- Publisher: 505 Games
- Release Date: Jun 1, 2010
- Also On: PlayStation 3
- Critic score
- Publication
- By date
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All of this hammers home the notion that you’re playing a really nice tech demo and not a complete football game—and the $10 discount price of $49.99 isn’t enough to warrant a purchase.
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Overall, Backbreaker has a couple good things going for it with the physics of the Euphoria engine, the team customization, and the unique POV when on the field, but the actual gameplay really sets this one back.
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A soulless attempt at straddling the fence between the over-the-top action found in the Blitz series and trying to accurately simulate the sport of football like the competition.
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Chalk this one up to a valiant, but ultimately wasted effort.
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Official Xbox Magazine UKMore failed conversion than touchdown. [July 2010, p.102]
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Any game that makes me listen to P.O.D.’s “Boom” every damn time someone kicks off (and Refused’s “New Noise” at the beginning of every game) is going to draw my ire. For all its lifelike hits, Backbreaker simply isn’t fun to play.
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But among the worst of it all is the lack of presentation. Nearly every football player looks the same. Their uniforms look like they're made from plastic. Referees have been transformed into Jumbotron cut-scenes. There are no coaches or players on the sidelines. And the crowds are comprised of the same four people copied a million times over.
Awards & Rankings
User score distribution:
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Positive: 51 out of 69
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Mixed: 4 out of 69
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Negative: 14 out of 69
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HobsieJun 7, 2010
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Jun 26, 2021
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Mar 10, 2017