Monster Lab
Wii- Publisher: Eidos Interactive
- Release Date: Nov 4, 2008
- Also On: PlayStation 2
Buy Now
- Critic score
- Publication
- By date
-
It's got a few problems in the area of unnecessary repetition, some flow-breaking load screens, some pointless mini-games and some over-baked dialog, but overall the presentation is a cut above most Wii games, the monster-building mechanic incredibly deep and the turn-based battle system enjoyable.
-
Official Nintendo Magazine UKA great turn-based game for younger players who may get confused and bogged down with more serious RPGs. [Jan 2009, p.100]
-
It has a linear story, turn-based fights, collecting and creating, and heaps of mini-games that will challenge and amuse. It's not perfect, though. For me, some of the fights were completely static and unbalanced, as I found what I considered to be a perfect collection of monster parts that would end most fights in two hits.
-
Monster Lab is a good game that will stay in your Nintendo Wii for a long time. Hopefully Eidos Interactive will create a sequel to this game that fixes its shortcomings as they have a potential blockbuster in their hands.
-
Collecting and combining ingredients to make better monster parts is not only essential to progression, it is also fun and incredibly addictive.
-
Monster Lab is a surprisingly deep game in regards to the creation aspects and battling system.
-
Because there are not so many new RPGs for the Wii, some of the genre-fans will be fond of Monster Lab! The combination of mini games, combats and the creating of monster-parts are able to fascinate gamers!
-
It might be a jack of all trades and master of none, but that’s better than sucking.
-
Nintendo PowerMaybe a must-own for Tim Burton fans, but definitely a rental for everyone else. [Holiday 2008, p.88]
-
Monster Lab has a ton of monster-making potential, but poor controls ruin this experiment.
-
Though an amicable attempt, Monster Lab is plagued by a number of issues. Monster creation falls flat, not feeling truly creative or interesting. Mini-games are excessive and as one would expect, entirely Wii Remote feature-based. Battling is unfulfilling as well because getting into a fight does nothing but net creation parts that are neither unique nor hard to come by.
Awards & Rankings
|
50
|
|
|
98
|
#98 Most Discussed Wii Game of 2008
|
|
50
|
#50 Most Shared Wii Game of 2008
|
User score distribution:
-
Positive: 14 out of 19
-
Mixed: 4 out of 19
-
Negative: 1 out of 19
-
Feb 20, 2016
-
Aug 2, 2023
-
Nov 7, 2018This review contains spoilers, click full review link to view.