spamming the search button to grab loose change or sometimes cake or pineapple. Why so many decrepit desks seemed to have edible cake or pineapple in them was perhaps explained in an audio log I failed to listen to. Maybe that same audio log explained why I could eat fruit out of an old decrepit desk but often lost the ability to eat fruit that was sitting on a fruit stand. Anyway, yeah, I spent much of the game pressed up against stuff looking for change and fruit, and speeding past textures that probably look better a few steps back.

    Here's the thing: when I started the game, I vowed to take it slow. I was gonna look at all the in-game movies and listen to all the audio logs. The movies were the first thing I gave up on. They were mostly redundant anyway. But eventually I stopped caring about the audio logs too. I had desks to check! I started to rationalize, "Let me get my desk checking done and I'll go back and listen to the logs", but nah, never got around to it. I never cared enough about the story. The best thing about the game is the concept, an alternate 1912, combined with genius art direction. The plot points and dialogue, in true video game fashion, were all kind of meh. Trite. Derivative. A medley of various cliches, except not done as well as the films and novels it borrows from. The best thing about the relationship of the two leads is that she throws you stuff during battle. It's a neat effect that never gets old. Everything else, her backstory, your backstory, the "emotional" stuff... as I said... meh. I never cared. But clearly the designers cared, because they slowed me down so I could listen to her wax on about her past and the mystery ahead. I hate games that do that one minute you're playing the game, the next, your character slows down like he's stuck in a tractor beam of boring exposition as an NPC fills you in on the "plot". If I were really part of the story my dialogue would have been, "Move! Can't you move! Why are you walking so slow?! I don't care about your relationship with your parents! I want to attack things with my magic birds but I'm stuck here listening to you! Do you have any idea how many desks need to be checked before I can get back to my birds?! Shut up already!"

    A word about the sky-hook. I know people are saying it's the best thing in the game, so this might just be me, but, yeah, no. There were two kinds of sky-hook events: area travel, and arena fighting. During area travel, my sky-hook experience went like this, "Wait, am I going the right way? Should I stop? Did I pass it? I'm going the wrong way, aren't I? I should've stopped. I passed it." I did not enjoy sky-hook travel. During my arena fighting, my sky-hook went more like, "Wait, where is everybody? Where are the bad guys? Am I going the right way? There they are! I'm shooting, I'm shooting! Where'd they go? Wait, where is everybody?" The sky-hook had it's moments, but mostly it was frustrating, discombobulating, and not to my liking. Every once and a while I managed to time a button press that had me automatically hurl myself off the rail onto an enemy, but way more often I just sort of fell off onto a roof somewhere and tried to get my bearings and get back into the game.

    I'm giving the game a five, because when I wasn't slogging through the boring parts the spells were fun, though fighting in general was less tactical than I expected. Should I use lightning or fire? Eh, either is fine. Should I have the girl warp in some cover or set up a turret? Eh, either. It all kinda plays out like a chaotic Borderlands 2 style mess. Which is fun I love that kind of thing. But at least Borderlands had the decency to leave out an additional five hours of furniture browsing.
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  19. Mar 27, 2013
    8
    Bioshock Infinite starts off pulling the player in by immersing them in a creative sky city, where buildings move and the town is filled with circus games and stores. The story is pretty good and the voice acting by the main characters is top notch. The random npcs can become a little stale because most look the same and act the same but that doesn't hinder the game really. The graphics onBioshock Infinite starts off pulling the player in by immersing them in a creative sky city, where buildings move and the town is filled with circus games and stores. The story is pretty good and the voice acting by the main characters is top notch. The random npcs can become a little stale because most look the same and act the same but that doesn't hinder the game really. The graphics on 360 are good, not great with barely any textures but the art style makes up for the lack of textures. The atmosphere and art style is what you would expect from a Bioshock game, but this time the setting is in a different location entirely. The gameplay as well is what you would expect as well but with a few changes such as the unique sky hook which makes action quicker and kills all the more satisfying. To me after a while the gameplay gets a little stale, and the shooting seems kind of dull but that is just my take on it. The game to me gets a little tedious at times when there are a lot of enemies, I prefer when there are less and you can explore more. The story has a good pace to it and will keep you interested the whole way through, with a pretty good ending. Besides the sky hook the game feels the same as previous Bioshocks which is good and bad I guess. I personally am getting a little tired of the same art style and atmosphere with the whole early 1900's but it feels modern. It seems like a lot of games use that theme now but Bioshock uses it better than anyone else. Overall I feel the game is very solid and interesting but gets a little boring from time to time for me. I almost feel as if it is a bit overrated cause I feel like the game is good but not great. I give it a 9/10 for story, 8/10 for graphics, 8/10 for gameplay. I would give this game an 8.5 overall but metacritic does not do decimals so I give it an 8. Expand
  20. Mar 27, 2013
    5
    The game's fine as far as story and gameplay goes, but beware! If you buy this game, don't expect autosave to actually work. Sometimes it will, sometimes it won't. Due to the lack of a manual save function, you'll be at this game's mercy for autosave to actually function properly. If you buy the game, just hope you're one of the fortunate people who don't have this problem. Calling 2K gameThe game's fine as far as story and gameplay goes, but beware! If you buy this game, don't expect autosave to actually work. Sometimes it will, sometimes it won't. Due to the lack of a manual save function, you'll be at this game's mercy for autosave to actually function properly. If you buy the game, just hope you're one of the fortunate people who don't have this problem. Calling 2K game support offers up similar frustration as they will blame you or your Xbox/PS3/PC, or weather, or temperature. Anything apart from their work/game. Had the autosave function worked properly, the game would easily be an 8-9. Expand
  21. Mar 27, 2013
    10
    All I can say is listen to the 200 people that understand how truly amazing this game is and pay no mind to the 20 people who say its over hyped. this is one of the most truly brilliant games I have ever played its one of those games that cements video gamings status as an art form. I can see how some people might not think its as great as I do but based on all components its a 7.5-8 atAll I can say is listen to the 200 people that understand how truly amazing this game is and pay no mind to the 20 people who say its over hyped. this is one of the most truly brilliant games I have ever played its one of those games that cements video gamings status as an art form. I can see how some people might not think its as great as I do but based on all components its a 7.5-8 at the very worst. I give it a perfect 10 but the people who are giving it 1s or 0s are just haters who arent intelligent enough to appreciate it. AMAZING GAME 10/10 for me and the first bioshock 10/10 those who say its a game can go back to COD, have fun blasting hajis over and over with an AK i will be playing something truly original and different. peace Expand
  22. Mar 27, 2013
    6
    Bioshock Infinite feels like the 1st year sociology major that has decided to talk to you and you are sort of interested in what they are saying but they go on & on and you end up losing interest and then realise that they don't really understand what they are talking about and don't have a point but just enjoy hearing themselves talk about social theory and concepts ect. Also they are noBioshock Infinite feels like the 1st year sociology major that has decided to talk to you and you are sort of interested in what they are saying but they go on & on and you end up losing interest and then realise that they don't really understand what they are talking about and don't have a point but just enjoy hearing themselves talk about social theory and concepts ect. Also they are no fun. This is Bioshock Infinite, has a lot to say, starts off interesting but fails to maintain interest and ends up being a conversation that you are keen to finish. Infinite can be fun at times,I was very much looking forward to the sky hook tool, but the shooting is very clunky (probably more accurate with a mouse) and the sky hook, when you're allowed to use it, is just not as enjoyable as it should be. Draw distance is meh and the graphics overall do not compliment the sweeping vistas that are associated with a city in the clouds. The atmosphere of the first Bioshock is not apparent after the first hour of gameplay, the sense of wonder is lost and the "city in the sky" is merely a set of boxes in the sky connected by elevators and sometimes sky rails. Plasmids, or vigors, are noticibly less usefull than in previous games, markedly in the number available (8), and the types available. I loved the freezing, telekenisis and insect plasmids and they are now gone, replaced with mediocre ones which I didn't end up using or upgrading. Also the weapons do not physically change when upgraded, something I really enjoyed in the 1st game. There is an exact point when I realise I am not having fun playing a game when I open up the achievements menu and count how many chapters or special/ secret achievements I have to go until I finish the game and this happened about 4 hours into Infinite. I still finished it and the ending is interesting however nonsensical and the combat can be very fun at times. But the hacking, sense of exploration, creepyness, a great antagonist and well presented story is gone. Definitely worth a play and undoubtabley some people will LOVE the themes explored and the occasional fun combat and level design but my opinion is that it is a messy game without clear direction, ended up being a chore and the sky hook should have been awesome. 6/10. Also Elizabeth's ability to open time but ONLY at a certain place, and ONLY bringing in certain objects is rubbish compared to what was shown at E3. Expand
  23. Mar 27, 2013
    6
    The graphics are a small improvement on the last two in the series but nothing too impressive. I was more impressed by Crysis 3 and its graphics. Bioshock Infinite is somewhat of a let down, the gameplay and combat isn't too innovative from the others besides some new powers and a new story and the story falls flat on its face a few times. It takes too long to get u interested in playingThe graphics are a small improvement on the last two in the series but nothing too impressive. I was more impressed by Crysis 3 and its graphics. Bioshock Infinite is somewhat of a let down, the gameplay and combat isn't too innovative from the others besides some new powers and a new story and the story falls flat on its face a few times. It takes too long to get u interested in playing it. Still its somewhat decent when u want to kill some time but if u want an innovatie shooter then go pick up titles like Crysis 3, Army of Two: The Devil's Cartel or wait until Defiance comes out because its looking pretty good. But Bioshock Infinite might be a pass for the price of 65 dollars and the other editions u can get aren't worth the 80-150 dollars for the items that come bundled with it Expand
  24. Mar 27, 2013
    5
    Bioshock Infinite is a tough game to give a proper score. On one hand, it's one of the most thought provoking games to ever hit store shelves. On the other hand, it presents a story that seems noticeably absent for at least half the game. None of it really culminates into anything meaningful until the last minutes of the game, arguably where the game is at it's best since the beginningBioshock Infinite is a tough game to give a proper score. On one hand, it's one of the most thought provoking games to ever hit store shelves. On the other hand, it presents a story that seems noticeably absent for at least half the game. None of it really culminates into anything meaningful until the last minutes of the game, arguably where the game is at it's best since the beginning stroll through Columbia. While most might think that it was the most boring part of the game, it did an absolutely brilliant job of presenting the setting of both this city in the clouds and life in 1912. However, as great as the beginning of the game is, the rest of the game feels like a step back from what we got from Bioshock 1 and even 2. Why were Bioshock 1 and 2 so entertaining? Was it because the setting was just THAT good? Was it because the characters were just so memorable? Was it because they didn't hold the player's hand and let you explore large levels that could take anywhere from 1-2 hours to finish everything? Yes, but the main reason we didn't get bored was the sense of progression. When those games began, we felt weak as a player. We felt vulnerable even against 1 or 2 splicers at a time, let alone a big daddy. As we found health, EVE, weapon, plasmid, and tonic upgrades, they felt valuable like we were lucky to even have them at all. We had to put in the effort of taking down a big daddy and dealing with little sisters. Bioshock Infinite removes all sense of progression by letting the player start out as a badass capable of killing 20 or so enemies at a time. I beat the game on "hard" difficulty and not once did i ever feel challenged. The culprit of this issue is *sigh* regenerating health... yep, in a Bioshock game. This turns the game into a pseudo cover shooter. The other half is spent bum-rushing 90% of enemies with your melee attack which is ridiculously overpowered and makes the game a cake walk. Even the big daddy equivalent of Infinite, the motorized patriot, is nothing more than a push-over when spamming him with an electric punch. Infinite sports 8 "vigors" this time around which is far less than what was available in Bioshock 2. the game also has replaced "tonics" with gifts of gear. However, unlike Bioshock 1 & 2 most of the gear is useless. You will likely find yourself sticking with the same 2 or 3 pieces for the entire game and there are no upgraded versions of this gear. You can upgrade "vigors' but upgrading them and weapons alike are all done with money. Money is quite scarce for the cost of these upgrades though, so you will find yourself not upgrading many of either. Speaking of weapons you can only use 2 at a time which also makes you resort to melee most of your enemies in fear of not having ammo when you'll really need it. Also gone is hacking. Anyone who has played either of the first two remember how often you'd find yourself hacking one thing or another. Now all you do is find a lockpick and let Elizabeth pick door locks how fun for ME THE PLAYER. why am i not the one doing these things and why is something that was so prevalent in the first two taken out completely? Remember that other element that added another layer to Bioshock 1 & 2's combat the research camera? It's gone now. Researching helped alleviate the difficulty in fighting certain types of splicers but now it's all about fighting more at once than fighting enemies that feel like they spliced themselves too to become stronger opponents. The level design leaves much to be desired. In the first 2 games, each level was large and took 1-2 hours to do everything. There were countless rooms and entire areas a player didn't have to see if they didn't want just because it was optional. Infinite's level design ranges from extremely linear to quite linear. there is no sense of exploration in the game. The only actual exploration comes from having Elizabeth pick a lock that leads to a room that was blocked off along the main level so you go in, do your search for items, and resume your mission. It gets old very fast. Among the linear level design was an absence of some of the best design choices in the game. The game was heavily advertised with the sky-hook, but these section are few and far between. Any time you can use them in a combat scenario is easily the most fun part in the game but its so underused that you feel the entire game is an average on foot shooter because of it.
    Gone is inventing and gone are hypos and first aid kits. It's all been turned into an average shoot em' up where health is hardly lost and most damage is absorbed by a regenerating shield so damage against you has no real consequence. There isn't even an option to turn off being revived anymore making the game that much easier and lacks any tension. Although I pretty much ragged on this game I don't hate it. It's disappointing and as bare bones of a Bioshock game as it can get. As a Bioshock game it gets a 3, as an action game, an 8.
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  25. Mar 27, 2013
    9
    This review contains spoilers, click expand to view. This does contain spoilers folks. I got the game at it's midnight release, and the ONLY REASON it has a 9 in place of the 10 was the campaign took all of about 10-11 hours (that was with me milling through everything) and once you're done, you're done. (Unless you're up for the more difficult 1999 mode) So let's get into the game, from the moment you land in the church, the music was (In my opinion) mastered to the place. You get that feeling of a child when he's first taken to an amusement park, my eyes were lit up when you step out of the church doors and that wonderful view of Colombia in the skyline. Going through the game, shooting was great, considering this IS NOT A FULL BLOWN SHOOTER, you cannot expect it to be like one and still have all the other mechanics. My favorite thing? The connection with Elizabeth, (I was personally hoping they'd fall in love, BAD IDEA considering the end) but the connection they have established was phenomenal, definitely one that is seldom experienced. When you go to rescue her a second time, you only want to inflict as much pain as possible once you see the first chair and hear her screaming, the blood on the floor and all the tools to leave to your imagination what was happening to her, and when you do save her, and you pull that giant needle out of her spine, I personally was tearing up a bit. Overall, easily the best game I've ever played. Story has great twists, and I have concluded that hell hath no fury like an un-siphoned Elizabeth. Semper Fidelis everyone! Expand
  26. Mar 27, 2013
    9
    --Read the last paragraph for a quick summary.--
    I started this game slowly because the amazing graphics had me in awe. I walked around just looking and exploring what Columbia was. Then I got into the game I got my feet wet in the plot and combat.
    This game is simply amazing. Combat is great fast paced but strategic and the incorporation of Elizabeth is outstanding. The can toss
    --Read the last paragraph for a quick summary.--
    I started this game slowly because the amazing graphics had me in awe. I walked around just looking and exploring what Columbia was. Then I got into the game I got my feet wet in the plot and combat.

    This game is simply amazing. Combat is great fast paced but strategic and the incorporation of Elizabeth is outstanding. The can toss you ammo at the perfect moment to help you out, but it doesn't ruin your current combat. It is so quick and in no way takes you out of the moment. You also don't need to worry about protecting her, since she will take cover and handle herself. The different powers and weapons can be combined very strategically, and the limited ammo can force the trigger-happy players to swap in new guns. The hook-claw works well for opening up an entire combat scenario, and Elizabeth's tears can morph the battlefield in various ways. This gameplay is like good ol' Bioshock, but with a more fast-paced, strategic, open environment.

    Then there's the plot. Without giving away any spoilers, this plot is amazing. If you know the first installment of the series (Bioshock) and the "would you kindly" twist, you know you are in for a treat. This one has multiple plots Columbia vs. the Vox, Booker & Elizabeth trying to escape, then the idea of what is Elizabeth and the mystery of her powers, and the equally-interesting exploration of Booker DeWitt, the protagonist. The exploration of Columbia and its internal conflicts poses an interesting idea similar to the Atlas vs. Ryan conflict of Bioshock's Rapture. You have two forces competing for control of the city with opposing ideologies. Your typical rebellion/revolution scenario. This is simply a scenario that allows us to explore Columbia as a culture and city.

    Next you have Booker's mission find the girl and wipe away the debt. Booker is trying to take Elizabeth to New York to pay off a debt. This girl is too valuable for the city to give up she is their "lamb" and prophesied to do great things. Comstock, the prophet and leader of Columbia, will do anything to keep her in the city, and uses the flying Songbird to ensure such. The greatest part of this is that you see Booker and Elizabeth grow together. You see Elizabeth grow as a character and gain her confidence. The relationship is just all too great.

    The exploration of Elizabeth and her powers is interesting. She is puzzled by them and is trying to find meaning in all of it. As she explores the use of her powers, she begins to learn the consequences of her actions. Her powers come into effect in combat, as I said before, but they are really more key to the story. As you witness her powers grow, you begin to fear her potential.

    Booker DeWitt is the protagonist of Bioshock: Infinite. Booker is sent to Columbia with one mission in mind: bring the girl to New York, wipe away the dept. He is haunted by his past, and has trouble living with the things he has done. I will let you see for yourself, but I will say that no game has ever connected me to a character as well as this. I felt with Booker, I shared his pain and sorrow, his determination and anger. While playing, I WAS Booker DeWitt.

    All in all, this game was outstanding. The world, the character, the gameplay, the plot--all made for one of the greatest games out there. This is not Rapture, but it is certainly still the excellence we have come to expect with Bioshock. I would strongly recommend this game to anyone and everyone, even at the $60 starting price (which I never do).
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  27. Mar 27, 2013
    9
    The original Bioshock was amazing, due to the genius behind the fine folk at Irrational Games. They prove they know what they are doing once again in Bioshock Infinite.

    First of all, Columbia is an amazing setting. When you start the game you will probably marvel at how perfect this city is. The citizens are happy and seem to be enjoying themselves. However, when you pull back the
    The original Bioshock was amazing, due to the genius behind the fine folk at Irrational Games. They prove they know what they are doing once again in Bioshock Infinite.

    First of all, Columbia is an amazing setting. When you start the game you will probably marvel at how perfect this city is. The citizens are happy and seem to be enjoying themselves. However, when you pull back the curtains that hide the true Columbia, you'll probably be more than a little shocked. Columbia is still stuck in the 1800s and still hold the ideals of the time period. You will definitely see the underlying tone of racism this society still holds.

    When I first met Elizabeth I felt an instant connection to her. She knew as much as I did about Columbia, which meant there would be a lot of discovery involved. Irrational really did pull out all the stops with Elizabeth, her character is amazing, and the technology into making her a helpful NPC in combat really works. When I was really close to dying Elizabeth would be there to throw me a health pack.

    Finally, the level design is perfect. Skylines are always helpful, and are absolutely and wonderful addition to the game. The feeling of flying through the sky on these metal rails is amazing and also adds a feeling of exploration that no other game has ever explored.

    That said, the game feels a little unfair sometimes. Having a huge enemy such as the motorized patriot in combat with several other enemies makes the difficulty spike tremendously and has caused more than a few deaths on my part. This adds a little strategic flare to the game, but once again makes it difficult.

    This game is wonderful and well worth the $60. It is no wonder the team at Irrational is always being called the people who define video games as an art form. The engaging storyline and imaginative and creative settings are the elements that define the Bioshock series. If you are looking for a refreshing take on the standard FPS, then this is the game for you.
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  28. Mar 27, 2013
    10
    "BIOSHOCK INFINITE is a brilliantly crafted experience from beginning to end that celebrates videogames as an art form. The flying city of Columbia is a marvel to behold & the gameplay is so fine tuned that at no point does the experience ever get stale.

    The characters are fantastic, the powers are fun & the attention to detail is ridiculously well crafted. The best part of the package
    "BIOSHOCK INFINITE is a brilliantly crafted experience from beginning to end that celebrates videogames as an art form. The flying city of Columbia is a marvel to behold & the gameplay is so fine tuned that at no point does the experience ever get stale.

    The characters are fantastic, the powers are fun & the attention to detail is ridiculously well crafted. The best part of the package is the story, which will blow your mind. BIOSHOCK INFINITE is worth the wait since entering Rapture so many years ago."

    Read my full SPOILER FREE review here: http://tmblr.co/ZOA6EyhFsjBr
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  29. Mar 27, 2013
    10
    FIRST IMPRESSIONS Full Review to follow: Bioshock Infinite, despite it's lofty expectations and undeniably "sky high" promises from creative powerhouse Irrational Games, is an incredible achievement in interactive entertainment. i have not anymore to say
  30. Mar 27, 2013
    7
    When you fire up this game, you can tell immediately that a lot of money, thought, and time has been put into this game, There are many things that stand out or are innovative. What stands out the most to me? i would say the backdrops and scenery. These are the most detailed surroundings in a game I have ever seen. The graphics are very well done and the game controls are very well done,When you fire up this game, you can tell immediately that a lot of money, thought, and time has been put into this game, There are many things that stand out or are innovative. What stands out the most to me? i would say the backdrops and scenery. These are the most detailed surroundings in a game I have ever seen. The graphics are very well done and the game controls are very well done, although aiming is similar to Bioshock 1, and so it still feels rather imprecise. So why only a 7? You might be surprised, but it is the story that is a letdown. It is the same, tired themes, straight out of evry college and university classroom across America. "America is evil", "the founding fathers were corrupt men", and the super-played out "religion can go too far and is dangerous, especially Christianity"......those narratives are not taking a risk, they are now MAINSTREAM. If you want to be innovative and unique in storytelling, you can spew the same stuff we could easily see or hear on MSNBC, or the BBC, or any college classroom, or Assassins Creed, or movies, or almost any tv series or drama being broadcast today. We have ALREADY seen societies without God or organized religion. The Soviet Union and China in the 1900's? 100 MILLION PEOPLE DEAD.......THOSE ARE THE FALSE UTOPIAS......but sadly, Ken Levine must remind us and drone on about the evils of Christian fundamentalists and so on......what a non risk this is. So tired, so lame, so done a million times before, so false, so silly, so egotistical, an so the easy choice. This isnt new, this isnt being daring....IT IS MAINSTREAM and it has been for years. Remember when young people would rebel against mainstream thought and chose to be different? Young people are not like this anymore. Every college kid thinks the same way now, and they all drink the same kool-aid dished out by their professors, and it seems Ken Levine is no different. Way to be on the cutting edge there Ken. Expand
  31. Mar 27, 2013
    10
    First things first, I could probably more accurately give this game a 9.5, but since I didn't have that option, I decided to side with my enthusiasm and give it the perfect score. Sure, the game is not without it's faults, but it was so easy to get caught up in things that it does right that I just didn't mind.

    For those of you that are concerned that taking the series out of Rapture
    First things first, I could probably more accurately give this game a 9.5, but since I didn't have that option, I decided to side with my enthusiasm and give it the perfect score. Sure, the game is not without it's faults, but it was so easy to get caught up in things that it does right that I just didn't mind.

    For those of you that are concerned that taking the series out of Rapture and doing away with series staples like the Big Daddies and Little Sisters means this isn't a "true" BioShock game, put those fears to rest. Columbia is every bit as beautiful, mysterious, and, at times, terrifying as Rapture, and from the moment you begin controlling the hero, Booker DeWitt, it just FEELS like BioShock.

    Speaking of Booker, it's a real testament to the quality of the story telling that Irrational Games was able to make me feel like I was in his shoes. He's initially not a particularly likable character, given that he has a very specific and damnable backstory, but his decisions quickly started to feel like MY decisions, and by the end of the game, I was even sharing emotions with the guy.

    That, in a big way, is where Elizabeth comes in. She is the emotional center of the game. When she's sad, you want to comfort her. When she's disappointed in you, you feel shame and you want to make it up to her. When she's afraid, you want to protect her. This game made me, very intentionally, LOVE this character.

    My main concern about her was that I'd have to spend time babysitting her in battle, which fortunately, is the exact opposite of how it works. The game makes it very clear from the moment she joins you that she can take care of herself, and that she'll even go a step further and take care of you. Ammo, health, salts, and strategically placed items on the map are what she offers, and, many times over, I would have been dead without her help. The rare moments when she's not with you will leave you not only feeling alone, but feeling very vulnerable.

    If it's not clear, Elizabeth's timely assistance was definitely one of my favorite aspects of the gameplay, but it had close competition from the inclusion of the SkyHook. Powerful melee attacks, brutal executions, and, of course, the ability to zip around the play-area in order to gain a strategic advantage, cheese it, or execute death from above all combined to make the SkyHook just... fun! The ability to carry only two weapons at a time was definitely frustrating at times, but it also added a certain element of strategy to the gameplay when it came to choosing which weapons suited my play-style best and which weapons paired with which vigors best. Vigors are, of course what completes the feeling that this IS a BioShock game. Working in very much the same way as the plasmids did in the first two, they are your attainable powers. Each one has a basic attack version and a trap version (I found myself becoming quite attached to the Shock Jockey traps), and they are, just like in the first two, practically key to your success in this game.

    There are a couple places where the game fell short. One is time. Some people are going to feel like this game is too short, especially after paying $60 for a game that JUST has a campaign. I, myself, only got about 12 or 13 hours out of it. However, the narrative of the story is so, in my opinion, perfectly executed that it would have been a shame if they had ruined the flow of the story purely for the sake of getting a 20-25 hour game out of it. My only real complaint for any point in the game, in fact, is when they almost did just that. There is a portion in the middle of the game where they are obviously stretching the story out a bit by sending you these cycles of missions where you never seem to quite be at your destination. It's short-lived, though, and the narrative picks right back up, and, in the meantime, you still have the fun of combat to keep you entertained.

    Overall, it's not the best FPS combat you'll have ever experienced, but that's not why you're playing this game. This is storytelling at it's finest, and you are rewarded turn after turn with a mystery that just keeps building until an ending that literally made my jaw drop. I can't wait until my friends start getting through this game simply so I have SOMEONE I can sit down and rand about this game with. Do yourself a favor; don't be the person that's left out of those discussions. Play this game. Love this story. Debate it with your friends. It's what Irrational wants, and, though you may not know it yet, it's what YOU want.
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  32. Mar 27, 2013
    7
    As far as a shooter goes, Infinite is fast and generally gives you something pretty to look at, but if you're looking for a "fresh" experience. I'm not sure this is one.
  33. Mar 27, 2013
    9
    Not a fan of Bioshock 1 or 2, bought them well after release and still haven't finished either of them. So was a little apprehensive at preodering Bioshock Inifinite, but fancied the city in the clouds experience. I have to say straight from the off, perhaps the more open setting or the sky hook, it just grabbed me. I like the fact it doesn't push you into a stupid movement tutorial orNot a fan of Bioshock 1 or 2, bought them well after release and still haven't finished either of them. So was a little apprehensive at preodering Bioshock Inifinite, but fancied the city in the clouds experience. I have to say straight from the off, perhaps the more open setting or the sky hook, it just grabbed me. I like the fact it doesn't push you into a stupid movement tutorial or hold your hand at the start. It's a much more vibrant setting than the previous games which I prefer. Has a lot more going on because at the start this place isn't in chaos. I had fun playing the shooting games at the fair for example and just wandering around. When the action did get going it seemed pretty solid. Overall it's early days but I am looking forward to finishing this one. Expand
  34. Mar 27, 2013
    0
    It doesn't deserve any hype this game has gotten for the past 2 years.
    The most overhyped game this year and not even close for game of the year category.
    The only good thing in this game is music and graphics not worth the 60$
  35. Mar 27, 2013
    10
    First game I have given a perfect 10 (reviewed on hard dif). SCORE! RECOMEND**(changing controler to MARKSMAN at begining, makes controls like most FPS)*If you are easly or even mildly offended with racial overtunes and undertunes do not get this game. It is littlerly 1912, your charecter is caucasion, so you will expereince all the begatry that your peers openly express. The ignorance ofFirst game I have given a perfect 10 (reviewed on hard dif). SCORE! RECOMEND**(changing controler to MARKSMAN at begining, makes controls like most FPS)*If you are easly or even mildly offended with racial overtunes and undertunes do not get this game. It is littlerly 1912, your charecter is caucasion, so you will expereince all the begatry that your peers openly express. The ignorance of that era, on this matter, in my opinion, is both sad and funny. PRESENTATION: This is BioShock weather you are new to the series or not. its not the same BioShock rewraped, but if it didn't have the BioShock name you would tell yourself this is just like BioShock. GAMEPLAY:Skyhooking is fun, and I find alot more manageable then the ziplining in FarCry3(not sure why I tried comparing those two, skyhooking blows that away, like comparing pickles and oranges.) its like riding a roller coaster you can jump off of and back on at many points. combat is thrilling and very responsive. GRAPHICS: Jaw dropping, inbetween a beautiful painting and a popup book. GOT TO GO THROW SOME CROW! Have fun hope this review helps in your decision. WHAAAAA! Expand
  36. Mar 27, 2013
    10
    Beautiful color pallet new additions into series ass fun elements the sound track makes you tense and gripe certain areas adds a new chapter too bio shock one that sends the series forward rapture was epic and concept of a floating city adds a unique fresh take on a game element not seen in many games in recent years
  37. Mar 27, 2013
    10
    A truly wonderful, amazing and unforgettable experience. No other game in recent memory comes close to achieving what Infinite does. From the first moment you are drawn into the world of Columbia and quite frankly I never want to leave. Just go out and buy it.
  38. Mar 26, 2013
    10
    Right away i was blown away and i keep being amazed by this game. Its surprises you all the time and makes your feelings swing, your happy and interested in everything then startled and frightened the next. The game play is phenomenal and entertaining, the audio/music is outstanding and the graphics are gorgeous. If you have every played a bioshock game before this then you will love thisRight away i was blown away and i keep being amazed by this game. Its surprises you all the time and makes your feelings swing, your happy and interested in everything then startled and frightened the next. The game play is phenomenal and entertaining, the audio/music is outstanding and the graphics are gorgeous. If you have every played a bioshock game before this then you will love this one possibly more than 1 & 2. If you haven't played bioshock before then you will still be able to get into this game and fall in love with bioshock. Expand
  39. Mar 26, 2013
    10
    I am huge on multi-player games. In fact I haven't really got into a single player campaign since the first COD4: MW game came out. I have heard such rave reviews I had to give this a try. Bioshock Infinite will be the first single player campaign that I will finish since Modern Warefare, that is how I know this game truly deserves a 10 from me. The graphics are gorgeous and game play isI am huge on multi-player games. In fact I haven't really got into a single player campaign since the first COD4: MW game came out. I have heard such rave reviews I had to give this a try. Bioshock Infinite will be the first single player campaign that I will finish since Modern Warefare, that is how I know this game truly deserves a 10 from me. The graphics are gorgeous and game play is so much more than what I have expected. From the moment I entered Columbia I explored every space and corner of the place. This defiantly makes me want to pick up the first two games. Expand
  40. Mar 26, 2013
    10
    This game is extraordinary and really does deserve all the praise. It has a solid story-line and has smooth controls that work well. Bioshock Infinite captures all the fun things we love in a shooter, well balanced action and lots of ways to kill (especially the vigors)
  41. Mar 26, 2013
    10
    Coming from someone who didn't play BIoshock 1 or Bioshock 2, the game is awesome! The vivid world called Columbia is an environment I haven't quite ever seen in a game! The game reminds me a lot of Skyrim how you can use magic or perks that just massacre your enemies. I'm 3 hours in and the story is solid as well. Has a huge religious undertone to it. So far I'd recommend this game, it'sComing from someone who didn't play BIoshock 1 or Bioshock 2, the game is awesome! The vivid world called Columbia is an environment I haven't quite ever seen in a game! The game reminds me a lot of Skyrim how you can use magic or perks that just massacre your enemies. I'm 3 hours in and the story is solid as well. Has a huge religious undertone to it. So far I'd recommend this game, it's awesome!!! Expand
  42. Mar 26, 2013
    10
    I finished Bioshock Infinite late last night, and after I turned my console off and turn in to sleep I spent hours awake reliving what I had just played, working through it all and it was then that I realized that this game right here deserved a 9/10 despite some of the flaws it has that might have killed a lesser game

    Yes Bioshock Infinite has flaws, I played this on my 360 (duh) and
    I finished Bioshock Infinite late last night, and after I turned my console off and turn in to sleep I spent hours awake reliving what I had just played, working through it all and it was then that I realized that this game right here deserved a 9/10 despite some of the flaws it has that might have killed a lesser game

    Yes Bioshock Infinite has flaws, I played this on my 360 (duh) and some textures were not up to standard and looked hilarious when you stood close and made an obvious choice to notice their flaws, but these were for background items such as books in a bookcase. Elizabeth, despite most of the time being an incredibly useful companion would sometimes block my movement when out of combat or I would lose her, minor flaws as she worked perfect in combat and saved me several times.

    Despite these two flaws that were minor niggles at most (but that graphics thing REALLY would have spelt death for a worse game) Bioshock does lots of things so right you forget the flaws, that then makes it all the more jarring when one of them comes back to haunt you.

    Combat is fast and fun especially with the use of the skyline, adding verticallity to a game that could have been very flat. Using Elizabeth to open tears while riding the lines full pace to pull off hit and run attacks against a Handiman left me feeling satisfied in a way I have rarely felt in recent games. While only two guns can be held it is easy to find ones you want on the battlefield and switch them out, but for me I was only switching one out due to my attachment to the China Boom shotgun (seriously that thing was my constant companion once I picked it up for the first time). Vigors, while there are less of them than in Bioshock 1 and 2 the ones we have spice up combat even more. Want to pull an enemy sniper on a rooftop to you so they can get a facefull of China Boom? undertow my friend. Want to re-enact that scene from The Birds? Murder of crows. Want to send the enemy's fire right back at them? Return to Sender. While you are also forced to have only two selected at once it is easy and quick to switch them out when you're in a situation that calls for something else.

    The atmosphere and tone of Columbia is spot on and this was in fact the first game that made me feel bad for my destruction (something that comes as naturally to an FPS player as breathing). After the visceral "F*CK YEAH!" feeling of accomplishment had left me and I was left to slog through ruined streets and the corpses of not just my enemies, but innocent people, I felt twinges of guilt for my part in the destruction of a beautiful, if troubled, city in the clouds. Oh yes Columbia is beautiful, before the aforementioned ruins and destruction Columbia felt like a dream. The bright, blue sky, the sunkissed street's, it had the atmosphere of some kind of afterlife just from the lighting, I spent more time than I would care to admit simply walking around and listening to the soundtrack, the people, and of course the barbershop quartet.

    Finally, last but definitely not least, we come to the story, and the main reason my head spent so long trying to wrap itself around what I had just experienced. I'll try my best to hold off on spoilers and just say that it made my heart twinge in all the right places. This is not just Booker's story, it is Elizabeth's and it is Comstock's, all three of them are connected in ways you can't imagine and the resolution to it all, a twisted mirror of an early scene in the game, left me with chills. This game is filled with awesome supporting characters, from the Ryan-esque Fink to the mysterious Duo (that's what I call them) that are first seen in the opening of the game. When you play this game pay attention, explore, see EVERYTHING Columbia, bless its terrible heart, has to offer.

    Now if you will excuse me, I have another play-through to start.
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  43. Mar 26, 2013
    10
    Tight game play, great story with a great cast of believable characters. A few frame rate hiccups here and there, but nothing out of the ordinary. I'd recommend this game to the fullest degree. 10/10.
  44. Mar 26, 2013
    10
    This review contains spoilers, click expand to view. I should probably start out by saying that I am not a fan of the first two Bioshock games, I'm don't dislike them but I wouldn't consider myself a fan, however I decided to buy Bioshock Infinite on a whim, and am so glad that I did. The game is absolutely beautiful, yes it may lack the graphical power of games such as Crysis 3 but the world of Columbia looks absolutely amazing from an artistic point of view, the gameplay is solid but so far seems slightly too easy on medium difficulty I will be trying out 1999 mode on my 2nd playthrough.) The story in the game is one of the best I've seen in a while and I've barley scratched the surface of it, so far despite not much happening I am completely captivated by it. I also found the relationship between Booker and Elizabeth to be believable thanks to the amazing voice acting supplied by Troy Baker and Courtnee Draper. Speaking of Elizabeth, never before have I cared for a gaming character, but thanks to the amazing talent behind her (AI, Motion Capture, Voice, Model, Script etc...) I think I might actually care for the character. I don't know why but when I (Potential Spoilers) first killed a group of men in front of her and I saw that she was scared of me because of that I kind of felt bad because she'd gone from being really happy and ecstatic to scared and cold. (Spoilers End) I could keep writing about this game for a while, but I kind of want to get back to playing it, if you are unsure on whether to buy this game or not, I strongly recommend buying this full price, it's utterly amazing and almost (In my eyes at least) faultless. It's good to see that this console generation is ending on a high note with games such as this and Tomb Raider and hopefully more to come. Expand
  45. Mar 26, 2013
    10
    This is the first time I've ever left a review on Metacritic and I thought I needed to do so in this case since I was so utterly blown away by this game from start to finish. I don't think it is overstating the case to say this is the best game I've played in many years and I was just overcome with the beauty and immersion of the city of Columbia. No spoilers here but the story andThis is the first time I've ever left a review on Metacritic and I thought I needed to do so in this case since I was so utterly blown away by this game from start to finish. I don't think it is overstating the case to say this is the best game I've played in many years and I was just overcome with the beauty and immersion of the city of Columbia. No spoilers here but the story and especially the ending were excellent. The only real negative I can think of (and this is very slight) was that I would have liked to have seen more of Songbird. Anyway, I received this game on 23/4 and played it almost flat out finishing it early on 25/4. I'd say the campaign was about 15-17 hours in length (if you are an explorer like me and I always play on challenging difficulties, "Hard" in this case). I'm now on my second play through on the Hardcore "1999 Mode" and loving it. I've also downloaded the season pass and can't wait to see what additional single player content they put out. Enjoy. Expand
  46. Mar 26, 2013
    10
    Best game in years! Best game in years!Best game in years!Best game in years!Best game in years!!
    Best game in years!!

    Must Buy,dont even think twice.
  47. Mar 26, 2013
    10
    It's not often I give a perfect score, but this game earns it. You're pulled into an atmospheric world that brims with life and festivities. Most everyone you encounter has something to say and has an aura to them. It's a game you need to take slow to enjoy every aspect of, there's beauty and depth throughout the entire game. The narrative is extraordinary, the character you play asIt's not often I give a perfect score, but this game earns it. You're pulled into an atmospheric world that brims with life and festivities. Most everyone you encounter has something to say and has an aura to them. It's a game you need to take slow to enjoy every aspect of, there's beauty and depth throughout the entire game. The narrative is extraordinary, the character you play as (Booker DeWitt) story unfolds through the progression of the game, you always feel there's something more to him. But the character that you come to rescue (Elizabeth) drives the story more than anything and gains your affection and care. Comstock serves as a great villain and the world of Columbia is like none other. While Infinite undoubtedly feels like a Bioshock game, combat has been balanced and flows fluently through playtime. The most miraculous things in this game are just pit stops or novelties, discussions heard abroad or a barbershop quartet singing singing a Beach Boys song as they float aloft. Infinite flips between story, and action at a great rate and fuses the two well, for near perfect progression. The game is flawless and will stand as a marvel in video game history. The ending will be something discussed for a long time in the future, you're doing a disservice to yourself if you don't get this game, it's one of the best I've ever played. Expand
  48. Mar 26, 2013
    10
    I've been playing for awhile, and i'm having so much fun with this game. The story is great and the gameplay is amazing! The sky-hook is one of the most fun things I've ever been able to do in a game. There aren't very many bad things to say. However, if you have a good gaming PC I've heard Infinite has better textures and framerate so you should get it on PC. This is my GOTY so far.
  49. Mar 26, 2013
    10
    I had doubts before preordering the game, but I gave it a shot, since I loved the bioshock games from the past, and I always liked the atmosphere which is unique to this game, no game has this kind of graphics, and sounds, and environment. The gameplay, as always, fun to play, and not to easy, but possible, (not like those games that you die a thousand times to move on). In addition toI had doubts before preordering the game, but I gave it a shot, since I loved the bioshock games from the past, and I always liked the atmosphere which is unique to this game, no game has this kind of graphics, and sounds, and environment. The gameplay, as always, fun to play, and not to easy, but possible, (not like those games that you die a thousand times to move on). In addition to that, you have a unique companion, that aids you in many ways, Elizabeth will through you a coin she found, or a shotgun when you are out of ammo, also, her character is something I never saw, she moves along with you, not after you, she interacts with the world, like it was real, she would tell you her opinion or just go around and look. If you love singleplayer games, and are looking for something fresh that no other game can offer, give this a shot, you won't be disappointed. Collapse Expand
  50. Mar 26, 2013
    3
    Extraordinarily poor shooting, an aggravatingly egotistical narrative, and a complete lack of player agency means this game's a real aaa stinker. I gave it a 3 though because I do like the music and some of the visuals are pretty good.
  51. Mar 26, 2013
    10
    Feels like Bioshock in terms of the control, movement, and gunplay. But the ambiance, the setting, the world... it's even better than Rapture. The racial supremecy overtones are spot on and they give this game an added boost to players who appreciate an intricate and controversial plot. This is a must play. Sure, there are better FPS out there (in terms of combat), but there is onlyFeels like Bioshock in terms of the control, movement, and gunplay. But the ambiance, the setting, the world... it's even better than Rapture. The racial supremecy overtones are spot on and they give this game an added boost to players who appreciate an intricate and controversial plot. This is a must play. Sure, there are better FPS out there (in terms of combat), but there is only one Columbia, and it's beautiful. I almost creamed myself playing the first fifteen minutes what with the fair and the conversation and the historical references... and that's even before the combat begins. I think I'll put Gears down for a while and experience this. It really does not get better than this one. Expand
  52. Mar 26, 2013
    7
    Bioshock Infinite has great potential, but somehow disappointing at the same time. For me, it a very awesome game, however after you played it, you just feel that something has gone very wrong about the game. The E3 footage has absolutely gone, they weren't in the game. Because if they are, the game might become so much better in presentation because those footage has so much potential.Bioshock Infinite has great potential, but somehow disappointing at the same time. For me, it a very awesome game, however after you played it, you just feel that something has gone very wrong about the game. The E3 footage has absolutely gone, they weren't in the game. Because if they are, the game might become so much better in presentation because those footage has so much potential. What the E3 has shown us is so different than the final presentation of the whole game. For me, I think the original sound effect are awesome, they don't need to change it. The reason is because the sound effect that they are finally using is the same sound effect we have heard over in many games. The E3 Demo shows a store, has gone. I'm so excited to see that store to be honest, but now nothing left. And the postman scene, has also gone as well which disappointed the heck out of me.

    The story is a twist, which we will expect from many games especially in the Bioshock series. To be honest I think that the story is nearly perfect if you are looking at it as a whole. The story has twisted a lot especially in the middle of the game. To be honest, the presentation of the story is a bit bad because most of the time, you are trying to fight to a place to get what you want, then run off. I still remember the level when you go into the Hall of Heros I think, to get a electric virgor which is basically lighting bolt. After the level where to take the Virgor, you found that in the next level, a bunch of them appears in front of you. A Box full of the same virgor showed up in front of you and was just there, like an accident. When I see this I was immediately like WHAT IN THE HECK. And the worst thing is that many things that we used to like about the series has gone. Hacking system has gone and replaced with a virgor which you will get in the very first level. This made me feel that the entire game is missing something very important. The game feel shallowed and empty without these great features that we used to like. And seriously, the gear system is aweful, you are allowed to wear 4 gears, but these gears are quite over powered. Unlike in Bioshock 2, you are allowed to have tons of them but its a headache to choose between them. In this case, Bioshock 2 actually has greater potential and setting systems allowing players to interact with. I found a lot more fun with bioshock 2 than in Bioshock infinite. The thing that I absolutely do not buy about the game is the representation of the storyline. The storyline is fine but the presentation just doesn't feel right. Most of the time you are going to pull, or punch, or what so ever the button, lever. And thats basically all. Oh yeah, and open doors. The voxophones aren't very interesting now, because there were absolutely not much of them. Instead they have view point which is basically a machine that you turn the thingy on the side to see an animation goes. Those aren't very interesting and it just feel like it doesn't make sense at all. Level design is not expressive like before no more, the developer focused too much in combat this time, seriously too much. The game now feels like a Call of Duty campaign. That is not Bioshock. Bioshock should have more expressive scenaries. Where are they?? The sky-lines are disappointing as well because most of the time you are just going around in circles. Picklocks are downright annoying because pick locks are hard to find out-through the world. And the ending, is just.... well... no comment.

    Its not all that bad, apparently the graphics are good, for me I think its still great in the x-box which I played on. Environment is insanely beautiful and it caught my breathe all the time. The design of places are amazing. Somehow weird if you ask me but I love it. The thing that I loved most about the game is the use of language and the propaganda art which we can find them all over the places.They are stunning and very creative. While talking about creativity, Bioshock Infinite has the most creativity that I have seen in all my gaming years. Everything are just so creative, its addicting to look at what the designer's creaivity. Voice acting are great and inspring. Its not a bad game but the developer really have to think about why people play Bioshock. The game feel like a COD campaign, not much different than it because it focuses on combat most of the time. We don't expect that. We expect Bioshock to have great atmosphere and realistic events happening throughout the game, it doesn't have many of those which can be a HUGE DISAPPOINTMENT for Bioshock fans. I hope that the developers can rethink about their changes. If the game follows the footage we saw from the E3, the game might have greater value and will at least have its potential, finally feel like a Bioshock game. Thing that doesn't need to improve, has improve. (Combat) The one it needs to improve, doesn't. And there is no fresh idea either. Which is why this game is disappointing.
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  53. Mar 26, 2013
    10
    Stellar graphics, gameplay, and storyline. The most fun I've had with a single player game in years and the ending alone is worth the full price. Don't expect a normal ending.
  54. Mar 26, 2013
    10
    FIRST IMPRESSIONS Full Review to follow:

    Bioshock Infinite, despite it's lofty expectations and undeniably "sky high" promises from creative powerhouse Irrational Games, is an incredible achievement in interactive entertainment. From the incredible art style to the story, the well written script to Columbia itself, Bioshock Infinite is more than just a game on disc; it's an incredibly
    FIRST IMPRESSIONS Full Review to follow:

    Bioshock Infinite, despite it's lofty expectations and undeniably "sky high" promises from creative powerhouse Irrational Games, is an incredible achievement in interactive entertainment. From the incredible art style to the story, the well written script to Columbia itself, Bioshock Infinite is more than just a game on disc; it's an incredibly and thoughtfully created world quite unlike most games of today just waiting to be explored. Attention to detail is where it starts, and it only grows from there. The world feels alive, from the propaganda littering the streets to the way Elizabeth reacts to certain discoveries while you both slowly crawl around Columbia's cityscape. It's a game that doesn't hold your hand, freely allowing you to explore Columbia at your own pace. There's plenty off the beaten path, but it never forces the player to find it. You have to be invested, curious, and interested. Playing Bioshock just to get to the next shootout is not playing Bioshock Infinite at all. The gameplay, while I haven't had any major battles featuring the skylines, feels tighter and much more action packed, peppered by intense battles and a lethal arsenal. The level design is also incredibly unique, featuring some truly stunning moments even within the first few hours. Now, the game isn't without some faults. Flat textures abound on consoles, but it is a far from ugly game (far from it actually). Elizabeth also sometimes moves around way too much (I assume she is attempting to focus on the player's location, and the AI engine can't decide what to do), giving her a sense of a hyper curious person. It doesn't ruin the experience, but it is a little jarring as at certain points she is incredibly life like, and others feels like an NPC deciding where to stand. That being said, Elizabeth is impressive so far. Her animations are stupendous, facial animations are stunning, and the voice work (for everyone, at that) is spot on. I have yet to jump into the meat of the story, as I'm taking this game very slow, but so far the wait has been worth it. Well worth it.
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  55. Mar 26, 2013
    10
    A masterpiece. It's Bioshock what did you expect? The game is like no other. Highly recommend to fans of any genre. Nothing in this game makes me want to stop playing, this is quality that we haven't seen in games lately.
  56. Mar 26, 2013
    10
    BioShock Infinite is not only one of the best story-driven games, but it’s one of the best games ever. With a fantastic chemistry between the game’s two central characters, one of the most stunningly realised game worlds, some excellent game mechanics, incredible production values and a frankly genius story, it’s a game that simply everyone and his dog must own.
  57. Mar 26, 2013
    10
    Bioshock Infinite is what video games were meant to be: true interactive storytelling, without pointless or limiting cut scenes. Irrational Games made some giant promises and they delivered.
  58. Mar 26, 2013
    9
    Sorry it put me at a 7 I meant 10. Anyways probably one of my favorite games I've ever played. It's just a stunning masterpiece. I cannot express enough how amazingly awesome this game is.
  59. Mar 26, 2013
    9
    Big waste of imagination and spectacular graphics, with many epic moments, you can not miss in any house of any player, with the first Bioshock did not expect much of February and loved it, but this bioshock in the sky is incredible and exciting
  60. Mar 26, 2013
    10
    Haven't even finished playing yet but I love it, is is completely beautiful, and the combat is just as beautiful as the world your in, the characters so far as just as you would expect with any game by Ken Levine, my rating may be bias, because I freaking love the Bioshock series, but since I've already seen people give this game scores of 1... I have to be pro-active to the haters. WorthHaven't even finished playing yet but I love it, is is completely beautiful, and the combat is just as beautiful as the world your in, the characters so far as just as you would expect with any game by Ken Levine, my rating may be bias, because I freaking love the Bioshock series, but since I've already seen people give this game scores of 1... I have to be pro-active to the haters. Worth every penny, and possible game of the year. Expand
  61. Mar 26, 2013
    9
    This is great stuff. Imaginative. Creative. Textures tend to be muddled, but the art direction is inspired and beautiful. Ditto for the sound design; the Beach Boy's "God Only Knows" is turned into a haunting, Sinatra-esque mantra. Absolutely fun. Absolutely worth the simoleons, imo. Ken Levine is a blessed genius. This game does not exploit multiplayer, which is a minus in my book. A gameThis is great stuff. Imaginative. Creative. Textures tend to be muddled, but the art direction is inspired and beautiful. Ditto for the sound design; the Beach Boy's "God Only Knows" is turned into a haunting, Sinatra-esque mantra. Absolutely fun. Absolutely worth the simoleons, imo. Ken Levine is a blessed genius. This game does not exploit multiplayer, which is a minus in my book. A game this great should have comparably singular multiplayer. Still, worthy, and quite the experience. Expand
Metascore
93

Universal acclaim - based on 33 Critic Reviews

Critic score distribution:
  1. Positive: 31 out of 33
  2. Negative: 0 out of 33
  1. May 27, 2013
    98
    An instant classic that should be kept in a special place in every gamer's collection.
  2. May 11, 2013
    87
    BioShock Infinite is a sure-fire game-of-the-year candidate, and definitely one of the standout single-player games of this generation.
  3. Apr 19, 2013
    70
    Fuzzy-headed narrative and thematically irrelevant auxiliary mechanics make Infinite feel sloppy even when it's working. Combat increases in frequency and decreases in impact after the Hall of Heroes, so for most of its length the game sinks towards a deflated ending rather than rising towards a climax. However, that slow descent starts from a great height, so there is still much to value in Infinite even as it drowns in its own shortcomings.