Speed Zone
Wii- Publisher: Detn8
- Release Date: Aug 18, 2009
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Wheelspin is a big disappointment. We were expecting much more from a game designer like Archer MacLean and a publisher like Bethesda, no doubt about it: though the 60 fps frame rate, the graphics are ugly, with awful colors, and the controls are all but responsive.
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Scarily close to being a complete failure. There's so little here of worth that someone must have known the project would end in disaster.
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Nintendo GamerIt's well intentioned but underfunded. [Christmas 2009, p.64]
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There are parts to like about Speed Zone and it wins some merit badges for the split-screen option. What doesn't go over well is perhaps one of the most crucial parts to a racing game, the ability to control your vehicle.
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games(TM)Had the handling and collision detection been improved, then Wheelspin might actually have been a good game. [Issue#91, p.114]
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Edge MagazineEven when you disregard the charmless character, ignore the relentless music and eventually manage to tame the handling, something comes along to spoil the party - an odiously placed bump on the road that causes an unnecessary spin, the sudden inability to respawn even when off the track, resulting in a lost race... the list goes on. [Jan 2010, p.90]
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Gameplay mechanic will make you go mad, while the ugly graphics will remind you of the past generation low budget arcades.
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Technically past-gen, horrible gameplay and with annoying sound, the only virtue we can find is as an example of how not to make a game.
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You might as well chuck your money down the drain instead. At least you'll be able to control where it's going.
Awards & Rankings
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93
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#93 Most Discussed Wii Game of 2009
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User score distribution:
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Positive: 3 out of 11
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Mixed: 2 out of 11
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Negative: 6 out of 11
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Jan 10, 2015
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Oct 12, 2011
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JAJan 1, 2010Its a racing game where you have nearly no control of where your driving.