- Publisher: Ubisoft
- Release Date: Nov 13, 2007
- Also On: PC, PlayStation 3
Summary:
The first game in the Assassin's Creed franchise is set in 1191 AD, when the Third Crusade was tearing the Holy Land apart. Shrouded in secrecy and feared for their ruthlessness, the Assassins intend to stop the hostilities by suppressing both sides of the conflict. Players, assuming the role of the main character Altair, have the power to throw their immediate environment into chaos and to shape events during this pivotal moment in history. [Ubisoft]
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| Rating: | M |
|---|---|
| Official Site: | http://www.assassinscreed.com |
| Developer: | Ubisoft Montreal |
| Genre(s): | Action Adventure, Historic, Historic, Open-World |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Blood Strong Language Violence |
| Number of Online Players: | No Online Multiplayer |
| Cast | Credit |
|---|---|
| Jesper Kyd | Music |
| Charles Randall | AI |
| Charles Randall | Gameplay Programmer |
| Charles Randall | Gameplay Programmer |
| Kristjan Zadziuk | Animator |
| Alex Drouin | Animation Director |
| Jade Raymond | Producer |
| Eric Martel | AI |
| Eric Martel | Gameplay Programmer |
| Eric Martel | Gameplay Programmer |
| Elspeth Tory | Animation Manager |
| Matus Kirchmayer | AI |
| Matus Kirchmayer | Gameplay Programmer |
| Matus Kirchmayer | Gameplay Programmer |
| James Therien | Engine Programmer |
| Lionel Berenguier | Engine Programmer |
| Pierre Portier | AI |
| Pierre Portier | Gameplay Programmer |
| Pierre Portier | Gameplay Programmer |
| David Ethier | AI |
| David Ethier | Gameplay Programmer |
| David Ethier | Gameplay Programmer |
| Julien Bolduc | AI |
| Julien Bolduc | Gameplay Programmer |
| Julien Bolduc | Gameplay Programmer |
| Julien Desaulniers | AI |
| Julien Desaulniers | Gameplay Programmer |
| Julien Desaulniers | Gameplay Programmer |
| Hugues Richer | Animator |
| Matt Sifton | Animator |
| David Champagne | Engine Programmer |
| David Guida | Producer |
| Patrice Désilets | Creative Director |
| Philip Shahbaz | Voice Actor: Altiar |
| Philip Shahbaz | Voice: Altiar |
| Ammar Daraiseh | Voice Actor: Tamir |
| Ammar Daraiseh | Voice: Tamir |
| Corey May | Writer |
| Tchae Measroch | Foley Artist |
| Ian Allard | Digital Artist |
| Jean-François Ferland | Digital Compositor |
| David Harrisson | Digital Compositor |
| Sithiriscient Khay | Digital Matte Painter |
| Patrick Parenteau | Lead Visual Effects |
| Jubinville Steve | Digital Sculptor |
| Alexandre Tremblay | Digital Compositor |
| Simon Habib | Character Technical Director |
| Wilson Mui | Animator |
| Wilson Mui | Senior Animator |
| Anthony Brien | Tools Architect |
| David Chateauneuf | Level Design Director |
| Yanick Chenard | Tools Pogrammer |
| François Cournoyer | Tools Pogrammer |
| Mike Mennilo | Animator |
| Gaelle Robert | Animator |
| Benoit Miller | Engine Programmer |
| Jean-Francois St-amour | Engine Programmer |
| Josie Lawrence | Additional Voices |
| Kristen Bell | Voice: Lucy |
| Jean-Francois Ferland | Digital Compositor |
| Francois Cournoyer | Tools Pogrammer |
| Dominique Duvivier | Engine Team Lead |
| Luc Poirier | Engine Programmer |
| Richard Dumas | Gameplay Programmer |
| Claude Langlais | Pipeline Director |
| Dominic Couture | Technical Architect |
| Mathieu Mazerolle | Lead Programmer |
| Mark Besner | AI Production Manager |
| Patrick Piquette | Gameplay Production Manager |
| Olivier Gueydon | QA Production Manager |
| Stéphane Girard | Engine Team Lead |
| Charles Beauchemin | Engine Programmer |
| Éric Bibeau | Engine Programmer |
| Michel Bouchard | Engine Programmer |
| Brian Cameron | Engine Programmer |
| Guillaume Gernez | Engine Programmer |
| Pierric Gimmig | Engine Programmer |
| David Lapointe | Engine Programmer |
| Eric Le | Engine Programmer |
| Jean-Luc Pedneault | Engine Programmer |
| Jean-Sébastien Pelletier | Engine Programmer |
| Martin Perreault | Engine Programmer |
| Dominic Spada | Engine Programmer |
| Eric Thiffeault | Engine Programmer |
| Thibaut Tollemer | Engine Programmer |
| Stéphane Assadourian | AI/Gameplay Programmer |
| Nathalie Dubois | AI |
| Nathalie Dubois | Gameplay Programmer |
| Nathalie Dubois | Gameplay Programmer |
| Jean-Francois Duff | AI |
| Jean-Francois Duff | Gameplay Programmer |
| Jean-Francois Duff | Gameplay Programmer |
| David Paquette | AI |
| David Paquette | Gameplay Programmer |
| David Paquette | Gameplay Programmer |
| François Poirier | AI/Gameplay Programmer |
| Pierre-François Sapinski | AI/Gameplay Programmer |
| Sacha Viltofsky | AI |
| Sacha Viltofsky | Gameplay Programmer |
| Sacha Viltofsky | Gameplay Programmer |
| Benoit Jauvin-Girard | QA Programmer |
| Joel Lieberman | QA Programmer |
| Nicolas Plourde | QA Programmer |
| Hugo Vezina | Data Manager |
| Yi Qing Wang | Data Manager |
| Nicolas Raffenaud | Build Master |
| Nolan North | Voice Actor: Desmond Miles |
| Nolan North | Voice: Desmond Miles |
| Kristen Bell | Voice Actor: Lucy |
| Kristen Bell | Voice: Lucy |
| Josie Lawrence | Additional Voices |
| Patrice Désilets | Creative Director |
| Stéphane Girard | Engine Team Lead |
| Éric Bibeau | Engine Programmer |
| Jean-Sébastien Pelletier | Engine Programmer |
| Stéphane Assadourian | AI |
| Stéphane Assadourian | Gameplay Programmer |
| Stéphane Assadourian | Gameplay Programmer |
| François Poirier | AI |
| François Poirier | Gameplay Programmer |
| François Poirier | Gameplay Programmer |
| Pierre-François Sapinski | AI |
| Pierre-François Sapinski | Gameplay Programmer |
| Pierre-François Sapinski | Gameplay Programmer |
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