User Score
7.7

Generally favorable reviews- based on 325 Ratings

User score distribution:
  1. Negative: 37 out of 325
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  1. DanielB.
    Jan 1, 2010
    6
    this game isn't perfect.. or mach up to cod 4 in any way shape or form.... the graphics are pretty good.. but not sharp and photorealistic.. the gameplay is ok.. the blowing up thing is okay at least.. its a nice gameplay feature but is all scripted and doesn't compare to red faction:gorilla.. the story is pretty good filled with fun and creative characters but the AI is sub-par this game isn't perfect.. or mach up to cod 4 in any way shape or form.... the graphics are pretty good.. but not sharp and photorealistic.. the gameplay is ok.. the blowing up thing is okay at least.. its a nice gameplay feature but is all scripted and doesn't compare to red faction:gorilla.. the story is pretty good filled with fun and creative characters but the AI is sub-par and the missions are repetitive and subpar as well. the online maps are huge and a bit hard to find people hit detection is bad at best... while the breakable buildings are fun.. the vehicle controls are terrible and not mention the vehicle themselves are cheap. they spawn in almost completely random places... unaware that they are giving all of them to say the team that is pwning. speaking of controls.. there terrible. at least.... not to mention there is ads.. but only with a few guns.. some just zoom in and its extremely annoying..and the layout itself is just god-awful, y to knife right stick click to duck.... wtf... overall this game is just a cheap COD4 knockoff.. do not buy it Expand
  2. Sep 28, 2011
    6
    The single player does feel like a battlefield unlike CoD, but this is a bad thing if you want lots of action. The only reason for the map to be big is just for them to put gold bars (collectibles) in stupid places. Overall, the campaign isn't attrocious but it is quite boring. Even on a harder difficulty it's still not intense or exciting. Multiplayer is what battlefield has always beenThe single player does feel like a battlefield unlike CoD, but this is a bad thing if you want lots of action. The only reason for the map to be big is just for them to put gold bars (collectibles) in stupid places. Overall, the campaign isn't attrocious but it is quite boring. Even on a harder difficulty it's still not intense or exciting. Multiplayer is what battlefield has always been about. But coming from a CoD player, I wasn't sold on the multiplayer concept. There's only 1 game mode (2 if you include conquest- a copy of domination and war from CoD) and there's not much action. You have to wait to spawn, and you can choose to spawn on your team mate who is either camping nowhere near the action or getting shot to pieces, or you can spawn at base- miles away from the action. I don't like the gun bobbing or the slow movement. No matter what you do, it never feels satisying- the objective nor the kills. In every way, this game is boring. Expand
  3. KevinF.
    Jul 3, 2008
    7
    An uncommonly addictive fusion of COD4 and Battlefield: MC. Two VERY important things are missing however (beyond the usual rants). First, there is no belly crawl, just a crouch. This is unforgivable--please let me be wrong on this one. Also, they failed to include conquest mode. They say it will be available as an update sometime "after the launch". This is incredibly stupid of EA, and An uncommonly addictive fusion of COD4 and Battlefield: MC. Two VERY important things are missing however (beyond the usual rants). First, there is no belly crawl, just a crouch. This is unforgivable--please let me be wrong on this one. Also, they failed to include conquest mode. They say it will be available as an update sometime "after the launch". This is incredibly stupid of EA, and if they charge for the update, incredibly greedy, as well. Expand
  4. ac
    Sep 4, 2008
    7
    The art and physics are immaculate; however the run cycle seemed very strange and so did the speed. I wished I could use more of the weapons or perhaps a greater population spread or a meta game where I can call in for supplies with weapons I'd like versus the gold I've found? For example there were several weapons early on that I really enjoyed but never saw them again. Also The art and physics are immaculate; however the run cycle seemed very strange and so did the speed. I wished I could use more of the weapons or perhaps a greater population spread or a meta game where I can call in for supplies with weapons I'd like versus the gold I've found? For example there were several weapons early on that I really enjoyed but never saw them again. Also the movies were sometimes jarring. I wouldn't give it a 10 thru 8 because it feels like another vector of the game is missing. Right now it just an open level game with vehicles. Sometimes the game heuristics are inconsistent as well, like not being able to use artillery again; why did someone take the time to create that and not allow theplayer to use it again? There are alot of examples like this; all in all, a 7. Expand
  5. StevenH.
    Jun 17, 2008
    6
    The game was not up to my expectations, yes the graphics were good but explosions didn't feel big enough and the aiming system wasn't as good as Call Of Duty 4 which I am used to.
  6. WilliamL.
    Jun 23, 2008
    5
    Engine still need more polish, the gameplay sucks too much.
  7. ChadJ
    Jun 25, 2008
    6
    A quick change to the Halo control scheme makes the vehicular combat fun and frantic. The on-foot action is hampered by unsatisfying shooting mechanics and glitchy bullet hit detection. The game's sense of scale, audio choices, and inconsistent destructibility sometimes will have you scratching your head, but the chaos of multiplayer can be a blast when you look past these blemishes.
  8. AndyF
    Sep 8, 2008
    7
    I can only judge this game on the merits of the single-player, as I don't really play online games all that much. BF:BC is very nearly a great game, but I can't help but think that a few niggles let it down from being a classic. It is by no means terrible, but having completed the storyline mode quite a few irritations stick in my mind. The main one is the combat - the enemy in I can only judge this game on the merits of the single-player, as I don't really play online games all that much. BF:BC is very nearly a great game, but I can't help but think that a few niggles let it down from being a classic. It is by no means terrible, but having completed the storyline mode quite a few irritations stick in my mind. The main one is the combat - the enemy in this are either super-accurate or plain random, sometimes legging it out of cover for no good reason. They are also bloody tough, with some taking (and I'm not exaggerating) literally 10's of rounds before they fall down. If given the time to aim carefully and get in a headshot, they will fall down after a few shots, but in the urban scenarios, where you only have time to let off a quick spray, this feels a little shallow. The other main gripe is the way the respawn system works. If you die, you reppaear at your last save-point and continue the battle as if nothing happened; this helps keep the tempo of the firefight up without the frustration of having to 'redo' the whole section again. However, it takes any pressure off you to be careful, as if you do die, you simply come back again & again until the area is clear of enemies. Other minor gripes are the sensitivity of the aiming (this is admittedly a subjective complaint), the rather forced cross-country dashes you sometimes have to make in a vehicle and the sometimes unresponive controls. After all that negativity, the game does have some major pluses. The sound is absolutely fantastic, and it was the quality of the demo alone that persuded me to purchase the full game. The firefights are very immersive, and feel a little more personal than the enormous COD4 set-pieces. Also, the team AI is very good, with the three supporting characters yelling out enemy positions and yells of support right in the thick of the action. Overall, I feel that BF:BC is a solid game, but the developers are probably waiting to pull out the stops for an inevitable sequel. Expand
  9. DustinR
    Apr 7, 2009
    6
    The single player campaign was great. Multi-player is full of glitches/bugs that have yet to be addressed. These bugs can be of great annoyance to the honest gamer. The players that use these glitches to downright murder the opposing team ruin the multiplayer aspect.
  10. Jan 22, 2018
    6
    Я в это играл, прошел и забыл, моя оценка посредственно.
  11. Aug 30, 2013
    5
    I'm reviewing this for the single player only.

    Good fun but just too easy. When killed you respawn with the enemies you killed staying dead. This means there is no penalty for dying and takes all tension and excitement from the game. This is a real shame because otherwise it's a solid experience. The destructible environment works well and the combat can be great fun destroying a
    I'm reviewing this for the single player only.

    Good fun but just too easy. When killed you respawn with the enemies you killed staying dead. This means there is no penalty for dying and takes all tension and excitement from the game.

    This is a real shame because otherwise it's a solid experience. The destructible environment works well and the combat can be great fun destroying a building to remove a snipers position can feel great. The weapons animation and sound is solid.

    The story line is interesting and I like the light-hearted feel of it, different to most military shooters around at the minute.

    I would recommend it for picking up and having a few minute of light hearted fun, but certainly not for a tense shootout.
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  12. Oct 26, 2016
    7
    Battlefield Bad Company is a pretty good military FPS.

    The gameplay is solid,with good gunplay,great destructible environments,and smart AI for your allies and enemies.There is also a cool healing mechanic,where you must switch to your painkiller injections and hold a button to heal.However,this does wear off quickly and becomes an annoyance later on.The checkpoints are quite poorly
    Battlefield Bad Company is a pretty good military FPS.

    The gameplay is solid,with good gunplay,great destructible environments,and smart AI for your allies and enemies.There is also a cool healing mechanic,where you must switch to your painkiller injections and hold a button to heal.However,this does wear off quickly and becomes an annoyance later on.The checkpoints are quite poorly spaced out too.

    The graphics are decent,though they look really washed out in places during the campaign.The framerate is solid.

    The sound design is amazing,but the soundtrack is nothing to write home about.

    Overall,Battlefield Bad Company is a solid military shooter that is worth playing to completion.
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  13. Jan 31, 2018
    7
    The first Battlefield-Game I played. Good Looking and Good Sound. Online-Mode could be improved in my opinion.
  14. Jun 24, 2018
    6
    2018 review: Don't buy it for the multiplayer! The singleplayer is the best of the series, absolutely a must-play. For details on that, I will refer you to other reviews for that. For multiplayer I would recommend that you play Battlefield: Bad Company 2 instead. On the one hand: there was no problem finding a multiplayer Gold Rush match in this game. But the game suffers from some2018 review: Don't buy it for the multiplayer! The singleplayer is the best of the series, absolutely a must-play. For details on that, I will refer you to other reviews for that. For multiplayer I would recommend that you play Battlefield: Bad Company 2 instead. On the one hand: there was no problem finding a multiplayer Gold Rush match in this game. But the game suffers from some shortcoming: low view distance (due to fog) on some maps makes the recon class unfavourable. When enemies are spotted the indicator is opaque, making it hard to shoot them at medium / long distance. And worst of all: the low FPS (seems sub-30) makes this game quite annoying to play. Expand
  15. Jan 11, 2021
    7
    Played on Xbox ONE S, Single-player only.

    An interesting game in its time, still remains interesting now. The matching of a semi-realistic world with a rather goofy story-line and characters is not often done, and this is pretty much the only high-profile modern military first person shooter (and Bad Company 2, of course) I can think of that went this route in the X360/PS3 heyday. Some
    Played on Xbox ONE S, Single-player only.

    An interesting game in its time, still remains interesting now. The matching of a semi-realistic world with a rather goofy story-line and characters is not often done, and this is pretty much the only high-profile modern military first person shooter (and Bad Company 2, of course) I can think of that went this route in the X360/PS3 heyday. Some attempted to copy it later, often to lesser degree in both scale and success.

    Unfortunately, where the over the top elements of the story are entertaining and "hit the spot" in a sea of bland military bro shooters permeating that particular era, the dialogue between characters is very hit and miss. Well, it's more often miss than hit. The voice acting is rather poor, there are games even older that were much better in this regard, most of them is some poor chump just reading lines without much emotion in it, but it is hard to fault them, because most of the lines are not simple humor, they are simply stupid.

    Fortunately, the rest of the game is pretty solid for the most part. Graphically, it is nothing exceptional, it won't win the best looking game of its year by any margin, but the visuals are good enough technically. The main draw of the game is the destruction model, which is, looking back at it, fairly simplistic, and games like Red Faction and Red Faction 2 did it better ages before B:BC was around, but it deserves credit for being the first foray into more detailed environment destruction in first person shooters in years - pretty much since the mentioned Red Faction games. The half destroyed houses and craters you can make in roads look pretty solid, and do a lot to elevate the visual score of the game, though the amount of explosive barrels in this game is waaaay beyond what it should be.

    Sound design is also pretty solid and weapons have good enough sound, but could do with a bit more punch to it. The clinking of various gear as you run around is a nice detail, and the way sounds change when you are in more enclosed spaces and in more open spaces deserves at least as much praise as the destructible environment, as that is a couple years ahead of its direct competition.

    Music, on the other hand, is a bit generic and falls into the "meeting minimum requirement for this type of game", but technically solid, and the addition of several radio stations you can pick from while driving around in vehicles are a nice bonus, though nothing ground breaking.

    Now onto the game-play - the movement on foot is a tad too slow. It feels like they wanted to encourage using vehicles, but they overdid it a little bit. It is nothing game breaking for the most part, but if you manage to lose your vehicle in some distant corner of the mission map, you will curse the devs all the way to the next mission objective. In regards to vehicle movement, wheeled vehicles are pretty solid, but tracked feel a tad too light at times and as if you were sliding on ice.

    Weapon damage, TTK of enemies, and your HP / TTD seem pretty solid when comparing infantry to infantry, but the guns seem to have pretty random spread when you use them, whereas the enemies seem to hit some insane shots more often than not. Fighting against vehicles is a bit worse and the damage you do to them seems pretty inconsistent, and the damage they do to you as well. This goes for both on foot vs vehicle, and vehicle vs vehicle combat.

    The AI is serviceable, and it is somewhat able to maintain an illusion of coherence in larger groups and such encounters are plentiful enough and generally pretty challenging and fun, but when you thin the enemy ranks a bit or encounter smaller groups, they do some pretty weird stuff. Individual infantrymen are also somewhat prone to get stuck in tighter spaces - in halls, on stairs, walkways, etc. You will also easily notice this with your companions. Fortunately, the game is merciful enough to teleport them to you if you get far enough, so that's something. However, much like previous games, it shows Battlefield in this period is meant for PvP much more so than PvE, which also brings us to the next part.

    This is the game where the transition between large open maps with a couple tasks and goals and pretty free approach to completing them and a tighter, more scripted and linear, campaign akin to CoD began. The objectives are delivered in more linear fashion, one after another, and the game opens sections of the map accordingly, but there are still times where the game opens up larger sections, gives you 3-4 objectives and lets you run rampant. This has both good and bad sides, of course - on one hand, you have more options on how to approach the objectives and how to complete the missions and does give the single-player part of the game at least a bit of replayability, but on the other hand, the game is a bit less detailed, and lacks some of the more spectacular set pieces from later Battlefield games.
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  16. Dec 28, 2021
    7
    Atmosphere: 8
    Enjoyment: 7
    Gameplay: 8
    Graphics: 8
    Music: 6
    Story: 7
    Total: 7.33
  17. Jun 21, 2022
    7
    For a game from 2008, it's not that bad. The destruction physics are good and I'd say they stand a chance with standing up with todays standards. Gun play is **** tho. AI is **** got killed through walls by an enemy i cant obviously see. Graphics are muddy as **** Story and character's are what make this game. The on screen chemistry between the 4 characters is really good and can be funnyFor a game from 2008, it's not that bad. The destruction physics are good and I'd say they stand a chance with standing up with todays standards. Gun play is **** tho. AI is **** got killed through walls by an enemy i cant obviously see. Graphics are muddy as **** Story and character's are what make this game. The on screen chemistry between the 4 characters is really good and can be funny at times. I'd say if your bored and got **** all else to play you should give bad company a try. Expand
  18. Jun 28, 2023
    7
    This game is good I enjoyed but there are just a few flaws that stop it from being higher, for one the levels are way to long making the game drag on even though there are only 7 levels and the controls feel very stiff. however there are some positives mainly the writing which is absolutely hilarious. if you by this game you will enjoy it but there are some downsides.
Metascore
83

Generally favorable reviews - based on 70 Critic Reviews

Critic score distribution:
  1. Positive: 61 out of 70
  2. Negative: 0 out of 70
  1. 70
    While not a complete success, Battlefield: Bad Company has many plus points, and provides a limited but fun single-player campaign that, while not wholly original, does have some memorable moments.
  2. The extreme polish evident in the final product makes it all worthwhile. Both single- and multiplayer shine - at long last redeeming DICE for the crappy bot-fests offline players had to endure in previous games in the series. [July 2008, p.82]
  3. It may lack the finesse in the single-player that some similar titles have, but it does a great job of making you feel the part as you roll into combat with guns blazing, your squad hooting and bellowing behind you. Add to this the multiplayer which is well rounded and realistic, yet big on the fun, and you have a great experience which could ultimately have you playing for months and months.