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MadWorld is an astounding visual and auditory achievement that really shows off the "power" of the Wii. While the story is patched together and inspired by dozens of other movies and games, it's engaging enough that you'll want to know just what kind of a mad, mad world Jack is living in. But the repetitiveness of the action will ensure that once you put MadWorld down, you may not pick it up again.
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No matter how much the schoolboy-humour commentary grates, no matter how repetitive the bits in between the set-pieces start to feel and no matter how frustrating the later levels become, MadWorld provides a rush of blood to the head almost as often as it provides a rush of blood to the pavement.
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It's great to have such a visually appealing and mature-themed title on the Wii, but MadWorld is too brief and a bit too shallow to justify a purchase.
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A hugely entertaining, if slightly uneven, roller coaster ride of gorgeously stylised ultra violence.
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High production values and a superb art style can only take a game so far, and the gameplay on offer here, while fun, can't take it that step further.
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I enjoyed MadWorld when it was fresh, but it’s so sad that I can’t enjoy it more just as I’ve gotten to know it.
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LEVEL (Czech Republic)A wet dream of the blood bank technologist. This extreme fighter game displays black and white (and red) violence with no excuses. Use you remote + nunchucks like you never used them before. [Apr 2009]
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If the mundane enemies that populate the world brought a little more challenge to the table, and if the basic environmental kills consisted of more than just impaling or beating someone to death, then I would have had much more interest in the title than just the boss fights and Bloodbath events.
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It makes an amazing first impression, and it has a consistently great sense of style. But once I started digging deeper, I hit bottom fast, and the spell was broken. If you're the type of person who can appreciate style-over-substance games, you'll probably love it. But once I figured out what was really going on in MadWorld, it felt pretty thin.
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Edge MagazineAs a big joke about violent-for-the-sake of it games, MadWorld just about gets away with it. But it won't bear a repeat performance. [May 2009, p.93]
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What MadWorld has in style it lacks in substance.
Awards & Rankings
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18
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7
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#7 Most Discussed Wii Game of 2009
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7
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#7 Most Shared Wii Game of 2009
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User score distribution:
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Positive: 171 out of 218
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Mixed: 44 out of 218
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Negative: 3 out of 218
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Apr 27, 2012And Ps3 and 360 fanboys say "the Wii has no violent games." This game right here DESTORYS all arguments out of the water.
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Sep 2, 2010
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Apr 10, 2022