No More Heroes
Wii- Publisher: Ubisoft
- Release Date: Jan 22, 2008
- Also On: iPhone/iPad, PC, Switch
User Score
Generally favorable reviews- based on 349 Ratings
User score distribution:
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Positive: 284 out of 349
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Mixed: 43 out of 349
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Negative: 22 out of 349
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Saveyourcashrent.Mar 25, 2008
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BlueFalconFeb 20, 2008It's all style and no substance. The gameplay and level design are plain dumb.
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JosiahH.Apr 6, 2008
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PontifexApr 1, 2008
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AnonymousMCNov 2, 2008
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AndeAllanJul 13, 2008
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JiruS.Feb 13, 2008
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DamonT.May 21, 2008Ok, this game looks cool, but it was very repetitive. Press, a, a, a, a, . swing. BORING. I played it for a fews hours and returned it for a trade in.
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Dec 11, 2016the gameplay is awful and boring, just press AAAAA and get interrupted every 2 seconds by a message that told you how you MUST wave the wii mote, it feels like an eternal tutorial. Then you must do the most boring and awful mini games there are in history to do missions ...
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Oct 8, 2021It's a draft of No More Heroes 2, but I really loved it. Travis rules!
Story, main character, old school menu and vision, it's one well done game! -
Apr 10, 2021
Awards & Rankings
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10
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3
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#3 Most Discussed Wii Game of 2008
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15
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#15 Most Shared Wii Game of 2008
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Like the Wii, none of it should work, but like the Wii, everything does. Brilliantly... No More Heroes is a love letter to videogames that never grows old, tired, or dull. All games deserve to be designed with such lunacy. [JPN Import; Feb 2008, p.56]
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n-Revolution Magazine UKThis is a rough game, but it's also funny and self-deprecating, inventive and massively rewarding. If more games had personality and style like No More Heroes does, the world of games would be a much more interesting place. [Issue#18, p.76]
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It can be a little basic in places, and it isn’t a ‘paradigm shift’ in any sense, but it is proof that games can love their roots and use the quality of being a ‘game’ to give form to their stories – and excel at it. [Feb 2008, p.90]