- Publisher: Warner Bros. Interactive Entertainment
- Release Date: Oct 25, 2013
- Also On: PC, PlayStation 3, Wii U
Summary:
Developed by WB Games Montreal, Batman: Arkham Origins features an expanded Gotham City and introduces an original prequel storyline set several years before the events of Batman: Arkham Asylum and Batman: Arkham City, the first two critically acclaimed games of the franchise. Taking place before the rise of Gotham City's most dangerous criminals, the game showcases a young and unrefined Batman as he faces a defining moment in his early career as a crime fighter that sets his path to becoming the Dark Knight. As the story unfolds, players will meet many important characters for the first time and forge key relationships.
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| Rating: | T |
|---|---|
| Official Site: | http://www.batmanarkhamorigins.com/ |
| Developer: | WB Games Montreal |
| Genre(s): | Action Adventure, Fantasy, Fantasy, Open-World |
| Number of Online Players: | No Online Multiplayer |
| Cast | Credit |
|---|---|
| Matthew Miller | Senior Systems Programmer |
| Joseph Nasrallah | Lead Gameplay Animator |
| Jeremy Price | Art Director |
| Daniel Aberin | Contract Gameplay Animator |
| Philippe Malenfant | Senior Systems Programmer |
| David Massicotte | Senior Technical Artist |
| Benoit Richer | Game Director |
| Reid Schneider | Executive Producer |
| Marc Bouchard | Senior Technical Artist |
| Michael Yeomans | Senior Level Artist |
| Eric Holmes | Creative Director |
| Jerry O'Flaherty | Contract Camera Designer |
| Jay Evans | Lead Character Artist |
| Gabriel Charest | Senior VFX Artist |
| Gabriel Pare | Senior VFX Artist |
| Pierre-Richard Malvoy | Lead Level Designer (Lead DLC Level Designer) |
| Pierre-Richard Malvoy | Lead Level Designer: Lead DLC Level Designer |
| Randy Humphries | UI Artist |
| Henry Wojcik | Senior Cinematic Animator |
| Yannick Couture | Senior Level Artist |
| Sebastien Bergeron | Senior Gameplay Animator |
| Philippe Bernard | Senior Technical Artist |
| Ben Mattes | Senior Producer |
| Sebastien Bouzac | Lead Level Designer |
| Alexandre Belanger | Lead VFX Artist |
| Eric Gagnon | Senior Concept Artist |
| Francis Beauchamp | Lead Level Designer |
| Adam Alim | Pre-Production Lead Level Design |
| Claudio Alvaro | Senior Cinematic Technical Animator |
| Corey May | Writer |
| Simon Habib | Senior Cinematic Animator |
| Alice Bernier | Audio Director |
| Annika Bernhoff | Senior Level Artist |
| Lee Church | Senior Level Artist |
| Guillaume Voghel | World Team Producer |
| Velislava Nikolova | Senior Cinematic Animator |
| Francis Theoret | Additional Programming |
| Ans Beaulieu | Special Project Producer |
| Mathieu Raymond | Supervising Producer |
| Simon La Salle | Level Designer |
| Nezam Jinnah | Senior Lighting Artist |
| Manuel Vallelunga | Associate Cinematics Director |
| Alain Dessureaux | Additional Programming |
| Said Fellah Semlali | Senior Gameplay Programmer |
| Serge Menard | Senior Gameplay Programmer |
| Steven Miller | Contract Gameplay Animator |
| Nick Vallinakis | Contract Storyboard Artist |
| Michael McIntyre | Gameplay Director |
| Ryan Lewis | Senior Technical Artist |
| Patrick Carroll | Senior Technical Level Designer |
| Pierre Tremblay | Senior Level Artist |
| Pierre Tremblay | Senior Level Designer |
| Remi Couture | Associate Level Artist |
| Frederic Ouellet | Senior Technical Level Designer |
| Bill Money | Conception Gameplay Director |
| Joel Dos Reis Viegas | Contract Concept Artist |
| Pierre-Luc Foisy | Lead Game Designer |
| Erick Bilodeau | Lead Cinematic Technical Artist |
| Eric Allard | Senior Systems Programmer |
| Mike Yazijian | Conception Art Director |
| Patrick Martel | Senior Lighting Artist |
| Guillaume Dubeau | UI Programmer |
| Pierric Gimmig | Senior Systems Programmer |
| Eric Hein | Level Designer |
| Roxanne Blouin-Payer | Technical Designer |
| Sebastien Boulay | Level Artist |
| Colin Barre-Brisebois | Lead Rendering Programmer |
| Liam Flookes | Additional Programming |
| Megan Berry | UI Artist |
| Dooma Wendschuh | Narrative Director |
| Stephan Carmignani | Level Design Director |
| Olivier Pomarez | Lead Programmer |
| Jonathan Lim | Special Project Producer |
| Diana Torrejon | World Team Producer |
| Bryan Theberge | Character And Cinematics Producer |
| Stefan Leblanc | Cinematics Director |
| Lloyd Colaco | Cinematic Animation Director |
| Ludger Saintelien | Presentation Art Director |
| Brent George | Consulting Gameplay Animation Director |
| Ryan Galletta | Writer And Senior Narrative Designer |
| Matthew Kadai | Lead Gameplay Programmer |
| Dave Shannon | Senior Game Designer |
| Gregory Belacel | Senior Game Designer |
| Nicolas Monteilhet-Labossiere | Senior Game Designer |
| Clark Jiayang Yang | Senior Level Designer |
| Jean-Francois Boulanger | Senior Technical Game Designer |
| Anurag Banerjee | Senior Gameplay Programmer |
| Francois Leblanc | Senior Gameplay Programmer |
| Guillaume Guay | Senior Gameplay Programmer |
| David St-Hilaire | Gameplay Programmer |
| Marie Mejerwall | Associate Gameplay Programmer |
| Stephen Yu | Senior Gameplay Animator |
| Sherwin Barraquio | Gameplay Animator |
| Tom Beirnes | Gameplay Animator |
| Eric Bresse | Senior Technical Gameplay Animator |
| Gerardo Astudillo | Contract Gameplay Animator |
| Martin Daraiche | Contract Gameplay Animator |
| Winterbell Lee | Contract Gameplay Animator |
| Jean-Noe Morissette | Lead Systems Programmer |
| Jimmy Beliveau | Senior Rendering Programmer |
| Stephane Zaouak | Senior Systems Programmer |
| Stephane Beauchemin | Senior Audio Programmer |
| Amaury Evra | Audio Programmer |
| Sebastien Turcotte | Rendering Programmer |
| Simon Sirois-Deschenes | Associate Rendering Programmer |
| Charlie Hann | Senior Build Master |
| Etienne St-Onge | Intern Systems Programmer |
| Marc-Antoine Desbiens | Intern Systems Programmer |
| Vincent Gallant | Intern Systems Programmer |
| Abdelmadjid Hammou | Additional Programming |
| Yassine Riahi | Additional Programming |
| Patrick Dubuc | Lead Level Artist |
| Pierre-Luc Boulais | Lead Level Artist |
| Roy Tuazon | Lead Level Artist |
| Vincent Robichaud | Lead Level Artist |
| Matheiu Laurin | Lead Level Designer |
| Cedric Schmitt | Assistant Art Director |
| Daniel Kvasznicza | Senior Compositing Artist |
| Daniel Kvasznicza | Senior Concept Artist |
| Meinert Hansen | Senior Concept Artist |
| Virgile Loth | Senior Concept Artist |
| Christopher Brooker | Senior Level Artist |
| Christophe Prelot | Senior Level Artist |
| Ketan Lad | Senior Level Artist |
| Louis-Maxime Gagnon Dumas | Senior Level Artist |
| Louis-Philippe Durand | Senior Level Artist |
| Nicolas Painchaud | Senior Level Artist |
| Olaf Quinzanos Kroth | Senior Level Artist |
| Rainer Ricq | Senior Level Artist |
| Yik Lun Chan | Senior Level Artist |
| Jacques-Patrick Audain | Senior Level Artist |
| Jacques-Patrick Audain | Senior Level Designer |
| Daniel Goupil | Senior Technical Artist |
| Alexandre Labranche | Level Artist |
| Emmanuel Pappas | Level Artist |
| Evan Yovanovich | Level Artist |
| Jason Tonks | Level Artist |
| Julie Durocher | Level Artist |
| Nabil Zakher | Level Artist |
| Nicolas Sieniski | Level Artist |
| Emmanuel Richer-Cloutier | Level Designer |
| Julien Prince | Level Designer |
| Emilie Beauchamp | Associate Level Artist |
| Gabriel Loignon | Associate Level Designer |
| Sophie Leal-Bolea | Associate Level Designer |
| Nicolas Ferrand | Contract Concept Artist |
| Ricardo Rambarran | Contract Level Artist |
| Mathieu Houle | Lead Lighting Artist |
| David Boileau | Lead UI ProgrammerVFX Artist |
| James Nelson Desousa Pimentel | VFX Artist |
| Jean-Marie Petit-Homme | VFX Artist |
| Louis-Joseph Sabourin | VFX Artist |
| Pierre Olivier Roy | Lighting Artist |
| Luc Abran | Senior UI Artist |
| Francis Tremblay | UI Programmer |
| Tomas Pawliuk | UI Programmer |
| Carmen Chiang | Contract UI Artist |
| Vincenzo Spina | Contract UI Artist |
| Steve Bouliane | Senior Cinematic Animator |
| Samuel Eniojukan | Senior Cinematic Animator |
| Alexei Bresker | Cinematic Animator |
| Benoit Galarneau | Cinematic Animator |
| Dominic Beaudoin | Cinematic Animator |
| Melanie Vachon | Cinematic Animator |
| Ludovic Pinard | Senior Character Artist |
| Maurizio Memoli | Senior Character Artist |
| Yanick Desrosiers | Senior Character Artist |
| Christopher Cao | Character Artist |
| Jocelyn Zeller | Character Artist |
| Eduardo Sempe | Technical Designer |
| Maxime Chapleau | Technical Designer |
| Julie Cazzaro | Associate Cinematics Producer |
| Daniel Payette | Contract Storyboard Artist |
| Tapani Knuutila | Contract Storyboard Artist |
| Thierry Labrosse | Contract Storyboard Artist |
| Adrian Leblanc | Contract Cinematic Animator |
| Dimitrios Aspros | Contract Cinematic Animator |
| Emile Ghorayeb | Contract Cinematic Animator |
| Hilary Boarman | Contract Cinematic Animator |
| Hugu Au | Contract Cinematic Animator |
| Kosta Dracopoulos | Contract Cinematic Animator |
| Sianoosh Nasiriziba | Contract Cinematic Animator |
| Yasmine Vesalpour | Contract Cinematic Animator |
| Michael McIntyre | Gameplay Director |
| Steven Miller | Contract Gameplay Animator |
| Pierre Tremblay | Senior Level Artist |
| Pierre Tremblay | Senior Level Designer |
| Ryan Lewis | Senior Technical Artist |
| Patrick Carroll | Senior Technical Level Designer |
| Nick Vallinakis | Contract Storyboard Artist |
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