LIT
Wii- Publisher: WayForward
- Release Date: Feb 9, 2009
- Critic score
- Publication
- By date
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The presentation has some clever and fun touches, and frustration and blemishes not withstanding, fans of both puzzles and the macabre should definitely give the game a look.
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The whole "use the lights" mechanic is refreshingly unique, and there's definitely a sense of satisfaction after you've figured out the room's solution.
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WayForward put a lot of time and work into LIT at it shows; it’s not perfect but if you’re in the mood for a puzzle game with a difference, break out your flashlight and watch out for what hides in the dark.
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LIT showcases some rather novel puzzle aspects, while simultaneously remaining shrouded with horror and darkness.
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It's got its share of flaws but this is another absorbingly original puzzler for WiiWare.
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It's just a shame that, much like its moping hero, it never ventures far enough from its comfort zone to become truly memorable.
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Edge MagazineLit is consistently rewarding for its duration, the lack of handholding and clue-giving heightening the thrill of finding a solution, regardless of whether it was thought through or merely stumbled upon in the dark. [Christmas 2009, p.100]
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If you like puzzle games, you might want to check LiT out, and if darkness and monsters are up your alley all the more reason to get it. Just prepare for a few rage fits.
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LIT's emphasis on trial and error might turn off the more impatient player, but if you are the kind that can't say no to a good puzzler, there are unlockable game modes to extend your play.
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It's recommended, but with a little more polish it could have been fantastic. As it stands, it's an interesting, yet slightly flawed effort.
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Nintendo GamerIt's good fun and something different. [May 2009, p.76]
Awards & Rankings
User score distribution:
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Positive: 5 out of 8
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Mixed: 2 out of 8
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Negative: 1 out of 8
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Jul 28, 2022It's decently fun and a very unique concept using different methods to light up pathways to get to the exit but the controls could have been better.
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KyleSellersFeb 16, 2009