- Publisher: Electronic Arts
- Release Date: Nov 17, 2008
- Also On: iPhone/iPad, PC, PlayStation 3, Xbox 360
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Undercover doesn’t break any barriers or bring anything new to the table, but there is no denying that it’s just downright fun.
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Need for Speed Undercover lacks challenge, struggles technically, and practically requires sunglasses to play. The framework for a stronger game is present, but the final product simply doesn't come close to competing with games like "Midnight Club: LA" or "Burnout Paradise."
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Nintendo PowerThe racing itself is arcadey fun--though it can get annoyingly repetitive, especially when you spend a long time trying to evade the cops. [Holiday 2008, p.87]
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Need for Speed Undercover is one of the biggest bluffs of this final quarter of 2008. Far from catching the spirit of Most Wanted, the game of Black Box fails in its proposal because of an excessively easy campaign and because of its "shock-car" style driving.
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The whole game is ugly, glitchy and stale, but it's not an interesting sort of "bad" that makes you want to scream.
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Nintendo GamerAs innovative as a zero-effort PS2 conversion that makes no use of the Wii's features. [Jan 2009, p.60]
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Games Master UKReally rough. [Jan 2009, p.70]
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Need For Speed Undercover on the Wii is unexciting and full to the rim with bugs and lazy programming. After looking at the box art, a player would expect a thrill packed, high-speed buzz. Instead, they are met with a flawed game with little to prove that it is an adrenaline-pumping title. It is both a waste of time and money to play this game.
Awards & Rankings
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48
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#48 Most Discussed Wii Game of 2008
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47
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#47 Most Shared Wii Game of 2008
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User score distribution:
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Positive: 17 out of 35
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Mixed: 9 out of 35
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Negative: 9 out of 35
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Apr 3, 2015
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Jan 14, 2012
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JohnSmithDec 26, 2009