Before anything: I've played this games when it was released in June (Japan), so I've played it a while: the story is set in a distant future and chaotic, where terrorism has become more abundant, there is a struggle for resources, and the nations went to war with chemical, biological and nuclear weapons, wreaking destruction. New and dangerous viruses were developed and spread across theBefore anything: I've played this games when it was released in June (Japan), so I've played it a while: the story is set in a distant future and chaotic, where terrorism has become more abundant, there is a struggle for resources, and the nations went to war with chemical, biological and nuclear weapons, wreaking destruction. New and dangerous viruses were developed and spread across the seas, besides the pollution released by emerging nations, and mutations begin to occur by damaged human DNA.
Mankind would be extinct were it not for the development of nano-machines and cybernetic organisms: using nano-machines that repair DNA and with the addition of cybernetic limbs. Even so, the chaos and anarchy that spread throughout the world has no solution. The game begins with Jack drinking in a bar and he is hunted by a man, Dimitri - you choose between two sides, Black (Jack: he's a Cleanrer in search of a missing man) and Light (Leo - he's a Sweeper in search of a traitor), each with its own story.
The graphics are cyberpunk regular ones, somewhat pixilated, mixed with post-apocalyptic things, but are not sharp, and have some blurry textures. This is seen mostly in the Multiplayer, that have up to 16 players.
The highlight in this area is that CGs vaguely tell what happens and where we note a greater polish and attention to detail - but nothing on the level of the two main games of Platinum. The animations of the fights are fast, and well done, especially the multitude of moves that can be given, from normal to special executions.
The scenarios are of devastated cities,dust, mixed with things like mutant plants, plus occasional lifts, and physical boundaries. The enemies are varied according to the stage, but appear out of nowhere and without explanation in waves, always in groups of enemies alike in appearance.
The game has a electronic beats and synths background, but we get tired after a while. The rest of the game the audio is good, with screaming enemies and noises and explosions.
The gameplay is the typical Arena one, reminded me a lot Shadowrun mixed with Fist of the North Star, in closed stages, facing wave after wave of enemies, always repetitive clones and among themselves. At certain points marked by lights in scenarios you can trigger a mission, consisting eg in mutants kill 50 in 5 minutes, and these tasks may be needed to progress in history, or to be free-roam, to earn XP. With XP you can improve your character and unlock more missions.
To give the "air of varied scenery", more nonsense: sudenly an alert appears, announcing that the city is being bombed, or that a black hole appeared, leaked poisonous gas, or a Truck is disgoverned destroying everything - and it's ridiculous, for example the Truck got a elevator to get to me.
To try to give some variety, there are items such as things that can be thrown, turrets, flamethrowers, and my electric weapons that can be used in small numbers of times.
Summary: Despite the prerogative of being innovative, I only recommend this for fans of online arena games - the game has good to regular graphics, somewhat confusing gameplay, is repetitive and dull, plus a nonsense story and campaign nonsense, with very repetitive missions. Do not waste your time with this game, unless you like the genre or non-sense games - of course it was a nice thing to lower the price to 30US$ overseas, because it would be much sells otherwise.… Expand