Metascore
84

Generally favorable reviews - based on 68 Critic Reviews

Critic score distribution:
  1. Positive: 62 out of 68
  2. Negative: 0 out of 68
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  1. Like its predecessor, No More Heroes 2 is a mixture of brilliant originality and dull mediocrity. It has funny writing, bizarre characters and wonderful retro mini games, but also loads of tedious and repetitive combat that goes on for way to long.
  2. LEVEL (Czech Republic)
    70
    Bloody and brutal action is born of totally crazy bosses... with plenty of peculiar mini-games and retro-stylings. NMH 2 is a pure linear, sexy delight. [Aug 2010]
  3. The original title won fans for its shocks and surprises; the second takes no risks. While its ultraviolence is slick and satisfying, its shtick has calcified. [Apr 2010, p.92]
  4. Still an excellent third person brawler, but not the subversive outsider the original was.
  5. Perhaps No More Heroes 2, like its predecessor, works on a level our feeble brains aren't capable of comprehending. Perhaps it's so post-modern it's post-post-modern.
  6. Fans of the original wanting to know where Travis has been will want to pick this up, while people new to the Suda 51 universe would be best at a rental.

Awards & Rankings

13
9
#9 Most Discussed Wii Game of 2010
23
#23 Most Shared Wii Game of 2010
User Score
8.8

Generally favorable reviews- based on 251 Ratings

User score distribution:
  1. Negative: 13 out of 251
  1. Oct 21, 2012
    10
    This game gets a 10 because of its simple, fun combat system, multiple boss fights, and one of the best messages ever given to the playerThis game gets a 10 because of its simple, fun combat system, multiple boss fights, and one of the best messages ever given to the player through gameplay alone, that revenge isn't all it's cut out to be. Full Review »
  2. Oct 30, 2020
    0
    Didnt think it was that good! So many people recommend, i see why you shouldn't listen to popular opinion!
  3. Jul 28, 2013
    6
    This game goes backwards. I don't really enjoy the fact the Santa Destroy has gone from being an actual city to a select-and-click map.

    The
    This game goes backwards. I don't really enjoy the fact the Santa Destroy has gone from being an actual city to a select-and-click map.

    The 2D minigames can be considered artsy but they are quite flat and tedious.

    The NPCs no longer evolve through the game, they are just waiting there, on the map, for you to visit them. There's an event at the beginning of the game that makes Travis take revenge on the death of a friend yes, now he cares for people while slicing others into little pieces in the process of caring and avenging.

    Controls and combat are fine for Travis alone with the LITTLE exception that all his suplexes look practically the same. There's another dude that's controlled pretty much like Travis but that specializes in long range attacks.

    The camera is a nightmare; specially during Shinobu's missions, which are also a horror to control, the girl can't just simply jump properly.

    In the end, the whole game universe has been deprived of its soul.

    [No wonder its creator said he had already done all there was to do with Travis in the first No More Heroes].
    Full Review »