X-Men: Destiny
Wii- Publisher: Activision
- Release Date: Sep 27, 2011
- Also On: PlayStation 3, Xbox 360
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- Critic score
- Publication
- By date
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Oct 15, 2011It's still largely linear, and the gameplay mostly amounts to simplistic, repetitive beat-em-up combat, boring level design and platforming marred by a somewhat cumbersome jumping mechanic.
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Oct 31, 2011With a few more months' development this might have come good. But in this state not even Professor Xavier could convince us to play it again.
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Oct 19, 2011X-Men: Destiny is a budget-priced offering wrapped in a full-priced package. By no means is it worth the $49.99 MSRP – which is a real shame given the excellent source material Silicon Nights had to work with.
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Nov 5, 2011The concept of Destiny really is original, and should have made for a great game, but instead we are left with a final product that feels unfinished and rushed to completion with many sacrifices made along the way.
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Oct 27, 2011Despite the interesting premise, X-Men Destiny turns out to be a huge disappointment. Especially the Wii version, which is really awful from a technical standpoint.
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Oct 24, 2011I have no idea why such crimes against gamedom even get published. Simple advice: hands off! Well, at least the sound is good.
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Oct 17, 2011Its ugliness assaults your senses right from the start.
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Sep 30, 2011In X-Men: Destiny, awful combat and meaningless choices combine to create a new mutation of boredom.
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Official Nintendo Magazine UKDec 18, 2011Half-baked rubbish. [Dec 2011, p.98]
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Nintendo PowerNov 8, 2011Sadly, X-Men Destiny's lone mutant power is the causing of anguish. [Nov 2011, p.79]
Awards & Rankings
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47
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29
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#29 Most Discussed Wii Game of 2011
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28
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#28 Most Shared Wii Game of 2011
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User score distribution:
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Positive: 5 out of 15
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Mixed: 0 out of 15
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Negative: 10 out of 15
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Dec 28, 2011
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May 31, 2016
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Jul 28, 2013