• Publisher: Ubisoft
  • Release Date: Nov 1, 2009
User Score
8.3

Generally favorable reviews- based on 69 Ratings

User score distribution:
  1. Positive: 50 out of 69
  2. Negative: 1 out of 69
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  1. [anonymous]
    Dec 26, 2009
    6
    Too repetitive. Unless it gets better towards the end it's not worth buying. The previous Rabbids are more fun.
  2. Oct 19, 2010
    7
    At first Rabbids Go Home was a little deceiving. The collecting objects premise was interesting and it was a relief to finally see the Rabbids out of their minigame formula. However, as the game went on all of the levels seemed to repeat over and over again with only subtle differences. Sure, there are some funny jokes, but prepare to hear them quite a few times throughout the game.At first Rabbids Go Home was a little deceiving. The collecting objects premise was interesting and it was a relief to finally see the Rabbids out of their minigame formula. However, as the game went on all of the levels seemed to repeat over and over again with only subtle differences. Sure, there are some funny jokes, but prepare to hear them quite a few times throughout the game. Although the gameplay works and its still pretty fun, Rabbids Go Home could have been a lot better than it was. Expand
  3. Dec 10, 2011
    6
    Having owned Rayman Raving Rabbids 1, 2, and TV Party, I was kind of excited for another chapter in the series, but color me disappointed. It mostly consists of you driving a shopping cart with two Rabbids in the cart careening out of control down aisles and offices and hospitals picking up various junk and terrorizing the denizens of some fictional neighborhood. Is the game fun? Yeah,Having owned Rayman Raving Rabbids 1, 2, and TV Party, I was kind of excited for another chapter in the series, but color me disappointed. It mostly consists of you driving a shopping cart with two Rabbids in the cart careening out of control down aisles and offices and hospitals picking up various junk and terrorizing the denizens of some fictional neighborhood. Is the game fun? Yeah, kinda. But it gets pretty repetitive quickly. You do pick up new abilities and skills over time, so it isn't completely boring. The game also has a lot of polish from a production stand-point, but overall it isn't a lot of fun to own. Maybe rent it from gamefly or borrow it from a friend. Expand
  4. May 27, 2012
    7
    This game is pretty good, with it's Katamari-like game play. The soundtrack is totally a blast, I even downloaded it to my phone and now listen to it when I'm bored. But the game itself is too easy.
  5. Mar 24, 2013
    7
    The cute and cuddly Rabbids explore the city, finding items to stack in the dump (their current habitat) to attempt to reach the moon. Some parts of the game are hilarious, but there are a few points that aren't exactly the best. The music choice could have been better.
  6. Dec 20, 2016
    6
    This game is fun, but can be repetitive and it feels more like a download title. Well, on PS3 and XB360 it would've probably been a download title, but on the Wii...it's still lacking, but it's better than a lot of Wii games (which isn't saying much, really). Probably the best part about the game is how you customize the Rabbids. It's very fun and if done right, can be very creative. TheThis game is fun, but can be repetitive and it feels more like a download title. Well, on PS3 and XB360 it would've probably been a download title, but on the Wii...it's still lacking, but it's better than a lot of Wii games (which isn't saying much, really). Probably the best part about the game is how you customize the Rabbids. It's very fun and if done right, can be very creative. The game itself isn't bad, but this was no $50 game that was charged that much when it was first released. This is more of a $20 at most kind of game. I still enjoy it time to time, but I don't come back to it that much. It's just Ok. Expand
  7. Nov 7, 2017
    7
    Solid platfomer with stupid ideas and funny typical Rabbids humor. Can be fun and enjoyable, but in the second half locations of levels starts to repeat.
  8. Jun 26, 2021
    6
    This game is still good, but the Rabbids in that game kinda get under my skin. They're more annoying here than they are in the Rayman Raving Rabbids games.
  9. Apr 6, 2023
    7
    Rabbids Go Home is a good platformer, to a point. It was one my first Wii games and I find it to be a staple of 2000's comedy. You play as the chaotic Raving Rabbids causing mayhem all across the world collecting as many items as they can to build a bridge to the moon. And that's about it for plot, I don't mind really. When it comes to a Rabbids game all you need is a setting to get theRabbids Go Home is a good platformer, to a point. It was one my first Wii games and I find it to be a staple of 2000's comedy. You play as the chaotic Raving Rabbids causing mayhem all across the world collecting as many items as they can to build a bridge to the moon. And that's about it for plot, I don't mind really. When it comes to a Rabbids game all you need is a setting to get the mayhem brewing.

    This really is a game for people who just want to take out all their frustrations on all of society. And have a blast watching all the hilarious chaos that unfolds. One thing I really appreciate about this game though, is the atmosphere. You start out learning the basics in a scrapyard and there's a ton of elbow room. For a tutorial it has a lot of personality regarding the graphics design. You don't just explore a dump, you explore a dump with old amusement park attractions, a furnace, and some giant tunnels.

    You're not exploring a bunch of barebones, generic themed levels. There are no Nintendo cliches to be found regarding the level design. The music plays a big part in setting itself apart from other Rabbids games. Basic radio music plays in simple areas, while frantic orchestra plays in high speed levels. There are no overplayed pop songs to advertise new Just Dance games around here. The focus is solely on the Rabbids' chaos, sweet and simple.

    I was surprised to see how well designed the gameplay was. The Rabbids carry a shopping cart throughout each level collecting as many objects as they can. And the weight of the controls feels natural. You can hold the A button to speed up and build up drift boosts like a racing game, and it never feels too slippery. You can grab blue bottles and launch them at obstacles. And they ricochet back to you like a yo-yo. You can shoot Rabbids to destroy hazards, shout at your opponents as a standard attack, every problem has a smooth solution.

    Timing drift boosts while carefully positioning yourself next to hidden ramps to find hidden items feels really satisfying. It's the most polished part of the experience. Even the comedy is really solid. The Rabbids goofy humor is paired with the panicking civilians, that all react in a large variety of ways. You wouldn't believe how much voice acting was put in this game. There are these goofy verminator enemies that have the goofiest attacking animations. And my favorite character hands down, is the ominous woman who talks in the background.

    She is hands down, the funniest character in the game. Always threatening the Rabbids to turn back and advertising horrifying services to society. This adventure just has a ton of personality to it. You even customize your Rabbids with the bonus Rabbids Lab game. This is all said and good, so what's stopping the game from being incredible?

    Well, the climax is very weak. The final boss is just a gauntlet of enemies. Their's unique music to go with the clash, but its just a hand full of enemies. It would've been fun to see all of humanity band together to take down the Rabbids once and for all with some ultimate weapon. Or maybe Rayman could step in to try and save the day. The music in the final stage is really good, but it has nothing substantial to pair with. Killing all the excitement.

    Worst of all, there aren't any 100% completion rewards to found. Just unlock-able clothes and a gold star for collecting everything in the game. No secret cutscenes, no new abilities, it's not worth the effort. Players should just focus on having a good time with a friend. This game is on par with de Blob in terms of enjoyability. It's a plat-former that will test your abilities. But its game could used a bit more spice to become something more worth while.
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  10. Dec 19, 2021
    7
    [RU]
    На самом деле мне очень понравилась эта часть. Но проблема в том, что под конец она очень надоедает. Возможно со мной что-то не так, но что есть, то есть. А вот для детей-подростков эта игра просто шикарна

Awards & Rankings

40
12
#12 Most Discussed Wii Game of 2009
11
#11 Most Shared Wii Game of 2009
Metascore
78

Generally favorable reviews - based on 50 Critic Reviews

Critic score distribution:
  1. Positive: 38 out of 50
  2. Negative: 0 out of 50
  1. Rabbids Go Home, though at times repetitive, is a fun game with laugh-out-loud animations. Any game with Rabbids in fisticuffs over a pouch of Capri Sun is okay in my book.
  2. 85
    Rabbids Go Home is not a Raving Rabbids sequel, but an altogether different experience -- one far more inspired and ambitious. This title at times feels like an action romp and at times a platformer on wheels, but regardless of the scenario, you'll be having fun and smiling if not laughing.
  3. The Rabbids can pull off a fully fledged game without Rayman's assistance. This is witty, charming and, above all, incredible fun.