- Publisher: Sierra Entertainment
- Release Date: Oct 18, 2007
- Also On: PlayStation 2
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Play MagazineWhat Insomniac began Krome have now made completely their own, taking Spyro from a lighthearted adventure to a hardcore dark platformer. [Nov 2007, p.56]
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Official Nintendo Magazine UKSpyro hasn't the strength to soar into the realms of a must buy title but he's got more than enough stamina to hover above the current crop of average platformers. [Christmas 2007, p.74]
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It does feel like an eternal night when you're playing it, due to the repetitive gameplay and lack of detail and innovation.
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Nintendo GamerThis looks a bit lightweight when you think it's this or "Galaxy" for the same price, but it's a decent addition to Sypro's post-PlayStation gameography. [Christmas 2007, p.62]
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The gameplay is fine but it really needs freshening up to make it more appealing.
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Spyro's gameplay works just like it's suppose to--just like it has in every other game in the last decade, so it feels like the development team just phoned this one in. [Nov 2007, p.142]
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Spyro continues his quest for mediocrity in yet another frustrating, unoriginal adventure.
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The biggest problem with Eternal Night is just how pointlessly difficult it is.
Awards & Rankings
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65
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60
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#60 Most Discussed Wii Game of 2007
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70
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#70 Most Shared Wii Game of 2007
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User score distribution:
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Positive: 16 out of 30
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Mixed: 5 out of 30
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Negative: 9 out of 30
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Feb 20, 2021
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Jun 7, 2019Pretty Good 2nd Round
Eternal Night isn’t as strong as it’s predecessor, but it comes close. -
Jun 26, 2021I don't know how I enjoyed this as a child. Man this is a really mediocre game.